| Commit message (Collapse) | Author | Age | Files | Lines |
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This fixes the undefined behavior in tst_WaylandClient::touchDrag and mouseDrag
Note: The test still fails if run twice in a row, but it appears to be
deterministic.
Task-number: QTBUG-56187
Change-Id: Ib45d82224f004d1324f2ce4d6b7df05ee36c04f5
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
(cherry picked from commit 0049240a2b7d8691f09224e1542919ddbbb0d864)
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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Change-Id: I3cbc3efdac61a9f329d0796c64885e6565bd0b77
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@theqtcompany.com>
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Change-Id: If43a69c30682eab4a40149a03c619047e84c9f6d
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The accessibility() function is ifdef'd in the base class,
which makes build fail when Q_DECL_OVERRIDE is used here.
Change-Id: Ic3d800ccf32b39f5bc8d3f94d222bc0d34457057
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Task-number: QTBUG-55343
Change-Id: I38e94a70585ba93d40de22698fda80530cf2156d
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Task-number: QTBUG-54453
Change-Id: Ie8fadd89797cd7c9ff5bf00924706bd662bbd22d
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Reviewed-by: Dominik Holland <dominik.holland@pelagicore.com>
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Task-number: QTBUG-53147
Change-Id: I9d806a3ba7cdd8deec6e3928c157b43409c82630
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Change-Id: I6784a53fcc2f0f68b8e916181cb8cdef263782b8
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Change-Id: Ie6ec1ae90396619214cf1f29ae9595c5f1915e10
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The previous solution did not check for nullptr before dereferencing, which
caused a crash. Furthermore, it checked the new ShellSurface's
shellManagesActiveState before deciding whether to unfocus the old one.
Task-number: QTBUG-55526
Change-Id: I410b6200a5b7b86806f70970730045a4a25f21db
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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When setting a transient window also evaluate the state of the window
attribute WA_ShowWithoutActivating. If that flag is set the transient
should get the inactive flag as well.
Task-number: QTBUG-55403
Change-Id: I757e5527e78f730a440e26abb52e84c9b2bb2f3a
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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This is a backported fix from the 5.7 branch.
Original patches: 93ca929fb9caf347150 and d6fe7b6165859e17f03
Change-Id: Iaec5acb314d3bbc199e962a5dc27a70f0d2df655
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Removed a misplaced article.
Change-Id: Ic78170156569b75d9ff577c8a34fd1bda48859c3
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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A QWaylandInputDevice is not actually an input device, but a group of
keyboards, pointer and touch devices.
Change-Id: Ib22f8cc71670cf83c70798d9eb24d48a04398b22
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
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Task-number: QTBUG-53147
Change-Id: I353cf18b9661b5eb2371072f8091dc890fc7fcf0
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Conflicts:
src/client/qwaylanddisplay.cpp
src/client/qwaylanddisplay_p.h
src/client/qwaylandxdgpopup_p.h
Change-Id: If86ea09971773dc6c541f07819459a90e8ab73a0
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Popups used xdg_surface instead of xdg_popup. It's not possible to set a
position for an xdg_surface, because it's supposed to be a top level window (in
xdg shell v5). Consequently, popups were treated as top level windows and
positioned randomly on Weston.
Using xdg_popup instead solves the problem.
Task-number: QTBUG-55063
Change-Id: I223348677ef8a1ef1eee6a4c389276a6c802bcb5
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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This simplifies the code in QWaylandDisplay and hopefully makes it easier to
implement a prioritized shell selection mechanism later.
Change-Id: I2bb3a13f8acedb60a6606cb3a8b5b228095eadf9
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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Let shell surface implementations decide if they manage activated state. Moves
the logic out of QWaylandDisplay.
Change-Id: I75c86df68a1a93f9b1d2bf378b6603215d0b0128
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Also add drag-and-drop tests for both touch and mouse.
Task-number: QTBUG-54756
Change-Id: Ibfff48b1f2377022a8624e28e9f638076187ddca
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Change-Id: Ic66faf02f7d4eb82aa898a2858a0271a007460a0
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@hawaiios.org>
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Have to adapt after the changes in qtbase
Task-number: QTBUG-55140
Change-Id: I5b5c981514c7ea2898c631db579d4d7d43975e3d
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Change-Id: I0dd4d0262818ee622f9572506d4025e586f5674b
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Change-Id: Ibc11a06a15834f3486440c65edd397bfcba5e0f4
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@hawaiios.org>
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So just use the typedef that QPlatformOpenGLContext defines for a
function pointer.
qwaylandglcontext.h(76): error: expected a ";"
Intel Issue ID: 6000161944
Change-Id: I149e0540c00745fe8119fffd1463ce5c4ffdeb4c
Reviewed-by: Jan Arne Petersen <jan.petersen@kdab.com>
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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qwaylandxcompositeeglcontext.h:47:10: fatal error: 'QtPlatformSupport/private/qeglplatformcontext_p.h' file not found
Change-Id: I149e0540c00745fe8119fffd146455b90946cacf
Reviewed-by: Jan Arne Petersen <jan.petersen@kdab.com>
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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Change-Id: I9e656b02e1b820e2257d95948650c541656192b4
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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Change-Id: I75a8ddc0652f3c6f438ef98e940c9357450d29c6
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Change-Id: I6833ab86ffdb4e37dad5108baddb7a54cfb5e9fa
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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According to the xdg_shell protocol, the compositor is allowed to set multiple
active windows. Qt's model, however, allows only a single active window.
