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diff --git a/chromium/ash/desktop_background/desktop_background_controller_unittest.cc b/chromium/ash/desktop_background/desktop_background_controller_unittest.cc
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--- a/chromium/ash/desktop_background/desktop_background_controller_unittest.cc
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@@ -1,668 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/desktop_background/desktop_background_controller.h"
-
-#include <cmath>
-#include <cstdlib>
-
-#include "ash/ash_switches.h"
-#include "ash/desktop_background/desktop_background_controller_observer.h"
-#include "ash/desktop_background/desktop_background_widget_controller.h"
-#include "ash/root_window_controller.h"
-#include "ash/shell.h"
-#include "ash/shell_window_ids.h"
-#include "ash/test/ash_test_base.h"
-#include "ash/test/display_manager_test_api.h"
-#include "ash/test/test_user_wallpaper_delegate.h"
-#include "base/command_line.h"
-#include "base/file_util.h"
-#include "base/files/file_path.h"
-#include "base/files/scoped_temp_dir.h"
-#include "base/message_loop/message_loop.h"
-#include "base/threading/sequenced_worker_pool.h"
-#include "content/public/browser/browser_thread.h"
-#include "content/public/test/test_browser_thread.h"
-#include "content/public/test/test_utils.h"
-#include "third_party/skia/include/core/SkBitmap.h"
-#include "third_party/skia/include/core/SkColor.h"
-#include "ui/aura/root_window.h"
-#include "ui/compositor/scoped_animation_duration_scale_mode.h"
-#include "ui/compositor/test/layer_animator_test_controller.h"
-#include "ui/gfx/codec/jpeg_codec.h"
-#include "ui/gfx/point.h"
-#include "ui/gfx/rect.h"
-
-using aura::RootWindow;
-using aura::Window;
-
-namespace ash {
-namespace {
-
-// Containers IDs used for tests.
-const int kDesktopBackgroundId =
- ash::internal::kShellWindowId_DesktopBackgroundContainer;
-const int kLockScreenBackgroundId =
- ash::internal::kShellWindowId_LockScreenBackgroundContainer;
-
-// Returns number of child windows in a shell window container.
-int ChildCountForContainer(int container_id) {
- Window* root = ash::Shell::GetPrimaryRootWindow();
- Window* container = root->GetChildById(container_id);
- return static_cast<int>(container->children().size());
-}
-
-class TestObserver : public DesktopBackgroundControllerObserver {
- public:
- explicit TestObserver(DesktopBackgroundController* controller)
- : controller_(controller) {
- DCHECK(controller_);
- controller_->AddObserver(this);
- }
-
- virtual ~TestObserver() {
- controller_->RemoveObserver(this);
- }
-
- void WaitForWallpaperDataChanged() {
- base::MessageLoop::current()->Run();
- }
-
- // DesktopBackgroundControllerObserver overrides:
- virtual void OnWallpaperDataChanged() OVERRIDE {
- base::MessageLoop::current()->Quit();
- }
-
- private:
- DesktopBackgroundController* controller_;
-};
-
-// Steps a widget's layer animation until it is completed. Animations must be
-// enabled.
-void RunAnimationForWidget(views::Widget* widget) {
- // Animations must be enabled for stepping to work.
- ASSERT_NE(ui::ScopedAnimationDurationScaleMode::duration_scale_mode(),
- ui::ScopedAnimationDurationScaleMode::ZERO_DURATION);
-
- ui::Layer* layer = widget->GetNativeView()->layer();
- ui::LayerAnimatorTestController controller(layer->GetAnimator());
- gfx::AnimationContainerElement* element = layer->GetAnimator();
- // Multiple steps are required to complete complex animations.
