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-rw-r--r--chromium/ash/wm/base_layout_manager_unittest.cc313
1 files changed, 0 insertions, 313 deletions
diff --git a/chromium/ash/wm/base_layout_manager_unittest.cc b/chromium/ash/wm/base_layout_manager_unittest.cc
deleted file mode 100644
index 9f4b9ed12fe..00000000000
--- a/chromium/ash/wm/base_layout_manager_unittest.cc
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@@ -1,313 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/wm/base_layout_manager.h"
-
-#include "ash/screen_ash.h"
-#include "ash/session_state_delegate.h"
-#include "ash/shelf/shelf_layout_manager.h"
-#include "ash/shell.h"
-#include "ash/shell_window_ids.h"
-#include "ash/test/ash_test_base.h"
-#include "ash/wm/window_state.h"
-#include "ash/wm/window_util.h"
-#include "ash/wm/workspace/workspace_window_resizer.h"
-#include "base/basictypes.h"
-#include "base/compiler_specific.h"
-#include "ui/aura/client/aura_constants.h"
-#include "ui/aura/root_window.h"
-#include "ui/aura/test/test_windows.h"
-#include "ui/aura/window.h"
-#include "ui/base/ui_base_types.h"
-#include "ui/gfx/insets.h"
-#include "ui/gfx/screen.h"
-
-namespace ash {
-
-namespace {
-
-class BaseLayoutManagerTest : public test::AshTestBase {
- public:
- BaseLayoutManagerTest() {}
- virtual ~BaseLayoutManagerTest() {}
-
- virtual void SetUp() OVERRIDE {
- test::AshTestBase::SetUp();
- UpdateDisplay("800x600");
- aura::Window* default_container = Shell::GetContainer(
- Shell::GetPrimaryRootWindow(),
- internal::kShellWindowId_DefaultContainer);
- default_container->SetLayoutManager(new internal::BaseLayoutManager(
- Shell::GetPrimaryRootWindow()));
- }
-
- aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
- return CreateTestWindowInShellWithBounds(bounds);
- }
-
- private:
- DISALLOW_COPY_AND_ASSIGN(BaseLayoutManagerTest);
-};
-
-// Tests normal->maximize->normal.
-TEST_F(BaseLayoutManagerTest, Maximize) {
- gfx::Rect bounds(100, 100, 200, 200);
- scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
- // Maximized window fills the work area, not the whole display.
- EXPECT_EQ(
- ScreenAsh::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
- window->bounds().ToString());
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
- EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
-}
-
-// Tests normal->minimize->normal.
-TEST_F(BaseLayoutManagerTest, Minimize) {
- gfx::Rect bounds(100, 100, 200, 200);
- scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
- // Note: Currently minimize doesn't do anything except set the state.
- // See crbug.com/104571.
- EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
- EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
-}
-
-// A WindowDelegate which sets the focus when the window
-// becomes visible.
-class FocusDelegate : public aura::test::TestWindowDelegate {
- public:
- FocusDelegate()
- : window_(NULL),
- show_state_(ui::SHOW_STATE_END) {
- }
- virtual ~FocusDelegate() {}
-
- void set_window(aura::Window* window) { window_ = window; }
-
- // aura::test::TestWindowDelegate overrides:
- virtual void OnWindowTargetVisibilityChanged(bool visible) OVERRIDE {
- if (window_) {
- if (visible)
- window_->Focus();
- show_state_ = window_->GetProperty(aura::client::kShowStateKey);
- }
- }
-
- ui::WindowShowState GetShowStateAndReset() {
- ui::WindowShowState ret = show_state_;
- show_state_ = ui::SHOW_STATE_END;
- return ret;
- }
-
- private:
- aura::Window* window_;
- ui::WindowShowState show_state_;
-
- DISALLOW_COPY_AND_ASSIGN(FocusDelegate);
-};
-
-// Make sure that the window's show state is correct in
-// |WindowDelegate::OnWindowTargetVisibilityChanged|, and setting
-// focus in this callback doesn't cause DCHECK error. See
-// crbug.com/168383.
