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Diffstat (limited to 'examples/wayland/texture-sharing/README')
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diff --git a/examples/wayland/texture-sharing/README b/examples/wayland/texture-sharing/README new file mode 100644 index 000000000..27ea76745 --- /dev/null +++ b/examples/wayland/texture-sharing/README @@ -0,0 +1,27 @@ +This example shows how to use the texture sharing extension, allowing +multiple clients to share the same copy of an image in graphics memory. + +The texture sharing extension uses the server buffer extension to transport +graphics buffers. There are different server buffer plugins for different +graphics hardware. This is specified by setting an environment variable for +the compositor process. + +-On a device with Mesa and Intel integrated graphics, set: + + QT_WAYLAND_SERVER_BUFFER_INTEGRATION=dmabuf-server + +-On a device with NVIDIA graphics, set: + + QT_WAYLAND_SERVER_BUFFER_INTEGRATION=vulkan-server + +'custom-compositor' shows how to write a server that creates shared textures +programmatically. + +The file 'minimal-compositor.qml' shows how to add texture sharing to an +existing compositor, using only QML. It is based on the minimal-qml example, +and can be executed with qmlscene. + +'qml-client' shows how to use shared textures in a Qt Quick client. +The compositor uses the hardware integration extension to broadcast +the name of the server buffer integration to all clients, so qml-client +can be started like any normal wayland client. |