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+/****************************************************************************
+**
+** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Compositor.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+** of its contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qwindowcompositor.h"
+
+#include <QMouseEvent>
+#include <QKeyEvent>
+#include <QTouchEvent>
+#include <QOpenGLFunctions>
+#include <QOpenGLTexture>
+#include <QGuiApplication>
+#include <QCursor>
+#include <QPixmap>
+#include <QLinkedList>
+#include <QScreen>
+#include <QPainter>
+
+#include <QtCompositor/qwaylandinput.h>
+#include <QtCompositor/qwaylandbufferref.h>
+#include <QtCompositor/qwaylandsurfaceview.h>
+
+QT_BEGIN_NAMESPACE
+
+class BufferAttacher : public QWaylandBufferAttacher
+{
+public:
+ BufferAttacher()
+ : QWaylandBufferAttacher()
+ , shmTex(0)
+ {
+ }
+
+ ~BufferAttacher()
+ {
+ delete shmTex;
+ }
+
+ void attach(const QWaylandBufferRef &ref) Q_DECL_OVERRIDE
+ {
+ if (bufferRef) {
+ if (bufferRef.isShm()) {
+ delete shmTex;
+ shmTex = 0;
+ } else {
+ bufferRef.destroyTexture();
+ }
+ }
+
+ bufferRef = ref;
+
+ if (bufferRef) {
+ if (bufferRef.isShm()) {
+ shmTex = new QOpenGLTexture(bufferRef.image(), QOpenGLTexture::DontGenerateMipMaps);
+ texture = shmTex->textureId();
+ } else {
+ texture = bufferRef.createTexture();
+ }
+ }
+ }
+
+ QImage image() const
+ {
+ if (!bufferRef || !bufferRef.isShm())
+ return QImage();
+ return bufferRef.image();
+ }
+
+ QOpenGLTexture *shmTex;
+ QWaylandBufferRef bufferRef;
+ GLuint texture;
+};
+
+QWindowCompositor::QWindowCompositor(CompositorWindow *window)
+ : QWaylandCompositor(window, 0, DefaultExtensions | SubSurfaceExtension)
+ , m_window(window)
+ , m_backgroundTexture(0)
+ , m_textureBlitter(0)
+ , m_renderScheduler(this)
+ , m_draggingWindow(0)
+ , m_dragKeyIsPressed(false)
+ , m_cursorSurface(0)
+ , m_cursorHotspotX(0)
+ , m_cursorHotspotY(0)
+ , m_modifiers(Qt::NoModifier)
+{
+ m_window->makeCurrent();
+
+ m_textureBlitter = new TextureBlitter();
+ m_backgroundImage = makeBackgroundImage(QLatin1String(":/background.jpg"));
+ m_renderScheduler.setSingleShot(true);
+ connect(&m_renderScheduler,SIGNAL(timeout()),this,SLOT(render()));
+
+ QOpenGLFunctions *functions = m_window->context()->functions();
+ functions->glGenFramebuffers(1, &m_surface_fbo);
+
+ window->installEventFilter(this);
+
+ setRetainedSelectionEnabled(true);
+
+ setOutputGeometry(QRect(QPoint(0, 0), window->size()));
+ setOutputRefreshRate(qRound(qGuiApp->primaryScreen()->refreshRate() * 1000.0));
+ addDefaultShell();
+}
+
+QWindowCompositor::~QWindowCompositor()
+{
+ delete m_textureBlitter;
+}
+
+
+QImage QWindowCompositor::makeBackgroundImage(const QString &fileName)
+{
+ Q_ASSERT(m_window);
+
+ int width = m_window->width();
+ int height = m_window->height();
+ QImage baseImage(fileName);
+ QImage patternedBackground(width, height, baseImage.format());
+ QPainter painter(&patternedBackground);
+
+ QSize imageSize = baseImage.size();
+ for (int y = 0; y < height; y += imageSize.height()) {
+ for (int x = 0; x < width; x += imageSize.width()) {
+ painter.drawImage(x, y, baseImage);
+ }
+ }
+
+ return patternedBackground;
+}
+