-TEST_F(BaseLayoutManagerTest, FocusDuringUnminimize) {
- FocusDelegate delegate;
- scoped_ptr<aura::Window> window(CreateTestWindowInShellWithDelegate(
- &delegate, 0, gfx::Rect(100, 100, 100, 100)));
- delegate.set_window(window.get());
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
- EXPECT_FALSE(window->IsVisible());
- EXPECT_EQ(ui::SHOW_STATE_MINIMIZED, delegate.GetShowStateAndReset());
- window->Show();
- EXPECT_TRUE(window->IsVisible());
- EXPECT_EQ(ui::SHOW_STATE_DEFAULT, delegate.GetShowStateAndReset());
-}
-
-// Tests maximized window size during root window resize.
-TEST_F(BaseLayoutManagerTest, MaximizeRootWindowResize) {
- gfx::Rect bounds(100, 100, 200, 200);
- scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
- gfx::Rect initial_work_area_bounds =
- ScreenAsh::GetMaximizedWindowBoundsInParent(window.get());
- EXPECT_EQ(initial_work_area_bounds.ToString(), window->bounds().ToString());
- // Enlarge the root window. We should still match the work area size.
- UpdateDisplay("900x700");
- EXPECT_EQ(
- ScreenAsh::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
- window->bounds().ToString());
- EXPECT_NE(
- initial_work_area_bounds.ToString(),
- ScreenAsh::GetMaximizedWindowBoundsInParent(window.get()).ToString());
-}
-
-// Tests normal->fullscreen->normal.
-TEST_F(BaseLayoutManagerTest, Fullscreen) {
- gfx::Rect bounds(100, 100, 200, 200);
- scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
- // Fullscreen window fills the whole display.
- EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
- window.get()).bounds().ToString(),
- window->bounds().ToString());
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
- EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
-}
-
-// Tests fullscreen window size during root window resize.
-TEST_F(BaseLayoutManagerTest, FullscreenRootWindowResize) {
- gfx::Rect bounds(100, 100, 200, 200);
- scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
- // Fullscreen window fills the whole display.
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
- EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
- window.get()).bounds().ToString(),
- window->bounds().ToString());
- // Enlarge the root window. We should still match the display size.
- UpdateDisplay("800x600");
- EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
- window.get()).bounds().ToString(),
- window->bounds().ToString());
-}
-
-// Tests that when the screen gets smaller the windows aren't bigger than
-// the screen.
-TEST_F(BaseLayoutManagerTest, RootWindowResizeShrinksWindows) {
- scoped_ptr<aura::Window> window(
- CreateTestWindow(gfx::Rect(10, 20, 500, 400)));
- gfx::Rect work_area = Shell::GetScreen()->GetDisplayNearestWindow(
- window.get()).work_area();
- // Invariant: Window is smaller than work area.
- EXPECT_LE(window->bounds().width(), work_area.width());
- EXPECT_LE(window->bounds().height(), work_area.height());
-
- // Make the root window narrower than our window.
- UpdateDisplay("300x400");
- work_area = Shell::GetScreen()->GetDisplayNearestWindow(
- window.get()).work_area();
- EXPECT_LE(window->bounds().width(), work_area.width());
- EXPECT_LE(window->bounds().height(), work_area.height());
-
- // Make the root window shorter than our window.
- UpdateDisplay("300x200");
- work_area = Shell::GetScreen()->GetDisplayNearestWindow(
- window.get()).work_area();
- EXPECT_LE(window->bounds().width(), work_area.width());
- EXPECT_LE(window->bounds().height(), work_area.height());
-
- // Enlarging the root window does not change the window bounds.
- gfx::Rect old_bounds = window->bounds();
- UpdateDisplay("800x600");
- EXPECT_EQ(old_bounds.width(), window->bounds().width());
- EXPECT_EQ(old_bounds.height(), window->bounds().height());
-}
-
-// Tests that a maximized window with too-large restore bounds will be restored
-// to smaller than the full work area.
-TEST_F(BaseLayoutManagerTest, BoundsWithScreenEdgeVisible) {
- // Create a window with bounds that fill the screen.
