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-rw-r--r--chromium/ash/display/screen_position_controller_unittest.cc280
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diff --git a/chromium/ash/display/screen_position_controller_unittest.cc b/chromium/ash/display/screen_position_controller_unittest.cc
deleted file mode 100644
index a9996c25eb0..00000000000
--- a/chromium/ash/display/screen_position_controller_unittest.cc
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-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/display/screen_position_controller.h"
-
-#include "ash/display/display_manager.h"
-#include "ash/screen_ash.h"
-#include "ash/shell.h"
-#include "ash/test/ash_test_base.h"
-#include "ash/test/shell_test_api.h"
-#include "ui/aura/env.h"
-#include "ui/aura/root_window.h"
-#include "ui/aura/test/test_window_delegate.h"
-#include "ui/base/layout.h"
-#include "ui/gfx/screen.h"
-
-#if defined(OS_WIN)
-// TODO(scottmg): RootWindow doesn't get resized immediately on Windows
-// Ash. http://crbug.com/247916.
-#define MAYBE_ConvertHostPointToScreen DISABLED_ConvertHostPointToScreen
-#define MAYBE_ConvertHostPointToScreenHiDPI DISABLED_ConvertHostPointToScreenHiDPI
-#define MAYBE_ConvertHostPointToScreenRotate DISABLED_ConvertHostPointToScreenRotate
-#define MAYBE_ConvertHostPointToScreenUIScale DISABLED_ConvertHostPointToScreenUIScale
-#else
-#define MAYBE_ConvertHostPointToScreen ConvertHostPointToScreen
-#define MAYBE_ConvertHostPointToScreenHiDPI ConvertHostPointToScreenHiDPI
-#define MAYBE_ConvertHostPointToScreenRotate ConvertHostPointToScreenRotate
-#define MAYBE_ConvertHostPointToScreenUIScale ConvertHostPointToScreenUIScale
-#endif
-
-namespace ash {
-namespace test {
-
-namespace {
-void SetSecondaryDisplayLayout(DisplayLayout::Position position) {
- DisplayLayout layout =
- Shell::GetInstance()->display_manager()->GetCurrentDisplayLayout();
- layout.position = position;
- Shell::GetInstance()->display_manager()->
- SetLayoutForCurrentDisplays(layout);
-}
-
-internal::ScreenPositionController* GetScreenPositionController() {
- ShellTestApi test_api(Shell::GetInstance());
- return test_api.screen_position_controller();
-}
-
-class ScreenPositionControllerTest : public test::AshTestBase {
- public:
- ScreenPositionControllerTest() {}
- virtual ~ScreenPositionControllerTest() {}
-
- virtual void SetUp() OVERRIDE {
- AshTestBase::SetUp();
- window_.reset(new aura::Window(&window_delegate_));
- window_->SetType(aura::client::WINDOW_TYPE_NORMAL);
- window_->Init(ui::LAYER_NOT_DRAWN);
- ParentWindowInPrimaryRootWindow(window_.get());
- window_->set_id(1);
- }
-
- virtual void TearDown() OVERRIDE {
- window_.reset();
- AshTestBase::TearDown();
- }
-
- // Converts a point (x, y) in host window's coordinate to screen and
- // returns its string representation.
- std::string ConvertHostPointToScreen(int x, int y) const {
- gfx::Point point(x, y);
- GetScreenPositionController()->ConvertHostPointToScreen(
- window_->GetRootWindow(), &point);
- return point.ToString();
- }
-
- protected:
- scoped_ptr<aura::Window> window_;
- aura::test::TestWindowDelegate window_delegate_;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(ScreenPositionControllerTest);
-};
-
-} // namespace
-
-TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreen) {
- UpdateDisplay("100+100-200x200,100+500-200x200");
-
- aura::Window::Windows root_windows =
- Shell::GetInstance()->GetAllRootWindows();
- EXPECT_EQ("100,100", root_windows[0]->GetDispatcher()->host()->
- GetBounds().origin().ToString());
- EXPECT_EQ("200x200", root_windows[0]->GetDispatcher()->host()->
- GetBounds().size().ToString());
- EXPECT_EQ("100,500", root_windows[1]->GetDispatcher()->host()->
- GetBounds().origin().ToString());
- EXPECT_EQ("200x200", root_windows[1]->GetDispatcher()->host()->
- GetBounds().size().ToString());
-
- const gfx::Point window_pos(100, 100);
- window_->SetBoundsInScreen(
- gfx::Rect(window_pos, gfx::Size(100, 100)),
- Shell::GetScreen()->GetDisplayNearestPoint(window_pos));
- SetSecondaryDisplayLayout(DisplayLayout::RIGHT);
- // The point is on the primary root window.
- EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50));
- // The point is out of the all root windows.
- EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250));
- // The point is on the secondary display.
- EXPECT_EQ("250,0", ConvertHostPointToScreen(50, 400));
-
- SetSecondaryDisplayLayout(DisplayLayout::BOTTOM);
- // The point is on the primary root window.
- EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50));
- // The point is out of the all root windows.
- EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250));
- // The point is on the secondary display.
- EXPECT_EQ("50,200", ConvertHostPointToScreen(50, 400));
-
- SetSecondaryDisplayLayout(DisplayLayout::LEFT);
- // The point is on the primary root window.
- EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50));
- // The point is out of the all root windows.
- EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250));
- // The point is on the secondary display.
- EXPECT_EQ("-150,0", ConvertHostPointToScreen(50, 400));
-
- SetSecondaryDisplayLayout(DisplayLayout::TOP);
- // The point is on the primary root window.
- EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50));
- // The point is out of the all root windows.
- EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250));
- // The point is on the secondary display.
- EXPECT_EQ("50,-200", ConvertHostPointToScreen(50, 400));
-
-
- SetSecondaryDisplayLayout(DisplayLayout::RIGHT);
- const gfx::Point window_pos2(300, 100);
- window_->SetBoundsInScreen(
- gfx::Rect(window_pos2, gfx::Size(100, 100)),
- Shell::GetScreen()->GetDisplayNearestPoint(window_pos2));
- // The point is on the secondary display.
- EXPECT_EQ("250,50", ConvertHostPointToScreen(50, 50));
- // The point is out of the all root windows.
- EXPECT_EQ("450,250", ConvertHostPointToScreen(250, 250));
- // The point is on the primary root window.
- EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400));
-
- SetSecondaryDisplayLayout(DisplayLayout::BOTTOM);
- // The point is on the secondary display.
- EXPECT_EQ("50,250", ConvertHostPointToScreen(50, 50));
- // The point is out of the all root windows.
- EXPECT_EQ("250,450", ConvertHostPointToScreen(250, 250));
- // The point is on the primary root window.
- EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400));
-
- SetSecondaryDisplayLayout(DisplayLayout::LEFT);
- // The point is on the secondary display.
- EXPECT_EQ("-150,50", ConvertHostPointToScreen(50, 50));
- // The point is out of the all root windows.
- EXPECT_EQ("50,250", ConvertHostPointToScreen(250, 250));
- // The point is on the primary root window.
- EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400));
-
- SetSecondaryDisplayLayout(DisplayLayout::TOP);
- // The point is on the secondary display.
- EXPECT_EQ("50,-150", ConvertHostPointToScreen(50, 50));
- // The point is out of the all root windows.
- EXPECT_EQ("250,50", ConvertHostPointToScreen(250, 250));
- // The point is on the primary root window.
- EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400));
-}
-
-TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreenHiDPI) {
- UpdateDisplay("100+100-200x200*2,100+500-200x200");
-
- aura::Window::Windows root_windows =
- Shell::GetInstance()->GetAllRootWindows();
- EXPECT_EQ("100,100",
- root_windows[0]->GetDispatcher()->host()->
- GetBounds().origin().ToString());
- EXPECT_EQ("200x200",
- root_windows[0]->GetDispatcher()->host()->
- GetBounds().size().ToString());
- EXPECT_EQ("100,500",
- root_windows[1]->GetDispatcher()->host()->
- GetBounds().origin().ToString());
- EXPECT_EQ("200x200",
- root_windows[1]->GetDispatcher()->host()->
- GetBounds().size().ToString());
-
- // Put |window_| to the primary 2x display.
- window_->SetBoundsInScreen(gfx::Rect(20, 20, 50, 50),
- Shell::GetScreen()->GetPrimaryDisplay());
- // (30, 30) means the host coordinate, so the point is still on the primary
- // root window. Since it's 2x, the specified native point was halved.
- EXPECT_EQ("15,15", ConvertHostPointToScreen(30, 30));
- // Similar to above but the point is out of the all root windows.
