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Diffstat (limited to 'chromium/base/memory/discardable_memory_allocator_android.cc')
-rw-r--r-- | chromium/base/memory/discardable_memory_allocator_android.cc | 418 |
1 files changed, 0 insertions, 418 deletions
diff --git a/chromium/base/memory/discardable_memory_allocator_android.cc b/chromium/base/memory/discardable_memory_allocator_android.cc deleted file mode 100644 index 5e108176fe0..00000000000 --- a/chromium/base/memory/discardable_memory_allocator_android.cc +++ /dev/null @@ -1,418 +0,0 @@ -// Copyright 2013 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include "base/memory/discardable_memory_allocator_android.h" - -#include <algorithm> -#include <cmath> -#include <set> -#include <utility> - -#include "base/basictypes.h" -#include "base/containers/hash_tables.h" -#include "base/logging.h" -#include "base/memory/discardable_memory.h" -#include "base/memory/discardable_memory_android.h" -#include "base/memory/scoped_vector.h" -#include "base/synchronization/lock.h" -#include "base/threading/thread_checker.h" - -// The allocator consists of three parts (classes): -// - DiscardableMemoryAllocator: entry point of all allocations (through its -// Allocate() method) that are dispatched to the AshmemRegion instances (which -// it owns). -// - AshmemRegion: manages allocations and destructions inside a single large -// (e.g. 32 MBytes) ashmem region. -// - DiscardableAshmemChunk: class implementing the DiscardableMemory interface -// whose instances are returned to the client. DiscardableAshmemChunk lets the -// client seamlessly operate on a subrange of the ashmem region managed by -// AshmemRegion. - -namespace base { -namespace { - -// Only tolerate fragmentation in used chunks *caused by the client* (as opposed -// to the allocator when a free chunk is reused). The client can cause such -// fragmentation by e.g. requesting 4097 bytes. This size would be rounded up to -// 8192 by the allocator which would cause 4095 bytes of fragmentation (which is -// currently the maximum allowed). If the client requests 4096 bytes and a free -// chunk of 8192 bytes is available then the free chunk gets splitted into two -// pieces to minimize fragmentation (since 8192 - 4096 = 4096 which is greater -// than 4095). -// TODO(pliard): tune this if splitting chunks too often leads to performance -// issues. -const size_t kMaxChunkFragmentationBytes = 4096 - 1; - -} // namespace - -namespace internal { - -class DiscardableMemoryAllocator::DiscardableAshmemChunk - : public DiscardableMemory { - public: - // Note that |ashmem_region| must outlive |this|. - DiscardableAshmemChunk(AshmemRegion* ashmem_region, - int fd, - void* address, - size_t offset, - size_t size) - : ashmem_region_(ashmem_region), - fd_(fd), - address_(address), - offset_(offset), - size_(size), - locked_(true) { - } - - // Implemented below AshmemRegion since this requires the full definition of - // AshmemRegion. - virtual ~DiscardableAshmemChunk(); - - // DiscardableMemory: - virtual LockDiscardableMemoryStatus Lock() OVERRIDE { - DCHECK(!locked_); - locked_ = true; - return internal::LockAshmemRegion(fd_, offset_, size_, address_); - } - - virtual void Unlock() OVERRIDE { - DCHECK(locked_); - locked_ = false; - internal::UnlockAshmemRegion(fd_, offset_, size_, address_); - } - - virtual void* Memory() const OVERRIDE { - return address_; - } - - private: - AshmemRegion* const ashmem_region_; - const int fd_; - void* const address_; - const size_t offset_; - const size_t size_; - bool locked_; - - DISALLOW_COPY_AND_ASSIGN(DiscardableAshmemChunk); -}; - -class DiscardableMemoryAllocator::AshmemRegion { - public: - // Note that |allocator| must outlive |this|. - static scoped_ptr<AshmemRegion> Create( - size_t size, - const std::string& name, - DiscardableMemoryAllocator* allocator) { - int fd; - void* base; - if (!internal::CreateAshmemRegion(name.c_str(), size, &fd, &base)) - return scoped_ptr<AshmemRegion>(); - return make_scoped_ptr(new AshmemRegion(fd, size, base, allocator)); - } - - virtual ~AshmemRegion() { - const bool result = internal::CloseAshmemRegion(fd_, size_, base_); - DCHECK(result); - } - - // Returns a new instance of DiscardableMemory whose size is greater or equal - // than |actual_size| (which is expected to be greater or equal than - // |client_requested_size|). - // Allocation works as follows: - // 1) Reuse a previously freed chunk and return it if it succeeded. See - // ReuseFreeChunk_Locked() below for more information. - // 2) If no free chunk could be reused and the region is not big enough for - // the requested size then NULL is returned. - // 3) If there is enough room in the ashmem region then a new chunk is - // returned. This new chunk starts at |offset_| which is the end of the - // previously highest chunk in the region. - scoped_ptr<DiscardableMemory> Allocate_Locked(size_t client_requested_size, - size_t actual_size) { - DCHECK_LE(client_requested_size, actual_size); - allocator_->lock_.AssertAcquired(); - scoped_ptr<DiscardableMemory> memory = ReuseFreeChunk_Locked( - client_requested_size, actual_size); - if (memory) - return memory.Pass(); - if (size_ - offset_ < actual_size) { - // This region does not have enough space left to hold the requested size. - return scoped_ptr<DiscardableMemory>(); - } - void* const address = static_cast<char*>(base_) + offset_; - memory.reset( - new DiscardableAshmemChunk(this, fd_, address, offset_, actual_size)); - used_to_previous_chunk_map_.insert( - std::make_pair(address, highest_allocated_chunk_)); - highest_allocated_chunk_ = address; - offset_ += actual_size; - DCHECK_LE(offset_, size_); - return memory.Pass(); - } - - void OnChunkDeletion(void* chunk, size_t size) { - AutoLock auto_lock(allocator_->lock_); - MergeAndAddFreeChunk_Locked(chunk, size); - // Note that |this| might be deleted beyond this point. - } - - private: - struct FreeChunk { - FreeChunk(void* previous_chunk, void* start, size_t size) - : previous_chunk(previous_chunk), - start(start), - size(size) { - } - - void* const previous_chunk; - void* const start; - const size_t size; - - bool is_null() const { return !start; } - - bool operator<(const FreeChunk& other) const { - return size < other.size; - } - }; - - // Note that |allocator| must outlive |this|. - AshmemRegion(int fd, - size_t size, - void* base, - DiscardableMemoryAllocator* allocator) - : fd_(fd), - size_(size), - base_(base), - allocator_(allocator), - highest_allocated_chunk_(NULL), - offset_(0) { - DCHECK_GE(fd_, 0); - DCHECK_GE(size, kMinAshmemRegionSize); - DCHECK(base); - DCHECK(allocator); - } - - // Tries to reuse a previously freed chunk by doing a closest size match. - scoped_ptr<DiscardableMemory> ReuseFreeChunk_Locked( - size_t client_requested_size, - size_t actual_size) { - allocator_->lock_.AssertAcquired(); - const FreeChunk reused_chunk = RemoveFreeChunkFromIterator_Locked( - free_chunks_.lower_bound(FreeChunk(NULL, NULL, actual_size))); - if (reused_chunk.is_null()) - return scoped_ptr<DiscardableMemory>(); - - used_to_previous_chunk_map_.insert( - std::make_pair(reused_chunk.start, reused_chunk.previous_chunk)); - size_t reused_chunk_size = reused_chunk.size; - // |client_requested_size| is used below rather than |actual_size| to - // reflect the amount of bytes that would not be usable by the client (i.e. - // wasted). Using |actual_size| instead would not allow us to detect - // fragmentation caused by the client if he did misaligned allocations. - DCHECK_GE(reused_chunk.size, client_requested_size); - const size_t fragmentation_bytes = - reused_chunk.size - client_requested_size; - if (fragmentation_bytes > kMaxChunkFragmentationBytes) { - // Split the free chunk being recycled so that its unused tail doesn't get - // reused (i.e. locked) which would prevent it from being evicted under - // memory pressure. - reused_chunk_size = actual_size; - void* const new_chunk_start = - static_cast<char*>(reused_chunk.start) + actual_size; - DCHECK_GT(reused_chunk.size, actual_size); - const size_t new_chunk_size = reused_chunk.size - actual_size; - // Note that merging is not