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-rw-r--r--chromium/gpu/command_buffer/client/gles2_implementation_impl_autogen.h1133
1 files changed, 751 insertions, 382 deletions
diff --git a/chromium/gpu/command_buffer/client/gles2_implementation_impl_autogen.h b/chromium/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
index 3b92eb2933e..4f721a8d1cd 100644
--- a/chromium/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
+++ b/chromium/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
@@ -1,9 +1,11 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// This file is included by gles2_implementation.cc to define the
@@ -13,14 +15,17 @@
void GLES2Implementation::AttachShader(GLuint program, GLuint shader) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", " << shader << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", "
+ << shader << ")");
helper_->AttachShader(program, shader);
CheckGLError();
}
void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStringBufferTarget(target) << ", " << buffer << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer("
+ << GLES2Util::GetStringBufferTarget(target) << ", "
+ << buffer << ")");
if (IsBufferReservedId(buffer)) {
SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id");
return;
@@ -33,7 +38,9 @@ void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) {
void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer("
+ << GLES2Util::GetStringFrameBufferTarget(target) << ", "
+ << framebuffer << ")");
if (IsFramebufferReservedId(framebuffer)) {
SetGLError(
GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id");
@@ -45,10 +52,11 @@ void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) {
CheckGLError();
}
-void GLES2Implementation::BindRenderbuffer(
- GLenum target, GLuint renderbuffer) {
+void GLES2Implementation::BindRenderbuffer(GLenum target, GLuint renderbuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer("
+ << GLES2Util::GetStringRenderBufferTarget(target) << ", "
+ << renderbuffer << ")");
if (IsRenderbufferReservedId(renderbuffer)) {
SetGLError(
GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id");
@@ -62,7 +70,9 @@ void GLES2Implementation::BindRenderbuffer(
void GLES2Implementation::BindTexture(GLenum target, GLuint texture) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << texture << ")");
if (IsTextureReservedId(texture)) {
SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id");
return;
@@ -73,40 +83,54 @@ void GLES2Implementation::BindTexture(GLenum target, GLuint texture) {
CheckGLError();
}
-void GLES2Implementation::BlendColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+void GLES2Implementation::BlendColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", "
+ << green << ", " << blue << ", " << alpha << ")");
helper_->BlendColor(red, green, blue, alpha);
CheckGLError();
}
void GLES2Implementation::BlendEquation(GLenum mode) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquation(" << GLES2Util::GetStringEquation(mode) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquation("
+ << GLES2Util::GetStringEquation(mode) << ")");
helper_->BlendEquation(mode);
CheckGLError();
}
-void GLES2Implementation::BlendEquationSeparate(
- GLenum modeRGB, GLenum modeAlpha) {
+void GLES2Implementation::BlendEquationSeparate(GLenum modeRGB,
+ GLenum modeAlpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquationSeparate(" << GLES2Util::GetStringEquation(modeRGB) << ", " << GLES2Util::GetStringEquation(modeAlpha) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquationSeparate("
+ << GLES2Util::GetStringEquation(modeRGB) << ", "
+ << GLES2Util::GetStringEquation(modeAlpha) << ")");
helper_->BlendEquationSeparate(modeRGB, modeAlpha);
CheckGLError();
}
void GLES2Implementation::BlendFunc(GLenum sfactor, GLenum dfactor) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFunc(" << GLES2Util::GetStringSrcBlendFactor(sfactor) << ", " << GLES2Util::GetStringDstBlendFactor(dfactor) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFunc("
+ << GLES2Util::GetStringSrcBlendFactor(sfactor) << ", "
+ << GLES2Util::GetStringDstBlendFactor(dfactor) << ")");
helper_->BlendFunc(sfactor, dfactor);
CheckGLError();
}
-void GLES2Implementation::BlendFuncSeparate(
- GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
+void GLES2Implementation::BlendFuncSeparate(GLenum srcRGB,
+ GLenum dstRGB,
+ GLenum srcAlpha,
+ GLenum dstAlpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFuncSeparate(" << GLES2Util::GetStringSrcBlendFactor(srcRGB) << ", " << GLES2Util::GetStringDstBlendFactor(dstRGB) << ", " << GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", " << GLES2Util::GetStringDstBlendFactor(dstAlpha) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFuncSeparate("
+ << GLES2Util::GetStringSrcBlendFactor(srcRGB) << ", "
+ << GLES2Util::GetStringDstBlendFactor(dstRGB) << ", "
+ << GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", "
+ << GLES2Util::GetStringDstBlendFactor(dstAlpha) << ")");
helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
CheckGLError();
}
@@ -114,7 +138,8 @@ void GLES2Implementation::BlendFuncSeparate(
GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::CheckFramebufferStatus");
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCheckFramebufferStatus(" << GLES2Util::GetStringFrameBufferTarget(target) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCheckFramebufferStatus("
+ << GLES2Util::GetStringFrameBufferTarget(target) << ")");
typedef cmds::CheckFramebufferStatus::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
@@ -137,10 +162,13 @@ void GLES2Implementation::Clear(GLbitfield mask) {
CheckGLError();
}
-void GLES2Implementation::ClearColor(
- GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+void GLES2Implementation::ClearColor(GLclampf red,
+ GLclampf green,
+ GLclampf blue,
+ GLclampf alpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearColor(" << red << ", "
+ << green << ", " << blue << ", " << alpha << ")");
helper_->ClearColor(red, green, blue, alpha);
CheckGLError();
}
@@ -159,26 +187,43 @@ void GLES2Implementation::ClearStencil(GLint s) {
CheckGLError();
}
-void GLES2Implementation::ColorMask(
- GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
+void GLES2Implementation::ColorMask(GLboolean red,
+ GLboolean green,
+ GLboolean blue,
+ GLboolean alpha) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glColorMask(" << GLES2Util::GetStringBool(red) << ", " << GLES2Util::GetStringBool(green) << ", " << GLES2Util::GetStringBool(blue) << ", " << GLES2Util::GetStringBool(alpha) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glColorMask("
+ << GLES2Util::GetStringBool(red) << ", "
+ << GLES2Util::GetStringBool(green) << ", "
+ << GLES2Util::GetStringBool(blue) << ", "
+ << GLES2Util::GetStringBool(alpha) << ")");
helper_->ColorMask(red, green, blue, alpha);
CheckGLError();
}
void GLES2Implementation::CompileShader(GLuint shader) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompileShader(" << shader << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompileShader(" << shader
+ << ")");
helper_->CompileShader(shader);
CheckGLError();
}
-void GLES2Implementation::CopyTexImage2D(
- GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border) {
+void GLES2Implementation::CopyTexImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLint border) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexImage2D(" << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " << GLES2Util::GetStringTextureInternalFormat(internalformat) << ", " << x << ", " << y << ", " << width << ", " << height << ", " << border << ")"); // NOLINT
+ GPU_CLIENT_LOG(
+ "[" << GetLogPrefix() << "] glCopyTexImage2D("
+ << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", "
+ << GLES2Util::GetStringTextureInternalFormat(internalformat) << ", "
+ << x << ", " << y << ", " << width << ", " << height << ", " << border
+ << ")");
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "width < 0");
return;
@@ -187,16 +232,27 @@ void GLES2Implementation::CopyTexImage2D(
SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "height < 0");
return;
}
- helper_->CopyTexImage2D(
- target, level, internalformat, x, y, width, height, border);
+ if (border != 0) {
+ SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "border GL_INVALID_VALUE");
+ return;
+ }
+ helper_->CopyTexImage2D(target, level, internalformat, x, y, width, height);
CheckGLError();
}
-void GLES2Implementation::CopyTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
- GLsizei width, GLsizei height) {
+void GLES2Implementation::CopyTexSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexSubImage2D(" << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexSubImage2D("
+ << GLES2Util::GetStringTextureTarget(target) << ", "
+ << level << ", " << xoffset << ", " << yoffset << ", " << x
+ << ", " << y << ", " << width << ", " << height << ")");
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "width < 0");
return;
@@ -212,10 +268,11 @@ void GLES2Implementation::CopyTexSubImage2D(
GLuint GLES2Implementation::CreateProgram() {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateProgram(" << ")");
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateProgram("
+ << ")");
GLuint client_id;
- GetIdHandler(id_namespaces::kProgramsAndShaders)->
- MakeIds(this, 0, 1, &client_id);
+ GetIdHandler(id_namespaces::kProgramsAndShaders)
+ ->MakeIds(this, 0, 1, &client_id);
helper_->CreateProgram(client_id);
GPU_CLIENT_LOG("returned " << client_id);
CheckGLError();
@@ -224,10 +281,11 @@ GLuint GLES2Implementation::CreateProgram() {
GLuint GLES2Implementation::CreateShader(GLenum type) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader(" << GLES2Util::GetStringShaderType(type) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader("
+ << GLES2Util::GetStringShaderType(type) << ")");
GLuint client_id;
- GetIdHandler(id_namespaces::kProgramsAndShaders)->
- MakeIds(this, 0, 1, &client_id);
+ GetIdHandler(id_namespaces::kProgramsAndShaders)
+ ->MakeIds(this, 0, 1, &client_id);
helper_->CreateShader(type, client_id);
GPU_CLIENT_LOG("returned " << client_id);
CheckGLError();
@@ -236,14 +294,16 @@ GLuint GLES2Implementation::CreateShader(GLenum type) {
void GLES2Implementation::CullFace(GLenum mode) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCullFace(" << GLES2Util::GetStringFaceType(mode) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCullFace("
+ << GLES2Util::GetStringFaceType(mode) << ")");
helper_->CullFace(mode);
CheckGLError();
}
void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteBuffers(" << n << ", " << static_cast<const void*>(buffers) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteBuffers(" << n << ", "
+ << static_cast<const void*>(buffers) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << buffers[i]);
@@ -262,10 +322,11 @@ void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) {
CheckGLError();
}
-void GLES2Implementation::DeleteFramebuffers(
- GLsizei n, const GLuint* framebuffers) {
+void GLES2Implementation::DeleteFramebuffers(GLsizei n,
+ const GLuint* framebuffers) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteFramebuffers(" << n << ", "
+ << static_cast<const void*>(framebuffers) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]);
@@ -286,16 +347,18 @@ void GLES2Implementation::DeleteFramebuffers(
void GLES2Implementation::DeleteProgram(GLuint program) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteProgram(" << program << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteProgram(" << program
+ << ")");
GPU_CLIENT_DCHECK(program != 0);
DeleteProgramHelper(program);
CheckGLError();
}
-void GLES2Implementation::DeleteRenderbuffers(
- GLsizei n, const GLuint* renderbuffers) {
+void GLES2Implementation::DeleteRenderbuffers(GLsizei n,
+ const GLuint* renderbuffers) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteRenderbuffers(" << n << ", " << static_cast<const void*>(renderbuffers) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteRenderbuffers(" << n
+ << ", " << static_cast<const void*>(renderbuffers) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]);
@@ -324,7 +387,8 @@ void GLES2Implementation::DeleteShader(GLuint shader) {
void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteTextures(" << n << ", " << static_cast<const void*>(textures) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteTextures(" << n << ", "
+ << static_cast<const void*>(textures) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << textures[i]);
@@ -345,70 +409,92 @@ void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) {
void GLES2Implementation::DepthFunc(GLenum func) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthFunc(" << GLES2Util::GetStringCmpFunction(func) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthFunc("
+ << GLES2Util::GetStringCmpFunction(func) << ")");
helper_->DepthFunc(func);
CheckGLError();
}
void GLES2Implementation::DepthMask(GLboolean flag) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthMask(" << GLES2Util::GetStringBool(flag) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthMask("
+ << GLES2Util::GetStringBool(flag) << ")");
helper_->DepthMask(flag);
CheckGLError();
}
void GLES2Implementation::DepthRangef(GLclampf zNear, GLclampf zFar) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthRangef(" << zNear << ", " << zFar << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthRangef(" << zNear << ", "
+ << zFar << ")");
helper_->DepthRangef(zNear, zFar);
CheckGLError();
}
void GLES2Implementation::DetachShader(GLuint program, GLuint shader) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDetachShader(" << program << ", " << shader << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDetachShader(" << program << ", "
+ << shader << ")");
helper_->DetachShader(program, shader);
CheckGLError();
}
-void GLES2Implementation::FramebufferRenderbuffer(
- GLenum target, GLenum attachment, GLenum renderbuffertarget,
- GLuint renderbuffer) {
+void GLES2Implementation::FramebufferRenderbuffer(GLenum target,
+ GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferRenderbuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringRenderBufferTarget(renderbuffertarget) << ", " << renderbuffer << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferRenderbuffer("
+ << GLES2Util::GetStringFrameBufferTarget(target) << ", "
+ << GLES2Util::GetStringAttachment(attachment) << ", "
+ << GLES2Util::GetStringRenderBufferTarget(
+ renderbuffertarget) << ", " << renderbuffer << ")");
helper_->FramebufferRenderbuffer(
target, attachment, renderbuffertarget, renderbuffer);
CheckGLError();
}
-void GLES2Implementation::FramebufferTexture2D(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level) {
+void GLES2Implementation::FramebufferTexture2D(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2D(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ")"); // NOLINT
- helper_->FramebufferTexture2D(target, attachment, textarget, texture, level);
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2D("
+ << GLES2Util::GetStringFrameBufferTarget(target) << ", "
+ << GLES2Util::GetStringAttachment(attachment) << ", "
+ << GLES2Util::GetStringTextureTarget(textarget) << ", "
+ << texture << ", " << level << ")");
+ if (level != 0) {
+ SetGLError(
+ GL_INVALID_VALUE, "glFramebufferTexture2D", "level GL_INVALID_VALUE");
+ return;
+ }