- // TODO(vollick): This should not be necessary. crbug.com/154017
- while (controller.animator()->is_animating()) {
- controller.StartThreadedAnimationsIfNeeded();
- base::TimeTicks step_time = controller.animator()->last_step_time();
- element->Step(step_time + base::TimeDelta::FromMilliseconds(1000));
- }
-}
-
-} // namespace
-
-class DesktopBackgroundControllerTest : public test::AshTestBase {
- public:
- DesktopBackgroundControllerTest()
- : command_line_(CommandLine::NO_PROGRAM),
- controller_(NULL) {
- }
- virtual ~DesktopBackgroundControllerTest() {}
-
- virtual void SetUp() OVERRIDE {
- test::AshTestBase::SetUp();
- // Ash shell initialization creates wallpaper. Reset it so we can manually
- // control wallpaper creation and animation in our tests.
- internal::RootWindowController* root_window_controller =
- Shell::GetPrimaryRootWindowController();
- root_window_controller->SetWallpaperController(NULL);
- root_window_controller->SetAnimatingWallpaperController(NULL);
- controller_ = Shell::GetInstance()->desktop_background_controller();
- wallpaper_delegate_ = static_cast<test::TestUserWallpaperDelegate*>(
- Shell::GetInstance()->user_wallpaper_delegate());
- controller_->set_wallpaper_reload_delay_for_test(0);
- }
-
- protected:
- // Colors used for different default wallpapers by
- // WriteWallpapersAndSetFlags().
- static const SkColor kLargeWallpaperColor = SK_ColorRED;
- static const SkColor kSmallWallpaperColor = SK_ColorGREEN;
- static const SkColor kLargeGuestWallpaperColor = SK_ColorBLUE;
- static const SkColor kSmallGuestWallpaperColor = SK_ColorYELLOW;
-
- // Dimension used for width and height of default wallpaper images. A
- // small value is used to minimize the amount of time spent compressing
- // and writing images.
- static const int kWallpaperSize = 2;
-
- // Creates an image of size |size|.
- gfx::ImageSkia CreateImage(int width, int height) {
- SkBitmap bitmap;
- bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height);
- bitmap.allocPixels();
- gfx::ImageSkia image = gfx::ImageSkia::CreateFrom1xBitmap(bitmap);
- return image;
- }
-
- // Runs kAnimatingDesktopController's animation to completion.
- // TODO(bshe): Don't require tests to run animations; it's slow.
- void RunDesktopControllerAnimation() {
- internal::DesktopBackgroundWidgetController* controller =
- Shell::GetPrimaryRootWindowController()->
- animating_wallpaper_controller()->GetController(false);
- ASSERT_NO_FATAL_FAILURE(RunAnimationForWidget(controller->widget()));
- }
-
- // Returns true if the color at the center of |image| is close to
- // |expected_color|. (The center is used so small wallpaper images can be
- // used.)
- bool ImageIsNearColor(gfx::ImageSkia image, SkColor expected_color) {
- if (image.size().IsEmpty()) {
- LOG(ERROR) << "Image is empty";
- return false;
- }
-
- const SkBitmap* bitmap = image.bitmap();
- if (!bitmap) {
- LOG(ERROR) << "Unable to get bitmap from image";
- return false;
- }
-
- bitmap->lockPixels();
- gfx::Point center = gfx::Rect(image.size()).CenterPoint();
- SkColor image_color = bitmap->getColor(center.x(), center.y());
- bitmap->unlockPixels();
-
- const int kDiff = 3;
- if (std::abs(static_cast<int>(SkColorGetA(image_color)) -
- static_cast<int>(SkColorGetA(expected_color))) > kDiff ||
- std::abs(static_cast<int>(SkColorGetR(image_color)) -
- static_cast<int>(SkColorGetR(expected_color))) > kDiff ||
- std::abs(static_cast<int>(SkColorGetG(image_color)) -
- static_cast<int>(SkColorGetG(expected_color))) > kDiff ||
- std::abs(static_cast<int>(SkColorGetB(image_color)) -
- static_cast<int>(SkColorGetB(expected_color))) > kDiff) {
- LOG(ERROR) << "Expected color near 0x" << std::hex << expected_color
- << " but got 0x" << image_color;
- return false;
- }
-
- return true;
- }
-
- // Writes a JPEG image of the specified size and color to |path|. Returns
- // true on success.
