diff options
author | Zeno Albisser <zeno.albisser@digia.com> | 2013-08-15 21:46:11 +0200 |
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committer | Zeno Albisser <zeno.albisser@digia.com> | 2013-08-15 21:46:11 +0200 |
commit | 679147eead574d186ebf3069647b4c23e8ccace6 (patch) | |
tree | fc247a0ac8ff119f7c8550879ebb6d3dd8d1ff69 /chromium/base/logging.cc |
Initial import.
Diffstat (limited to 'chromium/base/logging.cc')
-rw-r--r-- | chromium/base/logging.cc | 866 |
1 files changed, 866 insertions, 0 deletions
diff --git a/chromium/base/logging.cc b/chromium/base/logging.cc new file mode 100644 index 00000000000..e836092e766 --- /dev/null +++ b/chromium/base/logging.cc @@ -0,0 +1,866 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "base/logging.h" + +#if defined(OS_WIN) +#include <io.h> +#include <windows.h> +typedef HANDLE FileHandle; +typedef HANDLE MutexHandle; +// Windows warns on using write(). It prefers _write(). +#define write(fd, buf, count) _write(fd, buf, static_cast<unsigned int>(count)) +// Windows doesn't define STDERR_FILENO. Define it here. +#define STDERR_FILENO 2 +#elif defined(OS_MACOSX) +#include <mach/mach.h> +#include <mach/mach_time.h> +#include <mach-o/dyld.h> +#elif defined(OS_POSIX) +#if defined(OS_NACL) +#include <sys/time.h> // timespec doesn't seem to be in <time.h> +#else +#include <sys/syscall.h> +#endif +#include <time.h> +#endif + +#if defined(OS_POSIX) +#include <errno.h> +#include <pthread.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <unistd.h> +#define MAX_PATH PATH_MAX +typedef FILE* FileHandle; +typedef pthread_mutex_t* MutexHandle; +#endif + +#include <algorithm> +#include <cstring> +#include <ctime> +#include <iomanip> +#include <ostream> + +#include "base/base_switches.h" +#include "base/command_line.h" +#include "base/debug/alias.h" +#include "base/debug/debugger.h" +#include "base/debug/stack_trace.h" +#include "base/posix/eintr_wrapper.h" +#include "base/strings/string_piece.h" +#include "base/strings/utf_string_conversions.h" +#include "base/synchronization/lock_impl.h" +#include "base/threading/platform_thread.h" +#include "base/vlog.h" +#if defined(OS_POSIX) +#include "base/safe_strerror_posix.h" +#endif + +#if defined(OS_ANDROID) +#include <android/log.h> +#endif + +namespace logging { + +DcheckState g_dcheck_state = DISABLE_DCHECK_FOR_NON_OFFICIAL_RELEASE_BUILDS; + +DcheckState get_dcheck_state() { + return g_dcheck_state; +} + +void set_dcheck_state(DcheckState state) { + g_dcheck_state = state; +} + +namespace { + +VlogInfo* g_vlog_info = NULL; +VlogInfo* g_vlog_info_prev = NULL; + +const char* const log_severity_names[LOG_NUM_SEVERITIES] = { + "INFO", "WARNING", "ERROR", "ERROR_REPORT", "FATAL" }; + +int min_log_level = 0; + +LoggingDestination logging_destination = LOG_DEFAULT; + +// For LOG_ERROR and above, always print to stderr. +const int kAlwaysPrintErrorLevel = LOG_ERROR; + +// Which log file to use? This is initialized by InitLogging or +// will be lazily initialized to the default value when it is +// first needed. +#if defined(OS_WIN) +typedef std::wstring PathString; +#else +typedef std::string PathString; +#endif +PathString* log_file_name = NULL; + +// this file is lazily opened and the handle may be NULL +FileHandle log_file = NULL; + +// what should be prepended to each message? +bool log_process_id = false; +bool log_thread_id = false; +bool log_timestamp = true; +bool log_tickcount = false; + +// Should we pop up fatal debug messages in a dialog? +bool show_error_dialogs = false; + +// An assert handler override specified by the client to be called instead of +// the debug message dialog and process