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-rw-r--r--chromium/cc/trees/layer_tree_settings.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/chromium/cc/trees/layer_tree_settings.h b/chromium/cc/trees/layer_tree_settings.h
index 47a798b5801..b82941432df 100644
--- a/chromium/cc/trees/layer_tree_settings.h
+++ b/chromium/cc/trees/layer_tree_settings.h
@@ -40,7 +40,6 @@ class CC_EXPORT LayerTreeSettings {
bool can_use_lcd_text = true;
bool use_distance_field_text = false;
bool gpu_rasterization_forced = false;
- bool async_worker_context_enabled = false;
int gpu_rasterization_msaa_sample_count = 0;
float gpu_rasterization_skewport_target_time_in_seconds = 0.2f;
bool create_low_res_tiling = false;
@@ -126,12 +125,6 @@ class CC_EXPORT LayerTreeSettings {
// deadlines.
bool wait_for_all_pipeline_stages_before_draw = false;
- // On a low-end android devices where the GPU memory is low, we are reducing
- // the tile width to half in the cases where the content width > screen width.
- // This doesn't impact CPU tile size, and we should see an obvious GPU memory
- // saving.
- bool use_half_width_tiles_for_gpu_rasterization = false;
-
// Whether layer tree commits should be made directly to the active
// tree on the impl thread. If |false| LayerTreeHostImpl creates a
// pending layer tree and produces that as the 'sync tree' with