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Diffstat (limited to 'chromium/ash/wm/overview/window_selector_item.h')
-rw-r--r-- | chromium/ash/wm/overview/window_selector_item.h | 98 |
1 files changed, 0 insertions, 98 deletions
diff --git a/chromium/ash/wm/overview/window_selector_item.h b/chromium/ash/wm/overview/window_selector_item.h deleted file mode 100644 index 0ea7178976a..00000000000 --- a/chromium/ash/wm/overview/window_selector_item.h +++ /dev/null @@ -1,98 +0,0 @@ -// Copyright 2013 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ -#define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ - -#include "base/compiler_specific.h" -#include "ui/gfx/rect.h" - -namespace aura { -class Window; -} - -namespace ash { - -// This class represents an item in overview mode. An item can have one or more -// windows, of which only one can be activated by keyboard (i.e. alt+tab) but -// any can be selected with a pointer (touch or mouse). -class WindowSelectorItem { - public: - WindowSelectorItem(); - virtual ~WindowSelectorItem(); - - // Returns the root window on which this item is shown. - virtual aura::Window* GetRootWindow() = 0; - - // Returns true if the window selector item has |window| as a selectable - // window. - virtual bool HasSelectableWindow(const aura::Window* window) = 0; - - // Returns the targeted window given the event |target| window. - // Returns NULL if no Window in this item was selected. - virtual aura::Window* TargetedWindow(const aura::Window* target) = 0; - - // Restores |window| on exiting window overview rather than returning it - // to its previous state. - virtual void RestoreWindowOnExit(aura::Window* window) = 0; - - // Returns the |window| to activate on selecting of this item. - virtual aura::Window* SelectionWindow() = 0; - - // Removes |window| from this item. Check empty() after calling this to see - // if the entire item is now empty. - virtual void RemoveWindow(const aura::Window* window) = 0; - - // Returns true if this item has no more selectable windows (i.e. after - // calling RemoveWindow for the last contained window). - virtual bool empty() const = 0; - - // Dispatched before beginning window overview. This will do any necessary - // one time actions such as restoring minimized windows. - virtual void PrepareForOverview() = 0; - - // Sets the bounds of this window selector item to |target_bounds| in the - // |root_window| root window. - void SetBounds(aura::Window* root_window, - const gfx::Rect& target_bounds); - - // Recomputes the positions for the windows in this selection item. This is - // dispatched when the bounds of a window change. - void RecomputeWindowTransforms(); - - const gfx::Rect& bounds() { return bounds_; } - const gfx::Rect& target_bounds() { return target_bounds_; } - - protected: - // Sets the bounds of this selector item to |target_bounds| in |root_window|. - // If |animate| the windows are animated from their current location. - virtual void SetItemBounds(aura::Window* root_window, - const gfx::Rect& target_bounds, - bool animate) = 0; - - // Sets the bounds used by the selector item's windows. - void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; } - - private: - // The root window this item is being displayed on. - aura::Window* root_window_; - - // The target bounds this selector item is fit within. - gfx::Rect target_bounds_; - - // The actual bounds of the window(s) for this item. The aspect ratio of - // window(s) are maintained so they may not fill the target_bounds_. - gfx::Rect bounds_; - - // True if running SetItemBounds. This prevents recursive calls resulting from - // the bounds update when calling views::corewm::RecreateWindowLayers to copy - // a window layer for display on another monitor. - bool in_bounds_update_; - - DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem); -}; - -} // namespace ash - -#endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |