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-rw-r--r--chromium/ash/wm/gestures/system_pinch_handler.h85
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diff --git a/chromium/ash/wm/gestures/system_pinch_handler.h b/chromium/ash/wm/gestures/system_pinch_handler.h
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--- a/chromium/ash/wm/gestures/system_pinch_handler.h
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-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef ASH_WM_GESTURES_SYSTEM_PINCH_HANDLER_H_
-#define ASH_WM_GESTURES_SYSTEM_PINCH_HANDLER_H_
-
-#include "ash/wm/workspace/phantom_window_controller.h"
-
-namespace aura {
-class Window;
-}
-
-namespace gfx {
-class Point;
-}
-
-namespace ui {
-class GestureEvent;
-}
-
-namespace views {
-class Widget;
-}
-
-namespace ash {
-namespace internal {
-
-enum SystemGestureStatus {
- SYSTEM_GESTURE_PROCESSED, // The system gesture has been processed.
- SYSTEM_GESTURE_IGNORED, // The system gesture was ignored.
- SYSTEM_GESTURE_END, // Marks the end of the sytem gesture.
-};
-
-// This handles 4+ finger pinch gestures to maximize/minimize/restore windows.
-class SystemPinchHandler {
- public:
- explicit SystemPinchHandler(aura::Window* target);
- virtual ~SystemPinchHandler();
-
- // Processes a gesture event. Returns SYSTEM_GESTURE_PROCESSED if the gesture
- // event has been processed. Returns SYSTEM_GESTURE_END if the gesture event
- // has been processed, and marks the end of the gesture sequence (i.e. the
- // handler should receive no more input events).
- SystemGestureStatus ProcessGestureEvent(const ui::GestureEvent& event);
-
- static const int kSystemGesturePoints;
-
- private:
- // Returns the appropriate bounds for the phantom window depending on the
- // state of the window, the state of the gesture sequence, and the current
- // event location.
- gfx::Rect GetPhantomWindowScreenBounds(aura::Window* window,
- const gfx::Point& point);
-
- enum PhantomWindowState {
- PHANTOM_WINDOW_NORMAL,
- PHANTOM_WINDOW_MAXIMIZED,
- PHANTOM_WINDOW_MINIMIZED,
- };
-
- aura::Window* target_;
- views::Widget* widget_;
-
- // A phantom window is used to provide visual cues for
- // pinch-to-resize/maximize/minimize gestures.
- PhantomWindowController phantom_;
-
- // When the phantom window is in minimized or maximized state, moving the
- // target window should not move the phantom window. So |phantom_state_| is
- // used to track the state of the phantom window.
- PhantomWindowState phantom_state_;
-
- // PINCH_UPDATE events include incremental pinch-amount. But it is necessary
- // to keep track of the overall pinch-amount. |pinch_factor_| is used for
- // that.
- double pinch_factor_;
-
- DISALLOW_COPY_AND_ASSIGN(SystemPinchHandler);
-};
-
-} // namespace internal
-} // namespace ash
-
-#endif // ASH_WM_GESTURES_SYSTEM_PINCH_HANDLER_H_