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-rw-r--r--chromium/ash/wm/workspace/phantom_window_controller.cc214
1 files changed, 0 insertions, 214 deletions
diff --git a/chromium/ash/wm/workspace/phantom_window_controller.cc b/chromium/ash/wm/workspace/phantom_window_controller.cc
deleted file mode 100644
index 83a0e3fdcb0..00000000000
--- a/chromium/ash/wm/workspace/phantom_window_controller.cc
+++ /dev/null
@@ -1,214 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/wm/workspace/phantom_window_controller.h"
-
-#include "ash/shell.h"
-#include "ash/shell_window_ids.h"
-#include "ash/wm/coordinate_conversion.h"
-#include "third_party/skia/include/core/SkCanvas.h"
-#include "ui/aura/root_window.h"
-#include "ui/aura/window.h"
-#include "ui/compositor/layer.h"
-#include "ui/compositor/scoped_layer_animation_settings.h"
-#include "ui/gfx/animation/slide_animation.h"
-#include "ui/gfx/canvas.h"
-#include "ui/gfx/skia_util.h"
-#include "ui/views/background.h"
-#include "ui/views/painter.h"
-#include "ui/views/view.h"
-#include "ui/views/widget/widget.h"
-
-namespace ash {
-namespace internal {
-
-// EdgePainter ----------------------------------------------------------------
-
-namespace {
-
-// Paints the background of the phantom window for window snapping.
-class EdgePainter : public views::Painter {
- public:
- EdgePainter();
- virtual ~EdgePainter();
-
- // views::Painter:
- virtual gfx::Size GetMinimumSize() const OVERRIDE;
- virtual void Paint(gfx::Canvas* canvas, const gfx::Size& size) OVERRIDE;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(EdgePainter);
-};
-
-} // namespace
-
-
-EdgePainter::EdgePainter() {
-}
-
-EdgePainter::~EdgePainter() {
-}
-
-gfx::Size EdgePainter::GetMinimumSize() const {
- return gfx::Size();
-}
-
-void EdgePainter::Paint(gfx::Canvas* canvas, const gfx::Size& size) {
- const int kInsetSize = 4;
- int x = kInsetSize;
- int y = kInsetSize;
- int w = size.width() - kInsetSize * 2;
- int h = size.height() - kInsetSize * 2;
- bool inset = (w > 0 && h > 0);
- if (!inset) {
- x = 0;
- y = 0;
- w = size.width();
- h = size.height();
- }
- SkPaint paint;
- paint.setColor(SkColorSetARGB(100, 0, 0, 0));
- paint.setStyle(SkPaint::kFill_Style);
- paint.setAntiAlias(true);
- const int kRoundRectSize = 4;
- canvas->sk_canvas()->drawRoundRect(
- gfx::RectToSkRect(gfx::Rect(x, y, w, h)),
- SkIntToScalar(kRoundRectSize), SkIntToScalar(kRoundRectSize), paint);
- if (!inset)
- return;
-
- paint.setColor(SkColorSetARGB(200, 255, 255, 255));
- paint.setStyle(SkPaint::kStroke_Style);
- paint.setStrokeWidth(SkIntToScalar(2));
- canvas->sk_canvas()->drawRoundRect(
- gfx::RectToSkRect(gfx::Rect(x, y, w, h)), SkIntToScalar(kRoundRectSize),
- SkIntToScalar(kRoundRectSize), paint);
-}
-
-
-// PhantomWindowController ----------------------------------------------------
-
-PhantomWindowController::PhantomWindowController(aura::Window* window)
- : window_(window),
- phantom_below_window_(NULL),
- phantom_widget_(NULL),
- phantom_widget_start_(NULL) {
-}
-
-PhantomWindowController::~PhantomWindowController() {
- Hide();
-}
-
-void PhantomWindowController::Show(const gfx::Rect& bounds_in_screen) {
- if (bounds_in_screen == bounds_in_screen_)
- return;
- bounds_in_screen_ = bounds_in_screen;
- aura::Window* target_root = wm::GetRootWindowMatching(bounds_in_screen);
- // Show the phantom at the current bounds of the window. We'll animate to the
- // target bounds. If phantom exists, update the start bounds.
