diff options
Diffstat (limited to 'chromium/ash/desktop_background/desktop_background_controller_unittest.cc')
-rw-r--r-- | chromium/ash/desktop_background/desktop_background_controller_unittest.cc | 668 |
1 files changed, 0 insertions, 668 deletions
diff --git a/chromium/ash/desktop_background/desktop_background_controller_unittest.cc b/chromium/ash/desktop_background/desktop_background_controller_unittest.cc deleted file mode 100644 index d16141426f9..00000000000 --- a/chromium/ash/desktop_background/desktop_background_controller_unittest.cc +++ /dev/null @@ -1,668 +0,0 @@ -// Copyright (c) 2012 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include "ash/desktop_background/desktop_background_controller.h" - -#include <cmath> -#include <cstdlib> - -#include "ash/ash_switches.h" -#include "ash/desktop_background/desktop_background_controller_observer.h" -#include "ash/desktop_background/desktop_background_widget_controller.h" -#include "ash/root_window_controller.h" -#include "ash/shell.h" -#include "ash/shell_window_ids.h" -#include "ash/test/ash_test_base.h" -#include "ash/test/display_manager_test_api.h" -#include "ash/test/test_user_wallpaper_delegate.h" -#include "base/command_line.h" -#include "base/file_util.h" -#include "base/files/file_path.h" -#include "base/files/scoped_temp_dir.h" -#include "base/message_loop/message_loop.h" -#include "base/threading/sequenced_worker_pool.h" -#include "content/public/browser/browser_thread.h" -#include "content/public/test/test_browser_thread.h" -#include "content/public/test/test_utils.h" -#include "third_party/skia/include/core/SkBitmap.h" -#include "third_party/skia/include/core/SkColor.h" -#include "ui/aura/root_window.h" -#include "ui/compositor/scoped_animation_duration_scale_mode.h" -#include "ui/compositor/test/layer_animator_test_controller.h" -#include "ui/gfx/codec/jpeg_codec.h" -#include "ui/gfx/point.h" -#include "ui/gfx/rect.h" - -using aura::RootWindow; -using aura::Window; - -namespace ash { -namespace { - -// Containers IDs used for tests. -const int kDesktopBackgroundId = - ash::internal::kShellWindowId_DesktopBackgroundContainer; -const int kLockScreenBackgroundId = - ash::internal::kShellWindowId_LockScreenBackgroundContainer; - -// Returns number of child windows in a shell window container. -int ChildCountForContainer(int container_id) { - Window* root = ash::Shell::GetPrimaryRootWindow(); - Window* container = root->GetChildById(container_id); - return static_cast<int>(container->children().size()); -} - -class TestObserver : public DesktopBackgroundControllerObserver { - public: - explicit TestObserver(DesktopBackgroundController* controller) - : controller_(controller) { - DCHECK(controller_); - controller_->AddObserver(this); - } - - virtual ~TestObserver() { - controller_->RemoveObserver(this); - } - - void WaitForWallpaperDataChanged() { - base::MessageLoop::current()->Run(); - } - - // DesktopBackgroundControllerObserver overrides: - virtual void OnWallpaperDataChanged() OVERRIDE { - base::MessageLoop::current()->Quit(); - } - - private: - DesktopBackgroundController* controller_; -}; - -// Steps a widget's layer animation until it is completed. Animations must be -// enabled. -void RunAnimationForWidget(views::Widget* widget) { - // Animations must be enabled for stepping to work. - ASSERT_NE(ui::ScopedAnimationDurationScaleMode::duration_scale_mode(), - ui::ScopedAnimationDurationScaleMode::ZERO_DURATION); - - ui::Layer* layer = widget->GetNativeView()->layer(); - ui::LayerAnimatorTestController controller(layer->GetAnimator()); - gfx::AnimationContainerElement* element = layer->GetAnimator(); - // Multiple steps are required to complete complex animations. - // TODO(vollick): This should not be necessary. crbug.com/154017 - while (controller.animator()->is_animating()) { - controller.StartThreadedAnimationsIfNeeded(); - base::TimeTicks step_time = controller.animator()->last_step_time(); - element->Step(step_time + base::TimeDelta::FromMilliseconds(1000)); - } -} - -} // namespace - -class DesktopBackgroundControllerTest : public test::AshTestBase { - public: - DesktopBackgroundControllerTest() - : command_line_(CommandLine::NO_PROGRAM), - controller_(NULL) { - } - virtual ~DesktopBackgroundControllerTest() {} - - virtual void SetUp() OVERRIDE { - test::AshTestBase::SetUp(); - // Ash shell initialization creates wallpaper. Reset it so we can manually - // control wallpaper creation and animation in our tests. - internal::RootWindowController* root_window_controller = - Shell::GetPrimaryRootWindowController(); - root_window_controller->SetWallpaperController(NULL); - root_window_controller->SetAnimatingWallpaperController(NULL); - controller_ = Shell::GetInstance()->desktop_background_controller(); - wallpaper_delegate_ = static_cast<test::TestUserWallpaperDelegate*>( - Shell::GetInstance()->user_wallpaper_delegate()); - controller_->set_wallpaper_reload_delay_for_test(0); - } - - protected: - // Colors used for different default wallpapers by - // WriteWallpapersAndSetFlags(). - static const SkColor kLargeWallpaperColor = SK_ColorRED; - static const SkColor kSmallWallpaperColor = SK_ColorGREEN; - static const SkColor kLargeGuestWallpaperColor = SK_ColorBLUE; - static const SkColor kSmallGuestWallpaperColor = SK_ColorYELLOW; - - // Dimension used for width and height of default wallpaper images. A - // small value is used to minimize the amount of time spent compressing - // and writing images. - static const int kWallpaperSize = 2; - - // Creates an image of size |size|. - gfx::ImageSkia CreateImage(int width, int height) { - SkBitmap bitmap; - bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height); - bitmap.allocPixels(); - gfx::ImageSkia image = gfx::ImageSkia::CreateFrom1xBitmap(bitmap); - return image; - } - - // Runs kAnimatingDesktopController's animation to completion. - // TODO(bshe): Don't require tests to run animations; it's slow. - void RunDesktopControllerAnimation() { - internal::DesktopBackgroundWidgetController* controller = - Shell::GetPrimaryRootWindowController()-> - animating_wallpaper_controller()->GetController(false); - ASSERT_NO_FATAL_FAILURE(RunAnimationForWidget(controller->widget())); - } - - // Returns true if the color at the center of |image| is close to - // |expected_color|. (The center is used so small wallpaper images can be - // used.) - bool ImageIsNearColor(gfx::ImageSkia image, SkColor expected_color) { - if (image.size().IsEmpty()) { - LOG(ERROR) << "Image is empty"; - return false; - } - - const SkBitmap* bitmap = image.bitmap(); - if (!bitmap) { - LOG(ERROR) << "Unable to get bitmap from image"; - return false; - } - - bitmap->lockPixels(); - gfx::Point center = gfx::Rect(image.size()).CenterPoint(); - SkColor image_color = bitmap->getColor(center.x(), center.y()); - bitmap->unlockPixels(); - - const int kDiff = 3; - if (std::abs(static_cast<int>(SkColorGetA(image_color)) - - static_cast<int>(SkColorGetA(expected_color))) > kDiff || - std::abs(static_cast<int>(SkColorGetR(image_color)) - - static_cast<int>(SkColorGetR(expected_color))) > kDiff || - std::abs(static_cast<int>(SkColorGetG(image_color)) - - static_cast<int>(SkColorGetG(expected_color))) > kDiff || - std::abs(static_cast<int>(SkColorGetB(image_color)) - - static_cast<int>(SkColorGetB(expected_color))) > kDiff) { - LOG(ERROR) << "Expected color near 0x" << std::hex << expected_color - << " but got 0x" << image_color; - return false; - } - - return true; - } - - // Writes