+void QWindowCompositor::ensureKeyboardFocusSurface(QWaylandSurface *oldSurface)
+{
+ QWaylandSurface *kbdFocus = defaultInputDevice()->keyboardFocus();
+ if (kbdFocus == oldSurface || !kbdFocus)
+ defaultInputDevice()->setKeyboardFocus(m_surfaces.isEmpty() ? 0 : m_surfaces.last());
+}
+
+void QWindowCompositor::surfaceDestroyed()
+{
+ QWaylandSurface *surface = static_cast<QWaylandSurface *>(sender());
+ m_surfaces.removeOne(surface);
+ ensureKeyboardFocusSurface(surface);
+ m_renderScheduler.start(0);
+}
+
+void QWindowCompositor::surfaceMapped()
+{
+ QWaylandSurface *surface = qobject_cast<QWaylandSurface *>(sender());
+ QPoint pos;
+ if (!m_surfaces.contains(surface)) {
+ if (surface->windowType() != QWaylandSurface::Popup) {
+ uint px = 0;
+ uint py = 0;
+ if (!QCoreApplication::arguments().contains(QLatin1String("-stickytopleft"))) {
+ px = 1 + (qrand() % (m_window->width() - surface->size().width() - 2));
+ py = 1 + (qrand() % (m_window->height() - surface->size().height() - 2));
+ }
+ pos = QPoint(px, py);
+ QWaylandSurfaceView *view = surface->views().first();
+ view->setPos(pos);
+ }
+ } else {
+ m_surfaces.removeOne(surface);
+ }
+
+ if (surface->windowType() == QWaylandSurface::Popup) {
+ QWaylandSurfaceView *view = surface->views().first();
+ view->setPos(surface->transientParent()->views().first()->pos() + surface->transientOffset());
+ }
+
+ m_surfaces.append(surface);
+ defaultInputDevice()->setKeyboardFocus(surface);
+
+ m_renderScheduler.start(0);
+}
+
+void QWindowCompositor::surfaceUnmapped()
+{
+ QWaylandSurface *surface = qobject_cast<QWaylandSurface *>(sender());
+ if (m_surfaces.removeOne(surface))
+ m_surfaces.insert(0, surface);
+
+ ensureKeyboardFocusSurface(surface);
+ m_renderScheduler.start(0);
+}
+
+void QWindowCompositor::surfaceCommitted()
+{
+ QWaylandSurface *surface = qobject_cast<QWaylandSurface *>(sender());
+ surfaceCommitted(surface);
+}
+
+void QWindowCompositor::surfacePosChanged()
+{
+ m_renderScheduler.start(0);
+}
+
+void QWindowCompositor::surfaceCommitted(QWaylandSurface *surface)
+{
+ Q_UNUSED(surface)
+ m_renderScheduler.start(0);
+}
+
+void QWindowCompositor::surfaceCreated(QWaylandSurface *surface)
+{
+ connect(surface, SIGNAL(surfaceDestroyed()), this, SLOT(surfaceDestroyed()));
+ connect(surface, SIGNAL(mapped()), this, SLOT(surfaceMapped()));
+ connect(surface, SIGNAL(unmapped()), this, SLOT(surfaceUnmapped()));
+ connect(surface, SIGNAL(redraw()), this, SLOT(surfaceCommitted()));
+ connect(surface, SIGNAL(extendedSurfaceReady()), this, SLOT(sendExpose()));
+ m_renderScheduler.start(0);
+
+ surface->setBufferAttacher(new BufferAttacher);
+}
+
+void QWindowCompositor::sendExpose()
+{
+ QWaylandSurface *surface = qobject_cast<QWaylandSurface *>(sender());
+ surface->sendOnScreenVisibilityChange(true);
+}
+
+void QWindowCompositor::updateCursor(bool hasBuffer)
+{
+ Q_UNUSED(hasBuffer)
+ if (!m_cursorSurface)
+ return;
+
+ QImage image = static_cast<BufferAttacher *>(m_cursorSurface->bufferAttacher())->image();
+
+ QCursor cursor(QPixmap::fromImage(image), m_cursorHotspotX, m_cursorHotspotY);
+ static bool cursorIsSet = false;
+ if (cursorIsSet) {
+ QGuiApplication::changeOverrideCursor(cursor);
+ } else {
+ QGuiApplication::setOverrideCursor(cursor);