- if (!phantom_widget_)
- start_bounds_ = window_->GetBoundsInScreen();
- else
- start_bounds_ = phantom_widget_->GetWindowBoundsInScreen();
- if (phantom_widget_ &&
- phantom_widget_->GetNativeWindow()->GetRootWindow() != target_root) {
- phantom_widget_->Close();
- phantom_widget_ = NULL;
- }
- if (!phantom_widget_)
- phantom_widget_ = CreatePhantomWidget(target_root, start_bounds_);
-
- // Create a secondary widget in a second screen if start_bounds_ lie at least
- // partially in that other screen. This allows animations to start or restart
- // in one root window and progress into another root.
- aura::Window* start_root = wm::GetRootWindowMatching(start_bounds_);
- if (start_root == target_root) {
- aura::Window::Windows root_windows = Shell::GetAllRootWindows();
- for (size_t i = 0; i < root_windows.size(); ++i) {
- if (root_windows[i] != target_root &&
- root_windows[i]->GetBoundsInScreen().Intersects(start_bounds_)) {
- start_root = root_windows[i];
- break;
- }
- }
- }
- if (phantom_widget_start_ &&
- (phantom_widget_start_->GetNativeWindow()->GetRootWindow() != start_root
- || start_root == target_root)) {
- phantom_widget_start_->Close();
- phantom_widget_start_ = NULL;
- }
- if (!phantom_widget_start_ && start_root != target_root)
- phantom_widget_start_ = CreatePhantomWidget(start_root, start_bounds_);
-
- animation_.reset(new gfx::SlideAnimation(this));
- animation_->SetTweenType(gfx::Tween::EASE_IN);
- const int kAnimationDurationMS = 200;
- animation_->SetSlideDuration(kAnimationDurationMS);
- animation_->Show();
-}
-
-void PhantomWindowController::Hide() {
- if (phantom_widget_)
- phantom_widget_->Close();
- phantom_widget_ = NULL;
- if (phantom_widget_start_)
- phantom_widget_start_->Close();
- phantom_widget_start_ = NULL;
-}
-
-bool PhantomWindowController::IsShowing() const {
- return phantom_widget_ != NULL;
-}
-
-void PhantomWindowController::AnimationProgressed(
- const gfx::Animation* animation) {
- const gfx::Rect current_bounds =
- animation->CurrentValueBetween(start_bounds_, bounds_in_screen_);
- if (phantom_widget_start_)
- phantom_widget_start_->SetBounds(current_bounds);
- phantom_widget_->SetBounds(current_bounds);
-}
-
-views::Widget* PhantomWindowController::CreatePhantomWidget(
- aura::Window* root_window,
- const gfx::Rect& bounds_in_screen) {
- views::Widget* phantom_widget = new views::Widget;
- views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP);
- params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
- // PhantomWindowController is used by FrameMaximizeButton to highlight the
- // launcher button. Put the phantom in the same window as the launcher so that
- // the phantom is visible.
- params.parent = Shell::GetContainer(root_window,
- kShellWindowId_ShelfContainer);
- params.can_activate = false;
- params.keep_on_top = true;
- phantom_widget->set_focus_on_creation(false);
- phantom_widget->Init(params);
- phantom_widget->SetVisibilityChangedAnimationsEnabled(false);
- phantom_widget->GetNativeWindow()->SetName("PhantomWindow");
- phantom_widget->GetNativeWindow()->set_id(kShellWindowId_PhantomWindow);
- views::View* content_view = new views::View;
- content_view->set_background(
- views::Background::CreateBackgroundPainter(true, new EdgePainter));
- phantom_widget->SetContentsView(content_view);
- phantom_widget->SetBounds(bounds_in_screen);
- if (phantom_below_window_)
- phantom_widget->StackBelow(phantom_below_window_);
- else
- phantom_widget->StackAbove(window_);
-
- // Show the widget after all the setups.
- phantom_widget->Show();
-
- // Fade the window in.
- ui::Layer* widget_layer = phantom_widget->GetNativeWindow()->layer();
- widget_layer->SetOpacity(0);
- ui::ScopedLayerAnimationSettings scoped_setter(widget_layer->GetAnimator());
- widget_layer->SetOpacity(1);
- return phantom_widget;
-}
-
-} // namespace internal
-} // namespace ash