- bool WriteJPEGFile(const base::FilePath& path,
- int width,
- int height,
- SkColor color) {
- SkBitmap bitmap;
- bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height, 0);
- bitmap.allocPixels();
- bitmap.eraseColor(color);
-
- const int kQuality = 80;
- std::vector<unsigned char> output;
- if (!gfx::JPEGCodec::Encode(
- static_cast<const unsigned char*>(bitmap.getPixels()),
- gfx::JPEGCodec::FORMAT_SkBitmap, width, height, bitmap.rowBytes(),
- kQuality, &output)) {
- LOG(ERROR) << "Unable to encode " << width << "x" << height << " bitmap";
- return false;
- }
-
- size_t bytes_written = file_util::WriteFile(
- path, reinterpret_cast<const char*>(&output[0]), output.size());
- if (bytes_written != output.size()) {
- LOG(ERROR) << "Wrote " << bytes_written << " byte(s) instead of "
- << output.size() << " to " << path.value();
- return false;
- }
-
- return true;
- }
-
- // Initializes |wallpaper_dir_|, writes JPEG wallpaper images to it, and
- // passes |controller_| a command line instructing it to use the images.
- // Only needs to be called (once) by tests that want to test loading of
- // default wallpapers.
- void WriteWallpapersAndSetFlags() {
- wallpaper_dir_.reset(new base::ScopedTempDir);
- ASSERT_TRUE(wallpaper_dir_->CreateUniqueTempDir());
-
- const base::FilePath kLargePath =
- wallpaper_dir_->path().Append(FILE_PATH_LITERAL("large.jpg"));
- ASSERT_TRUE(WriteJPEGFile(kLargePath, kWallpaperSize, kWallpaperSize,
- kLargeWallpaperColor));
- command_line_.AppendSwitchPath(
- switches::kAshDefaultWallpaperLarge, kLargePath);
-
- const base::FilePath kSmallPath =
- wallpaper_dir_->path().Append(FILE_PATH_LITERAL("small.jpg"));
- ASSERT_TRUE(WriteJPEGFile(kSmallPath, kWallpaperSize, kWallpaperSize,
- kSmallWallpaperColor));
- command_line_.AppendSwitchPath(
- switches::kAshDefaultWallpaperSmall, kSmallPath);
-
- const base::FilePath kLargeGuestPath =
- wallpaper_dir_->path().Append(FILE_PATH_LITERAL("guest_large.jpg"));
- ASSERT_TRUE(WriteJPEGFile(kLargeGuestPath, kWallpaperSize, kWallpaperSize,
- kLargeGuestWallpaperColor));
- command_line_.AppendSwitchPath(
- switches::kAshGuestWallpaperLarge, kLargeGuestPath);
-
- const base::FilePath kSmallGuestPath =
- wallpaper_dir_->path().Append(FILE_PATH_LITERAL("guest_small.jpg"));
- ASSERT_TRUE(WriteJPEGFile(kSmallGuestPath, kWallpaperSize, kWallpaperSize,
- kSmallGuestWallpaperColor));
- command_line_.AppendSwitchPath(
- switches::kAshGuestWallpaperSmall, kSmallGuestPath);
-
- controller_->set_command_line_for_testing(&command_line_);
- }
-
- // Custom command line passed to DesktopBackgroundController by
- // WriteWallpapersAndSetFlags().
- CommandLine command_line_;
-
- // Directory created by WriteWallpapersAndSetFlags() to store default
- // wallpaper images.
- scoped_ptr<base::ScopedTempDir> wallpaper_dir_;
-
- DesktopBackgroundController* controller_; // Not owned.
-
- test::TestUserWallpaperDelegate* wallpaper_delegate_;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(DesktopBackgroundControllerTest);
-};
-
-TEST_F(DesktopBackgroundControllerTest, BasicReparenting) {
- DesktopBackgroundController* controller =
- Shell::GetInstance()->desktop_background_controller();
- controller->CreateEmptyWallpaper();
-
- // Wallpaper view/window exists in the desktop background container and
- // nothing is in the lock screen background container.
- EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId));
- EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId));
-
- // Moving background to lock container should succeed the first time but
- // subsequent calls should do nothing.
- EXPECT_TRUE(controller->MoveDesktopToLockedContainer());
- EXPECT_FALSE(controller->MoveDesktopToLockedContainer());
-
- // One window is moved from desktop to lock container.
- EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId));
- EXPECT_EQ(1, ChildCountForContainer(kLockScreenBackgroundId));
-
- // Moving background to desktop container should succeed the first time.
- EXPECT_TRUE(controller->MoveDesktopToUnlockedContainer());
- EXPECT_FALSE(controller->MoveDesktopToUnlockedContainer());
-
- // One window is moved from lock to desktop container.
- EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId));
- EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId));
-}
-
-TEST_F(DesktopBackgroundControllerTest, ControllerOwnership) {
- // We cannot short-circuit animations for this test.
- ui::ScopedAnimationDurationScaleMode normal_duration_mode(
- ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
-
- // Create wallpaper and background view.
- DesktopBackgroundController* controller =
- Shell::GetInstance()->desktop_background_controller();
- controller->CreateEmptyWallpaper();
-
- // The new wallpaper is ready to start animating. kAnimatingDesktopController
- // holds the widget controller instance. kDesktopController will get it later.
- internal::RootWindowController* root_window_controller =
- Shell::GetPrimaryRootWindowController();
- EXPECT_TRUE(root_window_controller->animating_wallpaper_controller()->
- GetController(false));
-
- // kDesktopController will receive the widget controller when the animation
- // is done.
- EXPECT_FALSE(root_window_controller->wallpaper_controller());
-
- // Force the widget's layer animation to play to completion.
- RunDesktopControllerAnimation();
-
- // Ownership has moved from kAnimatingDesktopController to kDesktopController.
- EXPECT_FALSE(root_window_controller->animating_wallpaper_controller()->
- GetController(false));
- EXPECT_TRUE(root_window_controller->wallpaper_controller());
-}
-
-// Test for crbug.com/149043 "Unlock screen, no launcher appears". Ensure we
-// move all desktop views if there are more than one.
-TEST_F(DesktopBackgroundControllerTest, BackgroundMovementDuringUnlock) {
- // We cannot short-circuit animations for this test.
- ui::ScopedAnimationDurationScaleMode normal_duration_mode(
- ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
-
- // Reset wallpaper state, see ControllerOwnership above.
- DesktopBackgroundController* controller =
- Shell::GetInstance()->desktop_background_controller();
- controller->CreateEmptyWallpaper();
-
- // Run wallpaper show animation to completion.
- RunDesktopControllerAnimation();
-
- // User locks the screen, which moves the background forward.
- controller->MoveDesktopToLockedContainer();
-
- // Suspend/resume cycle causes wallpaper to refresh, loading a new desktop
- // background that will animate in on top of the old one.
- controller->CreateEmptyWallpaper();
-
- // In this state we have two desktop background views stored in different
- // properties. Both are in the lock screen background container.
- internal::RootWindowController* root_window_controller =
- Shell::GetPrimaryRootWindowController();
- EXPECT_TRUE(root_window_controller->animating_wallpaper_controller()->
- GetController(false));
- EXPECT_TRUE(root_window_controller->wallpaper_controller());
- EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId));
- EXPECT_EQ(2, ChildCountForContainer(kLockScreenBackgroundId));
-
- // Before the wallpaper's animation completes, user unlocks the screen, which
- // moves the desktop to the back.
- controller->MoveDesktopToUnlockedContainer();
-
- // Ensure both desktop backgrounds have moved.
- EXPECT_EQ(2, ChildCountForContainer(kDesktopBackgroundId));
- EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId));
-
- // Finish the new desktop background animation.
- RunDesktopControllerAnimation();
-
- // Now there is one desktop background, in the back.
- EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId));
- EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId));
-}
-
-// Test for crbug.com/156542. Animating wallpaper should immediately finish
-// animation and replace current wallpaper before next animation starts.
