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-rw-r--r--chromium/content/browser/aura/gpu_process_transport_factory.cc515
1 files changed, 0 insertions, 515 deletions
diff --git a/chromium/content/browser/aura/gpu_process_transport_factory.cc b/chromium/content/browser/aura/gpu_process_transport_factory.cc
deleted file mode 100644
index 47efce7555f..00000000000
--- a/chromium/content/browser/aura/gpu_process_transport_factory.cc
+++ /dev/null
@@ -1,515 +0,0 @@
-// Copyright (c) 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "content/browser/aura/gpu_process_transport_factory.h"
-
-#include <string>
-
-#include "base/bind.h"
-#include "base/command_line.h"
-#include "base/location.h"
-#include "base/message_loop/message_loop.h"
-#include "base/metrics/histogram.h"
-#include "cc/output/compositor_frame.h"
-#include "cc/output/output_surface.h"
-#include "content/browser/aura/browser_compositor_output_surface.h"
-#include "content/browser/aura/browser_compositor_output_surface_proxy.h"
-#include "content/browser/aura/gpu_browser_compositor_output_surface.h"
-#include "content/browser/aura/reflector_impl.h"
-#include "content/browser/aura/software_browser_compositor_output_surface.h"
-#include "content/browser/gpu/browser_gpu_channel_host_factory.h"
-#include "content/browser/gpu/gpu_data_manager_impl.h"
-#include "content/browser/gpu/gpu_surface_tracker.h"
-#include "content/browser/renderer_host/render_widget_host_impl.h"
-#include "content/common/gpu/client/context_provider_command_buffer.h"
-#include "content/common/gpu/client/gl_helper.h"
-#include "content/common/gpu/client/gpu_channel_host.h"
-#include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
-#include "content/common/gpu/gpu_process_launch_causes.h"
-#include "gpu/GLES2/gl2extchromium.h"
-#include "gpu/command_buffer/client/gles2_interface.h"
-#include "third_party/khronos/GLES2/gl2.h"
-#include "ui/compositor/compositor.h"
-#include "ui/compositor/compositor_constants.h"
-#include "ui/compositor/compositor_switches.h"
-#include "ui/gfx/native_widget_types.h"
-#include "ui/gfx/size.h"
-
-#if defined(OS_WIN)
-#include "content/browser/aura/software_output_device_win.h"
-#include "ui/surface/accelerated_surface_win.h"
-#elif defined(USE_OZONE)
-#include "content/browser/aura/software_output_device_ozone.h"
-#elif defined(USE_X11)
-#include "content/browser/aura/software_output_device_x11.h"
-#endif
-
-using cc::ContextProvider;
-using gpu::gles2::GLES2Interface;
-
-namespace content {
-
-struct GpuProcessTransportFactory::PerCompositorData {
- int surface_id;
-#if defined(OS_WIN)
- scoped_ptr<AcceleratedSurface> accelerated_surface;
-#endif
- scoped_refptr<ReflectorImpl> reflector;
-};
-
-class OwnedTexture : public ui::Texture, ImageTransportFactoryObserver {
- public:
- OwnedTexture(const scoped_refptr<ContextProvider>& provider,
- const gfx::Size& size,
- float device_scale_factor,
- GLuint texture_id)
- : ui::Texture(true, size, device_scale_factor),
- provider_(provider),
- texture_id_(texture_id) {
- ImageTransportFactory::GetInstance()->AddObserver(this);
- }
-
- // ui::Texture overrides:
- virtual unsigned int PrepareTexture() OVERRIDE {
- // It's possible that we may have lost the context owning our
- // texture but not yet fired the OnLostResources callback, so poll to see if
- // it's still valid.