+ helper_->FramebufferTexture2D(target, attachment, textarget, texture);
CheckGLError();
}
void GLES2Implementation::FrontFace(GLenum mode) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFrontFace(" << GLES2Util::GetStringFaceMode(mode) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFrontFace("
+ << GLES2Util::GetStringFaceMode(mode) << ")");
helper_->FrontFace(mode);
CheckGLError();
}
void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) {
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenBuffers(" << n << ", " << static_cast<const void*>(buffers) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenBuffers(" << n << ", "
+ << static_cast<const void*>(buffers) << ")");
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenBuffers", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GetIdHandler(id_namespaces::kBuffers)->
- MakeIds(this, 0, n, buffers);
+ GetIdHandler(id_namespaces::kBuffers)->MakeIds(this, 0, n, buffers);
GenBuffersHelper(n, buffers);
helper_->GenBuffersImmediate(n, buffers);
- helper_->CommandBufferHelper::Flush();
+ if (share_group_->bind_generates_resource())
+ helper_->CommandBufferHelper::Flush();
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << buffers[i]);
@@ -419,23 +505,25 @@ void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) {
void GLES2Implementation::GenerateMipmap(GLenum target) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenerateMipmap(" << GLES2Util::GetStringTextureBindTarget(target) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenerateMipmap("
+ << GLES2Util::GetStringTextureBindTarget(target) << ")");
helper_->GenerateMipmap(target);
CheckGLError();
}
void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenFramebuffers(" << n << ", "
+ << static_cast<const void*>(framebuffers) << ")");
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenFramebuffers", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GetIdHandler(id_namespaces::kFramebuffers)->
- MakeIds(this, 0, n, framebuffers);
+ GetIdHandler(id_namespaces::kFramebuffers)->MakeIds(this, 0, n, framebuffers);
GenFramebuffersHelper(n, framebuffers);
helper_->GenFramebuffersImmediate(n, framebuffers);
- helper_->CommandBufferHelper::Flush();
+ if (share_group_->bind_generates_resource())
+ helper_->CommandBufferHelper::Flush();
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]);
@@ -445,17 +533,19 @@ void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
}
void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenRenderbuffers(" << n << ", " << static_cast<const void*>(renderbuffers) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenRenderbuffers(" << n << ", "
+ << static_cast<const void*>(renderbuffers) << ")");
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenRenderbuffers", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GetIdHandler(id_namespaces::kRenderbuffers)->
- MakeIds(this, 0, n, renderbuffers);
+ GetIdHandler(id_namespaces::kRenderbuffers)
+ ->MakeIds(this, 0, n, renderbuffers);
GenRenderbuffersHelper(n, renderbuffers);
helper_->GenRenderbuffersImmediate(n, renderbuffers);
- helper_->CommandBufferHelper::Flush();
+ if (share_group_->bind_generates_resource())
+ helper_->CommandBufferHelper::Flush();
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]);
@@ -465,17 +555,18 @@ void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
}
void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) {
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenTextures(" << n << ", " << static_cast<const void*>(textures) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenTextures(" << n << ", "
+ << static_cast<const void*>(textures) << ")");
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenTextures", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GetIdHandler(id_namespaces::kTextures)->
- MakeIds(this, 0, n, textures);
+ GetIdHandler(id_namespaces::kTextures)->MakeIds(this, 0, n, textures);
GenTexturesHelper(n, textures);
helper_->GenTexturesImmediate(n, textures);
- helper_->CommandBufferHelper::Flush();
+ if (share_group_->bind_generates_resource())
+ helper_->CommandBufferHelper::Flush();
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << textures[i]);
@@ -487,7 +578,9 @@ void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) {
void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBooleanv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBooleanv("
+ << GLES2Util::GetStringGLState(pname) << ", "
+ << static_cast<const void*>(params) << ")");
TRACE_EVENT0("gpu", "GLES2Implementation::GetBooleanv");
if (GetBooleanvHelper(pname, params)) {
return;
@@ -498,22 +591,25 @@ void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) {
return;
}
result->SetNumResults(0);
- helper_->GetBooleanv(pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetBooleanv(pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
- for (int32 i = 0; i < result->GetNumResults(); ++i) {
+ for (int32_t i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
-void GLES2Implementation::GetBufferParameteriv(
- GLenum target, GLenum pname, GLint* params) {
+void GLES2Implementation::GetBufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBufferParameteriv(" << GLES2Util::GetStringBufferTarget(target) << ", " << GLES2Util::GetStringBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBufferParameteriv("
+ << GLES2Util::GetStringBufferTarget(target) << ", "
+ << GLES2Util::GetStringBufferParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")");
TRACE_EVENT0("gpu", "GLES2Implementation::GetBufferParameteriv");
if (GetBufferParameterivHelper(target, pname, params)) {
return;
@@ -524,12 +620,12 @@ void GLES2Implementation::GetBufferParameteriv(
return;
}
result->SetNumResults(0);
- helper_->GetBufferParameteriv(target, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetBufferParameteriv(
+ target, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
- for (int32 i = 0; i < result->GetNumResults(); ++i) {
+ for (int32_t i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
@@ -537,7 +633,9 @@ void GLES2Implementation::GetBufferParameteriv(
}
void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFloatv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFloatv("
+ << GLES2Util::GetStringGLState(pname) << ", "
+ << static_cast<const void*>(params) << ")");
TRACE_EVENT0("gpu", "GLES2Implementation::GetFloatv");
if (GetFloatvHelper(pname, params)) {
return;
@@ -548,25 +646,32 @@ void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) {
return;
}
result->SetNumResults(0);
- helper_->GetFloatv(pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetFloatv(pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
- for (int32 i = 0; i < result->GetNumResults(); ++i) {
+ for (int32_t i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
-void GLES2Implementation::GetFramebufferAttachmentParameteriv(
- GLenum target, GLenum attachment, GLenum pname, GLint* params) {
+void GLES2Implementation::GetFramebufferAttachmentParameteriv(GLenum target,
+ GLenum attachment,
+ GLenum pname,
+ GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFramebufferAttachmentParameteriv(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringFrameBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
- TRACE_EVENT0("gpu", "GLES2Implementation::GetFramebufferAttachmentParameteriv"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix()
+ << "] glGetFramebufferAttachmentParameteriv("
+ << GLES2Util::GetStringFrameBufferTarget(target) << ", "
+ << GLES2Util::GetStringAttachment(attachment) << ", "
+ << GLES2Util::GetStringFrameBufferParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")");
+ TRACE_EVENT0("gpu",