a JPEG image of the specified size and color to |path|. Returns - // true on success. - bool WriteJPEGFile(const base::FilePath& path, - int width, - int height, - SkColor color) { - SkBitmap bitmap; - bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height, 0); - bitmap.allocPixels(); - bitmap.eraseColor(color); - - const int kQuality = 80; - std::vector<unsigned char> output; - if (!gfx::JPEGCodec::Encode( - static_cast<const unsigned char*>(bitmap.getPixels()), - gfx::JPEGCodec::FORMAT_SkBitmap, width, height, bitmap.rowBytes(), - kQuality, &output)) { - LOG(ERROR) << "Unable to encode " << width << "x" << height << " bitmap"; - return false; - } - - size_t bytes_written = file_util::WriteFile( - path, reinterpret_cast<const char*>(&output[0]), output.size()); - if (bytes_written != output.size()) { - LOG(ERROR) << "Wrote " << bytes_written << " byte(s) instead of " - << output.size() << " to " << path.value(); - return false; - } - - return true; - } - - // Initializes |wallpaper_dir_|, writes JPEG wallpaper images to it, and - // passes |controller_| a command line instructing it to use the images. - // Only needs to be called (once) by tests that want to test loading of - // default wallpapers. - void WriteWallpapersAndSetFlags() { - wallpaper_dir_.reset(new base::ScopedTempDir); - ASSERT_TRUE(wallpaper_dir_->CreateUniqueTempDir()); - - const base::FilePath kLargePath = - wallpaper_dir_->path().Append(FILE_PATH_LITERAL("large.jpg")); - ASSERT_TRUE(WriteJPEGFile(kLargePath, kWallpaperSize, kWallpaperSize, - kLargeWallpaperColor)); - command_line_.AppendSwitchPath( - switches::kAshDefaultWallpaperLarge, kLargePath); - - const base::FilePath kSmallPath = - wallpaper_dir_->path().Append(FILE_PATH_LITERAL("small.jpg")); - ASSERT_TRUE(WriteJPEGFile(kSmallPath, kWallpaperSize, kWallpaperSize, - kSmallWallpaperColor)); - command_line_.AppendSwitchPath( - switches::kAshDefaultWallpaperSmall, kSmallPath); - - const base::FilePath kLargeGuestPath = - wallpaper_dir_->path().Append(FILE_PATH_LITERAL("guest_large.jpg")); - ASSERT_TRUE(WriteJPEGFile(kLargeGuestPath, kWallpaperSize, kWallpaperSize, - kLargeGuestWallpaperColor)); - command_line_.AppendSwitchPath( - switches::kAshGuestWallpaperLarge, kLargeGuestPath); - - const base::FilePath kSmallGuestPath = - wallpaper_dir_->path().Append(FILE_PATH_LITERAL("guest_small.jpg")); - ASSERT_TRUE(WriteJPEGFile(kSmallGuestPath, kWallpaperSize, kWallpaperSize, - kSmallGuestWallpaperColor)); - command_line_.AppendSwitchPath( - switches::kAshGuestWallpaperSmall, kSmallGuestPath); - - controller_->set_command_line_for_testing(&command_line_); - } - - // Custom command line passed to DesktopBackgroundController by - // WriteWallpapersAndSetFlags(). - CommandLine command_line_; - - // Directory created by WriteWallpapersAndSetFlags() to store default - // wallpaper images. - scoped_ptr<base::ScopedTempDir> wallpaper_dir_; - - DesktopBackgroundController* controller_; // Not owned. - - test::TestUserWallpaperDelegate* wallpaper_delegate_; - - private: - DISALLOW_COPY_AND_ASSIGN(DesktopBackgroundControllerTest); -}; - -TEST_F(DesktopBackgroundControllerTest, BasicReparenting) { - DesktopBackgroundController* controller = - Shell::GetInstance()->desktop_background_controller(); - controller->CreateEmptyWallpaper(); - - // Wallpaper view/window exists in the desktop background container and - // nothing is in the lock screen background container. - EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId)); - EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId)); - - // Moving background to lock container should succeed the first time but - // subsequent calls should do