/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef VSP2HARDWARELAYERINTEGRATION_H #define VSP2HARDWARELAYERINTEGRATION_H #include #include #include #include struct wl_kms_buffer; QT_BEGIN_NAMESPACE namespace QNativeInterface::Private { struct QVsp2Screen; } class QScreen; class QWaylandSurface; class QWaylandQuickHardwareLayer; class Vsp2Layer; class Vsp2HardwareLayerIntegration : public QtWayland::HardwareLayerIntegration { Q_OBJECT public: explicit Vsp2HardwareLayerIntegration(); void add(QWaylandQuickHardwareLayer *layer) override; void remove(QWaylandQuickHardwareLayer *layer) override; void sendFrameCallbacks(); QList> m_layers; private: void enableVspLayers(); void disableVspLayers(); void sortLayersByDepth(); void recreateVspLayers(); friend class Vsp2Layer; }; struct Vsp2Buffer { explicit Vsp2Buffer() = default; explicit Vsp2Buffer(wl_kms_buffer *kmsBuffer); int dmabufFd = -1; uint bytesPerLine = 0; uint drmPixelFormat = 0; QSize size; }; class Vsp2Layer : public QObject { Q_OBJECT public: explicit Vsp2Layer(QWaylandQuickHardwareLayer *m_hwLayer, Vsp2HardwareLayerIntegration *integration); void enableVspLayer(); void disableVspLayer(); bool isEnabled() { return m_layerIndex != -1; } QWaylandQuickHardwareLayer *hwLayer() const { return m_hwLayer; } public slots: void handleBufferCommitted(); void handleSurfaceChanged(); void updatePosition(); void updateOpacity(); private: wl_kms_buffer *nextKmsBuffer(); int m_layerIndex = -1; QVsp2Screen *m_screen = nullptr; QPoint m_position; QWaylandQuickHardwareLayer *m_hwLayer = nullptr; QWaylandSurface *m_surface = nullptr; Vsp2Buffer m_buffer; }; QT_END_NAMESPACE #endif // VSP2HARDWARELAYERINTEGRATION_H