+ "GLES2Implementation::GetFramebufferAttachmentParameteriv");
if (GetFramebufferAttachmentParameterivHelper(
- target, attachment, pname, params)) {
+ target, attachment, pname, params)) {
return;
}
typedef cmds::GetFramebufferAttachmentParameteriv::Result Result;
@@ -575,12 +680,12 @@ void GLES2Implementation::GetFramebufferAttachmentParameteriv(
return;
}
result->SetNumResults(0);
- helper_->GetFramebufferAttachmentParameteriv(target, attachment, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetFramebufferAttachmentParameteriv(
+ target, attachment, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
- for (int32 i = 0; i < result->GetNumResults(); ++i) {
+ for (int32_t i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
@@ -589,7 +694,9 @@ void GLES2Implementation::GetFramebufferAttachmentParameteriv(
void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetIntegerv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetIntegerv("
+ << GLES2Util::GetStringGLState(pname) << ", "
+ << static_cast<const void*>(params) << ")");
TRACE_EVENT0("gpu", "GLES2Implementation::GetIntegerv");
if (GetIntegervHelper(pname, params)) {
return;
@@ -600,22 +707,24 @@ void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) {
return;
}
result->SetNumResults(0);
- helper_->GetIntegerv(pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetIntegerv(pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
- for (int32 i = 0; i < result->GetNumResults(); ++i) {
+ for (int32_t i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
-void GLES2Implementation::GetProgramiv(
- GLuint program, GLenum pname, GLint* params) {
+void GLES2Implementation::GetProgramiv(GLuint program,
+ GLenum pname,
+ GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramiv(" << program << ", " << GLES2Util::GetStringProgramParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramiv(" << program << ", "
+ << GLES2Util::GetStringProgramParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")");
TRACE_EVENT0("gpu", "GLES2Implementation::GetProgramiv");
if (GetProgramivHelper(program, pname, params)) {
return;
@@ -626,35 +735,33 @@ void GLES2Implementation::GetProgramiv(
return;
}
result->SetNumResults(0);
- helper_->GetProgramiv(program, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetProgramiv(program, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
- for (int32 i = 0; i < result->GetNumResults(); ++i) {
+ for (int32_t i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
-void GLES2Implementation::GetProgramInfoLog(
- GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
+void GLES2Implementation::GetProgramInfoLog(GLuint program,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
- GPU_CLIENT_LOG("[" << GetLogPrefix()
- << "] glGetProgramInfoLog" << "("
- << program << ", "
- << bufsize << ", "
- << static_cast<void*>(length) << ", "
- << static_cast<void*>(infolog) << ")");
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramInfoLog"
+ << "(" << program << ", " << bufsize << ", "
+ << static_cast<void*>(length) << ", "
+ << static_cast<void*>(infolog) << ")");
helper_->SetBucketSize(kResultBucketId, 0);
helper_->GetProgramInfoLog(program, kResultBucketId);
std::string str;
GLsizei max_size = 0;
if (GetBucketAsString(kResultBucketId, &str)) {
if (bufsize > 0) {
- max_size =
- std::min(static_cast<size_t>(bufsize) - 1, str.size());
+ max_size = std::min(static_cast<size_t>(bufsize) - 1, str.size());
memcpy(infolog, str.c_str(), max_size);
infolog[max_size] = '\0';
GPU_CLIENT_LOG("------\n" << infolog << "\n------");
@@ -665,11 +772,15 @@ void GLES2Implementation::GetProgramInfoLog(
}
CheckGLError();
}
-void GLES2Implementation::GetRenderbufferParameteriv(
- GLenum target, GLenum pname, GLint* params) {
+void GLES2Implementation::GetRenderbufferParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetRenderbufferParameteriv(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetRenderbufferParameteriv("
+ << GLES2Util::GetStringRenderBufferTarget(target) << ", "
+ << GLES2Util::GetStringRenderBufferParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")");
TRACE_EVENT0("gpu", "GLES2Implementation::GetRenderbufferParameteriv");
if (GetRenderbufferParameterivHelper(target, pname, params)) {
return;
@@ -680,22 +791,25 @@ void GLES2Implementation::GetRenderbufferParameteriv(
return;
}
result->SetNumResults(0);
- helper_->GetRenderbufferParameteriv(target, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetRenderbufferParameteriv(
+ target, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
- for (int32 i = 0; i < result->GetNumResults(); ++i) {
+ for (int32_t i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
-void GLES2Implementation::GetShaderiv(
- GLuint shader, GLenum pname, GLint* params) {
+void GLES2Implementation::GetShaderiv(GLuint shader,
+ GLenum pname,
+ GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderiv(" << shader << ", " << GLES2Util::GetStringShaderParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderiv(" << shader << ", "
+ << GLES2Util::GetStringShaderParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")");
TRACE_EVENT0("gpu", "GLES2Implementation::GetShaderiv");
if (GetShaderivHelper(shader, pname, params)) {
return;
@@ -706,35 +820,33 @@ void GLES2Implementation::GetShaderiv(
return;
}
result->SetNumResults(0);
- helper_->GetShaderiv(shader, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetShaderiv(shader, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
- for (int32 i = 0; i < result->GetNumResults(); ++i) {
+ for (int32_t i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
-void GLES2Implementation::GetShaderInfoLog(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
+void GLES2Implementation::GetShaderInfoLog(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* infolog) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
- GPU_CLIENT_LOG("[" << GetLogPrefix()
- << "] glGetShaderInfoLog" << "("
- << shader << ", "
- << bufsize << ", "
- << static_cast<void*>(length) << ", "
- << static_cast<void*>(infolog) << ")");
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderInfoLog"
+ << "(" << shader << ", " << bufsize << ", "
+ << static_cast<void*>(length) << ", "
+ << static_cast<void*>(infolog) << ")");
helper_->SetBucketSize(kResultBucketId, 0);
helper_->GetShaderInfoLog(shader, kResultBucketId);
std::string str;
GLsizei max_size = 0;
if (GetBucketAsString(kResultBucketId, &str)) {
if (bufsize > 0) {
- max_size =
- std::min(static_cast<size_t>(bufsize) - 1, str.size());
+ max_size = std::min(static_cast<size_t>(bufsize) - 1, str.size());
memcpy(infolog, str.c_str(), max_size);
infolog[max_size] = '\0';
GPU_CLIENT_LOG("------\n" << infolog << "\n------");
@@ -745,24 +857,23 @@ void GLES2Implementation::GetShaderInfoLog(
}
CheckGLError();
}
-void GLES2Implementation::GetShaderSource(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
+void GLES2Implementation::GetShaderSource(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
- GPU_CLIENT_LOG("[" << GetLogPrefix()
- << "] glGetShaderSource" << "("
- << shader << ", "
- << bufsize << ", "
- << static_cast<void*>(length) << ", "
- << static_cast<void*>(source) << ")");
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderSource"
+ << "(" << shader << ", " << bufsize << ", "
+ << static_cast<void*>(length) << ", "
+ << static_cast<void*>(source) << ")");
helper_->SetBucketSize(kResultBucketId, 0);
helper_->GetShaderSource(shader, kResultBucketId);
std::string str;
GLsizei max_size = 0;
if (GetBucketAsString(kResultBucketId, &str)) {
if (bufsize > 0) {
- max_size =
- std::min(static_cast<size_t>(bufsize) - 1, str.size());
+ max_size = std::min(static_cast<size_t>(bufsize) - 1, str.size());
