diff options
Diffstat (limited to 'src/compositor/compositor_api/qwaylandquickitem.cpp')
-rw-r--r-- | src/compositor/compositor_api/qwaylandquickitem.cpp | 76 |
1 files changed, 45 insertions, 31 deletions
diff --git a/src/compositor/compositor_api/qwaylandquickitem.cpp b/src/compositor/compositor_api/qwaylandquickitem.cpp index 7b0d5c5d5..996177be4 100644 --- a/src/compositor/compositor_api/qwaylandquickitem.cpp +++ b/src/compositor/compositor_api/qwaylandquickitem.cpp @@ -73,6 +73,7 @@ QT_BEGIN_NAMESPACE +#if QT_CONFIG(opengl) static const struct { const char * const vertexShaderSourceFile; const char * const fragmentShaderSourceFile; @@ -259,6 +260,7 @@ void QWaylandBufferMaterial::ensureTextures(int count) m_textures << nullptr; } } +#endif // QT_CONFIG(opengl) QMutex *QWaylandQuickItemPrivate::mutex = nullptr; @@ -284,10 +286,12 @@ public: if (m_ref.hasBuffer()) { if (buffer.isSharedMemory()) { m_sgTex = surfaceItem->window()->createTextureFromImage(buffer.image()); - if (m_sgTex) { +#if QT_CONFIG(opengl) + if (m_sgTex) m_sgTex->bind(); - } +#endif } else { +#if QT_CONFIG(opengl) QQuickWindow::CreateTextureOptions opt; QWaylandQuickSurface *surface = qobject_cast<QWaylandQuickSurface *>(surfaceItem->surface()); if (surface && surface->useTextureAlpha()) { @@ -297,6 +301,9 @@ public: auto texture = buffer.toOpenGLTexture(); auto size = surface->bufferSize(); m_sgTex = surfaceItem->window()->createTextureFromId(texture->textureId(), size, opt); +#else + qCWarning(qLcWaylandCompositor) << "Without OpenGL support only shared memory textures are supported"; +#endif } } emit textureChanged(); @@ -1327,7 +1334,11 @@ QSGNode *QWaylandQuickItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat const QRectF rect = invertY ? QRectF(0, height(), width(), -height()) : QRectF(0, 0, width(), height()); - if (ref.isSharedMemory() || bufferTypes[ref.bufferFormatEgl()].canProvideTexture) { + if (ref.isSharedMemory() +#if QT_CONFIG(opengl) + || bufferTypes[ref.bufferFormatEgl()].canProvideTexture +#endif + ) { // This case could covered by the more general path below, but this is more efficient (especially when using ShaderEffect items). QSGSimpleTextureNode *node = static_cast<QSGSimpleTextureNode *>(oldNode); @@ -1353,45 +1364,48 @@ QSGNode *QWaylandQuickItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat node->setSourceRect(QRectF(source.topLeft() * scale, source.size() * scale)); return node; - } else { - Q_ASSERT(!d->provider); + } - QSGGeometryNode *node = static_cast<QSGGeometryNode *>(oldNode); +#if QT_CONFIG(opengl) + Q_ASSERT(!d->provider); - if (!node) { - node = new QSGGeometryNode; - d->newTexture = true; - } + QSGGeometryNode *node = static_cast<QSGGeometryNode *>(oldNode); - QSGGeometry *geometry = node->geometry(); - QWaylandBufferMaterial *material = static_cast<QWaylandBufferMaterial *>(node->material()); + if (!node) { + node = new QSGGeometryNode; + d->newTexture = true; + } - if (!geometry) - geometry = new QSGGeometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4); + QSGGeometry *geometry = node->geometry(); + QWaylandBufferMaterial *material = static_cast<QWaylandBufferMaterial *>(node->material()); - if (!material) - material = new QWaylandBufferMaterial(ref.bufferFormatEgl()); + if (!geometry) + geometry = new QSGGeometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4); - if (d->newTexture) { - d->newTexture = false; - for (int plane = 0; plane < bufferTypes[ref.bufferFormatEgl()].planeCount; plane++) - if (auto texture = ref.toOpenGLTexture(plane)) - material->setTextureForPlane(plane, texture); - material->bind(); - } + if (!material) + material = new QWaylandBufferMaterial(ref.bufferFormatEgl()); - QSGGeometry::updateTexturedRectGeometry(geometry, rect, QRectF(0, 0, 1, 1)); + if (d->newTexture) { + d->newTexture = false; + for (int plane = 0; plane < bufferTypes[ref.bufferFormatEgl()].planeCount; plane++) + if (auto texture = ref.toOpenGLTexture(plane)) + material->setTextureForPlane(plane, texture); + material->bind(); + } - node->setGeometry(geometry); - node->setFlag(QSGNode::OwnsGeometry, true); + QSGGeometry::updateTexturedRectGeometry(geometry, rect, QRectF(0, 0, 1, 1)); - node->setMaterial(material); - node->setFlag(QSGNode::OwnsMaterial, true); + node->setGeometry(geometry); + node->setFlag(QSGNode::OwnsGeometry, true); - return node; - } + node->setMaterial(material); + node->setFlag(QSGNode::OwnsMaterial, true); - Q_UNREACHABLE(); + return node; +#else + qCWarning(qLcWaylandCompositor) << "Without OpenGL support only shared memory textures are supported"; + return nullptr; +#endif // QT_CONFIG(opengl) } void QWaylandQuickItem::setTouchEventsEnabled(bool enabled) |