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Diffstat (limited to 'chromium/ash/display/screen_position_controller.cc')
-rw-r--r-- | chromium/ash/display/screen_position_controller.cc | 218 |
1 files changed, 0 insertions, 218 deletions
diff --git a/chromium/ash/display/screen_position_controller.cc b/chromium/ash/display/screen_position_controller.cc deleted file mode 100644 index e9f7a4297f2..00000000000 --- a/chromium/ash/display/screen_position_controller.cc +++ /dev/null @@ -1,218 +0,0 @@ -// Copyright (c) 2012 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include "ash/display/screen_position_controller.h" - -#include "ash/display/display_controller.h" -#include "ash/root_window_controller.h" -#include "ash/shell.h" -#include "ash/shell_window_ids.h" -#include "ash/wm/coordinate_conversion.h" -#include "ash/wm/system_modal_container_layout_manager.h" -#include "ash/wm/window_properties.h" -#include "ui/aura/client/activation_client.h" -#include "ui/aura/client/capture_client.h" -#include "ui/aura/client/focus_client.h" -#include "ui/aura/root_window.h" -#include "ui/aura/window_tracker.h" -#include "ui/compositor/dip_util.h" -#include "ui/gfx/display.h" -#include "ui/gfx/screen.h" - -namespace ash { -namespace { - -// Return true if the window or its ancestor has |kStayInSameRootWindowkey| -// property. -bool ShouldStayInSameRootWindow(const aura::Window* window) { - return window && - (window->GetProperty(internal::kStayInSameRootWindowKey) || - ShouldStayInSameRootWindow(window->parent())); -} - -// Move all transient children to |dst_root|, including the ones in -// the child windows and transient children of the transient children. -void MoveAllTransientChildrenToNewRoot(const gfx::Display& display, - aura::Window* window) { - aura::Window* dst_root = Shell::GetInstance()->display_controller()-> - GetRootWindowForDisplayId(display.id()); - aura::Window::Windows transient_children = window->transient_children(); - for (aura::Window::Windows::iterator iter = transient_children.begin(); - iter != transient_children.end(); ++iter) { - aura::Window* transient_child = *iter; - int container_id = transient_child->parent()->id(); - DCHECK_GE(container_id, 0); - aura::Window* container = Shell::GetContainer(dst_root, container_id); - gfx::Rect parent_bounds_in_screen = transient_child->GetBoundsInScreen(); - container->AddChild(transient_child); - transient_child->SetBoundsInScreen(parent_bounds_in_screen, display); - - // Transient children may have transient children. - MoveAllTransientChildrenToNewRoot(display, transient_child); - } - // Move transient children of the child windows if any. - aura::Window::Windows children = window->children(); - for (aura::Window::Windows::iterator iter = children.begin(); - iter != children.end(); ++iter) - MoveAllTransientChildrenToNewRoot(display, *iter); -} - -// Finds the root window at |location| in |window|'s coordinates and returns a -// pair of root window and location in that root window's coordinates. The -// function usually returns |window->GetRootWindow()|, but if the mouse pointer -// is moved outside the |window|'s root while the mouse is captured, it returns -// the other root window. -std::pair<aura::Window*, gfx::Point> GetRootWindowRelativeToWindow( - aura::Window* window, - const gfx::Point& location) { - aura::Window* root_window = window->GetRootWindow(); - gfx::Point location_in_root(location); - aura::Window::ConvertPointToTarget(window, root_window, &location_in_root); - -#if defined(USE_X11) - if (!root_window->ContainsPointInRoot(location_in_root)) { - // This conversion is necessary to deal with X's passive input - // grab while dragging window. For example, if we have two - // displays, say 1000x1000 (primary) and 500x500 (extended one - // on the right), and start dragging a window at (999, 123), and - // then move the pointer to the right, the pointer suddenly - // warps to the extended display. The destination is (0, 123) in - // the secondary root window's coordinates, or (1000, 123) in - // the screen coordinates. However, since the mouse is captured - // by X during drag, a weird LocatedEvent, something like (0, 1123) - // in the *primary* root window's coordinates, is sent to Chrome - // (Remember that in the native X11 world, the two root windows - // are always stacked vertically regardless of the display - // layout in Ash). We need to figure out that (0, 1123) in the - // primary root window's coordinates is actually (0, 