nothing. - EXPECT_TRUE(controller->MoveDesktopToLockedContainer()); - EXPECT_FALSE(controller->MoveDesktopToLockedContainer()); - - // One window is moved from desktop to lock container. - EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId)); - EXPECT_EQ(1, ChildCountForContainer(kLockScreenBackgroundId)); - - // Moving background to desktop container should succeed the first time. - EXPECT_TRUE(controller->MoveDesktopToUnlockedContainer()); - EXPECT_FALSE(controller->MoveDesktopToUnlockedContainer()); - - // One window is moved from lock to desktop container. - EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId)); - EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId)); -} - -TEST_F(DesktopBackgroundControllerTest, ControllerOwnership) { - // We cannot short-circuit animations for this test. - ui::ScopedAnimationDurationScaleMode normal_duration_mode( - ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); - - // Create wallpaper and background view. - DesktopBackgroundController* controller = - Shell::GetInstance()->desktop_background_controller(); - controller->CreateEmptyWallpaper(); - - // The new wallpaper is ready to start animating. kAnimatingDesktopController - // holds the widget controller instance. kDesktopController will get it later. - internal::RootWindowController* root_window_controller = - Shell::GetPrimaryRootWindowController(); - EXPECT_TRUE(root_window_controller->animating_wallpaper_controller()-> - GetController(false)); - - // kDesktopController will receive the widget controller when the animation - // is done. - EXPECT_FALSE(root_window_controller->wallpaper_controller()); - - // Force the widget's layer animation to play to completion. - RunDesktopControllerAnimation(); - - // Ownership has moved from kAnimatingDesktopController to kDesktopController. - EXPECT_FALSE(root_window_controller->animating_wallpaper_controller()-> - GetController(false)); - EXPECT_TRUE(root_window_controller->wallpaper_controller()); -} - -// Test for crbug.com/149043 "Unlock screen, no launcher appears". Ensure we -// move all desktop views if there are more than one. -TEST_F(DesktopBackgroundControllerTest, BackgroundMovementDuringUnlock) { - // We cannot short-circuit animations for this test. - ui::ScopedAnimationDurationScaleMode normal_duration_mode( - ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); - - // Reset wallpaper state, see ControllerOwnership above. - DesktopBackgroundController* controller = - Shell::GetInstance()->desktop_background_controller(); - controller->CreateEmptyWallpaper(); - - // Run wallpaper show animation to completion. - RunDesktopControllerAnimation(); - - // User locks the screen, which moves the background forward. - controller->MoveDesktopToLockedContainer(); - - // Suspend/resume cycle causes wallpaper to refresh, loading a new desktop - // background that will animate in on top of the old one. - controller->CreateEmptyWallpaper(); - - // In this state we have two desktop background views stored in different - // properties. Both are in the lock screen background container. - internal::RootWindowController* root_window_controller = - Shell::GetPrimaryRootWindowController(); - EXPECT_TRUE(root_window_controller->animating_wallpaper_controller()-> - GetController(false)); - EXPECT_TRUE(root_window_controller->wallpaper_controller()); - EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId)); - EXPECT_EQ(2, ChildCountForContainer(kLockScreenBackgroundId)); - - // Before the wallpaper's animation completes, user unlocks the screen, which - // moves the desktop to the back. - controller->MoveDesktopToUnlockedContainer(); - - // Ensure both desktop backgrounds have moved. - EXPECT_EQ(2, ChildCountForContainer(kDesktopBackgroundId)); - EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId)); - - // Finish