termination. +LogAssertHandlerFunction log_assert_handler = NULL; +// An report handler override specified by the client to be called instead of +// the debug message dialog. +LogReportHandlerFunction log_report_handler = NULL; +// A log message handler that gets notified of every log message we process. +LogMessageHandlerFunction log_message_handler = NULL; + +// Helper functions to wrap platform differences. + +int32 CurrentProcessId() { +#if defined(OS_WIN) + return GetCurrentProcessId(); +#elif defined(OS_POSIX) + return getpid(); +#endif +} + +uint64 TickCount() { +#if defined(OS_WIN) + return GetTickCount(); +#elif defined(OS_MACOSX) + return mach_absolute_time(); +#elif defined(OS_NACL) + // NaCl sadly does not have _POSIX_TIMERS enabled in sys/features.h + // So we have to use clock() for now. + return clock(); +#elif defined(OS_POSIX) + struct timespec ts; + clock_gettime(CLOCK_MONOTONIC, &ts); + + uint64 absolute_micro = + static_cast<int64>(ts.tv_sec) * 1000000 + + static_cast<int64>(ts.tv_nsec) / 1000; + + return absolute_micro; +#endif +} + +void DeleteFilePath(const PathString& log_name) { +#if defined(OS_WIN) + DeleteFile(log_name.c_str()); +#elif defined (OS_NACL) + // Do nothing; unlink() isn't supported on NaCl. +#else + unlink(log_name.c_str()); +#endif +} + +PathString GetDefaultLogFile() { +#if defined(OS_WIN) + // On Windows we use the same path as the exe. + wchar_t module_name[MAX_PATH]; + GetModuleFileName(NULL, module_name, MAX_PATH); + + PathString log_file = module_name; + PathString::size_type last_backslash = + log_file.rfind('\\', log_file.size()); + if (last_backslash != PathString::npos) + log_file.erase(last_backslash + 1); + log_file += L"debug.log"; + return log_file; +#elif defined(OS_POSIX) + // On other platforms we just use the current directory. + return PathString("debug.log"); +#endif +} + +// This class acts as a wrapper for locking the logging files. +// LoggingLock::Init() should be called from the main thread before any logging +// is done. Then whenever logging, be sure to have a local LoggingLock +// instance on the stack. This will ensure that the lock is unlocked upon +// exiting the frame. +// LoggingLocks can not be nested. +class LoggingLock { + public: + LoggingLock() { + LockLogging(); + } + + ~LoggingLock() { + UnlockLogging(); + } + + static void Init(LogLockingState lock_log, const PathChar* new_log_file) { + if (initialized) + return; + lock_log_file = lock_log; + if (lock_log_file == LOCK_LOG_FILE) { +#if defined(OS_WIN) + if (!log_mutex) { + std::wstring safe_name; + if (new_log_file) + safe_name = new_log_file; + else + safe_name = GetDefaultLogFile(); + // \ is not a legal character in mutex names so we replace \ with / + std::replace(safe_name.begin(), safe_name.end(), '\\', '/'); + std::wstring t(L"Global\\"); + t.append(safe_name); + log_mutex = ::CreateMutex(NULL, FALSE, t.c_str()); + + if (log_mutex == NULL) { +#if DEBUG + // Keep the error code for debugging + int error = GetLastError(); // NOLINT + base::debug::BreakDebugger(); +#endif + // Return nicely without putting initialized to true. + return; + } + } +#endif + } else { + log_lock = new base::internal::LockImpl(); + } + initialized = true; + } + + private: + static void LockLogging() { + if (lock_log_file == LOCK_LOG_FILE) { +#if defined(OS_WIN) + ::WaitForSingleObject(log_mutex, INFINITE); + // WaitForSingleObject could have returned WAIT_ABANDONED. We don't + // abort the process here. UI tests might be crashy sometimes, + // and aborting the test binary only makes the problem worse. + // We also don't use LOG macros because that might lead to an infinite + // loop. For more info see