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diff --git a/chromium/cc/surfaces/surface_aggregator.h b/chromium/cc/surfaces/surface_aggregator.h
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+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_SURFACES_SURFACE_AGGREGATOR_H_
+#define CC_SURFACES_SURFACE_AGGREGATOR_H_
+
+#include <set>
+
+#include "base/containers/scoped_ptr_hash_map.h"
+#include "base/memory/scoped_ptr.h"
+#include "cc/quads/render_pass.h"
+#include "cc/surfaces/surface_id.h"
+#include "cc/surfaces/surfaces_export.h"
+
+namespace cc {
+
+class CompositorFrame;
+class DelegatedFrameData;
+class SurfaceDrawQuad;
+class SurfaceManager;
+
+class CC_SURFACES_EXPORT SurfaceAggregator {
+ public:
+ explicit SurfaceAggregator(SurfaceManager* manager);
+ ~SurfaceAggregator();
+
+ scoped_ptr<CompositorFrame> Aggregate(SurfaceId surface_id);
+
+ private:
+ DelegatedFrameData* GetReferencedDataForSurfaceId(SurfaceId surface_id);
+ RenderPass::Id RemapPassId(RenderPass::Id surface_local_pass_id,
+ int surface_id);
+
+ void HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad,
+ RenderPass* dest_pass);
+ void CopySharedQuadState(const SharedQuadState* source_sqs,
+ const gfx::Transform& content_to_target_transform,
+ RenderPass* dest_render_pass);
+ void CopyQuadsToPass(const QuadList& source_quad_list,
+ const SharedQuadStateList& source_shared_quad_state_list,
+ const gfx::Transform& content_to_target_transform,
+ RenderPass* dest_pass,
+ int surface_id);
+ void CopyPasses(const RenderPassList& source_pass_list, int surface_id);
+
+ SurfaceManager* manager_;
+
+ class RenderPassIdAllocator;
+ typedef base::ScopedPtrHashMap<int, RenderPassIdAllocator>
+ RenderPassIdAllocatorMap;
+ RenderPassIdAllocatorMap render_pass_allocator_map_;
+
+ // The following state is only valid for the duration of one Aggregate call
+ // and is only stored on the class to avoid having to pass through every
+ // function call.
+
+ // This is the set of surfaces referenced in the aggregation so far, used to
+ // detect cycles.
+ std::set<int> referenced_surfaces_;
+
+ // This is the pass list for the aggregated frame.
+ RenderPassList* dest_pass_list_;
+
+ DISALLOW_COPY_AND_ASSIGN(SurfaceAggregator);
+};
+
+} // namespace cc
+
+#endif // CC_SURFACES_SURFACE_AGGREGATOR_H_