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+<?xml version="1.0" encoding="UTF-8"?>
+<protocol name="wl_eglstream_controller">
+ <copyright>
+ Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
+
+ Permission is hereby granted, free of charge, to any person obtaining a
+ copy of this software and associated documentation files (the "Software"),
+ to deal in the Software without restriction, including without limitation
+ the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ and/or sell copies of the Software, and to permit persons to whom the
+ Software is furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+ </copyright>
+ <interface name="wl_eglstream_controller" version="1">
+ <request name="attach_eglstream_consumer">
+ <description summary="Create server stream and attach consumer">
+ Creates the corresponding server side EGLStream from the given wl_buffer
+ and attaches a consumer to it.
+ </description>
+ <arg name="wl_surface" type="object" interface="wl_surface"
+ summary="wl_surface corresponds to the client surface associated with
+ newly created eglstream"/>
+ <arg name="wl_resource" type="object" interface="wl_buffer"
+ summary="wl_resource corresponding to an EGLStream"/>
+ </request>
+ </interface>
+</protocol>