- if (provider_ && provider_->IsContextLost())
- texture_id_ = 0u;
- return texture_id_;
- }
-
- // ImageTransportFactory overrides:
- virtual void OnLostResources() OVERRIDE {
- DeleteTexture();
- provider_ = NULL;
- }
-
- protected:
- virtual ~OwnedTexture() {
- ImageTransportFactory::GetInstance()->RemoveObserver(this);
- DeleteTexture();
- }
-
- protected:
- void DeleteTexture() {
- if (texture_id_) {
- provider_->ContextGL()->DeleteTextures(1, &texture_id_);
- texture_id_ = 0;
- }
- }
-
- scoped_refptr<cc::ContextProvider> provider_;
- GLuint texture_id_;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(OwnedTexture);
-};
-
-class ImageTransportClientTexture : public OwnedTexture {
- public:
- ImageTransportClientTexture(const scoped_refptr<ContextProvider>& provider,
- float device_scale_factor,
- GLuint texture_id)
- : OwnedTexture(provider,
- gfx::Size(0, 0),
- device_scale_factor,
- texture_id) {}
-
- virtual void Consume(const std::string& mailbox_name,
- const gfx::Size& new_size) OVERRIDE {
- DCHECK(mailbox_name.size() == GL_MAILBOX_SIZE_CHROMIUM);
- mailbox_name_ = mailbox_name;
- if (mailbox_name.empty())
- return;
-
- DCHECK(provider_ && texture_id_);
- GLES2Interface* gl = provider_->ContextGL();
- gl->BindTexture(GL_TEXTURE_2D, texture_id_);
- gl->ConsumeTextureCHROMIUM(
- GL_TEXTURE_2D, reinterpret_cast<const GLbyte*>(mailbox_name.c_str()));
- size_ = new_size;
- gl->ShallowFlushCHROMIUM();
- }
-
- virtual std::string Produce() OVERRIDE { return mailbox_name_; }
-
- protected:
- virtual ~ImageTransportClientTexture() {}
-
- private:
- std::string mailbox_name_;
- DISALLOW_COPY_AND_ASSIGN(ImageTransportClientTexture);
-};
-
-GpuProcessTransportFactory::GpuProcessTransportFactory()
- : callback_factory_(this) {
- output_surface_proxy_ = new BrowserCompositorOutputSurfaceProxy(
- &output_surface_map_);
-}
-
-GpuProcessTransportFactory::~GpuProcessTransportFactory() {
- DCHECK(per_compositor_data_.empty());
-
- // Make sure the lost context callback doesn't try to run during destruction.
- callback_factory_.InvalidateWeakPtrs();
-}
-
-scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
-GpuProcessTransportFactory::CreateOffscreenCommandBufferContext() {
- return CreateContextCommon(0);
-}
-
-scoped_ptr<cc::SoftwareOutputDevice> CreateSoftwareOutputDevice(
- ui::Compositor* compositor) {
-#if defined(OS_WIN)
- return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceWin(
- compositor));
-#elif defined(USE_OZONE)
- return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceOzone(
- compositor));
-#elif defined(USE_X11)
- return scoped_ptr<cc::SoftwareOutputDevice>(new SoftwareOutputDeviceX11(
- compositor));
-#endif
-
- NOTREACHED();
- return scoped_ptr<cc::SoftwareOutputDevice>();
-}
-
-scoped_ptr<cc::OutputSurface> GpuProcessTransportFactory::CreateOutputSurface(
- ui::Compositor* compositor, bool software_fallback) {
- PerCompositorData* data = per_compositor_data_[compositor];
- if (!data)
- data = CreatePerCompositorData(compositor);
-
- bool force_software_renderer = false;
-#if defined(OS_WIN)
- if (::GetProp(compositor->widget(), kForceSoftwareCompositor)) {
- force_software_renderer = reinterpret_cast<bool>(
- ::RemoveProp(compositor->widget(), kForceSoftwareCompositor));
- }
-#endif
-
- scoped_refptr<ContextProviderCommandBuffer> context_provider;
-
- // Software fallback does not happen on Chrome OS.