123) in the - // extended root window's coordinates. - - gfx::Point location_in_native(location_in_root); - root_window->GetDispatcher()->host()->ConvertPointToNativeScreen( - &location_in_native); - - aura::Window::Windows root_windows = Shell::GetAllRootWindows(); - for (size_t i = 0; i < root_windows.size(); ++i) { - aura::WindowEventDispatcher* dispatcher = - root_windows[i]->GetDispatcher(); - const gfx::Rect native_bounds = dispatcher->host()->GetBounds(); - if (native_bounds.Contains(location_in_native)) { - root_window = root_windows[i]; - location_in_root = location_in_native; - dispatcher->host()->ConvertPointFromNativeScreen(&location_in_root); - break; - } - } - } -#else - // TODO(yusukes): Support non-X11 platforms if necessary. -#endif - - return std::make_pair(root_window, location_in_root); -} - -} // namespace - -namespace internal { - -void ScreenPositionController::ConvertPointToScreen( - const aura::Window* window, - gfx::Point* point) { - const aura::Window* root = window->GetRootWindow(); - aura::Window::ConvertPointToTarget(window, root, point); - const gfx::Point display_origin = Shell::GetScreen()->GetDisplayNearestWindow( - const_cast<aura::Window*>(root)).bounds().origin(); - point->Offset(display_origin.x(), display_origin.y()); -} - -void ScreenPositionController::ConvertPointFromScreen( - const aura::Window* window, - gfx::Point* point) { - const aura::Window* root = window->GetRootWindow(); - const gfx::Point display_origin = Shell::GetScreen()->GetDisplayNearestWindow( - const_cast<aura::Window*>(root)).bounds().origin(); - point->Offset(-display_origin.x(), -display_origin.y()); - aura::Window::ConvertPointToTarget(root, window, point); -} - -void ScreenPositionController::ConvertHostPointToScreen( - aura::Window* root_window, - gfx::Point* point) { - aura::Window* root = root_window->GetRootWindow(); - root->GetDispatcher()->ConvertPointFromHost(point); - std::pair<aura::Window*, gfx::Point> pair = - GetRootWindowRelativeToWindow(root, *point); - *point = pair.second; - ConvertPointToScreen(pair.first, point); -} - -void ScreenPositionController::SetBounds(aura::Window* window, - const gfx::Rect& bounds, - const gfx::Display& display) { - DCHECK_NE(-1, display.id()); - if (!window->parent()->GetProperty(internal::kUsesScreenCoordinatesKey)) { - window->SetBounds(bounds); - return; - } - - // Don't move a window to other root window if: - // a) the window is a transient window. It moves when its - // transient_parent moves. - // b) if the window or its ancestor has kStayInSameRootWindowkey. It's - // intentionally kept in the same root window even if the bounds is - // outside of the display. - if (!window->transient_parent() && - !ShouldStayInSameRootWindow(window)) { - aura::Window* dst_root = - Shell::GetInstance()->display_controller()->GetRootWindowForDisplayId( - display.id()); - DCHECK(dst_root); - aura::Window* dst_container = NULL; - if (dst_root != window->GetRootWindow()) { - int container_id = window->parent()->id(); - // All containers that uses screen coordinates must have valid window ids. - DCHECK_GE(container_id, 0); - // Don't move modal background. - if (!SystemModalContainerLayoutManager::IsModalBackground(window)) - dst_container = Shell::GetContainer(dst_root, container_id); - } - - if (dst_container && window->parent() != dst_container) { - aura::Window* focused = aura::client::GetFocusClient(window)-> - GetFocusedWindow(); - aura::client::ActivationClient* activation_client = - aura::client::GetActivationClient(window->GetRootWindow()); - aura::Window* active = activation_client->GetActiveWindow(); - - aura::WindowTracker tracker; - if (focused) - tracker.Add(focused); - if (active && focused != active) - tracker.Add(active); - - dst_container->AddChild(window); - - MoveAllTransientChildrenToNewRoot(display, window); - - // Restore focused/active window. - if (tracker.Contains(focused)) { - aura::client::GetFocusClient(window)->FocusWindow(focused); - // TODO(beng): replace with GetRootWindow(). - ash::Shell::GetInstance()->set_target_root_window( - focused->GetRootWindow()); - } else if (tracker.Contains(active)) { - activation_client->ActivateWindow(active); - } - } - } - - gfx::Point origin(bounds.origin()); - const gfx::Point display_origin = Shell::GetScreen()->GetDisplayNearestWindow( - window).bounds().origin(); - origin.Offset(-display_origin.x(), -display_origin.y()); - window->SetBounds(gfx::Rect(origin, bounds.size())); -} - -} // internal -} // ash |