/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwaylandshmbackingstore_p.h" #include "qwaylandwindow_p.h" #include "qwaylandsubsurface_p.h" #include "qwaylanddisplay_p.h" #include "qwaylandscreen_p.h" #include "qwaylandabstractdecoration_p.h" #include #include #include #include #include #include #include #include #include #ifdef Q_OS_LINUX # include // from linux/memfd.h: # ifndef MFD_CLOEXEC # define MFD_CLOEXEC 0x0001U # endif #endif QT_BEGIN_NAMESPACE namespace QtWaylandClient { QWaylandShmBuffer::QWaylandShmBuffer(QWaylandDisplay *display, const QSize &size, QImage::Format format, int scale) { int stride = size.width() * 4; int alloc = stride * size.height(); int fd = -1; #ifdef SYS_memfd_create fd = syscall(SYS_memfd_create, "wayland-shm", MFD_CLOEXEC); #endif QScopedPointer filePointer; if (fd == -1) { auto tmpFile = new QTemporaryFile (QStandardPaths::writableLocation(QStandardPaths::RuntimeLocation) + QLatin1String("/wayland-shm-XXXXXX")); tmpFile->open(); filePointer.reset(tmpFile); } else { auto file = new QFile; file->open(fd, QIODevice::ReadWrite | QIODevice::Unbuffered, QFile::AutoCloseHandle); filePointer.reset(file); } if (!filePointer->isOpen() || !filePointer->resize(alloc)) { qWarning("QWaylandShmBuffer: failed: %s", qUtf8Printable(filePointer->errorString())); return; } fd = filePointer->handle(); // map ourselves: QFile::map() will unmap when the object is destroyed, // but we want this mapping to persist (unmapping in destructor) uchar *data = (uchar *) mmap(nullptr, alloc, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (data == (uchar *) MAP_FAILED) { qErrnoWarning("QWaylandShmBuffer: mmap failed"); return; } QWaylandShm* shm = display->shm(); wl_shm_format wl_format = shm->formatFrom(format); mImage = QImage(data, size.width(), size.height(), stride, format); mImage.setDevicePixelRatio(qreal(scale)); mShmPool = wl_shm_create_pool(shm->object(), fd, alloc); init(wl_shm_pool_create_buffer(mShmPool,0, size.width(), size.height(), stride, wl_format)); } QWaylandShmBuffer::~QWaylandShmBuffer(void) { delete mMarginsImage; if (mImage.constBits()) munmap((void *) mImage.constBits(), mImage.sizeInBytes()); if (mShmPool) wl_shm_pool_destroy(mShmPool); } QImage *QWaylandShmBuffer::imageInsideMargins(const QMargins &marginsIn) { QMargins margins = marginsIn * int(mImage.devicePixelRatio()); if (!margins.isNull() && margins != mMargins) { if (mMarginsImage) { delete mMarginsImage; } uchar *bits = const_cast(mImage.constBits()); uchar *b_s_data = bits + margins.top() * mImage.bytesPerLine() + margins.left() * 4; int b_s_width = mImage.size().width() - margins.left() - margins.right(); int b_s_height = mImage.size().height() - margins.top() - margins.bottom(); mMarginsImage = new QImage(b_s_data, b_s_width,b_s_height,mImage.bytesPerLine(),mImage.format()); mMarginsImage->setDevicePixelRatio(mImage.devicePixelRatio()); } if (margins.isNull()) { delete mMarginsImage; mMarginsImage = nullptr; } mMargins = margins; if (!mMarginsImage) return &mImage; return mMarginsImage; } QWaylandShmBackingStore::QWaylandShmBackingStore(QWindow *window) : QPlatformBackingStore(window) , mDisplay(QWaylandScreen::waylandScreenFromWindow(window)->display()) { } QWaylandShmBackingStore::~QWaylandShmBackingStore() { if (QWaylandWindow *w = waylandWindow()) w->setBackingStore(nullptr); // if (mFrontBuffer == waylandWindow()->attached()) // waylandWindow()->attach(0); qDeleteAll(mBuffers); } QPaintDevice *QWaylandShmBackingStore::paintDevice() { return contentSurface(); } void QWaylandShmBackingStore::beginPaint(const QRegion ®ion) { mPainting = true; ensureSize(); waylandWindow()->setCanResize(false); if (mBackBuffer->image()->hasAlphaChannel()) { QPainter p(paintDevice()); p.setCompositionMode(QPainter::CompositionMode_Source); const QColor blank = Qt::transparent; for (const QRect &rect : region) p.fillRect(rect, blank); } } void QWaylandShmBackingStore::endPaint() { mPainting = false; if (mPendingFlush) flush(window(), mPendingRegion, QPoint()); waylandWindow()->setCanResize(true); } void QWaylandShmBackingStore::ensureSize() { waylandWindow()->setBackingStore(this); waylandWindow()->createDecoration(); resize(mRequestedSize); } void QWaylandShmBackingStore::flush(QWindow *window, const QRegion ®ion, const QPoint &offset) { // Invoked when the window is of type RasterSurface or when the window is // RasterGLSurface and there are no child widgets requiring OpenGL composition. // For the case of RasterGLSurface + having to compose, the composeAndFlush() is // called instead. The default implementation from QPlatformBackingStore is sufficient // however so no need to reimplement that. Q_UNUSED(window); Q_UNUSED(offset); if (mPainting) { mPendingRegion |= region; mPendingFlush = true; return; } mPendingFlush = false; mPendingRegion = QRegion(); if (windowDecoration() && windowDecoration()->isDirty()) updateDecorations(); mFrontBuffer = mBackBuffer; QMargins margins = windowDecorationMargins(); waylandWindow()->safeCommit(mFrontBuffer, region.translated(margins.left(), margins.top())); } void QWaylandShmBackingStore::resize(const QSize &size, const QRegion &) { mRequestedSize = size; } QWaylandShmBuffer *QWaylandShmBackingStore::getBuffer(const QSize &size) { foreach (QWaylandShmBuffer *b, mBuffers) { if (!b->busy()) { if (b->size() == size) { return b; } else { mBuffers.removeOne(b); if (mBackBuffer == b) mBackBuffer = nullptr; delete b; } } } static const int MAX_BUFFERS = 5; if (mBuffers.count() < MAX_BUFFERS) { QImage::Format format = QPlatformScreen::platformScreenForWindow(window())->format(); QWaylandShmBuffer *b = new QWaylandShmBuffer(mDisplay, size, format, waylandWindow()->scale()); mBuffers.prepend(b); return b; } return nullptr; } void QWaylandShmBackingStore::resize(const QSize &size) { QMargins margins = windowDecorationMargins(); int scale = waylandWindow()->scale(); QSize sizeWithMargins = (size + QSize(margins.left()+margins.right(),margins.top()+margins.bottom())) * scale; // We look for a free buffer to draw into. If the buffer is not the last buffer we used, // that is mBackBuffer, and the size is the same we memcpy the old content into the new // buffer so that QPainter is happy to find the stuff it had drawn before. If the new // buffer has a different size it needs to be redrawn completely anyway, and if the buffer // is the same the stuff is there already. // You can exercise the different codepaths with weston, switching between the gl and the // pixman renderer. With the gl renderer release events are sent early so we can effectively // run single buffered, while with the pixman renderer we have to use two. QWaylandShmBuffer *buffer = getBuffer(sizeWithMargins); while (!buffer) { qCDebug(lcWaylandBackingstore, "QWaylandShmBackingStore: stalling waiting for a buffer to be released from the compositor..."); mDisplay->blockingReadEvents(); buffer = getBuffer(sizeWithMargins); } qsizetype oldSize = mBackBuffer ? mBackBuffer->image()->sizeInBytes() : 0; // mBackBuffer may have been deleted here but if so it means its size was different so we wouldn't copy it anyway if (mBackBuffer != buffer && oldSize == buffer->image()->sizeInBytes()) { memcpy(buffer->image()->bits(), mBackBuffer->image()->constBits(), buffer->image()->sizeInBytes()); } mBackBuffer = buffer; // ensure the new buffer is at the beginning of the list so next time getBuffer() will pick // it if possible if (mBuffers.first() != buffer) { mBuffers.removeOne(buffer); mBuffers.prepend(buffer); } if (windowDecoration() && window()->isVisible()) windowDecoration()->update(); } QImage *QWaylandShmBackingStore::entireSurface() const { return mBackBuffer->image(); } QImage *QWaylandShmBackingStore::contentSurface() const { return windowDecoration() ? mBackBuffer->imageInsideMargins(windowDecorationMargins()) : mBackBuffer->image(); } void QWaylandShmBackingStore::updateDecorations() { QPainter decorationPainter(entireSurface()); decorationPainter.setCompositionMode(QPainter::CompositionMode_Source); QImage sourceImage = windowDecoration()->contentImage(); qreal dp = sourceImage.devicePixelRatio(); int dpWidth = int(sourceImage.width() / dp); int dpHeight = int(sourceImage.height() / dp); QMatrix sourceMatrix; sourceMatrix.scale(dp, dp); QRect target; // needs to be in device independent pixels //Top target.setX(0); target.setY(0); target.setWidth(dpWidth); target.setHeight(windowDecorationMargins().top()); decorationPainter.drawImage(target, sourceImage, sourceMatrix.mapRect(target)); //Left target.setWidth(windowDecorationMargins().left()); target.setHeight(dpHeight); decorationPainter.drawImage(target, sourceImage, sourceMatrix.mapRect(target)); //Right target.setX(dpWidth - windowDecorationMargins().right()); target.setWidth(windowDecorationMargins().right()); decorationPainter.drawImage(target, sourceImage, sourceMatrix.mapRect(target)); //Bottom target.setX(0); target.setY(dpHeight - windowDecorationMargins().bottom()); target.setWidth(dpWidth); target.setHeight(windowDecorationMargins().bottom()); decorationPainter.drawImage(target, sourceImage, sourceMatrix.mapRect(target)); } QWaylandAbstractDecoration *QWaylandShmBackingStore::windowDecoration() const { return waylandWindow()->decoration(); } QMargins QWaylandShmBackingStore::windowDecorationMargins() const { if (windowDecoration()) return windowDecoration()->margins(); return QMargins(); } QWaylandWindow *QWaylandShmBackingStore::waylandWindow() const { return static_cast(window()->handle()); } #if QT_CONFIG(opengl) QImage QWaylandShmBackingStore::toImage() const { // Invoked from QPlatformBackingStore::composeAndFlush() that is called // instead of flush() for widgets that have renderToTexture children // (QOpenGLWidget, QQuickWidget). return *contentSurface(); } #endif // opengl } QT_END_NAMESPACE