From 08ce6129981576c93e0b3b9cc2a8b940646753fc Mon Sep 17 00:00:00 2001 From: Paul Olav Tvete Date: Tue, 15 Mar 2022 15:59:15 +0100 Subject: Revert "Client: Remove mWaitingForUpdateDelivery" The reverted commit introduces a severe performance regression when a client window is resized while a QtQuick renderthread animation is running. This reverts commit feb1a5c207c13d0bf87c0d8ad039279dbf8cee9e. Fixes: QTBUG-101726 Change-Id: Ib5b52ce06efec8c86fada1623c2af82099e57fc6 Reviewed-by: Eskil Abrahamsen Blomfeldt --- src/client/qwaylandwindow.cpp | 11 ++++++++--- src/client/qwaylandwindow_p.h | 1 + 2 files changed, 9 insertions(+), 3 deletions(-) diff --git a/src/client/qwaylandwindow.cpp b/src/client/qwaylandwindow.cpp index 1ede38275..05e7160be 100644 --- a/src/client/qwaylandwindow.cpp +++ b/src/client/qwaylandwindow.cpp @@ -716,9 +716,12 @@ void QWaylandWindow::handleFrameCallback() mFrameCallbackElapsedTimer.invalidate(); // The rest can wait until we can run it on the correct thread - // Queued connection, to make sure we don't call handleUpdate() from inside waitForFrameSync() - // in the single-threaded case. - QMetaObject::invokeMethod(this, &QWaylandWindow::doHandleFrameCallback, Qt::QueuedConnection); + if (!mWaitingForUpdateDelivery) { + // Queued connection, to make sure we don't call handleUpdate() from inside waitForFrameSync() + // in the single-threaded case. + mWaitingForUpdateDelivery = true; + QMetaObject::invokeMethod(this, &QWaylandWindow::doHandleFrameCallback, Qt::QueuedConnection); + } mFrameSyncWait.notify_all(); } @@ -731,6 +734,8 @@ void QWaylandWindow::doHandleFrameCallback() sendExposeEvent(QRect(QPoint(), geometry().size())); if (wasExposed && hasPendingUpdateRequest()) deliverUpdateRequest(); + + mWaitingForUpdateDelivery = false; } bool QWaylandWindow::waitForFrameSync(int timeout) diff --git a/src/client/qwaylandwindow_p.h b/src/client/qwaylandwindow_p.h index 4bbcc93c3..d8eebb738 100644 --- a/src/client/qwaylandwindow_p.h +++ b/src/client/qwaylandwindow_p.h @@ -283,6 +283,7 @@ protected: WId mWindowId; bool mWaitingForFrameCallback = false; bool mFrameCallbackTimedOut = false; // Whether the frame callback has timed out + bool mWaitingForUpdateDelivery = false; int mFrameCallbackCheckIntervalTimerId = -1; QElapsedTimer mFrameCallbackElapsedTimer; struct ::wl_callback *mFrameCallback = nullptr; -- cgit v1.2.3