/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWaylandCompositor module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "xcompositeglxintegration.h" #include "wayland-xcomposite-server-protocol.h" #include #include #include #include #include "xcompositebuffer.h" #include "xcompositehandler.h" #include #include QT_BEGIN_NAMESPACE QVector qglx_buildSpec() { QVector spec(48); int i = 0; spec[i++] = GLX_LEVEL; spec[i++] = 0; spec[i++] = GLX_DRAWABLE_TYPE; spec[i++] = GLX_PIXMAP_BIT | GLX_WINDOW_BIT; spec[i++] = GLX_BIND_TO_TEXTURE_TARGETS_EXT; spec[i++] = GLX_TEXTURE_2D_BIT_EXT; spec[i++] = GLX_BIND_TO_TEXTURE_RGB_EXT; spec[i++] = true; spec[i++] = 0; return spec; } XCompositeGLXClientBufferIntegration::XCompositeGLXClientBufferIntegration() : QtWayland::ClientBufferIntegration() , mDisplay(0) , mHandler(0) { qDebug() << "Loading GLX integration"; } XCompositeGLXClientBufferIntegration::~XCompositeGLXClientBufferIntegration() { delete mHandler; } void XCompositeGLXClientBufferIntegration::initializeHardware(struct ::wl_display *) { qDebug() << "Initializing GLX integration"; QPlatformNativeInterface *nativeInterface = QGuiApplicationPrivate::platformIntegration()->nativeInterface(); if (nativeInterface) { mDisplay = static_cast(nativeInterface->nativeResourceForIntegration("Display")); if (!mDisplay) qFatal("could not retrieve Display from platform integration"); } else { qFatal("Platform integration doesn't have native interface"); } mScreen = XDefaultScreen(mDisplay); mHandler = new XCompositeHandler(m_compositor, mDisplay); QOpenGLContext *glContext = new QOpenGLContext(); glContext->create(); m_glxBindTexImageEXT = reinterpret_cast(glContext->getProcAddress("glXBindTexImageEXT")); if (!m_glxBindTexImageEXT) { qDebug() << "Did not find glxBindTexImageExt, everything will FAIL!"; } m_glxReleaseTexImageEXT = reinterpret_cast(glContext->getProcAddress("glXReleaseTexImageEXT")); if (!m_glxReleaseTexImageEXT) { qDebug() << "Did not find glxReleaseTexImageExt"; } delete glContext; } QtWayland::ClientBuffer *XCompositeGLXClientBufferIntegration::createBufferFor(wl_resource *buffer) { if (wl_shm_buffer_get(buffer)) return nullptr; return new XCompositeGLXClientBuffer(this, buffer); } XCompositeGLXClientBuffer::XCompositeGLXClientBuffer(XCompositeGLXClientBufferIntegration *integration, wl_resource *bufferResource) : QtWayland::ClientBuffer(bufferResource) , m_texture(nullptr) , m_integration(integration) , m_glxPixmap(0) { } QOpenGLTexture *XCompositeGLXClientBuffer::toOpenGlTexture(int plane) { Q_UNUSED(plane); XCompositeBuffer *compositorBuffer = XCompositeBuffer::fromResource(m_buffer); Pixmap pixmap = XCompositeNameWindowPixmap(m_integration->xDisplay(), compositorBuffer->window()); QVector glxConfigSpec = qglx_buildSpec(); int numberOfConfigs; GLXFBConfig *configs = glXChooseFBConfig(m_integration->xDisplay(),m_integration->xScreen(),glxConfigSpec.constData(),&numberOfConfigs); QVector attribList; attribList.append(GLX_TEXTURE_FORMAT_EXT); attribList.append(GLX_TEXTURE_FORMAT_RGB_EXT); attribList.append(GLX_TEXTURE_TARGET_EXT); attribList.append(GLX_TEXTURE_2D_EXT); attribList.append(0); if (!m_glxPixmap) m_glxPixmap = glXCreatePixmap(m_integration->xDisplay(), *configs, pixmap, attribList.constData()); uint inverted = 0; glXQueryDrawable(m_integration->xDisplay(), m_glxPixmap, GLX_Y_INVERTED_EXT,&inverted); compositorBuffer->setOrigin(inverted ? QWaylandSurface::OriginBottomLeft : QWaylandSurface::OriginTopLeft); XFree(configs); auto tex = m_texture; if (!m_texture) { tex = new QOpenGLTexture(QOpenGLTexture::Target2D); tex->create(); m_texture = tex; } tex->bind(); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); m_integration->m_glxBindTexImageEXT(m_integration->xDisplay(),m_glxPixmap,GLX_FRONT_EXT, 0); // TODO: release in the destructor? // m_glxReleaseTexImageEXT(mDisplay,glxPixmap,GLX_FRONT_EXT); return tex; } QWaylandSurface::Origin XCompositeGLXClientBuffer::origin() const { XCompositeBuffer *compositorBuffer = XCompositeBuffer::fromResource(m_buffer); return compositorBuffer->origin(); } QSize XCompositeGLXClientBuffer::size() const { XCompositeBuffer *compositorBuffer = XCompositeBuffer::fromResource(m_buffer); return compositorBuffer->size(); } QT_END_NAMESPACE