From 83791e4c0104d8b87ad2f198f9c07407c45603e3 Mon Sep 17 00:00:00 2001 From: Jorgen Lind Date: Wed, 20 Nov 2013 16:19:46 +0100 Subject: Move to new hardware structure for the platform plugins Change-Id: I0d383e4cdd59c4e4eae5506c814f0c80ecbf58ae Reviewed-by: Andy Nichols --- .../client/wayland-egl/qwaylandglcontext.cpp | 261 +++++++++++++++++++++ 1 file changed, 261 insertions(+) create mode 100644 src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp (limited to 'src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp') diff --git a/src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp b/src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp new file mode 100644 index 000000000..92d79db36 --- /dev/null +++ b/src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp @@ -0,0 +1,261 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the plugins of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qwaylandglcontext.h" + +#include "qwaylanddisplay.h" +#include "qwaylandwindow.h" +#include "qwaylandeglwindow.h" +#include "qwaylanddecoration.h" + +#include +#include +#include +#include + +#include +#include +#include + +QT_BEGIN_NAMESPACE + +QWaylandGLContext::QWaylandGLContext(EGLDisplay eglDisplay, const QSurfaceFormat &format, QPlatformOpenGLContext *share) + : QPlatformOpenGLContext() + , m_eglDisplay(eglDisplay) + , m_config(q_configFromGLFormat(m_eglDisplay, format, true)) + , m_format(q_glFormatFromConfig(m_eglDisplay, m_config)) + , m_blitProgram(0) + , m_textureCache(0) + , mUseNativeDefaultFbo(false) +{ + m_shareEGLContext = share ? static_cast(share)->eglContext() : EGL_NO_CONTEXT; + + switch (m_format.renderableType()) { + case QSurfaceFormat::OpenVG: + eglBindAPI(EGL_OPENVG_API); + break; +#ifdef EGL_VERSION_1_4 +# if !defined(QT_OPENGL_ES_2) + case QSurfaceFormat::DefaultRenderableType: +# endif + case QSurfaceFormat::OpenGL: + eglBindAPI(EGL_OPENGL_API); + break; +#endif + case QSurfaceFormat::OpenGLES: + default: + eglBindAPI(EGL_OPENGL_ES_API); + break; + } + + QVector eglContextAttrs; + eglContextAttrs.append(EGL_CONTEXT_CLIENT_VERSION); + eglContextAttrs.append(format.majorVersion() == 1 ? 1 : 2); + eglContextAttrs.append(EGL_NONE); + + m_context = eglCreateContext(m_eglDisplay, m_config, m_shareEGLContext, eglContextAttrs.constData()); + + if (m_context == EGL_NO_CONTEXT) { + m_context = eglCreateContext(m_eglDisplay, m_config, EGL_NO_CONTEXT, eglContextAttrs.constData()); + m_shareEGLContext = EGL_NO_CONTEXT; + } +} + +QWaylandGLContext::~QWaylandGLContext() +{ + delete m_blitProgram; + delete m_textureCache; + eglDestroyContext(m_eglDisplay, m_context); +} + +bool QWaylandGLContext::makeCurrent(QPlatformSurface *surface) +{ + QWaylandEglWindow *window = static_cast(surface); + + window->setCanResize(false); + + EGLSurface eglSurface = window->eglSurface(); + if (!eglMakeCurrent(m_eglDisplay, eglSurface, eglSurface, m_context)) { + qWarning("QEGLPlatformContext::makeCurrent: eglError: %x, this: %p \n", eglGetError(), this); + return false; + } + + window->bindContentFBO(); + + return true; +} + +void QWaylandGLContext::doneCurrent() +{ + eglMakeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); +} + +void QWaylandGLContext::swapBuffers(QPlatformSurface *surface) +{ + QWaylandEglWindow *window = static_cast(surface); + + EGLSurface eglSurface = window->eglSurface(); + + if (window->decoration()) { + makeCurrent(surface); + if (!m_blitProgram) { + initializeOpenGLFunctions(); + m_blitProgram = new QOpenGLShaderProgram(); + m_blitProgram->addShaderFromSourceCode(QOpenGLShader::Vertex, "attribute vec4 position;\n\ + attribute vec4 texCoords;\n\ + varying vec2 outTexCoords;\n\ + void main()\n\ + {\n\ + gl_Position = position;\n\ + outTexCoords = texCoords.xy;\n\ + }"); + m_blitProgram->addShaderFromSourceCode(QOpenGLShader::Fragment, "varying highp vec2 outTexCoords;\n\ + uniform sampler2D texture;\n\ + void main()\n\ + {\n\ + gl_FragColor = texture2D(texture, outTexCoords);\n\ + }"); + + if (!m_blitProgram->link()) { + qDebug() << "Shader Program link failed."; + qDebug() << m_blitProgram->log(); + } + } + + if (!m_textureCache) { + m_textureCache = new QOpenGLTextureCache(this->context()); + } + + QRect windowRect = window->window()->frameGeometry(); + glViewport(0, 0, windowRect.width(), windowRect.height()); + + glDisable(GL_DEPTH_TEST); + glDisable(GL_BLEND); + mUseNativeDefaultFbo = true; + glBindFramebuffer(GL_FRAMEBUFFER, 0); + mUseNativeDefaultFbo = false; + + static const GLfloat squareVertices[] = { + -1.f, -1.f, + 1.0f, -1.f, + -1.f, 1.0f, + 1.0f, 1.0f + }; + + static const GLfloat inverseSquareVertices[] = { + -1.f, 1.f, + 1.f, 1.f, + -1.f, -1.f, + 1.f, -1.f + }; + + static const GLfloat textureVertices[] = { + 0.0f, 0.0f, + 1.0f, 0.0f, + 0.0f, 1.0f, + 1.0f, 1.0f, + }; + + m_blitProgram->bind(); + + m_blitProgram->setUniformValue("texture", 0); + + m_blitProgram->enableAttributeArray("position"); + m_blitProgram->enableAttributeArray("texCoords"); + m_blitProgram->setAttributeArray("texCoords", textureVertices, 2); + + glActiveTexture(GL_TEXTURE0); + + //Draw Decoration + m_blitProgram->setAttributeArray("position", inverseSquareVertices, 2); + QImage decorationImage = window->decoration()->contentImage(); + m_textureCache->bindTexture(context(), decorationImage); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + + //Draw Content + m_blitProgram->setAttributeArray("position", squareVertices, 2); + glBindTexture(GL_TEXTURE_2D, window->contentTexture()); + QRect r = window->contentsRect(); + glViewport(r.x(), r.y(), r.width(), r.height()); + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + + //Cleanup + m_blitProgram->disableAttributeArray("position"); + m_blitProgram->disableAttributeArray("texCoords"); + m_blitProgram->release(); + } + + eglSwapBuffers(m_eglDisplay, eglSurface); + + window->setCanResize(true); +} + +GLuint QWaylandGLContext::defaultFramebufferObject(QPlatformSurface *surface) const +{ + if (mUseNativeDefaultFbo) + return 0; + + return static_cast(surface)->contentFBO(); +} + +bool QWaylandGLContext::isSharing() const +{ + return m_shareEGLContext != EGL_NO_CONTEXT; +} + +bool QWaylandGLContext::isValid() const +{ + return m_context != EGL_NO_CONTEXT; +} + +void (*QWaylandGLContext::getProcAddress(const QByteArray &procName)) () +{ + return eglGetProcAddress(procName.constData()); +} + +EGLConfig QWaylandGLContext::eglConfig() const +{ + return m_config; +} + +QT_END_NAMESPACE -- cgit v1.2.3