needed here since there can't be contiguous - // free chunks at this point. - AddFreeChunk_Locked( - FreeChunk(reused_chunk.start, new_chunk_start, new_chunk_size)); - } - const size_t offset = - static_cast<char*>(reused_chunk.start) - static_cast<char*>(base_); - internal::LockAshmemRegion( - fd_, offset, reused_chunk_size, reused_chunk.start); - scoped_ptr<DiscardableMemory> memory( - new DiscardableAshmemChunk(this, fd_, reused_chunk.start, offset, - reused_chunk_size)); - return memory.Pass(); - } - - // Makes the chunk identified with the provided arguments free and possibly - // merges this chunk with the previous and next contiguous ones. - // If the provided chunk is the only one used (and going to be freed) in the - // region then the internal ashmem region is closed so that the underlying - // physical pages are immediately released. - // Note that free chunks are unlocked therefore they can be reclaimed by the - // kernel if needed (under memory pressure) but they are not immediately - // released unfortunately since madvise(MADV_REMOVE) and - // fallocate(FALLOC_FL_PUNCH_HOLE) don't seem to work on ashmem. This might - // change in versions of kernel >=3.5 though. The fact that free chunks are - // not immediately released is the reason why we are trying to minimize - // fragmentation in order not to cause "artificial" memory pressure. - void MergeAndAddFreeChunk_Locked(void* chunk, size_t size) { - allocator_->lock_.AssertAcquired(); - size_t new_free_chunk_size = size; - // Merge with the previous chunk. - void* first_free_chunk = chunk; - DCHECK(!used_to_previous_chunk_map_.empty()); - const hash_map<void*, void*>::iterator previous_chunk_it = - used_to_previous_chunk_map_.find(chunk); - DCHECK(previous_chunk_it != used_to_previous_chunk_map_.end()); - void* previous_chunk = previous_chunk_it->second; - used_to_previous_chunk_map_.erase(previous_chunk_it); - if (previous_chunk) { - const FreeChunk free_chunk = RemoveFreeChunk_Locked(previous_chunk); - if (!free_chunk.is_null()) { - new_free_chunk_size += free_chunk.size; - first_free_chunk = previous_chunk; - // There should not be more contiguous previous free chunks. - DCHECK(!address_to_free_chunk_map_.count(free_chunk.previous_chunk)); - } - } - // Merge with the next chunk if free and present. - void* next_chunk = static_cast<char*>(chunk) + size; - const FreeChunk next_free_chunk = RemoveFreeChunk_Locked(next_chunk); - if (!next_free_chunk.is_null()) { - new_free_chunk_size += next_free_chunk.size; - // Same as above. - DCHECK(!address_to_free_chunk_map_.count(static_cast<char*>(next_chunk) + - next_free_chunk.size)); - } - const bool whole_ashmem_region_is_free = - used_to_previous_chunk_map_.empty(); - if (!whole_ashmem_region_is_free) { - AddFreeChunk_Locked( - FreeChunk(previous_chunk, first_free_chunk, new_free_chunk_size)); - return; - } - // The whole ashmem region is free thus it can be deleted. - DCHECK_EQ(base_, first_free_chunk); - DCHECK(free_chunks_.empty()); - DCHECK(address_to_free_chunk_map_.empty()); - DCHECK(used_to_previous_chunk_map_.empty()); - allocator_->DeleteAshmemRegion_Locked(this); // Deletes |this|. - } - - void AddFreeChunk_Locked(const FreeChunk& free_chunk) { - allocator_->lock_.AssertAcquired(); - const std::multiset<FreeChunk>::iterator it = free_chunks_.insert( - free_chunk); - address_to_free_chunk_map_.insert(std::make_pair(free_chunk.start, it)); - // Update the next used contiguous chunk, if any, since its previous chunk - // may have changed due to free chunks merging/splitting. - void* const next_used_contiguous_chunk = - static_cast<char*>(free_chunk.start) + free_chunk.size; - hash_map<void*, void*>::iterator previous_it = - used_to_previous_chunk_map_.find(next_used_contiguous_chunk); - if (previous_it != used_to_previous_chunk_map_.end()) - previous_it->second = free_chunk.start; - } - - // Finds and removes the free chunk, if any, whose start address is - // |chunk_start|. Returns a copy of the unlinked free chunk or a free chunk - // whose content is null if it was not found. - FreeChunk