diff options
author | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2019-01-25 16:25:39 +0100 |
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committer | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2019-01-29 15:43:13 +0000 |
commit | 2b94bfe47ccb6c08047959d1c26e392919550e86 (patch) | |
tree | 4a9cb6fb333ac7e0e5bfbdd3a8faa219880e193d /chromium/third_party/glslang/src/Test/baseResults/cppIndent.vert.out | |
parent | 51f6c2793adab2d864b3d2b360000ef8db1d3e92 (diff) |
BASELINE: Update Chromium to 71.0.3578.140
Change-Id: Ia85516cc06e245e449ca8a6652242b8a1bcace74
Reviewed-by: Michal Klocek <michal.klocek@qt.io>
Diffstat (limited to 'chromium/third_party/glslang/src/Test/baseResults/cppIndent.vert.out')
-rw-r--r-- | chromium/third_party/glslang/src/Test/baseResults/cppIndent.vert.out | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/cppIndent.vert.out b/chromium/third_party/glslang/src/Test/baseResults/cppIndent.vert.out new file mode 100644 index 00000000000..318ca815d4d --- /dev/null +++ b/chromium/third_party/glslang/src/Test/baseResults/cppIndent.vert.out @@ -0,0 +1,84 @@ +cppIndent.vert +ERROR: 0:61: 'macro expansion' : Too few args in Macro FUNC +ERROR: 0:61: '' : syntax error +ERROR: 2 compilation errors. No code generated. + + +Shader version: 110 +ERROR: node is still EOpNull! +0:5 Sequence +0:5 move second child to first child (temp float) +0:5 'sum' (global float) +0:5 Constant: +0:5 0.000000 +0:7 Function Definition: main( (global void) +0:7 Function Parameters: +0:12 Sequence +0:12 add second child into first child (temp float) +0:12 'sum' (global float) +0:12 Constant: +0:12 1.000000 +0:22 add second child into first child (temp float) +0:22 'sum' (global float) +0:22 Constant: +0:22 300.000000 +0:37 add second child into first child (temp float) +0:37 'sum' (global float) +0:37 Constant: +0:37 600000.000000 +0:47 add second child into first child (temp float) +0:47 'sum' (global float) +0:47 Constant: +0:47 80000000.000000 +0:52 add second child into first child (temp float) +0:52 'sum' (global float) +0:52 Constant: +0:52 900000000.000000 +0:56 move second child to first child (temp 4-component vector of float) +0:56 'gl_Position' (gl_Position 4-component vector of float Position) +0:56 Construct vec4 (temp 4-component vector of float) +0:56 'sum' (global float) +0:? Linker Objects +0:? 'sum' (global float) + + +Linked vertex stage: + + +Shader version: 110 +ERROR: node is still EOpNull! +0:5 Sequence +0:5 move second child to first child (temp float) +0:5 'sum' (global float) +0:5 Constant: +0:5 0.000000 +0:7 Function Definition: main( (global void) +0:7 Function Parameters: +0:12 Sequence +0:12 add second child into first child (temp float) +0:12 'sum' (global float) +0:12 Constant: +0:12 1.000000 +0:22 add second child into first child (temp float) +0:22 'sum' (global float) +0:22 Constant: +0:22 300.000000 +0:37 add second child into first child (temp float) +0:37 'sum' (global float) +0:37 Constant: +0:37 600000.000000 +0:47 add second child into first child (temp float) +0:47 'sum' (global float) +0:47 Constant: +0:47 80000000.000000 +0:52 add second child into first child (temp float) +0:52 'sum' (global float) +0:52 Constant: +0:52 900000000.000000 +0:56 move second child to first child (temp 4-component vector of float) +0:56 'gl_Position' (gl_Position 4-component vector of float Position) +0:56 Construct vec4 (temp 4-component vector of float) +0:56 'sum' (global float) +0:? Linker Objects +0:? 'sum' (global float) + |