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authorAllan Sandfeld Jensen <allan.jensen@qt.io>2019-01-25 16:25:39 +0100
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2019-01-29 15:43:13 +0000
commit2b94bfe47ccb6c08047959d1c26e392919550e86 (patch)
tree4a9cb6fb333ac7e0e5bfbdd3a8faa219880e193d /chromium/third_party/glslang/src/Test/discard-dce.frag
parent51f6c2793adab2d864b3d2b360000ef8db1d3e92 (diff)
BASELINE: Update Chromium to 71.0.3578.140
Change-Id: Ia85516cc06e245e449ca8a6652242b8a1bcace74 Reviewed-by: Michal Klocek <michal.klocek@qt.io>
Diffstat (limited to 'chromium/third_party/glslang/src/Test/discard-dce.frag')
-rw-r--r--chromium/third_party/glslang/src/Test/discard-dce.frag35
1 files changed, 35 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/discard-dce.frag b/chromium/third_party/glslang/src/Test/discard-dce.frag
new file mode 100644
index 00000000000..dbdcee67982
--- /dev/null
+++ b/chromium/third_party/glslang/src/Test/discard-dce.frag
@@ -0,0 +1,35 @@
+#version 110
+varying vec2 tex_coord;
+
+void main (void)
+{
+ vec4 white = vec4(1.0);
+ vec4 black = vec4(0.2);
+ vec4 color = white;
+
+ // First, cut out our circle
+ float x = tex_coord.x*2.0 - 1.0;
+ float y = tex_coord.y*2.0 - 1.0;
+
+ float radius = sqrt(x*x + y*y);
+ if (radius > 1.0) {
+ if (radius > 1.1) {
+ ++color;
+ }
+
+ gl_FragColor = color;
+
+ if (radius > 1.2) {
+ ++color;
+ }
+
+ discard;
+ }
+
+ // If we're near an edge, darken us a tiny bit
+ if (radius >= 0.75)
+ color -= abs(pow(radius, 16.0)/2.0);
+
+ gl_FragColor = color;
+
+}