-#if defined(OS_CHROMEOS)
- software_fallback = false;
-#endif
-
- CommandLine* command_line = CommandLine::ForCurrentProcess();
- if (!command_line->HasSwitch(switches::kUIEnableSoftwareCompositing) &&
- !force_software_renderer && !software_fallback) {
- context_provider = ContextProviderCommandBuffer::Create(
- GpuProcessTransportFactory::CreateContextCommon(data->surface_id),
- "Compositor");
- }
-
- UMA_HISTOGRAM_BOOLEAN("Aura.CreatedGpuBrowserCompositor", !!context_provider);
-
- if (!context_provider.get()) {
- if (ui::Compositor::WasInitializedWithThread()) {
- LOG(FATAL) << "Failed to create UI context, but can't use software"
- " compositing with browser threaded compositing. Aborting.";
- }
-
- scoped_ptr<SoftwareBrowserCompositorOutputSurface> surface(
- new SoftwareBrowserCompositorOutputSurface(
- output_surface_proxy_,
- CreateSoftwareOutputDevice(compositor),
- per_compositor_data_[compositor]->surface_id,
- &output_surface_map_,
- base::MessageLoopProxy::current().get(),
- compositor->AsWeakPtr()));
- return surface.PassAs<cc::OutputSurface>();
- }
-
- scoped_refptr<base::SingleThreadTaskRunner> compositor_thread_task_runner =
- ui::Compositor::GetCompositorMessageLoop();
- if (!compositor_thread_task_runner.get())
- compositor_thread_task_runner = base::MessageLoopProxy::current();
-
- // Here we know the GpuProcessHost has been set up, because we created a
- // context.
- output_surface_proxy_->ConnectToGpuProcessHost(
- compositor_thread_task_runner.get());
-
- scoped_ptr<BrowserCompositorOutputSurface> surface(
- new GpuBrowserCompositorOutputSurface(
- context_provider,
- per_compositor_data_[compositor]->surface_id,
- &output_surface_map_,
- base::MessageLoopProxy::current().get(),
- compositor->AsWeakPtr()));
- if (data->reflector.get()) {
- data->reflector->CreateSharedTexture();
- data->reflector->AttachToOutputSurface(surface.get());
- }
-
- return surface.PassAs<cc::OutputSurface>();
-}
-
-scoped_refptr<ui::Reflector> GpuProcessTransportFactory::CreateReflector(
- ui::Compositor* source,
- ui::Layer* target) {
- PerCompositorData* data = per_compositor_data_[source];
- DCHECK(data);
-
- if (data->reflector.get())
- RemoveObserver(data->reflector.get());
-
- data->reflector = new ReflectorImpl(
- source, target, &output_surface_map_, data->surface_id);
- AddObserver(data->reflector.get());
- return data->reflector;
-}
-
-void GpuProcessTransportFactory::RemoveReflector(
- scoped_refptr<ui::Reflector> reflector) {
- ReflectorImpl* reflector_impl =
- static_cast<ReflectorImpl*>(reflector.get());
- PerCompositorData* data =
- per_compositor_data_[reflector_impl->mirrored_compositor()];
- DCHECK(data);
- RemoveObserver(reflector_impl);
- data->reflector->Shutdown();
- data->reflector = NULL;
-}
-
-void GpuProcessTransportFactory::RemoveCompositor(ui::Compositor* compositor) {
- PerCompositorDataMap::iterator it = per_compositor_data_.find(compositor);
- if (it == per_compositor_data_.end())
- return;
- PerCompositorData* data = it->second;
- DCHECK(data);
- GpuSurfaceTracker::Get()->RemoveSurface(data->surface_id);
- delete data;
- per_compositor_data_.erase(it);
- if (per_compositor_data_.empty())
- gl_helper_.reset();
-}
-
-bool GpuProcessTransportFactory::DoesCreateTestContexts() { return false; }
-
-ui::ContextFactory* GpuProcessTransportFactory::AsContextFactory() {
- return this;
-}
-
-gfx::GLSurfaceHandle GpuProcessTransportFactory::CreateSharedSurfaceHandle() {
- scoped_refptr<cc::ContextProvider> provider =
- SharedMainThreadContextProvider();
- if (!provider.get())
- return gfx::GLSurfaceHandle();
- typedef WebGraphicsContext3DCommandBufferImpl WGC3DCBI;
- WGC3DCBI* context = static_cast<WGC3DCBI*>(provider->Context3d());
