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authorVenugopal Shivashankar <Venugopal.Shivashankar@qt.io>2016-08-24 14:37:02 +0200
committerVenugopal Shivashankar <Venugopal.Shivashankar@qt.io>2016-08-24 14:31:58 +0000
commite23550aaa4336fcba125f81cd498f4a15e41f5b7 (patch)
tree24889dcbb87c443de5fff547eb37359c16f53c3c /src
parent6b7a94b56aa4c3ce21ecf093baba03f0cd7582ed (diff)
Doc: Language edit
Removed a misplaced article. Change-Id: Ic78170156569b75d9ff577c8a34fd1bda48859c3 Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Diffstat (limited to 'src')
-rw-r--r--src/compositor/compositor_api/qwaylandcompositor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compositor/compositor_api/qwaylandcompositor.cpp b/src/compositor/compositor_api/qwaylandcompositor.cpp
index 7338f060c..795cb6a59 100644
--- a/src/compositor/compositor_api/qwaylandcompositor.cpp
+++ b/src/compositor/compositor_api/qwaylandcompositor.cpp
@@ -831,7 +831,7 @@ void QWaylandCompositor::setUseHardwareIntegrationExtension(bool use)
* Grab the surface content from the given \a buffer.
* The default implementation requires a OpenGL context to be bound to the current thread
* to work. If this is not possible, reimplement this function in your compositor subclass
- * to implement a custom logic.
+ * to implement custom logic.
* The default implementation only grabs SHM and OpenGL buffers, reimplement this in your
* compositor subclass to handle more buffer types.
* \note You should not call this manually, but rather use QWaylandSurfaceGrabber (\a grabber).