diff options
Diffstat (limited to 'chromium/content/common/gpu/gpu_memory_manager.h')
-rw-r--r-- | chromium/content/common/gpu/gpu_memory_manager.h | 88 |
1 files changed, 6 insertions, 82 deletions
diff --git a/chromium/content/common/gpu/gpu_memory_manager.h b/chromium/content/common/gpu/gpu_memory_manager.h index 255c20bd29f..0c847e98bc4 100644 --- a/chromium/content/common/gpu/gpu_memory_manager.h +++ b/chromium/content/common/gpu/gpu_memory_manager.h @@ -63,6 +63,9 @@ class CONTENT_EXPORT GpuMemoryManager : base::ProcessId pid, gpu::gles2::MemoryTracker* memory_tracker); uint64 GetClientMemoryUsage(const GpuMemoryManagerClient* client) const; + uint64 GetMaximumClientAllocation() const { + return client_hard_limit_bytes_; + } private: friend class GpuMemoryManagerTest; @@ -112,51 +115,9 @@ class CONTENT_EXPORT GpuMemoryManager : void AssignSurfacesAllocations(); void AssignNonSurfacesAllocations(); - // Math helper function to compute the maximum value of cap such that - // sum_i min(bytes[i], cap) <= bytes_sum_limit - static uint64 ComputeCap(std::vector<uint64> bytes, uint64 bytes_sum_limit); - - // Compute the allocation for clients when visible and not visible. - void ComputeVisibleSurfacesAllocations(); - void DistributeRemainingMemoryToVisibleSurfaces(); - - // Compute the budget for a client. Allow at most bytes_above_required_cap - // bytes above client_state's required level. Allow at most - // bytes_above_minimum_cap bytes above client_state's minimum level. Allow - // at most bytes_overall_cap bytes total. - uint64 ComputeClientAllocationWhenVisible( - GpuMemoryManagerClientState* client_state, - uint64 bytes_above_required_cap, - uint64 bytes_above_minimum_cap, - uint64 bytes_overall_cap); - // Update the amount of GPU memory we think we have in the system, based // on what the stubs' contexts report. void UpdateAvailableGpuMemory(); - void UpdateUnmanagedMemoryLimits(); - - // The amount of video memory which is available for allocation. - uint64 GetAvailableGpuMemory() const; - - // Minimum value of available GPU memory, no matter how little the GPU - // reports. This is the default value. - uint64 GetDefaultAvailableGpuMemory() const; - - // Maximum cap on total GPU memory, no matter how much the GPU reports. - uint64 GetMaximumTotalGpuMemory() const; - - // The maximum and minimum amount of memory that a client may be assigned. - uint64 GetMaximumClientAllocation() const; - uint64 GetMinimumClientAllocation() const { - return bytes_minimum_per_client_; - } - // The default amount of memory that a client is assigned, if it has not - // reported any memory usage stats yet. - uint64 GetDefaultClientAllocation() const { - return bytes_default_per_client_; - } - - static uint64 CalcAvailableFromGpuTotal(uint64 total_gpu_memory); // Send memory usage stats to the browser process. void SendUmaStatsToBrowser(); @@ -179,9 +140,6 @@ class CONTENT_EXPORT GpuMemoryManager : // GpuMemoryManagerClientState interface void SetClientStateVisible( GpuMemoryManagerClientState* client_state, bool visible); - void SetClientStateManagedMemoryStats( - GpuMemoryManagerClientState* client_state, - const gpu::ManagedMemoryStats& stats); void OnDestroyClientState(GpuMemoryManagerClientState* client); // Add or remove a client from its clients list (visible, nonvisible, or @@ -192,22 +150,6 @@ class CONTENT_EXPORT GpuMemoryManager : // Interfaces for testing void TestingDisableScheduleManage() { disable_schedule_manage_ = true; } - void TestingSetAvailableGpuMemory(uint64 bytes) { - bytes_available_gpu_memory_ = bytes; - bytes_available_gpu_memory_overridden_ = true; - } - - void TestingSetMinimumClientAllocation(uint64 bytes) { - bytes_minimum_per_client_ = bytes; - } - - void TestingSetDefaultClientAllocation(uint64 bytes) { - bytes_default_per_client_ = bytes; - } - - void TestingSetUnmanagedLimitStep(uint64 bytes) { - bytes_unmanaged_limit_step_ = bytes; - } GpuChannelManager* channel_manager_; @@ -224,36 +166,18 @@ class CONTENT_EXPORT GpuMemoryManager : base::CancelableClosure delayed_manage_callback_; bool manage_immediate_scheduled_; + bool disable_schedule_manage_; uint64 max_surfaces_with_frontbuffer_soft_limit_; - // The priority cutoff used for all renderers. - gpu::MemoryAllocation::PriorityCutoff priority_cutoff_; - - // The maximum amount of memory that may be allocated for GPU resources - uint64 bytes_available_gpu_memory_; - bool bytes_available_gpu_memory_overridden_; - - // The minimum and default allocations for a single client. - uint64 bytes_minimum_per_client_; - uint64 bytes_default_per_client_; + // The maximum amount of memory that may be allocated for a single client. + uint64 client_hard_limit_bytes_; // The current total memory usage, and historical maximum memory usage uint64 bytes_allocated_managed_current_; uint64 bytes_allocated_unmanaged_current_; uint64 bytes_allocated_historical_max_; - // If bytes_allocated_unmanaged_current_ leaves the interval [low_, high_), - // then ScheduleManage to take the change into account. - uint64 bytes_allocated_unmanaged_high_; - uint64 bytes_allocated_unmanaged_low_; - - // Update bytes_allocated_unmanaged_low/high_ in intervals of step_. - uint64 bytes_unmanaged_limit_step_; - - // Used to disable automatic changes to Manage() in testing. - bool disable_schedule_manage_; - DISALLOW_COPY_AND_ASSIGN(GpuMemoryManager); }; |