| Commit message (Collapse) | Author | Age | Files | Lines |
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Currently tests are licensed under GPL-EXCEPT, examples under BSD and
src under LGPL so replase old license headers with new & proper ones.
Also remove old & unused license files
Task-number: QTBUG-57147
Change-Id: Ia6a738798736c275dc309ccfa5b627dc2178d241
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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We cannot support bindToTexture() functions. On some
platforms the texture is provided by the driver. Therefore,
the HW integration must always provide a texture.
This has the added bonus of unifying the two separate code paths
that were introduced when EGLStream support was added.
Add a separate buffer manager that owns all buffers.
Don't destroy buffer objects on release. The client will probably
attach them again later. Also, release shm buffers immediately
after uploading to texture (needs to be documented that image()
will not work afterwards).
Make the old SurfaceBuffer class into an abstract base class,
so we can store state in the buffer class instead of having
to map from the wl_resource in each buffer integration. Move
the shared memory buffer handling into a separate subclass.
Change-Id: I81e471d13c92913d31ea1efe487f93fa908b5e0c
Reviewed-by: Dominik Holland <dominik.holland@pelagicore.com>
Reviewed-by: Louai Al-Khanji <louai.al-khanji@qt.io>
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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and other api adjustments
Change-Id: Idda1bfa314d401f59029f2adafbb245a47c267ac
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Change-Id: I84ed248b471464214d935352768f300d4b90dec3
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Change-Id: I8944c176f12932eb51e867bc39820b2553a5d3ba
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@gmail.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I5a74d32515c3f1fe7aa1916f4241c92832510f8c
Reviewed-by: Antti Kokko <antti.kokko@theqtcompany.com>
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Add a new QWaylandOutput class to support multiple outputs.
Each QWaylandOutput need a window for rendering.
Rename OutputGlobal to Output and Output to OutputResource.
Add support for physical size, mode and available geometry.
Use better defaults for geometry and refreshRate from the QWindow
if available.
A window is no longer passed to QWaylandCompositor constructor
and all output related methods are removed, however one or more
outputs are required for hardware integration.
QWaylandCompositor returns a list of outputs and offers an API to add
or remove outputs.
Hardware integrations can run headless.
Change-Id: I742996571ddb78328f7bfa4f79b25a81995279e1
Done-with: Jan Arne Petersen <jan.petersen@kdab.com>
Done-with: Jørgen Lind <jorgen.lind@theqtcompany.com>
Reviewed-by: Giulio Camuffo <giulio.camuffo@jollamobile.com>
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Change-Id: I2de94481f7d3e109fdce7ca961f8969299cf5d9e
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change-Id: Ifb6e2456c781e80f84e27e68c3e279ea993f9307
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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The context is not passed anymore to texture() and similar functions since
they have to use the current context anyhow.
createTextureFromBuffer() becomes bindTextureToBuffer() which is called
with the texture bound. The integration can also provide its own texture in
case the one created and managed by the surfacebuffer is not suitable.
Change-Id: I1bfc4fe35c0e3db6081b47c551f20f4bca9aa04e
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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to QWaylandClientBufferIntegration. I have checked this with
xcomposite-egl and wayland-egl, abd have tried to do a simple search and
replace for brcm-egl and xcomposite-glx, but there will likely be some
small fixup needed
Change-Id: I48d284b8a5172273e0a26443074a87a8171b9e88
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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Change-Id: I3ede73420af9cb95820a9bec4fe7305f1107e22d
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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