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diff --git a/chromium/docs/website/site/teams/input-dev/input-objectives/2018-okrs/index.md b/chromium/docs/website/site/teams/input-dev/input-objectives/2018-okrs/index.md deleted file mode 100644 index 0af829fe668..00000000000 --- a/chromium/docs/website/site/teams/input-dev/input-objectives/2018-okrs/index.md +++ /dev/null @@ -1,343 +0,0 @@ ---- -breadcrumbs: -- - /teams - - Teams -- - /teams/input-dev - - Input Team -- - /teams/input-dev/input-objectives - - Input Objectives -page_name: 2018-okrs -title: 2018 OKRs ---- - -## 2018 Q4 - -## **Eventing Sub-team** - -### Add Richness to Web Platform 0.67 - -Worker input event routing P1 0.50 - -Ship predicted points API P1 0.50 - -Ship User Activation v2 P1 1.00 - -Resolve all User Activation v2 test regressions by M72 P2 0.80 - -Ship pointerrawmove P2 0.80 - -Harden User Activation code against untrusted renderer (crbug.com/848778) P3 -0.20 - -### Product Excellence 0.58 - -Synthetic pointer events automation 0.70 - -Be responsive to our users P1 1.00 - -Fix impactful bugs P1 0.60 - -Fix prominent input interaction bugs P1 0.55 - -Improved key inputs on Windows P1 0.30 - -GPU Benchmarking enhancements P2 0.00 - -PointerLock & MovementX/Y P2 0.50 - -Unified Pointer Capture in Blink P3 0.40 - -### Code Health 1.00 - ---use-zoom-for-dsf in Android 1.00 - -Land 8 code-cleanup CLs. P2 1.00 - -## Scrolling Sub-team - -### Add Richness to Web Platform 0.70 - -Enable pull to refresh on the web P1 0.60 - -Ship Implicit RootScroller P1 0.80 - -### Improve Performance 0.60 - -Hold the line on Input Performance 0.80 - -Passive root wheel event listener intervention (crbug.com/125223) P1 0.80 - -Prediction framework experiments for scrolling P1 0.50 - -Improve scrolling smoothness in high-latency mode P3 0.00 - -Remove timer to update hover state P3 0.30 - -### Code Health 0.50 - -Ship Blink-Gen-Property-Trees P1 0.80 - -Threaded and OOPIF scroll tests coverage P2 0.00 - -De-flake Scrolling Tests P2 0.60 - -Scroll Unification P2 0.80 - -Fix scroll restoration issue on youtube P3 0.50 - -## 2018 Q3 - -### **Eventing Sub-team** - -### Add Richness to Web Platform 0.58 - -Fix remaining User Activation v2 test failures P1 0.50 - -Ship User Activation v2 P1 0.60 - -Worker input event routing P3 0.10 - -Harden User Activation code against untrusted renderer P2 1.00 - -Ship predicted points API P2 0.60 - -Move Pointerlock spec v2 to recommendation P4 0.20 - -### Product Excellence 0.70 - -Be responsive to our users P1 0.50 - -Fix impactful bugs P1 0.70 - -Move movementXY calculation to Blink P4 0.10 - -Direct manipulation stylus across all platforms P1 1.00 - -Yeti team support P1 1.00 - -Prediction framework experiments P2 0.40 - -Noisy mouseleave events on Windows (crbug.com/798535) P2 0.40 - -Automate pointerevent tests in wpt.fyi P4 0.20 - -Enhance GPU benchmarking API surface P2 1.00 - -Make GPU synthetic pointer action calls consistent with test driver calls P4 -0.00 - -### Code Health 0.72 - -Enabling --use-zoom-for-dsf in Android P1 0.90 - -Use TSF instead of IMM32 on the latest Windows edition P2 0.60 - -Cleanup User Activation v2 interface at Web layer (crbug.com/803203) P3 0.60 - -Switch |WebInputEvent::Modifiers| to an enum class P4 0.00 - -## Scrolling Sub-team - -### Improve Performance 0.78 - -Hold the line on Input Performance P1 1.00 - -Make document-level wheel listeners passive by default (crbug.com/626196) P1 -0.80 - -Async touchpad pinch zoom (crbug.com/565980) P2 0.90 - -Keyboard threaded scrolling (crbug.com/125223) P4 0.00 - -Make new chrome metric dashboard P4 0.00 - -UKM in-depth analysis P4 0.00 - -### Add Richness to Web Platform 0.80 - -Ship Implicit RootScroller P1 0.80 - -### Improve Code Health 0.69 - -Blink Generated Property Trees P1 0.90 - -Create concrete plan for scroll unification P2 0.30 - -Drive down layout test flakiness P3 0.60 - -### Product Excellence 0.53 - -Fix bugs related to “scrolling does not work” P1 0.50 - -Fix bugs related to fling and autoscroll fling P2 0.60 - -Fix bugs related to scroll restoration P3 0.50 - -## 2018 Q2 - -**Eventing Sub-team** - -### Add Richness to Web