the new desktop background animation. - RunDesktopControllerAnimation(); - - // Now there is one desktop background, in the back. - EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId)); - EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId)); -} - -// Test for crbug.com/156542. Animating wallpaper should immediately finish -// animation and replace current wallpaper before next animation starts. -TEST_F(DesktopBackgroundControllerTest, ChangeWallpaperQuick) { - // We cannot short-circuit animations for this test. - ui::ScopedAnimationDurationScaleMode normal_duration_mode( - ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); - - // Reset wallpaper state, see ControllerOwnership above. - DesktopBackgroundController* controller = - Shell::GetInstance()->desktop_background_controller(); - controller->CreateEmptyWallpaper(); - - // Run wallpaper show animation to completion. - RunDesktopControllerAnimation(); - - // Change to a new wallpaper. - controller->CreateEmptyWallpaper(); - - internal::RootWindowController* root_window_controller = - Shell::GetPrimaryRootWindowController(); - internal::DesktopBackgroundWidgetController* animating_controller = - root_window_controller->animating_wallpaper_controller()-> - GetController(false); - EXPECT_TRUE(animating_controller); - EXPECT_TRUE(root_window_controller->wallpaper_controller()); - - // Change to another wallpaper before animation finished. - controller->CreateEmptyWallpaper(); - - // The animating controller should immediately move to desktop controller. - EXPECT_EQ(animating_controller, - root_window_controller->wallpaper_controller()); - - // Cache the new animating controller. - animating_controller = root_window_controller-> - animating_wallpaper_controller()->GetController(false); - - // Run wallpaper show animation to completion. - ASSERT_NO_FATAL_FAILURE( - RunAnimationForWidget( - root_window_controller->animating_wallpaper_controller()-> - GetController(false)->widget())); - - EXPECT_TRUE(root_window_controller->wallpaper_controller()); - EXPECT_FALSE(root_window_controller->animating_wallpaper_controller()-> - GetController(false)); - // The desktop controller should be the last created animating controller. - EXPECT_EQ(animating_controller, - root_window_controller->wallpaper_controller()); -} - -TEST_F(DesktopBackgroundControllerTest, DisplayChange) { - // TODO(derat|oshima|bshe): Host windows can't be resized on Win8. - if (!SupportsHostWindowResize()) - return; - - // Set the wallpaper to ensure that UpdateWallpaper() will be called when the - // display configuration changes. - gfx::ImageSkia image = CreateImage(640, 480); - wallpaper_delegate_->set_custom_wallpaper(image); - controller_->SetCustomWallpaper(image, WALLPAPER_LAYOUT_STRETCH); - - // Small wallpaper images should be used for configurations less than or - // equal to kSmallWallpaperMaxWidth by kSmallWallpaperMaxHeight, even if - // multiple displays are connected. - test::DisplayManagerTestApi display_manager_test_api( - Shell::GetInstance()->display_manager()); - display_manager_test_api.UpdateDisplay("800x600"); - RunAllPendingInMessageLoop(); - EXPECT_EQ(WALLPAPER_RESOLUTION_SMALL, - controller_->GetAppropriateResolution()); - EXPECT_EQ(0, wallpaper_delegate_->GetUpdateWallpaperCountAndReset()); - - display_manager_test_api.UpdateDisplay("800x600,800x600"); - RunAllPendingInMessageLoop(); - EXPECT_EQ(WALLPAPER_RESOLUTION_SMALL, - controller_->GetAppropriateResolution()); - EXPECT_EQ(0, wallpaper_delegate_->GetUpdateWallpaperCountAndReset()); - - display_manager_test_api.UpdateDisplay("1366x800"); - RunAllPendingInMessageLoop(); - EXPECT_EQ(WALLPAPER_RESOLUTION_SMALL, - controller_->GetAppropriateResolution()); - EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset()); - - // At