+ cursorIsSet = true;
+ }
+}
+
+QPointF QWindowCompositor::toView(QWaylandSurfaceView *view, const QPointF &pos) const
+{
+ return pos - view->pos();
+}
+
+void QWindowCompositor::setCursorSurface(QWaylandSurface *surface, int hotspotX, int hotspotY)
+{
+ if ((m_cursorSurface != surface) && surface)
+ connect(surface, SIGNAL(configure(bool)), this, SLOT(updateCursor(bool)));
+
+ m_cursorSurface = surface;
+ m_cursorHotspotX = hotspotX;
+ m_cursorHotspotY = hotspotY;
+ if (m_cursorSurface && !m_cursorSurface->bufferAttacher())
+ m_cursorSurface->setBufferAttacher(new BufferAttacher);
+}
+
+QWaylandSurfaceView *QWindowCompositor::viewAt(const QPointF &point, QPointF *local)
+{
+ for (int i = m_surfaces.size() - 1; i >= 0; --i) {
+ QWaylandSurface *surface = m_surfaces.at(i);
+ foreach (QWaylandSurfaceView *view, surface->views()) {
+ QRectF geo(view->pos(), surface->size());
+ if (geo.contains(point)) {
+ if (local)
+ *local = toView(view, point);
+ return view;
+ }
+ }
+ }
+ return 0;
+}
+
+void QWindowCompositor::render()
+{
+ m_window->makeCurrent();
+ frameStarted();
+
+ cleanupGraphicsResources();
+
+ if (!m_backgroundTexture)
+ m_backgroundTexture = new QOpenGLTexture(m_backgroundImage, QOpenGLTexture::DontGenerateMipMaps);
+
+ m_textureBlitter->bind();
+ // Draw the background image texture
+ m_textureBlitter->drawTexture(m_backgroundTexture->textureId(),
+ QRect(QPoint(0, 0), m_backgroundImage.size()),
+ window()->size(),
+ 0, false, true);
+
+ foreach (QWaylandSurface *surface, m_surfaces) {
+ if (!surface->visible())
+ continue;
+ GLuint texture = static_cast<BufferAttacher *>(surface->bufferAttacher())->texture;
+ foreach (QWaylandSurfaceView *view, surface->views()) {
+ QRect geo(view->pos().toPoint(),surface->size());
+ m_textureBlitter->drawTexture(texture,geo,m_window->size(),0,false,surface->isYInverted());
+ foreach (QWaylandSurface *child, surface->subSurfaces()) {
+ drawSubSurface(view->pos().toPoint(), child);
+ }
+ }
+ }
+
+ m_textureBlitter->release();
+ sendFrameCallbacks(surfaces());
+
+ // N.B. Never call glFinish() here as the busylooping with vsync 'feature' of the nvidia binary driver is not desirable.
+ m_window->swapBuffers();
+}
+
+void QWindowCompositor::drawSubSurface(const QPoint &offset, QWaylandSurface *surface)
+{
+ GLuint texture = static_cast<BufferAttacher *>(surface->bufferAttacher())->texture;
+ QWaylandSurfaceView *view = surface->views().first();
+ QPoint pos = view->pos().toPoint() + offset;
+ QRect geo(pos, surface->size());
+ m_textureBlitter->drawTexture(texture, geo, m_window->size(), 0, false, surface->isYInverted());
+ foreach (QWaylandSurface *child, surface->subSurfaces()) {
+ drawSubSurface(pos, child);
+ }
+}
+
+bool QWindowCompositor::eventFilter(QObject *obj, QEvent *event)
+{
+ if (obj != m_window)
+ return false;
+
+ QWaylandInputDevice *input = defaultInputDevice();
+
+ switch (event->type()) {
+ case QEvent::Expose:
+ m_renderScheduler.start(0);
+ if (m_window->isExposed()) {
+ // Alt-tabbing away normally results in the alt remaining in
+ // pressed state in the clients xkb state. Prevent this by sending
+ // a release. This is not an issue in a "real" compositor but
+ // is very annoying when running in a regular window on xcb.
