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Diffstat (limited to 'chromium/ash/display/screen_position_controller_unittest.cc')
-rw-r--r-- | chromium/ash/display/screen_position_controller_unittest.cc | 280 |
1 files changed, 0 insertions, 280 deletions
diff --git a/chromium/ash/display/screen_position_controller_unittest.cc b/chromium/ash/display/screen_position_controller_unittest.cc deleted file mode 100644 index a9996c25eb0..00000000000 --- a/chromium/ash/display/screen_position_controller_unittest.cc +++ /dev/null @@ -1,280 +0,0 @@ -// Copyright (c) 2012 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include "ash/display/screen_position_controller.h" - -#include "ash/display/display_manager.h" -#include "ash/screen_ash.h" -#include "ash/shell.h" -#include "ash/test/ash_test_base.h" -#include "ash/test/shell_test_api.h" -#include "ui/aura/env.h" -#include "ui/aura/root_window.h" -#include "ui/aura/test/test_window_delegate.h" -#include "ui/base/layout.h" -#include "ui/gfx/screen.h" - -#if defined(OS_WIN) -// TODO(scottmg): RootWindow doesn't get resized immediately on Windows -// Ash. http://crbug.com/247916. -#define MAYBE_ConvertHostPointToScreen DISABLED_ConvertHostPointToScreen -#define MAYBE_ConvertHostPointToScreenHiDPI DISABLED_ConvertHostPointToScreenHiDPI -#define MAYBE_ConvertHostPointToScreenRotate DISABLED_ConvertHostPointToScreenRotate -#define MAYBE_ConvertHostPointToScreenUIScale DISABLED_ConvertHostPointToScreenUIScale -#else -#define MAYBE_ConvertHostPointToScreen ConvertHostPointToScreen -#define MAYBE_ConvertHostPointToScreenHiDPI ConvertHostPointToScreenHiDPI -#define MAYBE_ConvertHostPointToScreenRotate ConvertHostPointToScreenRotate -#define MAYBE_ConvertHostPointToScreenUIScale ConvertHostPointToScreenUIScale -#endif - -namespace ash { -namespace test { - -namespace { -void SetSecondaryDisplayLayout(DisplayLayout::Position position) { - DisplayLayout layout = - Shell::GetInstance()->display_manager()->GetCurrentDisplayLayout(); - layout.position = position; - Shell::GetInstance()->display_manager()-> - SetLayoutForCurrentDisplays(layout); -} - -internal::ScreenPositionController* GetScreenPositionController() { - ShellTestApi test_api(Shell::GetInstance()); - return test_api.screen_position_controller(); -} - -class ScreenPositionControllerTest : public test::AshTestBase { - public: - ScreenPositionControllerTest() {} - virtual ~ScreenPositionControllerTest() {} - - virtual void SetUp() OVERRIDE { - AshTestBase::SetUp(); - window_.reset(new aura::Window(&window_delegate_)); - window_->SetType(aura::client::WINDOW_TYPE_NORMAL); - window_->Init(ui::LAYER_NOT_DRAWN); - ParentWindowInPrimaryRootWindow(window_.get()); - window_->set_id(1); - } - - virtual void TearDown() OVERRIDE { - window_.reset(); - AshTestBase::TearDown(); - } - - // Converts a point (x, y) in host window's coordinate to screen and - // returns its string representation. - std::string ConvertHostPointToScreen(int x, int y) const { - gfx::Point point(x, y); - GetScreenPositionController()->ConvertHostPointToScreen( - window_->GetRootWindow(), &point); - return point.ToString(); - } - - protected: - scoped_ptr<aura::Window> window_; - aura::test::TestWindowDelegate window_delegate_; - - private: - DISALLOW_COPY_AND_ASSIGN(ScreenPositionControllerTest); -}; - -} // namespace - -TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreen) { - UpdateDisplay("100+100-200x200,100+500-200x200"); - - aura::Window::Windows root_windows = - Shell::GetInstance()->GetAllRootWindows(); - EXPECT_EQ("100,100", root_windows[0]->GetDispatcher()->host()-> - GetBounds().origin().ToString()); - EXPECT_EQ("200x200", root_windows[0]->GetDispatcher()->host()-> - GetBounds().size().ToString()); - EXPECT_EQ("100,500", root_windows[1]->GetDispatcher()->host()-> - GetBounds().origin().ToString()); - EXPECT_EQ("200x200", root_windows[1]->GetDispatcher()->host()-> - GetBounds().size().ToString()); - - const