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-rw-r--r--chromium/cc/resources/tile_priority.cc146
1 files changed, 36 insertions, 110 deletions
diff --git a/chromium/cc/resources/tile_priority.cc b/chromium/cc/resources/tile_priority.cc
index 9cf4634f7d5..3bf29680766 100644
--- a/chromium/cc/resources/tile_priority.cc
+++ b/chromium/cc/resources/tile_priority.cc
@@ -7,62 +7,17 @@
#include "base/values.h"
#include "cc/base/math_util.h"
-namespace {
-
-// TODO(qinmin): modify ui/range/Range.h to support template so that we
-// don't need to define this.
-struct Range {
- Range(float start, float end) : start_(start), end_(end) {}
- bool IsEmpty();
- float start_;
- float end_;
-};
-
-bool Range::IsEmpty() {
- return start_ >= end_;
-}
-
-inline void IntersectNegativeHalfplane(Range* out,
- float previous,
- float current,
- float target,
- float time_delta) {
- float time_per_dist = time_delta / (current - previous);
- float t = (target - current) * time_per_dist;
- if (time_per_dist > 0.0f)
- out->start_ = std::max(out->start_, t);
- else
- out->end_ = std::min(out->end_, t);
-}
-
-inline void IntersectPositiveHalfplane(Range* out,
- float previous,
- float current,
- float target,
- float time_delta) {
- float time_per_dist = time_delta / (current - previous);
- float t = (target - current) * time_per_dist;
- if (time_per_dist < 0.0f)
- out->start_ = std::max(out->start_, t);
- else
- out->end_ = std::min(out->end_, t);
-}
-
-} // namespace
-
namespace cc {
scoped_ptr<base::Value> WhichTreeAsValue(WhichTree tree) {
switch (tree) {
case ACTIVE_TREE:
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
- "ACTIVE_TREE"));
+ return scoped_ptr<base::Value>(new base::StringValue("ACTIVE_TREE"));
case PENDING_TREE:
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
- "PENDING_TREE"));
+ return scoped_ptr<base::Value>(new base::StringValue("PENDING_TREE"));
default:
DCHECK(false) << "Unrecognized WhichTree value " << tree;
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ return scoped_ptr<base::Value>(new base::StringValue(
"<unknown WhichTree value>"));
}
}
@@ -71,87 +26,59 @@ scoped_ptr<base::Value> TileResolutionAsValue(
TileResolution resolution) {
switch (resolution) {
case LOW_RESOLUTION:
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
- "LOW_RESOLUTION"));
+ return scoped_ptr<base::Value>(new base::StringValue("LOW_RESOLUTION"));
case HIGH_RESOLUTION:
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
- "HIGH_RESOLUTION"));
+ return scoped_ptr<base::Value>(new base::StringValue("HIGH_RESOLUTION"));
case NON_IDEAL_RESOLUTION:
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ return scoped_ptr<base::Value>(new base::StringValue(
"NON_IDEAL_RESOLUTION"));
}
DCHECK(false) << "Unrecognized TileResolution value " << resolution;
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ return scoped_ptr<base::Value>(new base::StringValue(
"<unknown TileResolution value>"));
}
+scoped_ptr<base::Value> TilePriorityBinAsValue(TilePriority::PriorityBin bin) {
+ switch (bin) {
+ case TilePriority::NOW:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue("NOW"));
+ case TilePriority::SOON:
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue("SOON"));
+ case TilePriority::EVENTUALLY:
+ return scoped_ptr<base::Value>(
+ base::Value::CreateStringValue("EVENTUALLY"));
+ }
+ DCHECK(false) << "Unrecognized TilePriority::PriorityBin value " << bin;
+ return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ "<unknown TilePriority::PriorityBin value>"));
+}
+
scoped_ptr<base::Value> TilePriority::AsValue() const {
scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
state->Set("resolution", TileResolutionAsValue(resolution).release());
- state->Set("time_to_visible_in_seconds",
- MathUtil::AsValueSafely(time_to_visible_in_seconds).release());
- state->Set("distance_to_visible_in_pixels",
- MathUtil::AsValueSafely(distance_to_visible_in_pixels).release());
+ state->Set("priority_bin", TilePriorityBinAsValue(priority_bin).release());
+ state->Set("distance_to_visible",
+ MathUtil::AsValueSafely(distance_to_visible).release());
return state.PassAs<base::Value>();
}
-float TilePriority::TimeForBoundsToIntersect(const gfx::RectF& previous_bounds,
- const gfx::RectF& current_bounds,
- float time_delta,
- const gfx::RectF& target_bounds) {
- // Perform an intersection test explicitly between current and target.
