| Commit message (Collapse) | Author | Age | Files | Lines |
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The old logic didn't care to listen for wl_buffer.release events
so it always drew in the same buffer, potentially resulting in
tearing if the compositor was scanning out the buffer at the same time.
Instead properly cycle between a few buffers and don't reuse the same
one until the release event was received.
The old code also used to throttle the redraws, unless the buffer was
changing, that is unless the window was getting resized. This is now
lost, and no throttling is ever done. Doing it properly, by waiting
for the frame callback before committing the new buffer shows very
noticeable lags with many applications when resizing, because they
paint many times per resize event, so they fall behind the cursor.
A proper fix will be to implement the support for requestUpdate(),
and using it in the applications.
Change-Id: I02732c34769a5c75a6ad68c095bae916e4b274d3
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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Change-Id: I70c01453b3939d1d645d626ae84c21ab4c9d267a
Reviewed-by: Giulio Camuffo <giulio.camuffo@jollamobile.com>
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Conflicts:
src/client/qwaylandshmbackingstore.cpp
src/client/qwaylandwindow.cpp
Change-Id: I795fd08f0fc5d3cb5ed55bf16e724f66b7567723
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Some pointers need to be initialized in QWaylandBuffer and
QWaylandShmBuffer, and checked at destruction.
This avoids crashes when shm surface creation fails.
Change-Id: I6f6afa3cc6c67533b5130700cbc27b271764109e
Reviewed-by: Giulio Camuffo <giulio.camuffo@jollamobile.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I5a74d32515c3f1fe7aa1916f4241c92832510f8c
Reviewed-by: Antti Kokko <antti.kokko@theqtcompany.com>
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There currently is a QWaylandInputDevice class both in the wayland QPA
plugin and in the QtCompositor API. This causes the qwindow-compositor
example to crash when running nested in a wayland session due to a
mismatch between the two classes.
By namespacing all the plugin code we make sure that name clashes
will not happen anymore.
Change-Id: I17497cff697599200bea68bf01dfde474526390f
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Wayland 1.2 added support for display scaling, where wl_output
has a "scale" event informing the the client that the compositor
will scale the output surfaces by the given factor. The client
then has the option of providing large surfaces to match the
target pixel densety and bypass the compositor's scaling. This
is done by calling wl_surface::set_buffer_scale.
Re-use the current high-dpi support in Qt by implementing
devicePixelRatio() for QWaylandScreen and QWaylandWindow.
Provide high resolution buffers both for raster and OpenGL
graphics.
Introduce a new coordinate system: buffer coordinates, which
is related to the window coordinate system via an "int scale"
scale factor. This scale factor corresponds to Qts qreal
devicePixelRatio, but we keep the name and the type in the
QtWayland implementation.
Change-Id: Ie10d7e5b4833480a9a25d96a26ad02150eb6e83f
Reviewed-by: Giulio Camuffo <giulio.camuffo@jollamobile.com>
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Change-Id: Ibf400b32f78a6a0fcf0991914d2d9ad684483979
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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