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-rw-r--r--chromium/ash/wm/drag_window_controller.h97
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diff --git a/chromium/ash/wm/drag_window_controller.h b/chromium/ash/wm/drag_window_controller.h
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--- a/chromium/ash/wm/drag_window_controller.h
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-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef ASH_WM_DRAG_WINDOW_CONTROLLER_H_
-#define ASH_WM_DRAG_WINDOW_CONTROLLER_H_
-
-#include "ash/ash_export.h"
-#include "base/basictypes.h"
-#include "base/gtest_prod_util.h"
-#include "base/memory/scoped_ptr.h"
-#include "ui/gfx/display.h"
-#include "ui/gfx/rect.h"
-
-namespace aura {
-class Window;
-}
-
-namespace ui {
-class Layer;
-}
-
-namespace views {
-class Widget;
-}
-
-namespace ash {
-namespace internal {
-
-// DragWindowController is responsible for showing a semi-transparent window
-// while dragging a window across displays.
-class ASH_EXPORT DragWindowController {
- public:
- explicit DragWindowController(aura::Window* window);
- virtual ~DragWindowController();
-
- // Sets the display where the window is placed after the window is dropped.
- void SetDestinationDisplay(const gfx::Display& dst_display);
-
- // Shows the drag window at the specified location (coordinates of the
- // parent). If |layer| is non-NULL, it is shown on top of the drag window.
- // |layer| is owned by the caller.
- // This does not immediately show the window.
- void Show();
-
- // Hides the drag window.
- void Hide();
-
- // This is used to set bounds for the drag window immediately. This should
- // be called only when the drag window is already visible.
- void SetBounds(const gfx::Rect& bounds);
-
- // Sets the opacity of the drag window.
- void SetOpacity(float opacity);
-
- private:
- FRIEND_TEST_ALL_PREFIXES(DragWindowResizerTest, DragWindowController);
-
- // Creates and shows the |drag_widget_| at |bounds|.
- // |layer| is shown on top of the drag window if it is non-NULL.
- // |layer| is not owned by this object.
- void CreateDragWidget(const gfx::Rect& bounds);
-
- // Sets bounds of the drag window. The window is shown on |dst_display_|
- // if its id() is valid. Otherwise, a display nearest to |bounds| is chosen.
- void SetBoundsInternal(const gfx::Rect& bounds);
-
- // Recreates a fresh layer for |window_| and all its child windows.
- void RecreateWindowLayers();
-
- // Window the drag window is placed beneath.
- aura::Window* window_;
-
- // The display where the drag is placed. When dst_display_.id() is
- // kInvalidDisplayID (i.e. the default), a display nearest to the current
- // |bounds_| is automatically used.
- gfx::Display dst_display_;
-
- // Initially the bounds of |window_|. Each time Show() is invoked
- // |start_bounds_| is then reset to the bounds of |drag_widget_| and
- // |bounds_| is set to the value passed into Show(). The animation animates
- // between these two values.
- gfx::Rect bounds_;
-
- views::Widget* drag_widget_;
-
- // The copy of window_->layer() and its children. This object is the owner of
- // the layer.
- ui::Layer* layer_;
-
- DISALLOW_COPY_AND_ASSIGN(DragWindowController);
-};
-
-} // namespace internal
-} // namespace ash
-
-#endif // ASH_WM_DRAG_WINDOW_CONTROLLER_H_