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authorAllan Sandfeld Jensen <allan.jensen@qt.io>2019-01-25 16:25:39 +0100
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2019-01-29 15:43:13 +0000
commit2b94bfe47ccb6c08047959d1c26e392919550e86 (patch)
tree4a9cb6fb333ac7e0e5bfbdd3a8faa219880e193d /chromium/third_party/glslang/src/Test/baseResults/spv.depthOut.frag.out
parent51f6c2793adab2d864b3d2b360000ef8db1d3e92 (diff)
BASELINE: Update Chromium to 71.0.3578.140
Change-Id: Ia85516cc06e245e449ca8a6652242b8a1bcace74 Reviewed-by: Michal Klocek <michal.klocek@qt.io>
Diffstat (limited to 'chromium/third_party/glslang/src/Test/baseResults/spv.depthOut.frag.out')
-rwxr-xr-xchromium/third_party/glslang/src/Test/baseResults/spv.depthOut.frag.out40
1 files changed, 40 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/spv.depthOut.frag.out b/chromium/third_party/glslang/src/Test/baseResults/spv.depthOut.frag.out
new file mode 100755
index 00000000000..6242391fd3a
--- /dev/null
+++ b/chromium/third_party/glslang/src/Test/baseResults/spv.depthOut.frag.out
@@ -0,0 +1,40 @@
+spv.depthOut.frag
+Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
+
+
+Linked fragment stage:
+
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 15
+
+ Capability Shader
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "main" 8 10 14
+ ExecutionMode 4 OriginUpperLeft
+ ExecutionMode 4 DepthGreater
+ ExecutionMode 4 DepthReplacing
+ Source GLSL 450
+ Name 4 "main"
+ Name 8 "gl_FragDepth"
+ Name 10 "Depth"
+ Name 14 "Color"
+ Decorate 8(gl_FragDepth) BuiltIn FragDepth
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeFloat 32
+ 7: TypePointer Output 6(float)
+ 8(gl_FragDepth): 7(ptr) Variable Output
+ 9: TypePointer Input 6(float)
+ 10(Depth): 9(ptr) Variable Input
+ 12: TypeVector 6(float) 4
+ 13: TypePointer Input 12(fvec4)
+ 14(Color): 13(ptr) Variable Input
+ 4(main): 2 Function None 3
+ 5: Label
+ 11: 6(float) Load 10(Depth)
+ Store 8(gl_FragDepth) 11
+ Return
+ FunctionEnd