- gfx::GLSurfaceHandle handle = gfx::GLSurfaceHandle(
- gfx::kNullPluginWindow, gfx::TEXTURE_TRANSPORT);
- handle.parent_gpu_process_id = context->GetGPUProcessID();
- handle.parent_client_id =
- BrowserGpuChannelHostFactory::instance()->GetGpuChannelId();
- return handle;
-}
-
-void GpuProcessTransportFactory::DestroySharedSurfaceHandle(
- gfx::GLSurfaceHandle surface) {}
-
-scoped_refptr<ui::Texture> GpuProcessTransportFactory::CreateTransportClient(
- float device_scale_factor) {
- scoped_refptr<cc::ContextProvider> provider =
- SharedMainThreadContextProvider();
- if (!provider.get())
- return NULL;
- GLuint texture_id = 0;
- provider->ContextGL()->GenTextures(1, &texture_id);
- scoped_refptr<ImageTransportClientTexture> image(
- new ImageTransportClientTexture(
- provider, device_scale_factor, texture_id));
- return image;
-}
-
-scoped_refptr<ui::Texture> GpuProcessTransportFactory::CreateOwnedTexture(
- const gfx::Size& size,
- float device_scale_factor,
- unsigned int texture_id) {
- scoped_refptr<cc::ContextProvider> provider =
- SharedMainThreadContextProvider();
- if (!provider.get())
- return NULL;
- scoped_refptr<OwnedTexture> image(new OwnedTexture(
- provider, size, device_scale_factor, texture_id));
- return image;
-}
-
-GLHelper* GpuProcessTransportFactory::GetGLHelper() {
- if (!gl_helper_) {
- scoped_refptr<cc::ContextProvider> provider =
- SharedMainThreadContextProvider();
- if (provider.get())
- gl_helper_.reset(new GLHelper(provider->Context3d(),
- provider->ContextSupport()));
- }
- return gl_helper_.get();
-}
-
-uint32 GpuProcessTransportFactory::InsertSyncPoint() {
- scoped_refptr<cc::ContextProvider> provider =
- SharedMainThreadContextProvider();
- if (!provider.get())
- return 0;
- return provider->Context3d()->insertSyncPoint();
-}
-
-void GpuProcessTransportFactory::WaitSyncPoint(uint32 sync_point) {
- scoped_refptr<cc::ContextProvider> provider =
- SharedMainThreadContextProvider();
- if (!provider.get())
- return;
- provider->Context3d()->waitSyncPoint(sync_point);
-}
-
-void GpuProcessTransportFactory::AddObserver(
- ImageTransportFactoryObserver* observer) {
- observer_list_.AddObserver(observer);
-}
-
-void GpuProcessTransportFactory::RemoveObserver(
- ImageTransportFactoryObserver* observer) {
- observer_list_.RemoveObserver(observer);
-}
-
-scoped_refptr<cc::ContextProvider>
-GpuProcessTransportFactory::OffscreenCompositorContextProvider() {
- // Don't check for DestroyedOnMainThread() here. We hear about context
- // loss for this context through the lost context callback. If the context
- // is lost, we want to leave this ContextProvider available until the lost
- // context notification is sent to the ImageTransportFactoryObserver clients.
- if (offscreen_compositor_contexts_.get())
- return offscreen_compositor_contexts_;
-
- offscreen_compositor_contexts_ = ContextProviderCommandBuffer::Create(
- GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(),
- "Compositor-Offscreen");
-
- return offscreen_compositor_contexts_;
-}
-
-scoped_refptr<cc::ContextProvider>
-GpuProcessTransportFactory::SharedMainThreadContextProvider() {
- if (shared_main_thread_contexts_.get())
- return shared_main_thread_contexts_;
-
- if (ui::Compositor::WasInitializedWithThread()) {
- // In threaded compositing mode, we have to create our own context for the
- // main thread since the compositor's context will be bound to the
- // compositor thread.
- shared_main_thread_contexts_ = ContextProviderCommandBuffer::Create(
- GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(),
- "Offscreen-MainThread");
- } else {
- // In single threaded compositing mode, we can just reuse the compositor's
- // shared context.
