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-rw-r--r--chromium/cc/resources/texture_uploader_unittest.cc231
1 files changed, 231 insertions, 0 deletions
diff --git a/chromium/cc/resources/texture_uploader_unittest.cc b/chromium/cc/resources/texture_uploader_unittest.cc
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+++ b/chromium/cc/resources/texture_uploader_unittest.cc
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+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/resources/texture_uploader.h"
+
+#include "cc/base/util.h"
+#include "cc/resources/prioritized_resource.h"
+#include "gpu/command_buffer/client/gles2_interface_stub.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
+
+namespace cc {
+namespace {
+
+class TextureUploadTestContext : public gpu::gles2::GLES2InterfaceStub {
+ public:
+ TextureUploadTestContext() : result_available_(0), unpack_alignment_(4) {}
+
+ virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE {
+ switch (pname) {
+ case GL_UNPACK_ALIGNMENT:
+ // Param should be a power of two <= 8.
+ EXPECT_EQ(0, param & (param - 1));
+ EXPECT_GE(8, param);
+ switch (param) {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ unpack_alignment_ = param;
+ break;
+ default:
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ virtual void GetQueryObjectuivEXT(GLuint,
+ GLenum type,
+ GLuint* value) OVERRIDE {
+ switch (type) {
+ case GL_QUERY_RESULT_AVAILABLE_EXT:
+ *value = result_available_;
+ break;
+ default:
+ *value = 0;
+ break;
+ }
+ }
+
+ virtual void TexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels) OVERRIDE {
+ EXPECT_EQ(static_cast<unsigned>(GL_TEXTURE_2D), target);
+ EXPECT_EQ(0, level);
+ EXPECT_LE(0, width);
+ EXPECT_LE(0, height);
+ EXPECT_LE(0, xoffset);
+ EXPECT_LE(0, yoffset);
+ EXPECT_LE(0, width);
+ EXPECT_LE(0, height);
+
+ // Check for allowed format/type combination.
+ unsigned int bytes_per_pixel = 0;
+ switch (format) {
+ case GL_ALPHA:
+ EXPECT_EQ(static_cast<unsigned>(GL_UNSIGNED_BYTE), type);
+ bytes_per_pixel = 1;
+ break;
+ case GL_RGB:
+ EXPECT_NE(static_cast<unsigned>(GL_UNSIGNED_SHORT_4_4_4_4), type);
+ EXPECT_NE(static_cast<unsigned>(GL_UNSIGNED_SHORT_5_5_5_1), type);
+ switch (type) {
+ case GL_UNSIGNED_BYTE:
+ bytes_per_pixel = 3;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ bytes_per_pixel = 2;
+ break;
+ }
+ break;
+ case GL_RGBA:
+ EXPECT_NE(static_cast<unsigned>(GL_UNSIGNED_SHORT_5_6_5), type);
+ switch (type) {
+ case GL_UNSIGNED_BYTE:
+ bytes_per_pixel = 4;
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ bytes_per_pixel = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ bytes_per_pixel = 2;
+ break;
+ }
+ break;
+ case GL_LUMINANCE:
+ EXPECT_EQ(static_cast<unsigned>(GL_UNSIGNED_BYTE), type);
+ bytes_per_pixel = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ EXPECT_EQ(static_cast<unsigned>(GL_UNSIGNED_BYTE), type);
+ bytes_per_pixel = 2;
+ break;
+ }
+
+ // If NULL, we aren't checking texture contents.
+ if (pixels == NULL)
+ return;
+
+ const uint8* bytes = static_cast<const uint8*>(pixels);
+ // We'll expect the first byte of every row to be 0x1, and the last byte to
+ // be 0x2.