larger sizes, large wallpapers should be used. - display_manager_test_api.UpdateDisplay("1367x800"); - RunAllPendingInMessageLoop(); - EXPECT_EQ(WALLPAPER_RESOLUTION_LARGE, - controller_->GetAppropriateResolution()); - EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset()); - - display_manager_test_api.UpdateDisplay("1367x801"); - RunAllPendingInMessageLoop(); - EXPECT_EQ(WALLPAPER_RESOLUTION_LARGE, - controller_->GetAppropriateResolution()); - EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset()); - - display_manager_test_api.UpdateDisplay("2560x1700"); - RunAllPendingInMessageLoop(); - EXPECT_EQ(WALLPAPER_RESOLUTION_LARGE, - controller_->GetAppropriateResolution()); - EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset()); - - // Rotated smaller screen may use larger image. - display_manager_test_api.UpdateDisplay("800x600/r"); - RunAllPendingInMessageLoop(); - EXPECT_EQ(WALLPAPER_RESOLUTION_SMALL, - controller_->GetAppropriateResolution()); - EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset()); - - display_manager_test_api.UpdateDisplay("800x600/r,800x600"); - RunAllPendingInMessageLoop(); - EXPECT_EQ(WALLPAPER_RESOLUTION_SMALL, - controller_->GetAppropriateResolution()); - EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset()); - display_manager_test_api.UpdateDisplay("1366x800/r"); - RunAllPendingInMessageLoop(); - EXPECT_EQ(WALLPAPER_RESOLUTION_LARGE, - controller_->GetAppropriateResolution()); - EXPECT_EQ(1, wallpaper_delegate_->GetUpdateWallpaperCountAndReset()); - - // Max display size didn't chagne. - display_manager_test_api.UpdateDisplay("900x800/r,400x1366"); - RunAllPendingInMessageLoop(); - EXPECT_EQ(0, wallpaper_delegate_->GetUpdateWallpaperCountAndReset()); -} - -// Test that DesktopBackgroundController loads the appropriate wallpaper -// images as specified via command-line flags in various situations. -// Splitting these into separate tests avoids needing to run animations. -// TODO(derat): Combine these into a single test -- see -// RunDesktopControllerAnimation()'s TODO. -TEST_F(DesktopBackgroundControllerTest, SmallDefaultWallpaper) { - if (!SupportsMultipleDisplays()) - return; - - WriteWallpapersAndSetFlags(); - TestObserver observer(controller_); - - // At 800x600, the small wallpaper should be loaded. - test::DisplayManagerTestApi display_manager_test_api( - Shell::GetInstance()->display_manager()); - display_manager_test_api.UpdateDisplay("800x600"); - ASSERT_TRUE(controller_->SetDefaultWallpaper(false)); - observer.WaitForWallpaperDataChanged(); - EXPECT_TRUE(ImageIsNearColor(controller_->GetWallpaper(), - kSmallWallpaperColor)); - - // Requesting the same wallpaper again should be a no-op. - ASSERT_FALSE(controller_->SetDefaultWallpaper(false)); -} - -TEST_F(DesktopBackgroundControllerTest, LargeDefaultWallpaper) { - if (!SupportsMultipleDisplays()) - return; - - WriteWallpapersAndSetFlags(); - TestObserver observer(controller_); - test::DisplayManagerTestApi display_manager_test_api( - Shell::GetInstance()->display_manager()); - display_manager_test_api.UpdateDisplay("1600x1200"); - ASSERT_TRUE(controller_->SetDefaultWallpaper(false)); - observer.WaitForWallpaperDataChanged(); - EXPECT_TRUE(ImageIsNearColor(controller_->GetWallpaper(), - kLargeWallpaperColor)); -} - -TEST_F(DesktopBackgroundControllerTest, LargeDefaultWallpaperWhenRotated) { - if (!SupportsMultipleDisplays()) - return; - WriteWallpapersAndSetFlags(); - TestObserver observer(controller_); - test::DisplayManagerTestApi