-TEST_F(DesktopBackgroundControllerTest, ChangeWallpaperQuick) {
- // We cannot short-circuit animations for this test.
- ui::ScopedAnimationDurationScaleMode normal_duration_mode(
- ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
-
- // Reset wallpaper state, see ControllerOwnership above.
- DesktopBackgroundController* controller =
- Shell::GetInstance()->desktop_background_controller();
- controller->CreateEmptyWallpaper();
-
- // Run wallpaper show animation to completion.
- RunDesktopControllerAnimation();
-
- // Change to a new wallpaper.
- controller->CreateEmptyWallpaper();
-
- internal::RootWindowController* root_window_controller =
- Shell::GetPrimaryRootWindowController();
- internal::DesktopBackgroundWidgetController* animating_controller =
- root_window_controller->animating_wallpaper_controller()->
- GetController(false);
- EXPECT_TRUE(animating_controller);
- EXPECT_TRUE(root_window_controller->wallpaper_controller());
-
- // Change to another wallpaper before animation finished.
- controller->CreateEmptyWallpaper();
-
- // The animating controller should immediately move to desktop controller.
- EXPECT_EQ(animating_controller,
- root_window_controller->wallpaper_controller());
-
- // Cache the new animating controller.
- animating_controller = root_window_controller->
- animating_wallpaper_controller()->GetController(false);
-
- // Run wallpaper show animation to completion.
- ASSERT_NO_FATAL_FAILURE(
- RunAnimationForWidget(
- root_window_controller->animating_wallpaper_controller()->
- GetController(false)->widget()));
-
- EXPECT_TRUE(root_window_controller->wallpaper_controller());
- EXPECT_FALSE(root_window_controller->animating_wallpaper_controller()->
- GetController(false));
- // The desktop controller should be the last created animating controller.
- EXPECT_EQ(animating_controller,
- root_window_controller->wallpaper_controller());
-}
-
-TEST_F(DesktopBackgroundControllerTest, DisplayChange) {
- // TODO(derat|oshima|bshe): Host windows can't be resized on Win8.
- if (!SupportsHostWindowResize())
- return;
-
- // Set the wallpaper to ensure that UpdateWallpaper() will be called when the
- // display configuration changes.
- gfx::ImageSkia image = CreateImage(640, 480);
- wallpaper_delegate_->set_custom_wallpaper(image);
- controller_->SetCustomWallpaper(image, WALLPAPER_LAYOUT_STRETCH);
-
- // Small wallpaper images should be used for configurations less than or
- // equal to kSmallWallpaperMaxWidth by kSmallWallpaperMaxHeight, even if
- // multiple displays are connected.
- test::DisplayManagerTestApi display_manager_test_api(
- Shell::GetInstance()->display_manager());
- display_manager_test_api.UpdateDisplay("800x600");
- RunAllPendingInMessageLoop();
- EXPECT_EQ(WALLPAPER_RESOLUTION_SMALL,
- controller_->GetAppropriateResolution());
- EXPECT_EQ(0, wallpaper_delegate_->GetUpdateWallpaperCountAndReset());
-
- display_manager_test_api.UpdateDisplay("800x600,800x600");
- RunAllPendingInMessageLoop();
- EXPECT_EQ(WALLPAPER_RESOLUTION_SMALL,
- controller_->GetAppropriateResolution());
- EXPECT_EQ(0, wallpaper_delegate_->GetUpdateWallpaperCountAndReset());
-
- display_manager_test_api.UpdateDisplay("1366x800");
- RunAllPendingInMessageLoop();
- EXPECT_EQ(WALLPAPER_RESOLUTION_SMALL,
- controller_->GetAppropriateResolution());
- EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset());
-
- // At larger sizes, large wallpapers should be used.
