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diff --git a/chromium/content/renderer/device_sensors/device_sensor_event_pump.h b/chromium/content/renderer/device_sensors/device_sensor_event_pump.h
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+++ b/chromium/content/renderer/device_sensors/device_sensor_event_pump.h
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+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_RENDERER_DEVICE_SENSORS_DEVICE_SENSOR_EVENT_PUMP_H_
+#define CONTENT_RENDERER_DEVICE_SENSORS_DEVICE_SENSOR_EVENT_PUMP_H_
+
+#include "base/memory/shared_memory.h"
+#include "base/timer/timer.h"
+#include "content/public/renderer/render_process_observer.h"
+
+namespace content {
+class RenderThread;
+
+class CONTENT_EXPORT DeviceSensorEventPump : public RenderProcessObserver {
+ public:
+ // Default delay between subsequent firing of events.
+ static const int kDefaultPumpDelayMillis;
+
+ int GetDelayMillis() const;
+
+ void Attach(RenderThread* thread);
+ virtual bool OnControlMessageReceived(const IPC::Message& message) = 0;
+
+ protected:
+ // Constructor for a pump with default delay.
+ DeviceSensorEventPump();
+
+ // Constructor for a pump with a given delay.
+ explicit DeviceSensorEventPump(int pump_delay_millis);
+ virtual ~DeviceSensorEventPump();
+
+ // The pump is a tri-state automaton with allowed transitions as follows:
+ // STOPPED -> PENDING_START
+ // PENDING_START -> RUNNING
+ // PENDING_START -> STOPPED
+ // RUNNING -> STOPPED
+ enum PumpState {
+ STOPPED,
+ RUNNING,
+ PENDING_START
+ };
+
+ bool RequestStart();
+ void OnDidStart(base::SharedMemoryHandle handle);
+ bool Stop();
+
+ virtual void FireEvent() = 0;
+ virtual bool InitializeReader(base::SharedMemoryHandle handle) = 0;
+ virtual bool SendStartMessage() = 0;
+ virtual bool SendStopMessage() = 0;
+
+ int pump_delay_millis_;
+ PumpState state_;
+ base::RepeatingTimer<DeviceSensorEventPump> timer_;
+};
+
+} // namespace content
+
+#endif // CONTENT_RENDERER_DEVICE_SENSORS_DEVICE_SENSOR_EVENT_PUMP_H_