+ const unsigned int stride =
+ RoundUp(bytes_per_pixel * width, unpack_alignment_);
+ for (GLsizei row = 0; row < height; ++row) {
+ const uint8* row_bytes =
+ bytes + (xoffset * bytes_per_pixel + (yoffset + row) * stride);
+ EXPECT_EQ(0x1, row_bytes[0]);
+ EXPECT_EQ(0x2, row_bytes[width * bytes_per_pixel - 1]);
+ }
+ }
+
+ void SetResultAvailable(unsigned result_available) {
+ result_available_ = result_available;
+ }
+
+ private:
+ unsigned result_available_;
+ unsigned unpack_alignment_;
+
+ DISALLOW_COPY_AND_ASSIGN(TextureUploadTestContext);
+};
+
+void UploadTexture(TextureUploader* uploader,
+ ResourceFormat format,
+ const gfx::Size& size,
+ const uint8* data) {
+ uploader->Upload(
+ data, gfx::Rect(size), gfx::Rect(size), gfx::Vector2d(), format, size);
+}
+
+TEST(TextureUploaderTest, NumBlockingUploads) {
+ TextureUploadTestContext context;
+ scoped_ptr<TextureUploader> uploader = TextureUploader::Create(&context);
+
+ context.SetResultAvailable(0);
+ EXPECT_EQ(0u, uploader->NumBlockingUploads());
+ UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL);
+ EXPECT_EQ(1u, uploader->NumBlockingUploads());
+ UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL);
+ EXPECT_EQ(2u, uploader->NumBlockingUploads());
+
+ context.SetResultAvailable(1);
+ EXPECT_EQ(0u, uploader->NumBlockingUploads());
+ UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL);
+ EXPECT_EQ(0u, uploader->NumBlockingUploads());
+ UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL);
+ UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL);
+ EXPECT_EQ(0u, uploader->NumBlockingUploads());
+}
+
+TEST(TextureUploaderTest, MarkPendingUploadsAsNonBlocking) {
+ TextureUploadTestContext context;
+ scoped_ptr<TextureUploader> uploader = TextureUploader::Create(&context);
+
+ context.SetResultAvailable(0);
+ EXPECT_EQ(0u, uploader->NumBlockingUploads());
+ UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL);
+ UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL);
+ EXPECT_EQ(2u, uploader->NumBlockingUploads());
+
+ uploader->MarkPendingUploadsAsNonBlocking();
+ EXPECT_EQ(0u, uploader->NumBlockingUploads());
+ UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL);
+ EXPECT_EQ(1u, uploader->NumBlockingUploads());
+
+ context.SetResultAvailable(1);
+ EXPECT_EQ(0u, uploader->NumBlockingUploads());
+ UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL);
+ uploader->MarkPendingUploadsAsNonBlocking();
+ EXPECT_EQ(0u, uploader->NumBlockingUploads());
+}
+
+TEST(TextureUploaderTest, UploadContentsTest) {
+ TextureUploadTestContext context;
+ scoped_ptr<TextureUploader> uploader = TextureUploader::Create(&context);
+
+ uint8 buffer[256 * 256 * 4];
+
+ // Upload a tightly packed 256x256 RGBA texture.
+ memset(buffer, 0, sizeof(buffer));
+ for (int i = 0; i < 256; ++i) {
+ // Mark the beginning and end of each row, for the test.
+ buffer[i * 4 * 256] = 0x1;
+ buffer[(i + 1) * 4 * 256 - 1] = 0x2;
+ }
+ UploadTexture(uploader.get(), RGBA_8888, gfx::Size(256, 256), buffer);
+
+ // Upload a tightly packed 41x43 RGBA texture.
+ memset(buffer, 0, sizeof(buffer));
+ for (int i = 0; i < 43; ++i) {
+ // Mark the beginning and end of each row, for the test.
+ buffer[i * 4 * 41] = 0x1;
+ buffer[(i + 1) * 4 * 41 - 1] = 0x2;
+ }
+ UploadTexture(uploader.get(), RGBA_8888, gfx::Size(41, 43), buffer);
+
+ // Upload a tightly packed 82x86 LUMINANCE texture.
+ memset(buffer, 0, sizeof(buffer));
+ for (int i = 0; i < 86; ++i) {
+ // Mark the beginning and end of each row, for the test.
+ buffer[i * 1 * 82] = 0x1;
+ buffer[(i + 1) * 82 - 1] = 0x2;
+ }
+ UploadTexture(uploader.get(), LUMINANCE_8, gfx::Size(82, 86), buffer);
+}
+
+} // namespace
+} // namespace cc