Platform (#blink-eco-standards) 0.53 - -Resample input events on main thread and compositor P1 0.50 - -User Activation v2 test failures P1 0.75 - -User Activation v2 core implementation P1 0.45 - -Browser-side triggering of User Activation P2 0.70 - -Predicted Points P3 0.20 - -Resume prototyping Worker input event routing (#blink-prim-workers) P4 0.10 - -PointerLock v2 (#blink-eco-wpt) P4 0.00 - -### Product Excellence (#blink-pe) 0.71 - -Be responsive to our users (#blink-pe-bugs) P1 0.50 - -Fix 10 regression bugs (#blink-pe-bugs) P1 1.00 - -Fix 8 bugs with >10 stars (#blink-pe-bugs) P1 0.90 - -Move movementXY calculation to Blink (#blink-pe-bugs) P2 0.40 - -Rational gesture token handling in Blink (crbug.com/789643) P4 0.50 - -Automate pointerevent tests in wpt.fyi (#blink-eco-wpt) P4 0.10 - -### Code Health (#blink-pe-code-health) 0.57 - -Enabling --use-zoom-for-dsf in Android P2 0.70 - -Cleanup User Activation v2 interface at Web layer (crbug.com/803203) P3 0.10 - -Fix WebFrameClient vs WebRemoteFrameClient naming problem (crbug.com/846405) P3 -1.00 - -Use WebPointerEvent instead of WebMouseEvent Blink (#blink-pe-oopif) P4 0.10 - -## Scrolling Sub-team - -### Code Health (#blink-pe-code-health) 0.70 - -Flings generated in the browser process P1 0.90 - -\[SPv2\] Implement scrollbars for SPv2 P2 0.40 - -\[SPv2\] Implement ScrollTree/Layer construction in PaintArtifactCompositor P2 -0.60 - -\[SPv2\] Implement visual viewport for SPv2 P3 0.70 - -### Performance (#blink-opti-scheduling) 0.81 - -Improve understanding of real-world scrolling performance P1 0.70 - -Hold the line on Input Performance P1 1.00 - -Publish Integrated UMA/UKM dashboard P4 0.20 - -### Product Excellence (#blink-pe) 0.58 - -Window Touchpad P1 1.00 - -Implicit root scroller (#blink-pe-bugs) P1 0.40 - -Improve Wheel Scrolling Code (#blink-pe-bugs) P2 0.40 - -Improve ChromeOS Scrollbar Experience P3 0.00 - -## 2018 Q1 - -**Eventing Sub-team** - -### Improve Smoothness and Predictability of Input Events 0.33 - -### Resampling input events at rAF P1 0.50 - -### Predictive Points P2 0.00 - -### Add Richness to Web Platform 0.57 - -### User Activation v2 (Simple User Activation) P1 0.70 - -### Ship InputMode P1 1.00 - -### PointerEvent spec - Close out V2, start on V3 P1 0.70 - -### Continue prototype for Worker input event routing P2 0.00 - -### Spec for input for Workers P2 0.00 - -### Improve Android Drag & Drop (crbug.com/156390) P2 0.50 - -### Spec and Ship InputModeAction P3 0.50 - -### Clarify screenX/Y and movementX/Y definitions P4 0.20 - -### Performance 0.82 - -### Hold the line on Input Performance P1 0.70 - -### UKM dashboard P1 1.00 - -### Clean up input metrics P2 0.70 - -### Product Excellence 0.75 - -### Be responsive to our users P1 1.00 - -### Touch Adjustment (crbug.com/625198) P1 0.80 - -### Fix 8 regressions bugs P2 1.00 - -### Fix 6 bugs with >10 stars P2 1.00 - -### Interoperable mouse user gestures (crbug.com/769796) P2 0.00 - -### Rational gesture token handling in Blink (crbug.com/789643) P3 0.00 - -## Scrolling Sub-team - -### Great Windows 10 Experience 0.74 - -### Windows 10 Precision Touchpad basic support P1 0.80 - -### Windows 10 Precision Touchpad support gesture based navigation P3 0.50 - -### Product Excellence 0.57 - -### Fix impactful bugs P2 0.71 - -### \[Stretch\] Subpixel precision scrolling on main thread P4 0.00 - -### Improved Code Health 0.71 - -### Flings generated in the browser process P1 0.60 - -### Frame and Element Scrolling Unified P1 1.00 - -### Keyboard scrolls using gesture events P3 0.00 - -### Improve Viewport Interoperability 0.07 - -### Describe visual/layout viewport in an official spec P2 0.00 - -### Settle on an interoperable and compatible way to size the layout viewport P3 -0.00 - -### Fix interop issues related to how pages load initially P3 0.20 - -### Add Richness to Web Platform 0.21 - -### Web Apps can compose in views P1 0.20 - -### Ship Scroll Customization Origin Trial P4 0.30 - -### Performance 0.71 - -### Improve Wheel Scrolling Performance P1 0.80 - -### Improve understanding of real-world wheel scrolling performance. P4 0.00
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