// Copyright (C) 2023 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #ifndef QWLTEXTUREORPHANAGE_P_H #define QWLTEXTUREORPHANAGE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include QT_BEGIN_NAMESPACE class QOpenGLContext; class QOpenGLTexture; Q_DECLARE_LOGGING_CATEGORY(qLcWTO) namespace QtWayland { class Q_WAYLANDCOMPOSITOR_EXPORT QWaylandTextureOrphanage : public QObject { Q_OBJECT public: QWaylandTextureOrphanage(){}; ~QWaylandTextureOrphanage(); static QWaylandTextureOrphanage *instance(); // texture that isn't needed anymore will be "take care of" (killed) appropriately void admitTexture(QOpenGLTexture *tex, QOpenGLContext *ctx); // uses QOpenGLContext::currentContext to call deleteTexturesByContext on all shared ctx void deleteTextures(); public Q_SLOTS: // uses sender() to call deleteTexturesByContext void onContextAboutToBeDestroyed(QOpenGLContext *ctx); private: void deleteTexturesByContext(QOpenGLContext *ctx); // tracks all the orphanes that need to be deleted QMultiHash m_orphanedTextures; QMutex m_containerLock; }; } // namespace QtWayland QT_END_NAMESPACE #endif