RemoveFreeChunk_Locked(void* chunk_start) { - allocator_->lock_.AssertAcquired(); - const hash_map< - void*, std::multiset<FreeChunk>::iterator>::iterator it = - address_to_free_chunk_map_.find(chunk_start); - if (it == address_to_free_chunk_map_.end()) - return FreeChunk(NULL, NULL, 0U); - return RemoveFreeChunkFromIterator_Locked(it->second); - } - - // Same as above but takes an iterator in. - FreeChunk RemoveFreeChunkFromIterator_Locked( - std::multiset<FreeChunk>::iterator free_chunk_it) { - allocator_->lock_.AssertAcquired(); - if (free_chunk_it == free_chunks_.end()) - return FreeChunk(NULL, NULL, 0U); - DCHECK(free_chunk_it != free_chunks_.end()); - const FreeChunk free_chunk(*free_chunk_it); - address_to_free_chunk_map_.erase(free_chunk_it->start); - free_chunks_.erase(free_chunk_it); - return free_chunk; - } - - const int fd_; - const size_t size_; - void* const base_; - DiscardableMemoryAllocator* const allocator_; - void* highest_allocated_chunk_; - // Points to the end of |highest_allocated_chunk_|. - size_t offset_; - // Allows free chunks recycling (lookup, insertion and removal) in O(log N). - // Note that FreeChunk values are indexed by their size and also note that - // multiple free chunks can have the same size (which is why multiset<> is - // used instead of e.g. set<>). - std::multiset<FreeChunk> free_chunks_; - // Used while merging free contiguous chunks to erase free chunks (from their - // start address) in constant time. Note that multiset<>::{insert,erase}() - // don't invalidate iterators (except the one for the element being removed - // obviously). - hash_map< - void*, std::multiset<FreeChunk>::iterator> address_to_free_chunk_map_; - // Maps the address of *used* chunks to the address of their previous - // contiguous chunk. - hash_map<void*, void*> used_to_previous_chunk_map_; - - DISALLOW_COPY_AND_ASSIGN(AshmemRegion); -}; - -DiscardableMemoryAllocator::DiscardableAshmemChunk::~DiscardableAshmemChunk() { - if (locked_) - internal::UnlockAshmemRegion(fd_, offset_, size_, address_); - ashmem_region_->OnChunkDeletion(address_, size_); -} - -DiscardableMemoryAllocator::DiscardableMemoryAllocator(const std::string& name) - : name_(name) { -} - -DiscardableMemoryAllocator::~DiscardableMemoryAllocator() { - DCHECK(thread_checker_.CalledOnValidThread()); - DCHECK(ashmem_regions_.empty()); -} - -scoped_ptr<DiscardableMemory> DiscardableMemoryAllocator::Allocate( - size_t size) { - const size_t aligned_size = internal::AlignToNextPage(size); - // TODO(pliard): make this function less naive by e.g. moving the free chunks - // multiset to the allocator itself in order to decrease even more - // fragmentation/speedup allocation. Note that there should not be more than a - // couple (=5) of AshmemRegion instances in practice though. - AutoLock auto_lock(lock_); - DCHECK_LE(ashmem_regions_.size(), 5U); - for (ScopedVector<AshmemRegion>::iterator it = ashmem_regions_.begin(); - it != ashmem_regions_.end(); ++it) { - scoped_ptr<DiscardableMemory> memory( - (*it)->Allocate_Locked(size, aligned_size)); - if (memory) - return memory.Pass(); - } - scoped_ptr<AshmemRegion> new_region( - AshmemRegion::Create( - std::max(static_cast<size_t>(kMinAshmemRegionSize), aligned_size), - name_.c_str(), this)); - if (!new_region) { - // TODO(pliard): consider adding an histogram to see how often this happens. - return scoped_ptr<DiscardableMemory>(); - } - ashmem_regions_.push_back(new_region.release()); - return ashmem_regions_.back()->Allocate_Locked(size, aligned_size); -} - -void DiscardableMemoryAllocator::DeleteAshmemRegion_Locked( - AshmemRegion* region) { - lock_.AssertAcquired(); - // Note that there should not be more than a couple of ashmem region instances - // in |ashmem_regions_|. - DCHECK_LE(ashmem_regions_.size(), 5U); - const ScopedVector<AshmemRegion>::iterator it = std::find( - ashmem_regions_.begin(), ashmem_regions_.end(), region); - DCHECK_NE(ashmem_regions_.end(), it); - std::swap(*it, ashmem_regions_.back()); - ashmem_regions_.pop_back(); -} - -} // namespace internal -} // namespace base |