http://crbug.com/18028. +#elif defined(OS_POSIX) + pthread_mutex_lock(&log_mutex); +#endif + } else { + // use the lock + log_lock->Lock(); + } + } + + static void UnlockLogging() { + if (lock_log_file == LOCK_LOG_FILE) { +#if defined(OS_WIN) + ReleaseMutex(log_mutex); +#elif defined(OS_POSIX) + pthread_mutex_unlock(&log_mutex); +#endif + } else { + log_lock->Unlock(); + } + } + + // The lock is used if log file locking is false. It helps us avoid problems + // with multiple threads writing to the log file at the same time. Use + // LockImpl directly instead of using Lock, because Lock makes logging calls. + static base::internal::LockImpl* log_lock; + + // When we don't use a lock, we are using a global mutex. We need to do this + // because LockFileEx is not thread safe. +#if defined(OS_WIN) + static MutexHandle log_mutex; +#elif defined(OS_POSIX) + static pthread_mutex_t log_mutex; +#endif + + static bool initialized; + static LogLockingState lock_log_file; +}; + +// static +bool LoggingLock::initialized = false; +// static +base::internal::LockImpl* LoggingLock::log_lock = NULL; +// static +LogLockingState LoggingLock::lock_log_file = LOCK_LOG_FILE; + +#if defined(OS_WIN) +// static +MutexHandle LoggingLock::log_mutex = NULL; +#elif defined(OS_POSIX) +pthread_mutex_t LoggingLock::log_mutex = PTHREAD_MUTEX_INITIALIZER; +#endif + +// Called by logging functions to ensure that debug_file is initialized +// and can be used for writing. Returns false if the file could not be +// initialized. debug_file will be NULL in this case. +bool InitializeLogFileHandle() { + if (log_file) + return true; + + if (!log_file_name) { + // Nobody has called InitLogging to specify a debug log file, so here we + // initialize the log file name to a default. + log_file_name = new PathString(GetDefaultLogFile()); + } + + if ((logging_destination & LOG_TO_FILE) != 0) { +#if defined(OS_WIN) + log_file = CreateFile(log_file_name->c_str(), GENERIC_WRITE, + FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, + OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); + if (log_file == INVALID_HANDLE_VALUE || log_file == NULL) { + // try the current directory + log_file = CreateFile(L".\\debug.log", GENERIC_WRITE, + FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, + OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); + if (log_file == INVALID_HANDLE_VALUE || log_file == NULL) { + log_file = NULL; + return false; + } + } + SetFilePointer(log_file, 0, 0, FILE_END); +#elif defined(OS_POSIX) + log_file = fopen(log_file_name->c_str(), "a"); + if (log_file == NULL) + return false; +#endif + } + + return true; +} + +void CloseFile(FileHandle log) { +#if defined(OS_WIN) + CloseHandle(log); +#else + fclose(log); +#endif +} + +void CloseLogFileUnlocked() { + if (!log_file) + return; + + CloseFile(log_file); + log_file = NULL; +} + +} // namespace + +LoggingSettings::LoggingSettings() + : logging_dest(LOG_DEFAULT), + log_file(NULL), + lock_log(LOCK_LOG_FILE), + delete_old(APPEND_TO_OLD_LOG_FILE), + dcheck_state(DISABLE_DCHECK_FOR_NON_OFFICIAL_RELEASE_BUILDS) {} + +bool BaseInitLoggingImpl(const LoggingSettings& settings) { +#if defined(OS_NACL) + // Can log only to the system debug log. + CHECK_EQ(settings.logging_dest & ~LOG_TO_SYSTEM_DEBUG_LOG, 0); +#endif + g_dcheck_state = settings.dcheck_state; + CommandLine* command_line = CommandLine::ForCurrentProcess(); + // Don't bother initializing g_vlog_info unless we use one of the + // vlog switches. + if (command_line->HasSwitch(switches::kV) || + command_line->HasSwitch(switches::kVModule)) { + // NOTE: If g_vlog_info has already been initialized, it might be in use + // by another thread. Don't delete the old VLogInfo, just create a second + // one. We keep track of both to avoid memory leak warnings. + CHECK(!g_vlog_info_prev); + g_vlog_info_prev = g_vlog_info; + + g_vlog_info = + new VlogInfo(command_line->GetSwitchValueASCII(switches::kV), + command_line->GetSwitchValueASCII(switches::kVModule), + &min_log_level); + } + + logging_destination = settings.logging_dest; + + // ignore file options unless logging to file is set. + if ((logging_destination & LOG_TO_FILE) == 0) + return true; + + LoggingLock::Init(settings.lock_log, settings.log_file); + LoggingLock logging_lock; + + // Calling InitLogging twice or after some log call has already opened the + // default log file will re-initialize to the new options. + CloseLogFileUnlocked(); + + if (!log_file_name) + log_file_name = new PathString(); + *log_file_name = settings.log_file; + if (settings.delete_old == DELETE_OLD_LOG_FILE) + DeleteFilePath(*log_file_name); + + return InitializeLogFileHandle(); +} + +void SetMinLogLevel(int level) { + min_log_level = std::min(LOG_ERROR_REPORT, level); +} + +int GetMinLogLevel() { + return min_log_level; +} + +int GetVlogVerbosity() { + return std::max(-1, LOG_INFO - GetMinLogLevel()); +} + +int GetVlogLevelHelper(const char* file, size_t N) { + DCHECK_GT(N, 0U); + // Note: g_vlog_info may change on a different thread during startup + // (but will always be valid or NULL). + VlogInfo* vlog_info = g_vlog_info; + return vlog_info ? + vlog_info->GetVlogLevel(base::StringPiece(file, N - 1)) : + GetVlogVerbosity(); +} + +void SetLogItems(bool enable_process_id, bool enable_thread_id, + bool enable_timestamp, bool enable_tickcount) { + log_process_id = enable_process_id; + log_thread_id = enable_thread_id; + log_timestamp = enable_timestamp; + log_tickcount = enable_tickcount; +} + +void SetShowErrorDialogs(bool enable_dialogs) { + show_error_dialogs = enable_dialogs; +} + +void SetLogAssertHandler(LogAssertHandlerFunction handler) { + log_assert_handler = handler; +} + +void SetLogReportHandler(LogReportHandlerFunction handler) { + log_report_handler = handler; +} + +void SetLogMessageHandler(LogMessageHandlerFunction handler) { + log_message_handler = handler; +} + +LogMessageHandlerFunction GetLogMessageHandler() { + return log_message_handler; +} + +// MSVC doesn't like complex extern templates and DLLs. +#if !defined(COMPILER_MSVC) +// Explicit instantiations for commonly used comparisons. +template std::string* MakeCheckOpString<int, int>( + const int&, const int&, const char* names); +template std::string* MakeCheckOpString<unsigned long, unsigned long>( + const unsigned long&, const unsigned long&, const char* names); +template std::string* MakeCheckOpString<unsigned long, unsigned int>( + const unsigned long&, const unsigned int&, const char* names); +template std::string* MakeCheckOpString<unsigned int, unsigned long>( + const unsigned int&, const unsigned long&, const char* names); +template std::string* MakeCheckOpString<std::string, std::string>( + const std::string&, const std::string&, const char* name); +#endif + +// Displays a message box to the user with the error message in it. +// Used for fatal messages, where we close the app simultaneously. +// This is for developers only; we don't use this in circumstances +// (like release builds) where users could see it, since users don't +// understand these messages anyway. +void DisplayDebugMessageInDialog(const std::string& str) { + if (str.empty()) + return; + + if (!show_error_dialogs) + return; + +#if defined(OS_WIN) + // For Windows programs, it's possible that the message loop is + // messed up on a fatal