memcpy(source, str.c_str(), max_size);
source[max_size] = '\0';
GPU_CLIENT_LOG("------\n" << source << "\n------");
@@ -773,10 +884,14 @@ void GLES2Implementation::GetShaderSource(
}
CheckGLError();
}
-void GLES2Implementation::GetTexParameterfv(
- GLenum target, GLenum pname, GLfloat* params) {
+void GLES2Implementation::GetTexParameterfv(GLenum target,
+ GLenum pname,
+ GLfloat* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameterfv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameterfv("
+ << GLES2Util::GetStringGetTexParamTarget(target) << ", "
+ << GLES2Util::GetStringTextureParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")");
TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameterfv");
if (GetTexParameterfvHelper(target, pname, params)) {
return;
@@ -787,22 +902,26 @@ void GLES2Implementation::GetTexParameterfv(
return;
}
result->SetNumResults(0);
- helper_->GetTexParameterfv(target, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetTexParameterfv(
+ target, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
- for (int32 i = 0; i < result->GetNumResults(); ++i) {
+ for (int32_t i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
CheckGLError();
}
-void GLES2Implementation::GetTexParameteriv(
- GLenum target, GLenum pname, GLint* params) {
+void GLES2Implementation::GetTexParameteriv(GLenum target,
+ GLenum pname,
+ GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameteriv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameteriv("
+ << GLES2Util::GetStringGetTexParamTarget(target) << ", "
+ << GLES2Util::GetStringTextureParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")");
TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameteriv");
if (GetTexParameterivHelper(target, pname, params)) {
return;
@@ -813,12 +932,12 @@ void GLES2Implementation::GetTexParameteriv(
return;
}
result->SetNumResults(0);
- helper_->GetTexParameteriv(target, pname,
- GetResultShmId(), GetResultShmOffset());
+ helper_->GetTexParameteriv(
+ target, pname, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
result->CopyResult(params);
GPU_CLIENT_LOG_CODE_BLOCK({
- for (int32 i = 0; i < result->GetNumResults(); ++i) {
+ for (int32_t i = 0; i < result->GetNumResults(); ++i) {
GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
}
});
@@ -826,7 +945,9 @@ void GLES2Implementation::GetTexParameteriv(
}
void GLES2Implementation::Hint(GLenum target, GLenum mode) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glHint(" << GLES2Util::GetStringHintTarget(target) << ", " << GLES2Util::GetStringHintMode(mode) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glHint("
+ << GLES2Util::GetStringHintTarget(target) << ", "
+ << GLES2Util::GetStringHintMode(mode) << ")");
helper_->Hint(target, mode);
CheckGLError();
}
@@ -852,7 +973,8 @@ GLboolean GLES2Implementation::IsBuffer(GLuint buffer) {
GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::IsFramebuffer");
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer
+ << ")");
typedef cmds::IsFramebuffer::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
@@ -888,15 +1010,15 @@ GLboolean GLES2Implementation::IsProgram(GLuint program) {
GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::IsRenderbuffer");
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsRenderbuffer(" << renderbuffer << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsRenderbuffer(" << renderbuffer
+ << ")");
typedef cmds::IsRenderbuffer::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
return GL_FALSE;
}
*result = 0;
- helper_->IsRenderbuffer(
- renderbuffer, GetResultShmId(), GetResultShmOffset());
+ helper_->IsRenderbuffer(renderbuffer, GetResultShmId(), GetResultShmOffset());
WaitForCmd();
GLboolean result_value = *result;
GPU_CLIENT_LOG("returned " << result_value);
@@ -949,22 +1071,29 @@ void GLES2Implementation::LineWidth(GLfloat width) {
void GLES2Implementation::PolygonOffset(GLfloat factor, GLfloat units) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPolygonOffset(" << factor << ", " << units << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPolygonOffset(" << factor << ", "
+ << units << ")");
helper_->PolygonOffset(factor, units);
CheckGLError();
}
void GLES2Implementation::ReleaseShaderCompiler() {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseShaderCompiler(" << ")");
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseShaderCompiler("
+ << ")");
helper_->ReleaseShaderCompiler();
CheckGLError();
}
-void GLES2Implementation::RenderbufferStorage(
- GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
+void GLES2Implementation::RenderbufferStorage(GLenum target,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorage(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorage("
+ << GLES2Util::GetStringRenderBufferTarget(target) << ", "
+ << GLES2Util::GetStringRenderBufferFormat(internalformat)
+ << ", " << width << ", " << height << ")");
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "width < 0");
return;
@@ -979,15 +1108,19 @@ void GLES2Implementation::RenderbufferStorage(
void GLES2Implementation::SampleCoverage(GLclampf value, GLboolean invert) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSampleCoverage(" << value << ", " << GLES2Util::GetStringBool(invert) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSampleCoverage(" << value << ", "
+ << GLES2Util::GetStringBool(invert) << ")");
helper_->SampleCoverage(value, invert);
CheckGLError();
}
-void GLES2Implementation::Scissor(
- GLint x, GLint y, GLsizei width, GLsizei height) {
+void GLES2Implementation::Scissor(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glScissor(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glScissor(" << x << ", " << y
+ << ", " << width << ", " << height << ")");
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glScissor", "width < 0");
return;
@@ -1002,15 +1135,22 @@ void GLES2Implementation::Scissor(
void GLES2Implementation::StencilFunc(GLenum func, GLint ref, GLuint mask) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFunc(" << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFunc("
+ << GLES2Util::GetStringCmpFunction(func) << ", " << ref
+ << ", " << mask << ")");
helper_->StencilFunc(func, ref, mask);
CheckGLError();
}
-void GLES2Implementation::StencilFuncSeparate(
- GLenum face, GLenum func, GLint ref, GLuint mask) {
+void GLES2Implementation::StencilFuncSeparate(GLenum face,
+ GLenum func,
+ GLint ref,
+ GLuint mask) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFuncSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFuncSeparate("
+ << GLES2Util::GetStringFaceType(face) << ", "
+ << GLES2Util::GetStringCmpFunction(func) << ", " << ref
+ << ", " << mask << ")");
helper_->StencilFuncSeparate(face, func, ref, mask);
CheckGLError();
}
@@ -1024,55 +1164,82 @@ void GLES2Implementation::StencilMask(GLuint mask) {
void GLES2Implementation::StencilMaskSeparate(GLenum face, GLuint mask) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMaskSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << mask << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMaskSeparate("
+ << GLES2Util::GetStringFaceType(face) << ", " << mask
+ << ")");
helper_->StencilMaskSeparate(face, mask);
CheckGLError();
}
void GLES2Implementation::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOp(" << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOp("
+ << GLES2Util::GetStringStencilOp(fail) << ", "
+ << GLES2Util::GetStringStencilOp(zfail) << ", "
+ << GLES2Util::GetStringStencilOp(zpass) << ")");
helper_->StencilOp(fail, zfail, zpass);
CheckGLError();
}
-void GLES2Implementation::StencilOpSeparate(
- GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