+ Qt::KeyboardModifiers mods = QGuiApplication::queryKeyboardModifiers();
+ if (m_modifiers != mods && input->keyboardFocus()) {
+ Qt::KeyboardModifiers stuckMods = m_modifiers ^ mods;
+ if (stuckMods & Qt::AltModifier)
+ input->sendKeyReleaseEvent(64); // native scancode for left alt
+ m_modifiers = mods;
+ }
+ }
+ break;
+ case QEvent::MouseButtonPress: {
+ QPointF local;
+ QMouseEvent *me = static_cast<QMouseEvent *>(event);
+ QWaylandSurfaceView *target = viewAt(me->localPos(), &local);
+ if (m_dragKeyIsPressed && target) {
+ m_draggingWindow = target;
+ m_drag_diff = local;
+ } else {
+ if (target && input->keyboardFocus() != target->surface()) {
+ input->setKeyboardFocus(target->surface());
+ m_surfaces.removeOne(target->surface());
+ m_surfaces.append(target->surface());
+ m_renderScheduler.start(0);
+ }
+ input->sendMousePressEvent(me->button(), local, me->localPos());
+ }
+ return true;
+ }
+ case QEvent::MouseButtonRelease: {
+ QWaylandSurfaceView *target = input->mouseFocus();
+ if (m_draggingWindow) {
+ m_draggingWindow = 0;
+ m_drag_diff = QPointF();
+ } else {
+ QMouseEvent *me = static_cast<QMouseEvent *>(event);
+ QPointF localPos;
+ if (target)
+ localPos = toView(target, me->localPos());
+ input->sendMouseReleaseEvent(me->button(), localPos, me->localPos());
+ }
+ return true;
+ }
+ case QEvent::MouseMove: {
+ QMouseEvent *me = static_cast<QMouseEvent *>(event);
+ if (m_draggingWindow) {
+ m_draggingWindow->setPos(me->localPos() - m_drag_diff);
+ m_renderScheduler.start(0);
+ } else {
+ QPointF local;
+ QWaylandSurfaceView *target = viewAt(me->localPos(), &local);
+ input->sendMouseMoveEvent(target, local, me->localPos());
+ }
+ break;
+ }
+ case QEvent::Wheel: {
+ QWheelEvent *we = static_cast<QWheelEvent *>(event);
+ input->sendMouseWheelEvent(we->orientation(), we->delta());
+ break;
+ }
+ case QEvent::KeyPress: {
+ QKeyEvent *ke = static_cast<QKeyEvent *>(event);
+ if (ke->key() == Qt::Key_Meta || ke->key() == Qt::Key_Super_L) {
+ m_dragKeyIsPressed = true;
+ }
+ m_modifiers = ke->modifiers();
+ QWaylandSurface *targetSurface = input->keyboardFocus();
+ if (targetSurface)
+ input->sendKeyPressEvent(ke->nativeScanCode());
+ break;
+ }
+ case QEvent::KeyRelease: {
+ QKeyEvent *ke = static_cast<QKeyEvent *>(event);
+ if (ke->key() == Qt::Key_Meta || ke->key() == Qt::Key_Super_L) {
+ m_dragKeyIsPressed = false;
+ }
+ m_modifiers = ke->modifiers();
+ QWaylandSurface *targetSurface = input->keyboardFocus();
+ if (targetSurface)
+ input->sendKeyReleaseEvent(ke->nativeScanCode());
+ break;
+ }
+ case QEvent::TouchBegin:
+ case QEvent::TouchUpdate:
+ case QEvent::TouchEnd:
+ {
+ QWaylandSurfaceView *target = 0;
+ QTouchEvent *te = static_cast<QTouchEvent *>(event);
+ QList<QTouchEvent::TouchPoint> points = te->touchPoints();
+ QPoint pointPos;
+ if (!points.isEmpty()) {
+ pointPos = points.at(0).pos().toPoint();
+ target = viewAt(pointPos);
+ }
+ if (target && target != input->mouseFocus())
+ input->setMouseFocus(target, pointPos, pointPos);
+ if (input->mouseFocus())
+ input->sendFullTouchEvent(te);
+ break;
+ }
+ default:
+ break;
+ }
+ return false;
+}
+
+QT_END_NAMESPACE