/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Wayland module ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "window.h" #include "compositor.h" #include #include #include #include #include Window::Window() { } void Window::setCompositor(Compositor *comp) { m_compositor = comp; } void Window::initializeGL() { m_textureBlitter.create(); emit glReady(); } void Window::paintGL() { m_compositor->startRender(); QOpenGLFunctions *functions = context()->functions(); functions->glClearColor(.4f, .7f, .1f, 0.5f); functions->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); GLenum currentTarget = GL_TEXTURE_2D; m_textureBlitter.bind(currentTarget); functions->glEnable(GL_BLEND); functions->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); const auto views = m_compositor->views(); for (View *view : views) { auto texture = view->getTexture(); if (!texture) continue; if (texture->target() != currentTarget) { currentTarget = texture->target(); m_textureBlitter.bind(currentTarget); } GLuint textureId = texture->textureId(); QWaylandSurface *surface = view->surface(); if (surface && surface->hasContent()) { QSize s = surface->destinationSize(); view->initPosition(size(), s); QPointF pos = view->globalPosition(); QRectF surfaceGeometry(pos, s); QOpenGLTextureBlitter::Origin surfaceOrigin = view->currentBuffer().origin() == QWaylandSurface::OriginTopLeft ? QOpenGLTextureBlitter::OriginTopLeft : QOpenGLTextureBlitter::OriginBottomLeft; QMatrix4x4 targetTransform = QOpenGLTextureBlitter::targetTransform(surfaceGeometry, QRect(QPoint(), size())); m_textureBlitter.blit(textureId, targetTransform, surfaceOrigin); } } m_textureBlitter.release(); m_compositor->endRender(); } void Window::mousePressEvent(QMouseEvent *event) { m_compositor->handleMousePress(event->localPos().toPoint(), event->button()); } void Window::mouseReleaseEvent(QMouseEvent *event) { m_compositor->handleMouseRelease(event->localPos().toPoint(), event->button(), event->buttons()); } void Window::mouseMoveEvent(QMouseEvent *event) { m_compositor->handleMouseMove(event->localPos().toPoint()); } void Window::wheelEvent(QWheelEvent *event) { m_compositor->handleMouseWheel(event->orientation(), event->delta()); } void Window::keyPressEvent(QKeyEvent *e) { m_compositor->handleKeyPress(e->nativeScanCode()); } void Window::keyReleaseEvent(QKeyEvent *e) { m_compositor->handleKeyRelease(e->nativeScanCode()); }