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author | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2019-01-25 16:25:39 +0100 |
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committer | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2019-01-29 15:43:13 +0000 |
commit | 2b94bfe47ccb6c08047959d1c26e392919550e86 (patch) | |
tree | 4a9cb6fb333ac7e0e5bfbdd3a8faa219880e193d /chromium/third_party/glslang/src/Test/150.frag | |
parent | 51f6c2793adab2d864b3d2b360000ef8db1d3e92 (diff) |
BASELINE: Update Chromium to 71.0.3578.140
Change-Id: Ia85516cc06e245e449ca8a6652242b8a1bcace74
Reviewed-by: Michal Klocek <michal.klocek@qt.io>
Diffstat (limited to 'chromium/third_party/glslang/src/Test/150.frag')
-rw-r--r-- | chromium/third_party/glslang/src/Test/150.frag | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/150.frag b/chromium/third_party/glslang/src/Test/150.frag new file mode 100644 index 00000000000..41c988d77f4 --- /dev/null +++ b/chromium/third_party/glslang/src/Test/150.frag @@ -0,0 +1,50 @@ +#version 150 core + +in vec4 gl_FragCoord; +layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR +layout(pixel_center_integer) in vec4 gl_FragCoord; // ERROR +layout(origin_upper_left) in vec4 foo; // ERROR +layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; + +void main() +{ + vec4 c = gl_FragCoord; +} + +layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR, declared after use + +in struct S { float f; } s; + +float patch = 3.1; + +uniform sampler2DMS sms; +uniform isampler2DMS isms; +uniform usampler2DMS usms; +uniform sampler2DMSArray smsa; +uniform isampler2DMSArray ismsa; +uniform usampler2DMSArray usmsa; + +flat in ivec2 p2; +flat in ivec3 p3; +flat in int samp; + +void barWxyz() +{ + ivec2 t11 = textureSize( sms); + ivec2 t12 = textureSize(isms); + ivec2 t13 = textureSize(usms); + ivec3 t21 = textureSize( smsa); + ivec3 t22 = textureSize(ismsa); + ivec3 t23 = textureSize(usmsa); + vec4 t31 = texelFetch( sms, p2, samp); + ivec4 t32 = texelFetch(isms, p2, samp); + uvec4 t33 = texelFetch(usms, p2, 3); + vec4 t41 = texelFetch( smsa, p3, samp); + ivec4 t42 = texelFetch(ismsa, ivec3(2), samp); + uvec4 t43 = texelFetch(usmsa, p3, samp); +} + +int primitiveID() +{ + return gl_PrimitiveID; +} |