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authorGiulio Camuffo <giulio.camuffo@jollamobile.com>2015-03-19 10:52:03 +0200
committerGiulio Camuffo <giulio.camuffo@jollamobile.com>2015-07-15 07:09:55 +0000
commit6c47babc1a3566c7186e3196e7975df2be9b575b (patch)
tree9fce1d93e02d48346ffa1ecfeebbc8a6adf4ef62 /tests
parentab3b7de2405f92cd01efb8a7717a4924c7630d5f (diff)
Add a mechanism to delay unmapping of surfaces
When a client attachs a NULL buffer on a surface we may want to hang on to the old buffer for a bit, e.g. to do a hide animation. Add the QWaylandUnmapLock class to keep a surface mapped after an attach(0) request. Change-Id: I5d5be0b36410a76a58d2b68c1b2ac5e3b875a801 Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/compositor/tst_compositor.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/tests/auto/compositor/tst_compositor.cpp b/tests/auto/compositor/tst_compositor.cpp
index 8932374ca..c30ebc02b 100644
--- a/tests/auto/compositor/tst_compositor.cpp
+++ b/tests/auto/compositor/tst_compositor.cpp
@@ -251,6 +251,9 @@ void tst_WaylandCompositor::frameCallback()
{
bufferRef = ref;
}
+ void unmap() Q_DECL_OVERRIDE
+ {
+ }
QImage image() const
{