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-rw-r--r--chromium/content/browser/gamepad/gamepad_standard_mappings_mac.mm106
1 files changed, 75 insertions, 31 deletions
diff --git a/chromium/content/browser/gamepad/gamepad_standard_mappings_mac.mm b/chromium/content/browser/gamepad/gamepad_standard_mappings_mac.mm
index 2696c53c686..5481f0e9921 100644
--- a/chromium/content/browser/gamepad/gamepad_standard_mappings_mac.mm
+++ b/chromium/content/browser/gamepad/gamepad_standard_mappings_mac.mm
@@ -4,35 +4,10 @@
#include "content/browser/gamepad/gamepad_standard_mappings.h"
-#include "content/common/gamepad_hardware_buffer.h"
-
namespace content {
namespace {
-float AxisToButton(float input) {
- return (input + 1.f) / 2.f;
-}
-
-void DpadFromAxis(blink::WebGamepad* mapped, float dir) {
- // Dpad is mapped as a direction on one axis, where -1 is up and it
- // increases clockwise to 1, which is up + left. It's set to a large (> 1.f)
- // number when nothing is depressed, except on start up, sometimes it's 0.0
- // for no data, rather than the large number.
- if (dir == 0.0f) {
- mapped->buttons[kButtonDpadUp] = 0.f;
- mapped->buttons[kButtonDpadDown] = 0.f;
- mapped->buttons[kButtonDpadLeft] = 0.f;
- mapped->buttons[kButtonDpadRight] = 0.f;
- } else {
- mapped->buttons[kButtonDpadUp] = (dir >= -1.f && dir < -0.7f) ||
- (dir >= .95f && dir <= 1.f);
- mapped->buttons[kButtonDpadRight] = dir >= -.75f && dir < -.1f;
- mapped->buttons[kButtonDpadDown] = dir >= -.2f && dir < .45f;
- mapped->buttons[kButtonDpadLeft] = dir >= .4f && dir <= 1.f;
- }
-}
-
void MapperXbox360Gamepad(
const blink::WebGamepad& input,
blink::WebGamepad* mapped) {
@@ -64,16 +39,27 @@ void MapperPlaystationSixAxis(
mapped->buttons[kButtonQuaternary] = input.buttons[12];
mapped->buttons[kButtonLeftShoulder] = input.buttons[10];
mapped->buttons[kButtonRightShoulder] = input.buttons[11];
- mapped->buttons[kButtonLeftTrigger] = input.buttons[8];
- mapped->buttons[kButtonRightTrigger] = input.buttons[9];
+
+ mapped->buttons[kButtonLeftTrigger] = ButtonFromButtonAndAxis(
+ input.buttons[8], input.axes[14]);
+ mapped->buttons[kButtonRightTrigger] = ButtonFromButtonAndAxis(
+ input.buttons[9], input.axes[15]);
+
mapped->buttons[kButtonBackSelect] = input.buttons[0];
mapped->buttons[kButtonStart] = input.buttons[3];
mapped->buttons[kButtonLeftThumbstick] = input.buttons[1];
mapped->buttons[kButtonRightThumbstick] = input.buttons[2];
- mapped->buttons[kButtonDpadUp] = input.buttons[4];
- mapped->buttons[kButtonDpadDown] = input.buttons[6];
- mapped->buttons[kButtonDpadLeft] = input.buttons[7];
- mapped->buttons[kButtonDpadRight] = input.buttons[5];
+
+ // The SixAxis Dpad is pressure sensative
+ mapped->buttons[kButtonDpadUp] = ButtonFromButtonAndAxis(
+ input.buttons[4], input.axes[10]);
+ mapped->buttons[kButtonDpadDown] = ButtonFromButtonAndAxis(
+ input.buttons[6], input.axes[12]);
+ mapped->buttons[kButtonDpadLeft] = ButtonFromButtonAndAxis(
+ input.buttons[7], input.axes[13]);
+ mapped->buttons[kButtonDpadRight] = ButtonFromButtonAndAxis(
+ input.buttons[5], input.axes[11]);
+
mapped->buttons[kButtonMeta] = input.buttons[16];
mapped->axes[kAxisRightStickY] = input.axes[5];
@@ -81,6 +67,36 @@ void MapperPlaystationSixAxis(
mapped->axesLength = kNumAxes;
