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authorAllan Sandfeld Jensen <allan.jensen@qt.io>2019-01-25 16:25:39 +0100
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2019-01-29 15:43:13 +0000
commit2b94bfe47ccb6c08047959d1c26e392919550e86 (patch)
tree4a9cb6fb333ac7e0e5bfbdd3a8faa219880e193d /chromium/third_party/glslang/src/Test/baseResults/450.tesc.out
parent51f6c2793adab2d864b3d2b360000ef8db1d3e92 (diff)
BASELINE: Update Chromium to 71.0.3578.140
Change-Id: Ia85516cc06e245e449ca8a6652242b8a1bcace74 Reviewed-by: Michal Klocek <michal.klocek@qt.io>
Diffstat (limited to 'chromium/third_party/glslang/src/Test/baseResults/450.tesc.out')
-rw-r--r--chromium/third_party/glslang/src/Test/baseResults/450.tesc.out68
1 files changed, 68 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/450.tesc.out b/chromium/third_party/glslang/src/Test/baseResults/450.tesc.out
new file mode 100644
index 00000000000..aeef6cb3ad1
--- /dev/null
+++ b/chromium/third_party/glslang/src/Test/baseResults/450.tesc.out
@@ -0,0 +1,68 @@
+450.tesc
+Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
+
+Shader version: 450
+vertices = -1
+0:? Sequence
+0:11 Function Definition: main( (global void)
+0:11 Function Parameters:
+0:13 Sequence
+0:13 move second child to first child (temp float)
+0:13 direct index (temp float CullDistance)
+0:13 gl_CullDistance: direct index for structure (out 3-element array of float CullDistance)
+0:13 indirect index (temp block{out 3-element array of float CullDistance gl_CullDistance})
+0:13 'gl_out' (out 4-element array of block{out 3-element array of float CullDistance gl_CullDistance})
+0:13 'gl_InvocationID' (in int InvocationID)
+0:13 Constant:
+0:13 0 (const int)
+0:13 Constant:
+0:13 2 (const int)
+0:13 direct index (temp float CullDistance)
+0:13 gl_CullDistance: direct index for structure (in 3-element array of float CullDistance)
+0:13 direct index (temp block{in 3-element array of float CullDistance gl_CullDistance})
+0:13 'gl_in' (in 32-element array of block{in 3-element array of float CullDistance gl_CullDistance})
+0:13 Constant:
+0:13 1 (const int)
+0:13 Constant:
+0:13 0 (const int)
+0:13 Constant:
+0:13 2 (const int)
+0:? Linker Objects
+0:? 'gl_in' (in 32-element array of block{in 3-element array of float CullDistance gl_CullDistance})
+0:? 'gl_out' (out 4-element array of block{out 3-element array of float CullDistance gl_CullDistance})
+
+
+Linked tessellation control stage:
+
+ERROR: Linking tessellation control stage: At least one shader must specify an output layout(vertices=...)
+
+Shader version: 450
+vertices = -1
+0:? Sequence
+0:11 Function Definition: main( (global void)
+0:11 Function Parameters:
+0:13 Sequence
+0:13 move second child to first child (temp float)
+0:13 direct index (temp float CullDistance)
+0:13 gl_CullDistance: direct index for structure (out 3-element array of float CullDistance)
+0:13 indirect index (temp block{out 3-element array of float CullDistance gl_CullDistance})
+0:13 'gl_out' (out 4-element array of block{out 3-element array of float CullDistance gl_CullDistance})
+0:13 'gl_InvocationID' (in int InvocationID)
+0:13 Constant:
+0:13 0 (const int)
+0:13 Constant:
+0:13 2 (const int)
+0:13 direct index (temp float CullDistance)
+0:13 gl_CullDistance: direct index for structure (in 3-element array of float CullDistance)
+0:13 direct index (temp block{in 3-element array of float CullDistance gl_CullDistance})
+0:13 'gl_in' (in 32-element array of block{in 3-element array of float CullDistance gl_CullDistance})
+0:13 Constant:
+0:13 1 (const int)
+0:13 Constant:
+0:13 0 (const int)
+0:13 Constant:
+0:13 2 (const int)
+0:? Linker Objects
+0:? 'gl_in' (in 32-element array of block{in 3-element array of float CullDistance gl_CullDistance})
+0:? 'gl_out' (out 4-element array of block{out 3-element array of float CullDistance gl_CullDistance})
+