+void GLES2Implementation::StencilOpSeparate(GLenum face,
+ GLenum fail,
+ GLenum zfail,
+ GLenum zpass) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOpSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOpSeparate("
+ << GLES2Util::GetStringFaceType(face) << ", "
+ << GLES2Util::GetStringStencilOp(fail) << ", "
+ << GLES2Util::GetStringStencilOp(zfail) << ", "
+ << GLES2Util::GetStringStencilOp(zpass) << ")");
helper_->StencilOpSeparate(face, fail, zfail, zpass);
CheckGLError();
}
-void GLES2Implementation::TexParameterf(
- GLenum target, GLenum pname, GLfloat param) {
+void GLES2Implementation::TexParameterf(GLenum target,
+ GLenum pname,
+ GLfloat param) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterf(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterf("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << GLES2Util::GetStringTextureParameter(pname) << ", "
+ << param << ")");
helper_->TexParameterf(target, pname, param);
CheckGLError();
}
-void GLES2Implementation::TexParameterfv(
- GLenum target, GLenum pname, const GLfloat* params) {
+void GLES2Implementation::TexParameterfv(GLenum target,
+ GLenum pname,
+ const GLfloat* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterfv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterfv("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << GLES2Util::GetStringTextureParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")");
GPU_CLIENT_LOG("values: " << params[0]);
helper_->TexParameterfvImmediate(target, pname, params);
CheckGLError();
}
-void GLES2Implementation::TexParameteri(
- GLenum target, GLenum pname, GLint param) {
+void GLES2Implementation::TexParameteri(GLenum target,
+ GLenum pname,
+ GLint param) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteri(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteri("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << GLES2Util::GetStringTextureParameter(pname) << ", "
+ << param << ")");
helper_->TexParameteri(target, pname, param);
CheckGLError();
}
-void GLES2Implementation::TexParameteriv(
- GLenum target, GLenum pname, const GLint* params) {
+void GLES2Implementation::TexParameteriv(GLenum target,
+ GLenum pname,
+ const GLint* params) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteriv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteriv("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << GLES2Util::GetStringTextureParameter(pname) << ", "
+ << static_cast<const void*>(params) << ")");
GPU_CLIENT_LOG("values: " << params[0]);
helper_->TexParameterivImmediate(target, pname, params);
CheckGLError();
@@ -1080,18 +1247,21 @@ void GLES2Implementation::TexParameteriv(
void GLES2Implementation::Uniform1f(GLint location, GLfloat x) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1f(" << location << ", " << x << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1f(" << location << ", "
+ << x << ")");
helper_->Uniform1f(location, x);
CheckGLError();
}
-void GLES2Implementation::Uniform1fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GLES2Implementation::Uniform1fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1fv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
}
});
if (count < 0) {
@@ -1104,18 +1274,21 @@ void GLES2Implementation::Uniform1fv(
void GLES2Implementation::Uniform1i(GLint location, GLint x) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1i(" << location << ", " << x << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1i(" << location << ", "
+ << x << ")");
helper_->Uniform1i(location, x);
CheckGLError();
}
-void GLES2Implementation::Uniform1iv(
- GLint location, GLsizei count, const GLint* v) {
+void GLES2Implementation::Uniform1iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1iv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
}
});
if (count < 0) {
@@ -1128,18 +1301,21 @@ void GLES2Implementation::Uniform1iv(
void GLES2Implementation::Uniform2f(GLint location, GLfloat x, GLfloat y) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2f(" << location << ", " << x << ", " << y << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2f(" << location << ", "
+ << x << ", " << y << ")");
helper_->Uniform2f(location, x, y);
CheckGLError();
}
-void GLES2Implementation::Uniform2fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GLES2Implementation::Uniform2fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2fv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]);
}
});
if (count < 0) {
@@ -1152,18 +1328,21 @@ void GLES2Implementation::Uniform2fv(
void GLES2Implementation::Uniform2i(GLint location, GLint x, GLint y) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2i(" << location << ", " << x << ", " << y << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2i(" << location << ", "
+ << x << ", " << y << ")");
helper_->Uniform2i(location, x, y);
CheckGLError();
}
-void GLES2Implementation::Uniform2iv(
- GLint location, GLsizei count, const GLint* v) {
+void GLES2Implementation::Uniform2iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2iv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]);
}
});
if (count < 0) {
@@ -1174,21 +1353,27 @@ void GLES2Implementation::Uniform2iv(
CheckGLError();
}
-void GLES2Implementation::Uniform3f(
- GLint location, GLfloat x, GLfloat y, GLfloat z) {
+void GLES2Implementation::Uniform3f(GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3f(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3f(" << location << ", "
+ << x << ", " << y << ", " << z << ")");
helper_->Uniform3f(location, x, y, z);
CheckGLError();
}
-void GLES2Implementation::Uniform3fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GLES2Implementation::Uniform3fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3fv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3]
+ << ", " << v[2 + i * 3]);
}
});
if (count < 0) {
@@ -1199,21 +1384,24 @@ void GLES2Implementation::Uniform3fv(
CheckGLError();
}
-void GLES2Implementation::Uniform3i(
- GLint location, GLint x, GLint y, GLint z) {
+void GLES2Implementation::Uniform3i(GLint location, GLint x, GLint y, GLint z) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3i(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3i(" << location << ", "
+ << x << ", " << y << ", " << z << ")");
helper_->Uniform3i(location, x, y, z);
CheckGLError();
}
-void GLES2Implementation::Uniform3iv(
- GLint location, GLsizei count, const GLint* v) {
+void GLES2Implementation::Uniform3iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3iv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3]
+ << ", " << v[2 + i * 3]);
}
});
if (count < 0) {
@@ -1224,21 +1412,28 @@ void GLES2Implementation::Uniform3iv(
CheckGLError();
}
-void GLES2Implementation::Uniform4f(
- GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+void GLES2Implementation::Uniform4f(GLint location,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4f(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4f(" << location << ", "
+ << x << ", " << y << ", " << z << ", " << w << ")");
helper_->Uniform4f(location, x, y, z, w);
CheckGLError();
}
-void GLES2Implementation::Uniform4fv(
- GLint location, GLsizei count, const GLfloat* v) {
+void GLES2Implementation::Uniform4fv(GLint location,
+ GLsizei count,
+ const GLfloat* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4fv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4]
+ << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]);
}
});
if (count < 0) {
@@ -1249,21 +1444,28 @@ void GLES2Implementation::Uniform4fv(
CheckGLError();
}
-void GLES2Implementation::Uniform4i(
- GLint location, GLint x, GLint y, GLint z, GLint w) {
+void GLES2Implementation::Uniform4i(GLint location,
+ GLint x,
+ GLint y,
+ GLint z,
