| Commit message (Collapse) | Author | Age | Files | Lines |
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wayland-client.h and wayland-server.h includes protocol generated for the
version of wayland.xml corresponding to the libwayland version. This becomes a
problem when we want to support a version of wayland.xml that's newer than the
system libwayland.
The solution is to include wayland-client-core.h and wayland-client-server.h
instead. These headers don't include any wayland-scanner generated code, so we
can safely compile and link code generated against the version of wayland.xml
that we ship.
[ChangeLog] Code generated by qtwaylandscanner now includes
wayland-client-core.h and wayland-server-core.h instead of wayland-client.h and
wayland-server.h. This might break source compatibility for code using custom
wayland extensions.
Fixes: QTBUG-70553
Change-Id: Ice0cdb60ecc4f936acc0e158b96f7978549f62c1
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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clang-tidy -p compile_commands.json $file \
-checks='-*,modernize-use-default-member-init,readability-redundant-member-init' \
-config='{CheckOptions: [{key: modernize-use-default-member-init.UseAssignment, value: "1"}]}' \
-header-filter='qtwayland' \
-fix
Afterwards I ran search and replace on the diff to clean up some whitespace errors:
- Replaced '(\n\+[^:\n]*)(:\s+\+\s+)' with '$1: '
- Replaced '(\n\+[^,\n]*)(,\s+\+\s+)' with '$1, '
- Replaced '\n\+\s*\n' with '\n'
I also had to do some manual edits, because for some reason, this particular
clang-tidy check doesn't trigger for some files.
Change-Id: I3b3909bac4bf20108bbe8ad1e01bcc54236dae1b
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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The texture returned previously would have size (1,1) and format NoFormat
Change-Id: Ic627b7ff9d10cc87cd9307f5f18ea96458fae212
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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Currently tests are licensed under GPL-EXCEPT, examples under BSD and
src under LGPL so replase old license headers with new & proper ones.
Also remove old & unused license files
Task-number: QTBUG-57147
Change-Id: Ia6a738798736c275dc309ccfa5b627dc2178d241
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Change-Id: I8340a4d2efe4f3d4a9bd5aaedda6db1b55009951
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Get rid of almost all DEFINES += ... in the pro files,
instead use the proper QT_CONFIG() macro to determine
whether a feature is available.
Change-Id: I867769be2085c6ba93b6815e223e2b89edcb245d
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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We cannot support bindToTexture() functions. On some
platforms the texture is provided by the driver. Therefore,
the HW integration must always provide a texture.
This has the added bonus of unifying the two separate code paths
that were introduced when EGLStream support was added.
Add a separate buffer manager that owns all buffers.
Don't destroy buffer objects on release. The client will probably
attach them again later. Also, release shm buffers immediately
after uploading to texture (needs to be documented that image()
will not work afterwards).
Make the old SurfaceBuffer class into an abstract base class,
so we can store state in the buffer class instead of having
to map from the wl_resource in each buffer integration. Move
the shared memory buffer handling into a separate subclass.
Change-Id: I81e471d13c92913d31ea1efe487f93fa908b5e0c
Reviewed-by: Dominik Holland <dominik.holland@pelagicore.com>
Reviewed-by: Louai Al-Khanji <louai.al-khanji@qt.io>
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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