- EXPECT_EQ("200,200", ConvertHostPointToScreen(400, 400));
- // Similar to above but the point is on the secondary display.
- EXPECT_EQ("100,15", ConvertHostPointToScreen(200, 30));
-
- // On secondary display. The position on the 2nd host window is (150,50)
- // so the screen position is (100,0) + (150,50).
- EXPECT_EQ("250,50", ConvertHostPointToScreen(150, 450));
-
- // At the edge but still in the primary display. Remaining of the primary
- // display is (50, 50) but adding ~100 since it's 2x-display.
- EXPECT_EQ("79,79", ConvertHostPointToScreen(158, 158));
- // At the edge of the secondary display.
- EXPECT_EQ("80,80", ConvertHostPointToScreen(160, 160));
-}
-
-TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreenRotate) {
- // 1st display is rotated 90 clockise, and 2nd display is rotated
- // 270 clockwise.
- UpdateDisplay("100+100-200x200/r,100+500-200x200/l");
- // Put |window_| to the 1st.
- window_->SetBoundsInScreen(gfx::Rect(20, 20, 50, 50),
- Shell::GetScreen()->GetPrimaryDisplay());
-
- // The point is on the 1st host.
- EXPECT_EQ("70,149", ConvertHostPointToScreen(50, 70));
- // The point is out of the host windows.
- EXPECT_EQ("250,-51", ConvertHostPointToScreen(250, 250));
- // The point is on the 2nd host. Point on 2nd host (30,150) -
- // rotate 270 clockwise -> (149, 30) - layout [+(200,0)] -> (349,30).
- EXPECT_EQ("349,30", ConvertHostPointToScreen(30, 450));
-
- // Move |window_| to the 2nd.
- window_->SetBoundsInScreen(gfx::Rect(300, 20, 50, 50),
- ScreenAsh::GetSecondaryDisplay());
- aura::Window::Windows root_windows =
- Shell::GetInstance()->GetAllRootWindows();
- EXPECT_EQ(root_windows[1], window_->GetRootWindow());
-
- // The point is on the 2nd host. (50,70) on 2n host -
- // roatate 270 clockwise -> (129,50) -layout [+(200,0)] -> (329,50)
- EXPECT_EQ("329,50", ConvertHostPointToScreen(50, 70));
- // The point is out of the host windows.
- EXPECT_EQ("449,50", ConvertHostPointToScreen(50, -50));
- // The point is on the 2nd host. Point on 2nd host (50,50) -
- // rotate 90 clockwise -> (50, 149)
- EXPECT_EQ("50,149", ConvertHostPointToScreen(50, -350));
-}
-
-TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreenUIScale) {
- // 1st display is 2x density with 1.5 UI scale.
- UpdateDisplay("100+100-200x200*2@1.5,100+500-200x200");
- // Put |window_| to the 1st.
- window_->SetBoundsInScreen(gfx::Rect(20, 20, 50, 50),
- Shell::GetScreen()->GetPrimaryDisplay());
-
- // The point is on the 1st host.
- EXPECT_EQ("45,45", ConvertHostPointToScreen(60, 60));
- // The point is out of the host windows.
- EXPECT_EQ("45,225", ConvertHostPointToScreen(60, 300));
- // The point is on the 2nd host. Point on 2nd host (60,150) -
- // - screen [+(150,0)]
- EXPECT_EQ("210,49", ConvertHostPointToScreen(60, 450));
-
- // Move |window_| to the 2nd.
- window_->SetBoundsInScreen(gfx::Rect(300, 20, 50, 50),
- ScreenAsh::GetSecondaryDisplay());
- aura::Window::Windows root_windows =
- Shell::GetInstance()->GetAllRootWindows();
- EXPECT_EQ(root_windows[1], window_->GetRootWindow());
-
- // The point is on the 2nd host. (50,70) - ro
- EXPECT_EQ("210,70", ConvertHostPointToScreen(60, 70));
- // The point is out of the host windows.
- EXPECT_EQ("210,-50", ConvertHostPointToScreen(60, -50));
- // The point is on the 2nd host. Point on 1nd host (60, 60)
- // 1/2 * 1.5 = (45,45)
- EXPECT_EQ("45,45", ConvertHostPointToScreen(60, -340));
-}
-
-} // namespace test
-} // namespace ash