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-rw-r--r--src/client/qwaylandwindow.cpp59
-rw-r--r--src/client/qwaylandwindow_p.h2
2 files changed, 32 insertions, 29 deletions
diff --git a/src/client/qwaylandwindow.cpp b/src/client/qwaylandwindow.cpp
index cecdbda92..7c8ecadaa 100644
--- a/src/client/qwaylandwindow.cpp
+++ b/src/client/qwaylandwindow.cpp
@@ -610,29 +610,34 @@ const wl_callback_listener QWaylandWindow::callbackListener = {
Q_UNUSED(callback);
Q_UNUSED(time);
auto *window = static_cast<QWaylandWindow*>(data);
- if (window->thread() != QThread::currentThread())
- QMetaObject::invokeMethod(window, [=] { window->handleFrameCallback(); }, Qt::QueuedConnection);
- else
- window->handleFrameCallback();
+ window->handleFrameCallback();
}
};
void QWaylandWindow::handleFrameCallback()
{
- bool wasExposed = isExposed();
+ // Stop the timer and stop waiting immediately
+ int timerId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
+ mWaitingForFrameCallback = false;
- if (mFrameCallbackTimerId != -1) {
- killTimer(mFrameCallbackTimerId);
- mFrameCallbackTimerId = -1;
- }
+ // The rest can wait until we can run it on the correct thread
+ auto doHandleExpose = [this, timerId]() {
+ if (timerId != -1)
+ killTimer(timerId);
- mWaitingForFrameCallback = false;
- mFrameCallbackTimedOut = false;
+ bool wasExposed = isExposed();
+ mFrameCallbackTimedOut = false;
+ if (!wasExposed && isExposed()) // Did setting mFrameCallbackTimedOut make the window exposed?
+ sendExposeEvent(QRect(QPoint(), geometry().size()));
+ if (wasExposed && hasPendingUpdateRequest())
+ deliverUpdateRequest();
+ };
- if (!wasExposed && isExposed())
- sendExposeEvent(QRect(QPoint(), geometry().size()));
- if (wasExposed && hasPendingUpdateRequest())
- deliverUpdateRequest();
+ if (thread() != QThread::currentThread()) {
+ QMetaObject::invokeMethod(this, doHandleExpose);
+ } else {
+ doHandleExpose();
+ }
}
QMutex QWaylandWindow::mFrameSyncMutex;
@@ -654,11 +659,11 @@ bool QWaylandWindow::waitForFrameSync(int timeout)
}
// Stop current frame timer if any, can't use killTimer directly, because we might be on a diffent thread
- if (mFrameCallbackTimerId != -1) {
- int id = mFrameCallbackTimerId;
- mFrameCallbackTimerId = -1;
- QMetaObject::invokeMethod(this, [=] { killTimer(id); }, Qt::QueuedConnection);
- }
+ // Ordered semantics is needed to avoid stopping the timer twice and not miss it when it's
+ // started by other writes
+ int fcbId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
+ if (fcbId != -1)
+ QMetaObject::invokeMethod(this, [=] { killTimer(fcbId); }, Qt::QueuedConnection);
return !mWaitingForFrameCallback;
}
@@ -1090,9 +1095,9 @@ void QWaylandWindow::timerEvent(QTimerEvent *event)
}
}
- if (event->timerId() == mFrameCallbackTimerId) {
- killTimer(mFrameCallbackTimerId);
- mFrameCallbackTimerId = -1;
+
+ if (mFrameCallbackTimerId.testAndSetOrdered(event->timerId(), -1)) {
+ killTimer(event->timerId());
qCDebug(lcWaylandBackingstore) << "Didn't receive frame callback in time, window should now be inexposed";
mFrameCallbackTimedOut = true;
mWaitingForUpdate = false;
@@ -1154,11 +1159,9 @@ void QWaylandWindow::handleUpdate()
mWaitingForUpdate = false;
// Stop current frame timer if any, can't use killTimer directly, see comment above.
- if (mFrameCallbackTimerId != -1) {
- int id = mFrameCallbackTimerId;
- mFrameCallbackTimerId = -1;
- QMetaObject::invokeMethod(this, [=] { killTimer(id); }, Qt::QueuedConnection);
- }
+ int fcbId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
+ if (fcbId != -1)
+ QMetaObject::invokeMethod(this, [=] { killTimer(fcbId); }, Qt::QueuedConnection);
// Start a timer for handling the case when the compositor stops sending frame callbacks.
QMetaObject::invokeMethod(this, [=] { // Again; can't do it directly
diff --git a/src/client/qwaylandwindow_p.h b/src/client/qwaylandwindow_p.h
index c47123dc9..e8c9d5684 100644
--- a/src/client/qwaylandwindow_p.h
+++ b/src/client/qwaylandwindow_p.h
@@ -216,7 +216,7 @@ protected:
WId mWindowId;
bool mWaitingForFrameCallback = false;
bool mFrameCallbackTimedOut = false; // Whether the frame callback has timed out
- int mFrameCallbackTimerId = -1; // Started on commit, reset on frame callback
+ QAtomicInt mFrameCallbackTimerId = -1; // Started on commit, reset on frame callback
struct ::wl_callback *mFrameCallback = nullptr;
struct ::wl_event_queue *mFrameQueue = nullptr;
QWaitCondition mFrameSyncWait;