error, and creating a MessageBox will cause + // that message loop to be run. Instead, we try to spawn another + // process that displays its command line. We look for "Debug + // Message.exe" in the same directory as the application. If it + // exists, we use it, otherwise, we use a regular message box. + wchar_t prog_name[MAX_PATH]; + GetModuleFileNameW(NULL, prog_name, MAX_PATH); + wchar_t* backslash = wcsrchr(prog_name, '\\'); + if (backslash) + backslash[1] = 0; + wcscat_s(prog_name, MAX_PATH, L"debug_message.exe"); + + std::wstring cmdline = UTF8ToWide(str); + if (cmdline.empty()) + return; + + STARTUPINFO startup_info; + memset(&startup_info, 0, sizeof(startup_info)); + startup_info.cb = sizeof(startup_info); + + PROCESS_INFORMATION process_info; + if (CreateProcessW(prog_name, &cmdline[0], NULL, NULL, false, 0, NULL, + NULL, &startup_info, &process_info)) { + WaitForSingleObject(process_info.hProcess, INFINITE); + CloseHandle(process_info.hThread); + CloseHandle(process_info.hProcess); + } else { + // debug process broken, let's just do a message box + MessageBoxW(NULL, &cmdline[0], L"Fatal error", + MB_OK | MB_ICONHAND | MB_TOPMOST); + } +#else + // We intentionally don't implement a dialog on other platforms. + // You can just look at stderr. +#endif +} + +#if defined(OS_WIN) +LogMessage::SaveLastError::SaveLastError() : last_error_(::GetLastError()) { +} + +LogMessage::SaveLastError::~SaveLastError() { + ::SetLastError(last_error_); +} +#endif // defined(OS_WIN) + +LogMessage::LogMessage(const char* file, int line, LogSeverity severity, + int ctr) + : severity_(severity), file_(file), line_(line) { + Init(file, line); +} + +LogMessage::LogMessage(const char* file, int line) + : severity_(LOG_INFO), file_(file), line_(line) { + Init(file, line); +} + +LogMessage::LogMessage(const char* file, int line, LogSeverity severity) + : severity_(severity), file_(file), line_(line) { + Init(file, line); +} + +LogMessage::LogMessage(const char* file, int line, std::string* result) + : severity_(LOG_FATAL), file_(file), line_(line) { + Init(file, line); + stream_ << "Check failed: " << *result; + delete result; +} + +LogMessage::LogMessage(const char* file, int line, LogSeverity severity, + std::string* result) + : severity_(severity), file_(file), line_(line) { + Init(file, line); + stream_ << "Check failed: " << *result; + delete result; +} + +LogMessage::~LogMessage() { +#if !defined(NDEBUG) && !defined(OS_NACL) + if (severity_ == LOG_FATAL) { + // Include a stack trace on a fatal. + base::debug::StackTrace trace; + stream_ << std::endl; // Newline to separate from log message. + trace.OutputToStream(&stream_); + } +#endif + stream_ << std::endl; + std::string str_newline(stream_.str()); + + // Give any log message handler first dibs on the message. + if (log_message_handler && + log_message_handler(severity_, file_, line_, + message_start_, str_newline)) { + // The handler took care of it, no further processing. + return; + } + + if ((logging_destination & LOG_TO_SYSTEM_DEBUG_LOG) != 0) { +#if defined(OS_WIN) + OutputDebugStringA(str_newline.c_str()); +#elif defined(OS_ANDROID) + android_LogPriority priority = + (severity_ < 0) ? ANDROID_LOG_VERBOSE : ANDROID_LOG_UNKNOWN; + switch (severity_) { + case LOG_INFO: + priority = ANDROID_LOG_INFO; + break; + case LOG_WARNING: + priority = ANDROID_LOG_WARN; + break; + case LOG_ERROR: + case LOG_ERROR_REPORT: + priority = ANDROID_LOG_ERROR; + break; + case LOG_FATAL: + priority = ANDROID_LOG_FATAL; + break; + } + __android_log_write(priority, "chromium", str_newline.c_str()); +#endif + fprintf(stderr, "%s", str_newline.c_str()); + fflush(stderr); + } else