- if (current_bounds.x() < target_bounds.right() &&
- current_bounds.y() < target_bounds.bottom() &&
- target_bounds.x() < current_bounds.right() &&
- target_bounds.y() < current_bounds.bottom())
- return 0.0f;
-
- const float kMaxTimeToVisibleInSeconds =
- std::numeric_limits<float>::infinity();
-
- if (time_delta == 0.0f)
- return kMaxTimeToVisibleInSeconds;
-
- // As we are trying to solve the case of both scaling and scrolling, using
- // a single coordinate with velocity is not enough. The logic here is to
- // calculate the velocity for each edge. Then we calculate the time range that
- // each edge will stay on the same side of the target bounds. If there is an
- // overlap between these time ranges, the bounds must have intersect with
- // each other during that period of time.
- Range range(0.0f, kMaxTimeToVisibleInSeconds);
- IntersectPositiveHalfplane(
- &range, previous_bounds.x(), current_bounds.x(),
- target_bounds.right(), time_delta);
- IntersectNegativeHalfplane(
- &range, previous_bounds.right(), current_bounds.right(),
- target_bounds.x(), time_delta);
- IntersectPositiveHalfplane(
- &range, previous_bounds.y(), current_bounds.y(),
- target_bounds.bottom(), time_delta);
- IntersectNegativeHalfplane(
- &range, previous_bounds.bottom(), current_bounds.bottom(),
- target_bounds.y(), time_delta);
- return range.IsEmpty() ? kMaxTimeToVisibleInSeconds : range.start_;
-}
-
scoped_ptr<base::Value> TileMemoryLimitPolicyAsValue(
TileMemoryLimitPolicy policy) {
switch (policy) {
case ALLOW_NOTHING:
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
- "ALLOW_NOTHING"));
+ return scoped_ptr<base::Value>(new base::StringValue("ALLOW_NOTHING"));
case ALLOW_ABSOLUTE_MINIMUM:
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ return scoped_ptr<base::Value>(new base::StringValue(
"ALLOW_ABSOLUTE_MINIMUM"));
case ALLOW_PREPAINT_ONLY:
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ return scoped_ptr<base::Value>(new base::StringValue(
"ALLOW_PREPAINT_ONLY"));
case ALLOW_ANYTHING:
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ return scoped_ptr<base::Value>(new base::StringValue(
"ALLOW_ANYTHING"));
default:
DCHECK(false) << "Unrecognized policy value";
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ return scoped_ptr<base::Value>(new base::StringValue(
"<unknown>"));
}
}
@@ -159,17 +86,17 @@ scoped_ptr<base::Value> TileMemoryLimitPolicyAsValue(
scoped_ptr<base::Value> TreePriorityAsValue(TreePriority prio) {
switch (prio) {
case SAME_PRIORITY_FOR_BOTH_TREES:
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ return scoped_ptr<base::Value>(new base::StringValue(
"SAME_PRIORITY_FOR_BOTH_TREES"));
case SMOOTHNESS_TAKES_PRIORITY:
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ return scoped_ptr<base::Value>(new base::StringValue(
"SMOOTHNESS_TAKES_PRIORITY"));
case NEW_CONTENT_TAKES_PRIORITY:
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ return scoped_ptr<base::Value>(new base::StringValue(
"NEW_CONTENT_TAKES_PRIORITY"));
}
DCHECK(false) << "Unrecognized priority value " << prio;
- return scoped_ptr<base::Value>(base::Value::CreateStringValue(
+ return scoped_ptr<base::Value>(new base::StringValue(
"<unknown>"));
}
@@ -177,9 +104,8 @@ scoped_ptr<base::Value> GlobalStateThatImpactsTilePriority::AsValue() const {
scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
state->Set("memory_limit_policy",
TileMemoryLimitPolicyAsValue(memory_limit_policy).release());
- state->SetInteger("memory_limit_in_bytes", memory_limit_in_bytes);
- state->SetInteger("unused_memory_limit_in_bytes",
- unused_memory_limit_in_bytes);
+ state->SetInteger("soft_memory_limit_in_bytes", soft_memory_limit_in_bytes);
+ state->SetInteger("hard_memory_limit_in_bytes", hard_memory_limit_in_bytes);
state->SetInteger("num_resources_limit", num_resources_limit);
state->Set("tree_priority", TreePriorityAsValue(tree_priority).release());
return state.PassAs<base::Value>();