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-rw-r--r--chromium/content/common/gpu/client/gl_helper_readback_support.cc115
1 files changed, 115 insertions, 0 deletions
diff --git a/chromium/content/common/gpu/client/gl_helper_readback_support.cc b/chromium/content/common/gpu/client/gl_helper_readback_support.cc
new file mode 100644
index 00000000000..643b8ab5cdd
--- /dev/null
+++ b/chromium/content/common/gpu/client/gl_helper_readback_support.cc
@@ -0,0 +1,115 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/common/gpu/client/gl_helper_readback_support.h"
+#include "base/logging.h"
+
+namespace content {
+
+GLHelperReadbackSupport::GLHelperReadbackSupport(gpu::gles2::GLES2Interface* gl)
+ : gl_(gl) {
+ InitializeReadbackSupport();
+}
+
+GLHelperReadbackSupport::~GLHelperReadbackSupport() {}
+
+void GLHelperReadbackSupport::InitializeReadbackSupport() {
+ // We are concerned about 16, 32-bit formats only.
+ // The below are the most used 16, 32-bit formats.
+ // In future if any new format support is needed that should be added here.
+ // Initialize the array with FORMAT_NOT_SUPPORTED as we dont know the
+ // supported formats yet.
+ for (int i = 0; i < SkBitmap::kConfigCount; ++i) {
+ format_support_table_[i] = FORMAT_NOT_SUPPORTED;
+ }
+ CheckForReadbackSupport(SkBitmap::kRGB_565_Config);
+ CheckForReadbackSupport(SkBitmap::kARGB_4444_Config);
+ CheckForReadbackSupport(SkBitmap::kARGB_8888_Config);
+ // Further any formats, support should be checked here.
+}
+
+void GLHelperReadbackSupport::CheckForReadbackSupport(
+ SkBitmap::Config texture_format) {
+ bool supports_format = false;
+ switch (texture_format) {
+ case SkBitmap::kRGB_565_Config:
+ supports_format = SupportsFormat(GL_RGB, GL_UNSIGNED_SHORT_5_6_5);
+ break;
+ case SkBitmap::kARGB_8888_Config:
+ // This is the baseline, assume always true.
+ supports_format = true;
+ break;
+ case SkBitmap::kARGB_4444_Config:
+ supports_format = false;
+ break;
+ default:
+ NOTREACHED();
+ supports_format = false;
+ break;
+ }
+ DCHECK((int)texture_format < (int)SkBitmap::kConfigCount);
+ format_support_table_[texture_format] =
+ supports_format ? FORMAT_SUPPORTED : FORMAT_NOT_SUPPORTED;
+}
+
+void GLHelperReadbackSupport::GetAdditionalFormat(GLint format, GLint type,
+ GLint *format_out,
+ GLint *type_out) {
+ for (unsigned int i = 0; i < format_cache_.size(); i++) {
+ if (format_cache_[i].format == format && format_cache_[i].type == type) {
+ *format_out = format_cache_[i].read_format;
+ *type_out = format_cache_[i].read_type;
+ return;
+ }
+ }
+
+ const int kTestSize = 64;
+ content::ScopedTexture dst_texture(gl_);
+ ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, dst_texture);
+ gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ gl_->TexImage2D(
+ GL_TEXTURE_2D, 0, format, kTestSize, kTestSize, 0, format, type, NULL);
+ ScopedFramebuffer dst_framebuffer(gl_);
+ ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(gl_,
+ dst_framebuffer);
+ gl_->FramebufferTexture2D(
+ GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_texture, 0);
+ gl_->GetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, format_out);
+ gl_->GetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, type_out);
+
+ struct FormatCacheEntry entry = { format, type, *format_out, *type_out };
+ format_cache_.push_back(entry);
+}
+
+bool GLHelperReadbackSupport::SupportsFormat(GLint format, GLint type) {
+ // GLES2.0 Specification says this pairing is always supported
+ // with additional format from GL_IMPLEMENTATION_COLOR_READ_FORMAT/TYPE
+ if (format == GL_RGBA && type == GL_UNSIGNED_BYTE)
+ return true;
+ bool supports_format = false;
+ GLint ext_format = 0, ext_type = 0;
+ GetAdditionalFormat(format, type, &ext_format, &ext_type);
+ if ((ext_format == format) && (ext_type == type)) {
+ supports_format = true;
+ }
+ return supports_format;
+}
+
+bool GLHelperReadbackSupport::IsReadbackConfigSupported(
+ SkBitmap::Config texture_format) {
+ switch (format_support_table_[texture_format]) {
+ case FORMAT_SUPPORTED:
+ return true;
+ case FORMAT_NOT_SUPPORTED:
+ return false;
+ default:
+ NOTREACHED();
+ return false;
+ }
+}
+
+} // namespace content