display_manager_test_api( - Shell::GetInstance()->display_manager()); - - display_manager_test_api.UpdateDisplay("1200x800/r"); - ASSERT_TRUE(controller_->SetDefaultWallpaper(false)); - observer.WaitForWallpaperDataChanged(); - EXPECT_TRUE(ImageIsNearColor(controller_->GetWallpaper(), - kLargeWallpaperColor)); -} - -TEST_F(DesktopBackgroundControllerTest, SmallGuestWallpaper) { - if (!SupportsMultipleDisplays()) - return; - - WriteWallpapersAndSetFlags(); - TestObserver observer(controller_); - test::DisplayManagerTestApi display_manager_test_api( - Shell::GetInstance()->display_manager()); - display_manager_test_api.UpdateDisplay("800x600"); - ASSERT_TRUE(controller_->SetDefaultWallpaper(true)); - observer.WaitForWallpaperDataChanged(); - EXPECT_TRUE(ImageIsNearColor(controller_->GetWallpaper(), - kSmallGuestWallpaperColor)); -} - -TEST_F(DesktopBackgroundControllerTest, LargeGuestWallpaper) { - if (!SupportsMultipleDisplays()) - return; - - WriteWallpapersAndSetFlags(); - TestObserver observer(controller_); - test::DisplayManagerTestApi display_manager_test_api( - Shell::GetInstance()->display_manager()); - display_manager_test_api.UpdateDisplay("1600x1200"); - ASSERT_TRUE(controller_->SetDefaultWallpaper(true)); - observer.WaitForWallpaperDataChanged(); - EXPECT_TRUE(ImageIsNearColor(controller_->GetWallpaper(), - kLargeGuestWallpaperColor)); -} - -TEST_F(DesktopBackgroundControllerTest, ResizeCustomWallpaper) { - if (!SupportsMultipleDisplays()) - return; - - test::DisplayManagerTestApi display_manager_test_api( - Shell::GetInstance()->display_manager()); - display_manager_test_api.UpdateDisplay("320x200"); - - gfx::ImageSkia image = CreateImage(640, 480); - - // Set the image as custom wallpaper, wait for the resize to finish, and check - // that the resized image is the expected size. - controller_->SetCustomWallpaper(image, WALLPAPER_LAYOUT_STRETCH); - EXPECT_TRUE(image.BackedBySameObjectAs(controller_->GetWallpaper())); - content::BrowserThread::GetBlockingPool()->FlushForTesting(); - content::RunAllPendingInMessageLoop(); - gfx::ImageSkia resized_image = controller_->GetWallpaper(); - EXPECT_FALSE(image.BackedBySameObjectAs(resized_image)); - EXPECT_EQ(gfx::Size(320, 200).ToString(), resized_image.size().ToString()); - - // Load the original wallpaper again and check that we're still using the - // previously-resized image instead of doing another resize - // (http://crbug.com/321402). - controller_->SetCustomWallpaper(image, WALLPAPER_LAYOUT_STRETCH); - content::BrowserThread::GetBlockingPool()->FlushForTesting(); - content::RunAllPendingInMessageLoop(); - EXPECT_TRUE(resized_image.BackedBySameObjectAs(controller_->GetWallpaper())); -} - -TEST_F(DesktopBackgroundControllerTest, GetMaxDisplaySize) { - // Device scale factor shouldn't affect the native size. - UpdateDisplay("1000x300*2"); - EXPECT_EQ( - "1000x300", - DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString()); - - // Rotated display should return the rotated size. - UpdateDisplay("1000x300*2/r"); - EXPECT_EQ( - "300x1000", - DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString()); - - // UI Scaling shouldn't affect the native size. - UpdateDisplay("1000x300*2@1.5"); - EXPECT_EQ( - "1000x300", - DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString()); - - if (!SupportsMultipleDisplays()) - return; - - // First display has maximum size. - UpdateDisplay("400x300,100x100"); - EXPECT_EQ( - "400x300", - DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString()); - - // Second display has maximum size. - UpdateDisplay("400x300,500x600"); - EXPECT_EQ( - "500x600", - DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString()); - - // Maximum width and height belongs to different displays. - UpdateDisplay("400x300,100x500"); - EXPECT_EQ( - "400x500", - DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString()); -} - -} // namespace ash |