- gfx::Rect bounds = Shell::GetScreen()->GetPrimaryDisplay().bounds();
- scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
- // Maximize it, which writes the old bounds to restore bounds.
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
- // Restore it.
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
- // It should have the default maximized window bounds, inset by the grid size.
- int grid_size = internal::WorkspaceWindowResizer::kScreenEdgeInset;
- gfx::Rect max_bounds =
- ash::ScreenAsh::GetMaximizedWindowBoundsInParent(window.get());
- max_bounds.Inset(grid_size, grid_size);
- EXPECT_EQ(max_bounds.ToString(), window->bounds().ToString());
-}
-
-// Verifies maximizing sets the restore bounds, and restoring
-// restores the bounds.
-TEST_F(BaseLayoutManagerTest, MaximizeSetsRestoreBounds) {
- scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
- wm::WindowState* window_state = wm::GetWindowState(window.get());
-
- // Maximize it, which will keep the previous restore bounds.
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
- EXPECT_EQ("1,2 3x4", window_state->GetRestoreBoundsInParent().ToString());
-
- // Restore it, which should restore bounds and reset restore bounds.
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
- EXPECT_EQ("1,2 3x4", window->bounds().ToString());
- EXPECT_FALSE(window_state->HasRestoreBounds());
-}
-
-// Verifies maximizing keeps the restore bounds if set.
-TEST_F(BaseLayoutManagerTest, MaximizeResetsRestoreBounds) {
- scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
-
- wm::WindowState* window_state = wm::GetWindowState(window.get());
- window_state->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13));
-
- // Maximize it, which will keep the previous restore bounds.
- window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
- EXPECT_EQ("10,11 12x13", window_state->GetRestoreBoundsInParent().ToString());
-}
-
-// Verifies that the restore bounds do not get reset when restoring to a
-// maximzied state from a minimized state.
-TEST_F(BaseLayoutManagerTest, BoundsAfterRestoringToMaximizeFromMinimize) {
- scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
- gfx::Rect bounds(10, 15, 25, 35);
- window->SetBounds(bounds);
-
- wm::WindowState* window_state = wm::GetWindowState(window.get());
- // Maximize it, which should reset restore bounds.
- window_state->Maximize();
- EXPECT_EQ(bounds.ToString(),
- window_state->GetRestoreBoundsInParent().ToString());
-
- // Minimize the window. The restore bounds should not change.
- window_state->Minimize();
- EXPECT_EQ(bounds.ToString(),
- window_state->GetRestoreBoundsInParent().ToString());
-
- // Show the window again. The window should be maximized, and the restore
- // bounds should not change.
- window->Show();
- EXPECT_EQ(bounds.ToString(),
- window_state->GetRestoreBoundsInParent().ToString());
- EXPECT_TRUE(window_state->IsMaximized());
-
- window_state->Restore();
- EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
-}
-
-// Verify if the window is not resized during screen lock. See: crbug.com/173127
-TEST_F(BaseLayoutManagerTest, NotResizeWhenScreenIsLocked) {
- SetCanLockScreen(true);
- scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
- // window with AlwaysOnTop will be managed by BaseLayoutManager.
- window->SetProperty(aura::client::kAlwaysOnTopKey, true);
- window->Show();
-
- internal::ShelfLayoutManager* shelf =
- internal::ShelfLayoutManager::ForLauncher(window.get());
- shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
-
- window->SetBounds(ScreenAsh::GetMaximizedWindowBoundsInParent(window.get()));
- gfx::Rect window_bounds = window->bounds();
- EXPECT_EQ(
- ScreenAsh::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
- window_bounds.ToString());
-
- Shell::GetInstance()->session_state_delegate()->LockScreen();
- shelf->UpdateVisibilityState();
- EXPECT_NE(
- ScreenAsh::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
- window_bounds.ToString());
-
- Shell::GetInstance()->session_state_delegate()->UnlockScreen();
- shelf->UpdateVisibilityState();
- EXPECT_EQ(window_bounds.ToString(), window->bounds().ToString());
-}
-
-} // namespace
-} // namespace ash