if (severity_ >= kAlwaysPrintErrorLevel) { + // When we're only outputting to a log file, above a certain log level, we + // should still output to stderr so that we can better detect and diagnose + // problems with unit tests, especially on the buildbots. + fprintf(stderr, "%s", str_newline.c_str()); + fflush(stderr); + } + + // write to log file + if ((logging_destination & LOG_TO_FILE) != 0) { + // We can have multiple threads and/or processes, so try to prevent them + // from clobbering each other's writes. + // If the client app did not call InitLogging, and the lock has not + // been created do it now. We do this on demand, but if two threads try + // to do this at the same time, there will be a race condition to create + // the lock. This is why InitLogging should be called from the main + // thread at the beginning of execution. + LoggingLock::Init(LOCK_LOG_FILE, NULL); + LoggingLock logging_lock; + if (InitializeLogFileHandle()) { +#if defined(OS_WIN) + SetFilePointer(log_file, 0, 0, SEEK_END); + DWORD num_written; + WriteFile(log_file, + static_cast<const void*>(str_newline.c_str()), + static_cast<DWORD>(str_newline.length()), + &num_written, + NULL); +#else + fprintf(log_file, "%s", str_newline.c_str()); + fflush(log_file); +#endif + } + } + + if (severity_ == LOG_FATAL) { + // Ensure the first characters of the string are on the stack so they + // are contained in minidumps for diagnostic purposes. + char str_stack[1024]; + str_newline.copy(str_stack, arraysize(str_stack)); + base::debug::Alias(str_stack); + + // display a message or break into the debugger on a fatal error + if (base::debug::BeingDebugged()) { + base::debug::BreakDebugger(); + } else { + if (log_assert_handler) { + // make a copy of the string for the handler out of paranoia + log_assert_handler(std::string(stream_.str())); + } else { + // Don't use the string with the newline, get a fresh version to send to + // the debug message process. We also don't display assertions to the + // user in release mode. The enduser can't do anything with this + // information, and displaying message boxes when the application is + // hosed can cause additional problems. +#ifndef NDEBUG + DisplayDebugMessageInDialog(stream_.str()); +#endif + // Crash the process to generate a dump. + base::debug::BreakDebugger(); + } + } + } else if (severity_ == LOG_ERROR_REPORT) { + // We are here only if the user runs with --enable-dcheck in release mode. + if (log_report_handler) { + log_report_handler(std::string(stream_.str())); + } else { + DisplayDebugMessageInDialog(stream_.str()); + } + } +} + +// writes the common header info to the stream +void LogMessage::Init(const char* file, int line) { + base::StringPiece filename(file); + size_t last_slash_pos = filename.find_last_of("\\/"); + if (last_slash_pos != base::StringPiece::npos) + filename.remove_prefix(last_slash_pos + 1); + + // TODO(darin): It might be nice if the columns were fixed width. + + stream_ << '['; + if (log_process_id) + stream_ << CurrentProcessId() << ':'; + if (log_thread_id) + stream_ << base::PlatformThread::CurrentId() << ':'; + if (log_timestamp) { + time_t t = time(NULL); + struct tm local_time = {0}; +#if _MSC_VER >= 1400 + localtime_s(&local_time, &t); +#else + localtime_r(&t, &local_time); +#endif + struct tm* tm_time = &local_time; + stream_ << std::setfill('0') + << std::setw(2) << 1 + tm_time->tm_mon + << std::setw(2) << tm_time->tm_mday + << '/' + << std::setw(2) << tm_time->tm_hour + << std::setw(2) << tm_time->tm_min + << std::setw(2) << tm_time->tm_sec + << ':'; + } + if (log_tickcount) + stream_ << TickCount() << ':'; + if (severity_ >= 0) + stream_ << log_severity_names[severity_]; + else + stream_ << "VERBOSE" << -severity_; + + stream_ << ":" << filename << "(" << line << ")] "; + + message_start_ = stream_.tellp(); +} + +#if defined(OS_WIN) +// This has already been defined in the header, but defining it again as DWORD +// ensures that the type used in the header is equivalent to DWORD. If not, +// the redefinition is a compile error. +typedef DWORD SystemErrorCode; +#endif + +SystemErrorCode GetLastSystemErrorCode() { +#if defined(OS_WIN) + return ::GetLastError(); +#elif defined(OS_POSIX) + return errno; +#else +#error Not implemented +#endif +} + +#if defined(OS_WIN) +Win32ErrorLogMessage::Win32ErrorLogMessage(const char* file, + int line, + LogSeverity severity, + SystemErrorCode err, + const char* module) + : err_(err), + module_(module), + log_message_(file, line, severity) { +} + +Win32ErrorLogMessage::Win32ErrorLogMessage(const char* file, + int line, + LogSeverity severity, + SystemErrorCode err) + : err_(err), + module_(NULL), + log_message_(file, line, severity) { +} + +Win32ErrorLogMessage::~Win32ErrorLogMessage() { + const int error_message_buffer_size = 256; + char msgbuf[error_message_buffer_size]; + DWORD flags = FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS; + HMODULE hmod; + if (module_) { + hmod = GetModuleHandleA(module_); + if (hmod) { + flags |= FORMAT_MESSAGE_FROM_HMODULE; + } else { + // This makes a nested Win32ErrorLogMessage. It will have module_ of NULL + // so it will not call GetModuleHandle, so recursive errors are + // impossible. + DPLOG(WARNING) << "Couldn't open module " << module_ + << " for error message query"; + } + } else { + hmod = NULL; + } + DWORD len = FormatMessageA(flags, + hmod, + err_, + 0, + msgbuf, + sizeof(msgbuf) / sizeof(msgbuf[0]), + NULL); + if (len) { + while ((len > 0) && + isspace(static_cast<unsigned char>(msgbuf[len - 1]))) { + msgbuf[--len] = 0; + } + stream() << ": " << msgbuf; + } else { + stream() << ": Error " << GetLastError() << " while retrieving error " + << err_; + } + // We're about to crash (CHECK). Put |err_| on the stack (by placing it in a + // field) and use Alias in hopes that it makes it into crash dumps. + DWORD last_error = err_; + base::debug::Alias(&last_error); +} +#elif defined(OS_POSIX) +ErrnoLogMessage::ErrnoLogMessage(const char* file, + int line, + LogSeverity severity, + SystemErrorCode err) + : err_(err), + log_message_(file, line, severity) { +} + +ErrnoLogMessage::~ErrnoLogMessage() { + stream() << ": " << safe_strerror(err_); +} +#endif // OS_WIN + +void CloseLogFile() { + LoggingLock logging_lock; + CloseLogFileUnlocked(); +} + +void RawLog(int level, const char* message) { + if (level >= min_log_level) { + size_t bytes_written = 0; + const size_t message_len = strlen(message); + int rv; + while (bytes_written < message_len) { + rv = HANDLE_EINTR( + write(STDERR_FILENO, message + bytes_written, + message_len - bytes_written)); + if (rv < 0) { + // Give up, nothing we can do now. + break; + } + bytes_written += rv; + } + + if (message_len > 0 && message[message_len - 1] != '\n') { + do { + rv = HANDLE_EINTR(write(STDERR_FILENO, "\n", 1)); + if (rv < 0) { + // Give up, nothing we can do now. + break; + } + } while (rv != 1); + } + } + + if (level == LOG_FATAL) + base::debug::BreakDebugger(); +} + +// This was defined at the beginning of this file. +#undef write + +#if defined(OS_WIN) +std::wstring GetLogFileFullPath() { + if (log_file_name) + return *log_file_name; + return std::wstring(); +} +#endif + +} // namespace logging + +std::ostream& operator<<(std::ostream& out, const wchar_t* wstr) { + return out << WideToUTF8(std::wstring(wstr)); +} |