- shared_main_thread_contexts_ =
- static_cast<ContextProviderCommandBuffer*>(
- OffscreenCompositorContextProvider().get());
- }
-
- if (shared_main_thread_contexts_) {
- shared_main_thread_contexts_->SetLostContextCallback(
- base::Bind(&GpuProcessTransportFactory::
- OnLostMainThreadSharedContextInsideCallback,
- callback_factory_.GetWeakPtr()));
- if (!shared_main_thread_contexts_->BindToCurrentThread()) {
- shared_main_thread_contexts_ = NULL;
- offscreen_compositor_contexts_ = NULL;
- }
- }
- return shared_main_thread_contexts_;
-}
-
-GpuProcessTransportFactory::PerCompositorData*
-GpuProcessTransportFactory::CreatePerCompositorData(
- ui::Compositor* compositor) {
- DCHECK(!per_compositor_data_[compositor]);
-
- gfx::AcceleratedWidget widget = compositor->widget();
- GpuSurfaceTracker* tracker = GpuSurfaceTracker::Get();
-
- PerCompositorData* data = new PerCompositorData;
- data->surface_id = tracker->AddSurfaceForNativeWidget(widget);
-#if defined(OS_WIN)
- if (GpuDataManagerImpl::GetInstance()->IsUsingAcceleratedSurface())
- data->accelerated_surface.reset(new AcceleratedSurface(widget));
-#endif
- tracker->SetSurfaceHandle(
- data->surface_id,
- gfx::GLSurfaceHandle(widget, gfx::NATIVE_DIRECT));
-
- per_compositor_data_[compositor] = data;
-
- return data;
-}
-
-scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
-GpuProcessTransportFactory::CreateContextCommon(int surface_id) {
- if (!GpuDataManagerImpl::GetInstance()->CanUseGpuBrowserCompositor())
- return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
- blink::WebGraphicsContext3D::Attributes attrs;
- attrs.shareResources = true;
- attrs.depth = false;
- attrs.stencil = false;
- attrs.antialias = false;
- attrs.noAutomaticFlushes = true;
- CauseForGpuLaunch cause =
- CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
- scoped_refptr<GpuChannelHost> gpu_channel_host(
- BrowserGpuChannelHostFactory::instance()->EstablishGpuChannelSync(cause));
- if (!gpu_channel_host)
- return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
- GURL url("chrome://gpu/GpuProcessTransportFactory::CreateContextCommon");
- scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context(
- new WebGraphicsContext3DCommandBufferImpl(
- surface_id,
- url,
- gpu_channel_host.get(),
- attrs,
- false,
- WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits()));
- return context.Pass();
-}
-
-void GpuProcessTransportFactory::OnLostMainThreadSharedContextInsideCallback() {
- base::MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&GpuProcessTransportFactory::OnLostMainThreadSharedContext,
- callback_factory_.GetWeakPtr()));
-}
-
-void GpuProcessTransportFactory::OnLostMainThreadSharedContext() {
- LOG(ERROR) << "Lost UI shared context.";
-
- // Keep old resources around while we call the observers, but ensure that
- // new resources are created if needed.
- // Kill shared contexts for both threads in tandem so they are always in
- // the same share group.
- scoped_refptr<cc::ContextProvider> lost_offscreen_compositor_contexts =
- offscreen_compositor_contexts_;
- scoped_refptr<cc::ContextProvider> lost_shared_main_thread_contexts =
- shared_main_thread_contexts_;
- offscreen_compositor_contexts_ = NULL;
- shared_main_thread_contexts_ = NULL;
-
- scoped_ptr<GLHelper> lost_gl_helper = gl_helper_.Pass();
-
- FOR_EACH_OBSERVER(ImageTransportFactoryObserver,
- observer_list_,
- OnLostResources());
-
- // Kill things that use the shared context before killing the shared context.
- lost_gl_helper.reset();
- lost_offscreen_compositor_contexts = NULL;
- lost_shared_main_thread_contexts = NULL;
-}
-
-} // namespace content