/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "waylandcompositor.h" #include "waylandsurface.h" #include "waylandsurfaceitem.h" #include #include #include #include #include #include #include class QmlCompositor : public QQuickView, public WaylandCompositor { Q_OBJECT public: QmlCompositor() : WaylandCompositor(this) { enableSubSurfaceExtension(); setSource(QUrl(QLatin1String("qrc:qml/QmlCompositor/main.qml"))); setResizeMode(QQuickView::SizeRootObjectToView); winId(); connect(this, SIGNAL(frameSwapped()), this, SLOT(frameSwappedSlot())); } signals: void windowAdded(QVariant window); void windowDestroyed(QVariant window); void windowResized(QVariant window); public slots: void destroyWindow(QVariant window) { qvariant_cast(window)->deleteLater(); } private slots: void surfaceMapped() { WaylandSurface *surface = qobject_cast(sender()); WaylandSurfaceItem *item = surface->surfaceItem(); item->takeFocus(); emit windowAdded(QVariant::fromValue(static_cast(item))); } void surfaceUnmapped() { WaylandSurface *surface = qobject_cast(sender()); QQuickItem *item = surface->surfaceItem(); emit windowDestroyed(QVariant::fromValue(item)); } void surfaceDestroyed(QObject *object) { WaylandSurface *surface = static_cast(object); QQuickItem *item = surface->surfaceItem(); emit windowDestroyed(QVariant::fromValue(item)); } void frameSwappedSlot() { frameFinished(); } protected: void resizeEvent(QResizeEvent *) { WaylandCompositor::setOutputGeometry(QRect(0, 0, width(), height())); } void surfaceCreated(WaylandSurface *surface) { WaylandSurfaceItem *item = new WaylandSurfaceItem(surface, rootObject()); item->setTouchEventsEnabled(true); connect(surface, SIGNAL(destroyed(QObject *)), this, SLOT(surfaceDestroyed(QObject *))); connect(surface, SIGNAL(mapped()), this, SLOT(surfaceMapped())); connect(surface,SIGNAL(unmapped()), this,SLOT(surfaceUnmapped())); } }; int main(int argc, char *argv[]) { QGuiApplication app(argc, argv); QmlCompositor compositor; compositor.setWindowTitle(QLatin1String("QML Compositor")); compositor.show(); compositor.rootContext()->setContextProperty("compositor", &compositor); QObject::connect(&compositor, SIGNAL(windowAdded(QVariant)), compositor.rootObject(), SLOT(windowAdded(QVariant))); QObject::connect(&compositor, SIGNAL(windowDestroyed(QVariant)), compositor.rootObject(), SLOT(windowDestroyed(QVariant))); QObject::connect(&compositor, SIGNAL(windowResized(QVariant)), compositor.rootObject(), SLOT(windowResized(QVariant))); return app.exec(); } #include "main.moc"