In order to map between the models, a list of the compositor's active windows
is kept in QWaylandDisplay in the order they were activated. Hence, the front
of this list will always be the most recently activated window, and it will be
mapped as Qt's active window.
Previously keyboard focus was used to determine the active window, this method
has been disabled for xdg_shell.
Functionality for delaying the call to
QWindowSystemInterface::handleWindowActivated has been moved from
QWaylandInputDevice::Keyboard to QWaylandDisplay so the implementations can
share the workaround.
Task-number: QTBUG-53702
Change-Id: I878151f9c52ed09a8d6571c6208920436c3ca8fc
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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Adds missing overrides and removes a private header generated by
wayland-scanner from the public API.
Change-Id: I53fc3f8bacca41821f0531aae02ca2a5da758e13
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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Change-Id: I51a57a32d8263e663a48dac15881d685359bc91d
Reviewed-by: Jan Arne Petersen <jan.petersen@kdab.com>
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@hawaiios.org>
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Added 2 cpp.ignoretokens statements
Change-Id: I0f86ba94682b6f9fc0e76484a14ece7c39ff436a
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
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Conflicts:
src/client/qwaylandinputcontext_p.h
src/hardwareintegration/client/brcm-egl/qwaylandbrcmglcontext.h
src/hardwareintegration/client/wayland-egl/qwaylandglcontext.h
src/hardwareintegration/client/xcomposite-glx/qwaylandxcompositeglxcontext.h
Change-Id: Iac517e1985e4e67d7ca00ca4c10dcda9dd9079f9
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Change-Id: Iee19b36ae2032112e0097dc6eb2e4592697c2a1c
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@hawaiios.org>
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Change-Id: I10e550a25ce498bbeedc242ac73059cc6fdcef30
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@hawaiios.org>
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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The previous code seems to have been written under the impression that
QWindow::width() included frame margins, causing the resizing areas of the
window decoration to be too large.
Change-Id: Ia13f12afd88a4017d01853798226455b84290d01
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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When maximizing xdg_shell clients, the clients would call
QPlatformWindow::setGeometry() with frame margins included, resulting in a
window that was bigger than what was requested by the compositor.
The reason for this, was that QWaylandXdgSurface would subtract the frame
margins from the width and height only when the resizing state was set, not
when the maximized state was set.
Later, margins were added again before QWaylandWindow::configure was called.
This resulted in margins being subtracted and then added back for the resizing
state, while for the maximized state margins were only added and never
subtracted.
This behavior has now been simplified so only size including window frame is
tracked. This is what we receive in the XdgSurface::configure event anyway, and
also what QWaylandWindow::configure expects.
Change-Id: I0629e7e79a5367fa872743c6d025bfab8a4f2866
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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Change-Id: I40d96362131124effd9405cdad4e3dea79e6ebe3
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@gmail.com>
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Only the width and height were scaled previously, causing an incorrect
offset from the lower left corner, resulting in a small transparent gap
to form between the decoration and the content on the right and top.
Change-Id: I0b253c05c9b260d9ff3a6ab5f8aea42370561959
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@gmail.com>
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Weston stopped sending the wl_data_device.drop event if the data offer
was not accepted, which was the case when it was coming from the same
client that was receiving the offer. So now always accept the offer
even if we will bypass the offer when retrieving the data.
Change-Id: If825f4dbc962a7812e379f36a42ceabe3eb3096f
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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This is what Weston does. It also fixes an issue where clicking and releasing
the window border without moving the mouse would result in an incorrect size
being sent in the configure event (because resizeState is initialized in the
move handler, which may not have been called).
Change-Id: Ib2a544c39cf74a210ac8fafe3624d9169ea06b4c
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@hawaiios.org>
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Change-Id: I5ea47a8252f2915696d02052686f2c802a81878c
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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This allows to avoid polluting the environment with the EGL_PLATFORM
variable, and conversely to avoid relying on it and still be sure to
get a valid display.
Change-Id: I3dd4b62b1358fdc0ba8a5cedb1233e13405611df
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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- Make popups work with overlays such as QQuickDrawer.
- No longer require that there is a background item that
accepts mouse events.
- UI items on top of the compositor area that should block mouse
clicks on popups, must set the property "qtwayland_blocking_overlay".
Change-Id: If81793750e016f53e3873e216e90ed86d324c067
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@gmail.com>
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
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For some reason, include paths to the generated protocol headers are incorrect
only when compiling from source tarballs.
Task-number: QTBUG-53945
Change-Id: I7721dee4d75bd0dd29f68062fa7c200f85ce24d6
Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com>
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Change-Id: I58849f3b7bf695eb446e9dc96d71d6838912ffb1
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When touch event sending was enabled for the surface the compositor
crashed because the resource where not bound and the checks for the
pointer were wrong.
Task-number: QTBUG-53886
Change-Id: I3720c773cbe30354bb4fe3789e26a8901e676049
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Reviewed-by: Kalle Viironen <kalle.viironen@theqtcompany.com>
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It seems we are not allowed to delete the texture when the buffer is
destroyed as this breaks the following eglstream and shows a empty
texture.
We need to check with NVIDIA, but the deletion of the texture might
be handled by wayland
Change-Id: Icd20594498d83c57458f77b9e91f0980f8c2d173
Reviewed-by: Robert Griebl <robert.griebl@pelagicore.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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When creating new scene-graph nodes (which is the case when re-parenting
items), no texture is attached to the node, leading to an abort due to an
invalid scene-graph.
Change-Id: I4cc1fd3cbce5f90362bc18b87a76b462d0d62377
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@gmail.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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