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-rw-r--r--chromium/content/browser/gpu/gpu_data_manager_impl.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/chromium/content/browser/gpu/gpu_data_manager_impl.h b/chromium/content/browser/gpu/gpu_data_manager_impl.h
index 7fb75a40894..5a783e46c75 100644
--- a/chromium/content/browser/gpu/gpu_data_manager_impl.h
+++ b/chromium/content/browser/gpu/gpu_data_manager_impl.h
@@ -22,10 +22,13 @@
#include "content/public/common/three_d_api_types.h"
#include "gpu/config/gpu_info.h"
-class CommandLine;
class GURL;
struct WebPreferences;
+namespace base {
+class CommandLine;
+}
+
namespace content {
class GpuDataManagerImplPrivate;
@@ -95,15 +98,14 @@ class CONTENT_EXPORT GpuDataManagerImpl
// Insert disable-feature switches corresponding to preliminary gpu feature
// flags into the renderer process command line.
- void AppendRendererCommandLine(CommandLine* command_line) const;
+ void AppendRendererCommandLine(base::CommandLine* command_line) const;
- // Insert switches into gpu process command line: kUseGL,
- // kDisableGLMultisampling.
- void AppendGpuCommandLine(CommandLine* command_line) const;
+ // Insert switches into gpu process command line: kUseGL, etc.
+ void AppendGpuCommandLine(base::CommandLine* command_line) const;
// Insert switches into plugin process command line:
// kDisableCoreAnimationPlugins.
- void AppendPluginCommandLine(CommandLine* command_line) const;
+ void AppendPluginCommandLine(base::CommandLine* command_line) const;
// Update WebPreferences for renderer based on blacklisting decisions.
void UpdateRendererWebPrefs(WebPreferences* prefs) const;
@@ -133,12 +135,6 @@ class CONTENT_EXPORT GpuDataManagerImpl
// Called when switching gpu.
void HandleGpuSwitch();
-#if defined(OS_WIN)
- // Is the GPU process using the accelerated surface to present, instead of
- // presenting by itself.
- bool IsUsingAcceleratedSurface() const;
-#endif
-
// Maintenance of domains requiring explicit user permission before
// using client-facing 3D APIs (WebGL, Pepper 3D), either because
// the domain has caused the GPU to reset, or because too many GPU
@@ -170,6 +166,10 @@ class CONTENT_EXPORT GpuDataManagerImpl
void SetDisplayCount(unsigned int display_count);
unsigned int GetDisplayCount() const;
+ // Set the active gpu.
+ // Return true if it's a different GPU from the previous active one.
+ bool UpdateActiveGpu(uint32 vendor_id, uint32 device_id);
+
// Called when GPU process initialization failed.
void OnGpuProcessInitFailure();