summaryrefslogtreecommitdiffstats
path: root/examples/wayland/minimal-cpp
Commit message (Collapse)AuthorAgeFilesLines
* Replace all occurrences of Q_DECL_OVERRIDE with overrideJohan Klokkhammer Helsing2017-01-232-3/+3
| | | | | Change-Id: I16b7b23efe944b49d1fcc9e7588cdb0a991cebd1 Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
* Add mode support to QWaylandOutputPier Luigi Fiorini2016-10-031-1/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Outputs usually have more than one mode, add an API to support them. When sizeFollowsWindow is true, modes are replaced by one with the window size and refresh rate. In that circumstance the mode changes when the window is resized. The sizeFollowsWindow property default value is no longer true. The setGeometry() method is gone as it doesn't make sense now, the setWidth() and setHeight() methods are now private slots to resize the resolution as the window resizes (and sizeFollowsWindow is true). Refresh rate is expressed in mHz rather than Hz just like the Wayland protocol. A compositor implementation may choose to add modes if it has access to hardware information, it will call addMode() for each mode and then invoke the setCurrentMode() method that sends the modes list to the client. The preferred mode is indicated with a boolean parameter to the addMode() method. Change-Id: Iffed4784ccef695c276ebd800172957f4cff3324 Task-number: QTBUG-49814 Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io> Reviewed-by: Johan Helsing <johan.helsing@qt.io>
* Refactor buffer handlingPaul Olav Tvete2016-10-013-14/+11
| | | | | | | | | | | | | | | | | | | | | | | | | We cannot support bindToTexture() functions. On some platforms the texture is provided by the driver. Therefore, the HW integration must always provide a texture. This has the added bonus of unifying the two separate code paths that were introduced when EGLStream support was added. Add a separate buffer manager that owns all buffers. Don't destroy buffer objects on release. The client will probably attach them again later. Also, release shm buffers immediately after uploading to texture (needs to be documented that image() will not work afterwards). Make the old SurfaceBuffer class into an abstract base class, so we can store state in the buffer class instead of having to map from the wl_resource in each buffer integration. Move the shared memory buffer handling into a separate subclass. Change-Id: I81e471d13c92913d31ea1efe487f93fa908b5e0c Reviewed-by: Dominik Holland <dominik.holland@pelagicore.com> Reviewed-by: Louai Al-Khanji <louai.al-khanji@qt.io> Reviewed-by: Johan Helsing <johan.helsing@qt.io>
* Rename QWaylandSurface::isMapped to hasContentJohan Klokkhammer Helsing2016-08-221-1/+1
| | | | | | | | | | | | | It was potentially misleading, since "mapped" is already used with a slightly different meaning in the Wayland protocol. In the protocol, mapped means that the surface should be rendered. The renamed property, on the other hand, is true if the surface has a buffer with contents attached and committed. In some cases this is not the same, i.e. the drag icon after dropping, or xdg_popups after popup_done. Change-Id: Idc359433c6130e3815de57b21d4edb13e318887d Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
* Migrate to public QOpenGLTextureBlitterLaszlo Agocs2016-07-291-1/+1
| | | | | Change-Id: I481ebdaf9e5749a57223a91ab3a231ca40af059a Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
* A minimal c++-based compositorPaul Olav Tvete2016-01-127-0/+468
No input handling. Change-Id: Ie35f8ad5ff7317c83b9b76bc5c45adaca8bdb6fb Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>