}
+void MapperDualshock4(
+ const blink::WebGamepad& input,
+ blink::WebGamepad* mapped) {
+ enum Dualshock4Buttons {
+ kTouchpadButton = kNumButtons,
+ kNumDualshock4Buttons
+ };
+
+ *mapped = input;
+ mapped->buttons[kButtonPrimary] = input.buttons[1];
+ mapped->buttons[kButtonSecondary] = input.buttons[2];
+ mapped->buttons[kButtonTertiary] = input.buttons[0];
+ mapped->buttons[kButtonQuaternary] = input.buttons[3];
+ mapped->buttons[kButtonLeftShoulder] = input.buttons[4];
+ mapped->buttons[kButtonRightShoulder] = input.buttons[5];
+ mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[3]);
+ mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[4]);
+ mapped->buttons[kButtonBackSelect] = input.buttons[8];
+ mapped->buttons[kButtonStart] = input.buttons[9];
+ mapped->buttons[kButtonLeftThumbstick] = input.buttons[10];
+ mapped->buttons[kButtonRightThumbstick] = input.buttons[11];
+ mapped->buttons[kButtonMeta] = input.buttons[12];
+ mapped->buttons[kTouchpadButton] = input.buttons[13];
+ mapped->axes[kAxisRightStickY] = input.axes[5];
+ DpadFromAxis(mapped, input.axes[9]);
+
+ mapped->buttonsLength = kNumDualshock4Buttons;
+ mapped->axesLength = kNumAxes;
+}
+
void MapperDirectInputStyle(
const blink::WebGamepad& input,
blink::WebGamepad* mapped) {
@@ -184,6 +200,31 @@ void MapperDragonRiseGeneric(
mapped->axesLength = kNumAxes;
}
+void MapperOnLiveWireless(
+ const blink::WebGamepad& input,
+ blink::WebGamepad* mapped) {
+ *mapped = input;
+ mapped->buttons[kButtonPrimary] = input.buttons[0];
+ mapped->buttons[kButtonSecondary] = input.buttons[1];
+ mapped->buttons[kButtonTertiary] = input.buttons[3];
+ mapped->buttons[kButtonQuaternary] = input.buttons[4];
+ mapped->buttons[kButtonLeftShoulder] = input.buttons[6];
+ mapped->buttons[kButtonRightShoulder] = input.buttons[7];
+ mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[2]);
+ mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[5]);
+ mapped->buttons[kButtonBackSelect] = input.buttons[10];
+ mapped->buttons[kButtonStart] = input.buttons[11];
+ mapped->buttons[kButtonLeftThumbstick] = input.buttons[13];
+ mapped->buttons[kButtonRightThumbstick] = input.buttons[14];
+ mapped->buttons[kButtonMeta] = input.buttons[12];
+ mapped->axes[kAxisRightStickX] = input.axes[3];
+ mapped->axes[kAxisRightStickY] = input.axes[4];
+ DpadFromAxis(mapped, input.axes[9]);
+
+ mapped->buttonsLength = kNumButtons;
+ mapped->axesLength = kNumAxes;
+}
+
struct MappingData {
const char* const vendor_id;
const char* const product_id;
@@ -197,10 +238,13 @@ struct MappingData {
{ "046d", "c218", MapperDirectInputStyle }, // Logitech F510, D mode
{ "046d", "c219", MapperDirectInputStyle }, // Logitech F710, D mode
{ "054c", "0268", MapperPlaystationSixAxis }, // Playstation SIXAXIS
+ { "054c", "05c4", MapperDualshock4 }, // Playstation Dualshock 4
{ "0925", "0005", MapperSmartJoyPLUS }, // SmartJoy PLUS Adapter
{ "0e8f", "0003", MapperXGEAR }, // XFXforce XGEAR PS2 Controller
{ "2222", "0060", MapperDirectInputStyle }, // Macally iShockX, analog mode
{ "2222", "4010", MapperMacallyIShock }, // Macally iShock
+ { "2378", "1008", MapperOnLiveWireless }, // OnLive Controller (Bluetooth)
+ { "2378", "100a", MapperOnLiveWireless }, // OnLive Controller (Wired)
};
} // namespace