- display_manager_test_api.UpdateDisplay("1367x800");
- RunAllPendingInMessageLoop();
- EXPECT_EQ(WALLPAPER_RESOLUTION_LARGE,
- controller_->GetAppropriateResolution());
- EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset());
-
- display_manager_test_api.UpdateDisplay("1367x801");
- RunAllPendingInMessageLoop();
- EXPECT_EQ(WALLPAPER_RESOLUTION_LARGE,
- controller_->GetAppropriateResolution());
- EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset());
-
- display_manager_test_api.UpdateDisplay("2560x1700");
- RunAllPendingInMessageLoop();
- EXPECT_EQ(WALLPAPER_RESOLUTION_LARGE,
- controller_->GetAppropriateResolution());
- EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset());
-
- // Rotated smaller screen may use larger image.
- display_manager_test_api.UpdateDisplay("800x600/r");
- RunAllPendingInMessageLoop();
- EXPECT_EQ(WALLPAPER_RESOLUTION_SMALL,
- controller_->GetAppropriateResolution());
- EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset());
-
- display_manager_test_api.UpdateDisplay("800x600/r,800x600");
- RunAllPendingInMessageLoop();
- EXPECT_EQ(WALLPAPER_RESOLUTION_SMALL,
- controller_->GetAppropriateResolution());
- EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset());
- display_manager_test_api.UpdateDisplay("1366x800/r");
- RunAllPendingInMessageLoop();
- EXPECT_EQ(WALLPAPER_RESOLUTION_LARGE,
- controller_->GetAppropriateResolution());
- EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset());
-
- // Max display size didn't chagne.
- display_manager_test_api.UpdateDisplay("900x800/r,400x1366");
- RunAllPendingInMessageLoop();
- EXPECT_EQ(0, wallpaper_delegate_->GetUpdateWallpaperCountAndReset());
-}
-
-// Test that DesktopBackgroundController loads the appropriate wallpaper
-// images as specified via command-line flags in various situations.
-// Splitting these into separate tests avoids needing to run animations.
-// TODO(derat): Combine these into a single test -- see
-// RunDesktopControllerAnimation()'s TODO.
-TEST_F(DesktopBackgroundControllerTest, SmallDefaultWallpaper) {
- if (!SupportsMultipleDisplays())
- return;
-
- WriteWallpapersAndSetFlags();
- TestObserver observer(controller_);
-
- // At 800x600, the small wallpaper should be loaded.
- test::DisplayManagerTestApi display_manager_test_api(
- Shell::GetInstance()->display_manager());
- display_manager_test_api.UpdateDisplay("800x600");
- ASSERT_TRUE(controller_->SetDefaultWallpaper(false));
- observer.WaitForWallpaperDataChanged();
- EXPECT_TRUE(ImageIsNearColor(controller_->GetWallpaper(),
- kSmallWallpaperColor));
-
- // Requesting the same wallpaper again should be a no-op.
- ASSERT_FALSE(controller_->SetDefaultWallpaper(false));
-}
-
-TEST_F(DesktopBackgroundControllerTest, LargeDefaultWallpaper) {
- if (!SupportsMultipleDisplays())
- return;
-
- WriteWallpapersAndSetFlags();
- TestObserver observer(controller_);
- test::DisplayManagerTestApi display_manager_test_api(
- Shell::GetInstance()->display_manager());
- display_manager_test_api.UpdateDisplay("1600x1200");
- ASSERT_TRUE(controller_->SetDefaultWallpaper(false));
- observer.WaitForWallpaperDataChanged();
- EXPECT_TRUE(ImageIsNearColor(controller_->GetWallpaper(),
- kLargeWallpaperColor));
-}
-
-TEST_F(DesktopBackgroundControllerTest, LargeDefaultWallpaperWhenRotated) {
- if (!SupportsMultipleDisplays())
- return;
- WriteWallpapersAndSetFlags();
- TestObserver observer(controller_);
- test::DisplayManagerTestApi display_manager_test_api(
- Shell::GetInstance()->display_manager());
-
- display_manager_test_api.UpdateDisplay("1200x800/r");
- ASSERT_TRUE(controller_->SetDefaultWallpaper(false));