gfx::Point window_pos(100, 100); - window_->SetBoundsInScreen( - gfx::Rect(window_pos, gfx::Size(100, 100)), - Shell::GetScreen()->GetDisplayNearestPoint(window_pos)); - SetSecondaryDisplayLayout(DisplayLayout::RIGHT); - // The point is on the primary root window. - EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50)); - // The point is out of the all root windows. - EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250)); - // The point is on the secondary display. - EXPECT_EQ("250,0", ConvertHostPointToScreen(50, 400)); - - SetSecondaryDisplayLayout(DisplayLayout::BOTTOM); - // The point is on the primary root window. - EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50)); - // The point is out of the all root windows. - EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250)); - // The point is on the secondary display. - EXPECT_EQ("50,200", ConvertHostPointToScreen(50, 400)); - - SetSecondaryDisplayLayout(DisplayLayout::LEFT); - // The point is on the primary root window. - EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50)); - // The point is out of the all root windows. - EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250)); - // The point is on the secondary display. - EXPECT_EQ("-150,0", ConvertHostPointToScreen(50, 400)); - - SetSecondaryDisplayLayout(DisplayLayout::TOP); - // The point is on the primary root window. - EXPECT_EQ("50,50", ConvertHostPointToScreen(50, 50)); - // The point is out of the all root windows. - EXPECT_EQ("250,250", ConvertHostPointToScreen(250, 250)); - // The point is on the secondary display. - EXPECT_EQ("50,-200", ConvertHostPointToScreen(50, 400)); - - - SetSecondaryDisplayLayout(DisplayLayout::RIGHT); - const gfx::Point window_pos2(300, 100); - window_->SetBoundsInScreen( - gfx::Rect(window_pos2, gfx::Size(100, 100)), - Shell::GetScreen()->GetDisplayNearestPoint(window_pos2)); - // The point is on the secondary display. - EXPECT_EQ("250,50", ConvertHostPointToScreen(50, 50)); - // The point is out of the all root windows. - EXPECT_EQ("450,250", ConvertHostPointToScreen(250, 250)); - // The point is on the primary root window. - EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400)); - - SetSecondaryDisplayLayout(DisplayLayout::BOTTOM); - // The point is on the secondary display. - EXPECT_EQ("50,250", ConvertHostPointToScreen(50, 50)); - // The point is out of the all root windows. - EXPECT_EQ("250,450", ConvertHostPointToScreen(250, 250)); - // The point is on the primary root window. - EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400)); - - SetSecondaryDisplayLayout(DisplayLayout::LEFT); - // The point is on the secondary display. - EXPECT_EQ("-150,50", ConvertHostPointToScreen(50, 50)); - // The point is out of the all root windows. - EXPECT_EQ("50,250", ConvertHostPointToScreen(250, 250)); - // The point is on the primary root window. - EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400)); - - SetSecondaryDisplayLayout(DisplayLayout::TOP); - // The point is on the secondary display. - EXPECT_EQ("50,-150", ConvertHostPointToScreen(50, 50)); - // The point is out of the all root windows. - EXPECT_EQ("250,50", ConvertHostPointToScreen(250, 250)); - // The point is on the primary root window. - EXPECT_EQ("50,0", ConvertHostPointToScreen(50, -400)); -} - -TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreenHiDPI) { - UpdateDisplay("100+100-200x200*2,100+500-200x200"); - - aura::Window::Windows root_windows = - Shell::GetInstance()->GetAllRootWindows(); - EXPECT_EQ("100,100", - root_windows[0]->GetDispatcher()->host()-> - GetBounds().origin().ToString()); - EXPECT_EQ("200x200", - root_windows[0]->GetDispatcher()->host()-> - GetBounds().size().ToString()); - EXPECT_EQ("100,500", - root_windows[1]->GetDispatcher()->host()-> - GetBounds().origin().ToString()); - EXPECT_EQ("200x200", - root_windows[1]->GetDispatcher()->host()-> - GetBounds().size().ToString()); - - // Put |window_| to the primary 2x display. - window_->SetBoundsInScreen(gfx::Rect(20, 20, 50, 50), - Shell::GetScreen()->GetPrimaryDisplay()); - // (30, 30) means the host coordinate, so the point is still on the primary - // root window. Since it's 2x, the specified native point was halved. - EXPECT_EQ("15,15", ConvertHostPointToScreen(30, 30)); - // Similar to above but the point is out of the all root windows. - EXPECT_EQ("200,200", ConvertHostPointToScreen(400, 400)); - // Similar to above but the point is on the secondary display. - EXPECT_EQ("100,15", ConvertHostPointToScreen(200, 30)); - - // On secondary display. The position on the 2nd host window is (150,50) - // so the screen position is (100,0) + (150,50). - EXPECT_EQ("250,50", ConvertHostPointToScreen(150, 450)); - - // At the edge but still in the primary display. Remaining of the primary - // display is (50, 50) but adding ~100 since it's 2x-display. - EXPECT_EQ("79,79", ConvertHostPointToScreen(158, 158)); - // At the edge of the secondary display. - EXPECT_EQ("80,80", ConvertHostPointToScreen(160, 160)); -} - -TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreenRotate) { - // 1st display is rotated 90 clockise, and 2nd display is rotated - // 270 clockwise. - UpdateDisplay("100+100-200x200/r,100+500-200x200/l"); - // Put |window_| to the 1st. - window_->SetBoundsInScreen(gfx::Rect(20, 20, 50, 50), - Shell::GetScreen()->GetPrimaryDisplay()); - - // The point is on the 1st host. - EXPECT_EQ("70,149", ConvertHostPointToScreen(50, 70)); - // The point is out of the host windows. - EXPECT_EQ("250,-51", ConvertHostPointToScreen(250, 250)); - // The point is on the 2nd host. Point on 2nd host (30,150) - - // rotate 270 clockwise -> (149, 30) - layout [+(200,0)] -> (349,30). - EXPECT_EQ("349,30", ConvertHostPointToScreen(30, 450)); - - // Move |window_| to the 2nd. - window_->SetBoundsInScreen(gfx::Rect(300, 20, 50, 50), - ScreenAsh::GetSecondaryDisplay()); - aura::Window::Windows root_windows = - Shell::GetInstance()->GetAllRootWindows(); - EXPECT_EQ(root_windows[1], window_->GetRootWindow()); - - // The point is on the 2nd host. (50,70) on 2n host - - // roatate 270 clockwise -> (129,50) -layout [+(200,0)] -> (329,50) - EXPECT_EQ("329,50", ConvertHostPointToScreen(50, 70)); - // The point is out of the host windows. - EXPECT_EQ("449,50", ConvertHostPointToScreen(50, -50)); - // The point is on the 2nd host. Point on 2nd host (50,50) - - // rotate 90 clockwise -> (50, 149) - EXPECT_EQ("50,149", ConvertHostPointToScreen(50, -350)); -} - -TEST_F(ScreenPositionControllerTest, MAYBE_ConvertHostPointToScreenUIScale) { - // 1st display is 2x density with 1.5 UI scale. - UpdateDisplay("100+100-200x200*2@1.5,100+500-200x200"); - // Put |window_| to the 1st. - window_->SetBoundsInScreen(gfx::Rect(20, 20, 50, 50), - Shell::GetScreen()->GetPrimaryDisplay()); - - // The point is on the 1st host. - EXPECT_EQ("45,45", ConvertHostPointToScreen(60, 60)); - // The point is out of the host windows. - EXPECT_EQ("45,225", ConvertHostPointToScreen(60, 300)); - // The point is on the 2nd host. Point on 2nd host (60,150) - - // - screen [+(150,0)] - EXPECT_EQ("210,49", ConvertHostPointToScreen(60, 450)); - - // Move |window_| to the 2nd. - window_->SetBoundsInScreen(gfx::Rect(300, 20, 50, 50), - ScreenAsh::GetSecondaryDisplay()); - aura::Window::Windows root_windows = - Shell::GetInstance()->GetAllRootWindows(); - EXPECT_EQ(root_windows[1], window_->GetRootWindow()); - - // The point is on the 2nd host. (50,70) - ro - EXPECT_EQ("210,70", ConvertHostPointToScreen(60, 70)); - // The point is out of the host windows. - EXPECT_EQ("210,-50", ConvertHostPointToScreen(60, -50)); - // The point is on the 2nd host. Point on 1nd host (60, 60) - // 1/2 * 1.5 = (45,45) - EXPECT_EQ("45,45", ConvertHostPointToScreen(60, -340)); -} - -} // namespace test -} // namespace ash |