- observer.WaitForWallpaperDataChanged();
- EXPECT_TRUE(ImageIsNearColor(controller_->GetWallpaper(),
- kLargeWallpaperColor));
-}
-
-TEST_F(DesktopBackgroundControllerTest, SmallGuestWallpaper) {
- if (!SupportsMultipleDisplays())
- return;
-
- WriteWallpapersAndSetFlags();
- TestObserver observer(controller_);
- test::DisplayManagerTestApi display_manager_test_api(
- Shell::GetInstance()->display_manager());
- display_manager_test_api.UpdateDisplay("800x600");
- ASSERT_TRUE(controller_->SetDefaultWallpaper(true));
- observer.WaitForWallpaperDataChanged();
- EXPECT_TRUE(ImageIsNearColor(controller_->GetWallpaper(),
- kSmallGuestWallpaperColor));
-}
-
-TEST_F(DesktopBackgroundControllerTest, LargeGuestWallpaper) {
- if (!SupportsMultipleDisplays())
- return;
-
- WriteWallpapersAndSetFlags();
- TestObserver observer(controller_);
- test::DisplayManagerTestApi display_manager_test_api(
- Shell::GetInstance()->display_manager());
- display_manager_test_api.UpdateDisplay("1600x1200");
- ASSERT_TRUE(controller_->SetDefaultWallpaper(true));
- observer.WaitForWallpaperDataChanged();
- EXPECT_TRUE(ImageIsNearColor(controller_->GetWallpaper(),
- kLargeGuestWallpaperColor));
-}
-
-TEST_F(DesktopBackgroundControllerTest, ResizeCustomWallpaper) {
- if (!SupportsMultipleDisplays())
- return;
-
- test::DisplayManagerTestApi display_manager_test_api(
- Shell::GetInstance()->display_manager());
- display_manager_test_api.UpdateDisplay("320x200");
-
- gfx::ImageSkia image = CreateImage(640, 480);
-
- // Set the image as custom wallpaper, wait for the resize to finish, and check
- // that the resized image is the expected size.
- controller_->SetCustomWallpaper(image, WALLPAPER_LAYOUT_STRETCH);
- EXPECT_TRUE(image.BackedBySameObjectAs(controller_->GetWallpaper()));
- content::BrowserThread::GetBlockingPool()->FlushForTesting();
- content::RunAllPendingInMessageLoop();
- gfx::ImageSkia resized_image = controller_->GetWallpaper();
- EXPECT_FALSE(image.BackedBySameObjectAs(resized_image));
- EXPECT_EQ(gfx::Size(320, 200).ToString(), resized_image.size().ToString());
-
- // Load the original wallpaper again and check that we're still using the
- // previously-resized image instead of doing another resize
- // (http://crbug.com/321402).
- controller_->SetCustomWallpaper(image, WALLPAPER_LAYOUT_STRETCH);
- content::BrowserThread::GetBlockingPool()->FlushForTesting();
- content::RunAllPendingInMessageLoop();
- EXPECT_TRUE(resized_image.BackedBySameObjectAs(controller_->GetWallpaper()));
-}
-
-TEST_F(DesktopBackgroundControllerTest, GetMaxDisplaySize) {
- // Device scale factor shouldn't affect the native size.
- UpdateDisplay("1000x300*2");
- EXPECT_EQ(
- "1000x300",
- DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
-
- // Rotated display should return the rotated size.
- UpdateDisplay("1000x300*2/r");
- EXPECT_EQ(
- "300x1000",
- DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
-
- // UI Scaling shouldn't affect the native size.
- UpdateDisplay("1000x300*2@1.5");
- EXPECT_EQ(
- "1000x300",
- DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
-
- if (!SupportsMultipleDisplays())
- return;
-
- // First display has maximum size.
- UpdateDisplay("400x300,100x100");
- EXPECT_EQ(
- "400x300",
- DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
-
- // Second display has maximum size.
- UpdateDisplay("400x300,500x600");
- EXPECT_EQ(
- "500x600",
- DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
-
- // Maximum width and height belongs to different displays.
- UpdateDisplay("400x300,100x500");
- EXPECT_EQ(
- "400x500",
- DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
-}
-
-} // namespace ash