+ GLint w) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4i(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4i(" << location << ", "
+ << x << ", " << y << ", " << z << ", " << w << ")");
helper_->Uniform4i(location, x, y, z, w);
CheckGLError();
}
-void GLES2Implementation::Uniform4iv(
- GLint location, GLsizei count, const GLint* v) {
+void GLES2Implementation::Uniform4iv(GLint location,
+ GLsizei count,
+ const GLint* v) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4iv(" << location << ", "
+ << count << ", " << static_cast<const void*>(v) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4]
+ << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]);
}
});
if (count < 0) {
@@ -1274,74 +1476,135 @@ void GLES2Implementation::Uniform4iv(
CheckGLError();
}
-void GLES2Implementation::UniformMatrix2fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GLES2Implementation::UniformMatrix2fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix2fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix2fv(" << location
+ << ", " << count << ", "
+ << GLES2Util::GetStringBool(transpose) << ", "
+ << static_cast<const void*>(value) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 4] << ", " << value[1 + i * 4] << ", " << value[2 + i * 4] << ", " << value[3 + i * 4]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 4] << ", "
+ << value[1 + i * 4] << ", " << value[2 + i * 4]
+ << ", " << value[3 + i * 4]);
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniformMatrix2fv", "count < 0");
return;
}
- helper_->UniformMatrix2fvImmediate(location, count, transpose, value);
+ if (transpose != false) {
+ SetGLError(
+ GL_INVALID_VALUE, "glUniformMatrix2fv", "transpose GL_INVALID_VALUE");
+ return;
+ }
+ helper_->UniformMatrix2fvImmediate(location, count, value);
CheckGLError();
}
-void GLES2Implementation::UniformMatrix3fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GLES2Implementation::UniformMatrix3fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix3fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix3fv(" << location
+ << ", " << count << ", "
+ << GLES2Util::GetStringBool(transpose) << ", "
+ << static_cast<const void*>(value) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 9] << ", " << value[1 + i * 9] << ", " << value[2 + i * 9] << ", " << value[3 + i * 9] << ", " << value[4 + i * 9] << ", " << value[5 + i * 9] << ", " << value[6 + i * 9] << ", " << value[7 + i * 9] << ", " << value[8 + i * 9]); // NOLINT
+ GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 9] << ", "
+ << value[1 + i * 9] << ", " << value[2 + i * 9]
+ << ", " << value[3 + i * 9] << ", "
+ << value[4 + i * 9] << ", " << value[5 + i * 9]
+ << ", " << value[6 + i * 9] << ", "
+ << value[7 + i * 9] << ", " << value[8 + i * 9]);
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniformMatrix3fv", "count < 0");
return;
}
- helper_->UniformMatrix3fvImmediate(location, count, transpose, value);
+ if (transpose != false) {
+ SetGLError(
+ GL_INVALID_VALUE, "glUniformMatrix3fv", "transpose GL_INVALID_VALUE");
+ return;
+ }
+ helper_->UniformMatrix3fvImmediate(location, count, value);
CheckGLError();
}
-void GLES2Implementation::UniformMatrix4fv(
- GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+void GLES2Implementation::UniformMatrix4fv(GLint location,
+ GLsizei count,
+ GLboolean transpose,
+ const GLfloat* value) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix4fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix4fv(" << location
+ << ", " << count << ", "
+ << GLES2Util::GetStringBool(transpose) << ", "
+ << static_cast<const void*>(value) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1 + i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << value[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ", " << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[12 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", " << value[15 + i * 16]); // NOLINT
+ GPU_CLIENT_LOG(
+ " " << i << ": " << value[0 + i * 16] << ", " << value[1 + i * 16]
+ << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", "
+ << value[4 + i * 16] << ", " << value[5 + i * 16] << ", "
+ << value[6 + i * 16] << ", " << value[7 + i * 16] << ", "
+ << value[8 + i * 16] << ", " << value[9 + i * 16] << ", "
+ << value[10 + i * 16] << ", " << value[11 + i * 16] << ", "
+ << value[12 + i * 16] << ", " << value[13 + i * 16] << ", "
+ << value[14 + i * 16] << ", " << value[15 + i * 16]);
}
});
if (count < 0) {
SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0");
return;
}
- helper_->UniformMatrix4fvImmediate(location, count, transpose, value);
+ if (transpose != false) {
+ SetGLError(
+ GL_INVALID_VALUE, "glUniformMatrix4fv", "transpose GL_INVALID_VALUE");
+ return;
+ }
+ helper_->UniformMatrix4fvImmediate(location, count, value);
+ CheckGLError();
+}
+
+void GLES2Implementation::UseProgram(GLuint program) {
+ GPU_CLIENT_SINGLE_THREAD_CHECK();
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUseProgram(" << program << ")");
+ if (IsProgramReservedId(program)) {
+ SetGLError(GL_INVALID_OPERATION, "UseProgram", "program reserved id");
+ return;
+ }
+ if (UseProgramHelper(program)) {
+ helper_->UseProgram(program);
+ }
CheckGLError();
}
void GLES2Implementation::ValidateProgram(GLuint program) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program
+ << ")");
helper_->ValidateProgram(program);
CheckGLError();
}
void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", " << x << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", "
+ << x << ")");
helper_->VertexAttrib1f(indx, x);
CheckGLError();
}
void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1fv(" << indx << ", "
+ << static_cast<const void*>(values) << ")");
GPU_CLIENT_LOG("values: " << values[0]);
helper_->VertexAttrib1fvImmediate(indx, values);
CheckGLError();
@@ -1349,55 +1612,71 @@ void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) {
void GLES2Implementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2f(" << indx << ", " << x << ", " << y << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2f(" << indx << ", "
+ << x << ", " << y << ")");
helper_->VertexAttrib2f(indx, x, y);
CheckGLError();
}
void GLES2Implementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2fv(" << indx << ", "
+ << static_cast<const void*>(values) << ")");
GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1]);
helper_->VertexAttrib2fvImmediate(indx, values);
CheckGLError();
}
-void GLES2Implementation::VertexAttrib3f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
+void GLES2Implementation::VertexAttrib3f(GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3f(" << indx << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3f(" << indx << ", "
+ << x << ", " << y << ", " << z << ")");
helper_->VertexAttrib3f(indx, x, y, z);
CheckGLError();
}
void GLES2Implementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
- GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2]); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3fv(" << indx << ", "
+ << static_cast<const void*>(values) << ")");
+ GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", "
+ << values[2]);
helper_->VertexAttrib3fvImmediate(indx, values);
CheckGLError();
}
-void GLES2Implementation::VertexAttrib4f(
- GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+void GLES2Implementation::VertexAttrib4f(GLuint indx,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4f(" << indx << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4f(" << indx << ", "
+ << x << ", " << y << ", " << z << ", " << w << ")");
helper_->VertexAttrib4f(indx, x, y, z, w);
CheckGLError();
}
void GLES2Implementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
- GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2] << ", " << values[3]); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4fv(" << indx << ", "
+ << static_cast<const void*>(values) << ")");
+ GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", "
+ << values[2] << ", " << values[3]);
helper_->VertexAttrib4fvImmediate(indx, values);
CheckGLError();
}
-void GLES2Implementation::Viewport(
- GLint x, GLint y, GLsizei width, GLsizei height) {
+void GLES2Implementation::Viewport(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glViewport(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glViewport(" << x << ", " << y
+ << ", " << width << ", " << height << ")");
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glViewport", "width < 0");
return;
@@ -1410,34 +1689,55 @@ void GLES2Implementation::Viewport(
CheckGLError();
}
-void GLES2Implementation::BlitFramebufferCHROMIUM(
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
- GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
+void GLES2Implementation::BlitFramebufferCHROMIUM(GLint srcX0,
+ GLint srcY0,
+ GLint srcX1,
+ GLint srcY1,
+ GLint dstX0,
+ GLint dstY0,
+ GLint dstX1,
+ GLint dstY1,
+ GLbitfield mask,
+ GLenum filter) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlitFramebufferCHROMIUM(" << srcX0 << ", " << srcY0 << ", " << srcX1 << ", " << srcY1 << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", " << dstY1 << ", " << mask << ", " << GLES2Util::GetStringBlitFilter(filter) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlitFramebufferCHROMIUM("
+ << srcX0 << ", " << srcY0 << ", " << srcX1 << ", " << srcY1
+ << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", "
+ << dstY1 << ", " << mask << ", "
+ << GLES2Util::GetStringBlitFilter(filter) << ")");
helper_->BlitFramebufferCHROMIUM(
srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
CheckGLError();
}
void GLES2Implementation::RenderbufferStorageMultisampleCHROMIUM(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
+ GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleCHROMIUM(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG(
+ "[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleCHROMIUM("
+ << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples
+ << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat)
+ << ", " << width << ", " << height << ")");
if (samples < 0) {
- SetGLError(
- GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "samples < 0"); // NOLINT
+ SetGLError(GL_INVALID_VALUE,
+ "glRenderbufferStorageMultisampleCHROMIUM",
+ "samples < 0");
return;
}
if (width < 0) {
- SetGLError(
- GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "width < 0"); // NOLINT
+ SetGLError(GL_INVALID_VALUE,
+ "glRenderbufferStorageMultisampleCHROMIUM",
+ "width < 0");
return;
}
if (height < 0) {
- SetGLError(
- GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "height < 0"); // NOLINT
+ SetGLError(GL_INVALID_VALUE,
+ "glRenderbufferStorageMultisampleCHROMIUM",
+ "height < 0");
return;
}
helper_->RenderbufferStorageMultisampleCHROMIUM(
@@ -1446,10 +1746,17 @@ void GLES2Implementation::RenderbufferStorageMultisampleCHROMIUM(
}
void GLES2Implementation::RenderbufferStorageMultisampleEXT(
- GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
+ GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleEXT(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG(
+ "[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleEXT("
+ << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples
+ << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat)
+ << ", " << width << ", " << height << ")");
if (samples < 0) {
SetGLError(
GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "samples < 0");
@@ -1470,26 +1777,47 @@ void GLES2Implementation::RenderbufferStorageMultisampleEXT(
CheckGLError();
}
-void GLES2Implementation::FramebufferTexture2DMultisampleEXT(
- GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
- GLint level, GLsizei samples) {
+void GLES2Implementation::FramebufferTexture2DMultisampleEXT(GLenum target,
+ GLenum attachment,
+ GLenum textarget,
+ GLuint texture,
+ GLint level,
+ GLsizei samples) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2DMultisampleEXT(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ", " << samples << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix()
+ << "] glFramebufferTexture2DMultisampleEXT("
+ << GLES2Util::GetStringFrameBufferTarget(target) << ", "
+ << GLES2Util::GetStringAttachment(attachment) << ", "
+ << GLES2Util::GetStringTextureTarget(textarget) << ", "
+ << texture << ", " << level << ", " << samples << ")");
+ if (level != 0) {
+ SetGLError(GL_INVALID_VALUE,
+ "glFramebufferTexture2DMultisampleEXT",
+ "level GL_INVALID_VALUE");
+ return;
+ }
if (samples < 0) {
- SetGLError(
- GL_INVALID_VALUE, "glFramebufferTexture2DMultisampleEXT", "samples < 0"); // NOLINT
+ SetGLError(GL_INVALID_VALUE,
+ "glFramebufferTexture2DMultisampleEXT",
+ "samples < 0");
return;
}
helper_->FramebufferTexture2DMultisampleEXT(
- target, attachment, textarget, texture, level, samples);
+ target, attachment, textarget, texture, samples);
CheckGLError();
}
-void GLES2Implementation::TexStorage2DEXT(
- GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
- GLsizei height) {
+void GLES2Implementation::TexStorage2DEXT(GLenum target,
+ GLsizei levels,
+ GLenum internalFormat,
+ GLsizei width,
+ GLsizei height) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexStorage2DEXT(" << GLES2Util::GetStringTextureTarget(target) << ", " << levels << ", " << GLES2Util::GetStringTextureInternalFormatStorage(internalFormat) << ", " << width << ", " << height << ")"); // NOLINT
+ GPU_CLIENT_LOG(
+ "[" << GetLogPrefix() << "] glTexStorage2DEXT("
+ << GLES2Util::GetStringTextureTarget(target) << ", " << levels << ", "
+ << GLES2Util::GetStringTextureInternalFormatStorage(internalFormat)
+ << ", " << width << ", " << height << ")");
if (levels < 0) {
SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "levels < 0");
return;
@@ -1507,17 +1835,18 @@ void GLES2Implementation::TexStorage2DEXT(
}
void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenQueriesEXT(" << n << ", " << static_cast<const void*>(queries) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenQueriesEXT(" << n << ", "
+ << static_cast<const void*>(queries) << ")");
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenQueriesEXT", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GetIdHandler(id_namespaces::kQueries)->
- MakeIds(this, 0, n, queries);
+ GetIdHandler(id_namespaces::kQueries)->MakeIds(this, 0, n, queries);
GenQueriesEXTHelper(n, queries);
helper_->GenQueriesEXTImmediate(n, queries);
- helper_->CommandBufferHelper::Flush();
+ if (share_group_->bind_generates_resource())
+ helper_->CommandBufferHelper::Flush();
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << queries[i]);
@@ -1528,7 +1857,8 @@ void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteQueriesEXT(" << n << ", " << static_cast<const void*>(queries) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteQueriesEXT(" << n << ", "
+ << static_cast<const void*>(queries) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << queries[i]);
@@ -1548,17 +1878,18 @@ void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
}
void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenVertexArraysOES(" << n << ", " << static_cast<const void*>(arrays) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenVertexArraysOES(" << n << ", "
+ << static_cast<const void*>(arrays) << ")");
if (n < 0) {
SetGLError(GL_INVALID_VALUE, "glGenVertexArraysOES", "n < 0");
return;
}
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GetIdHandler(id_namespaces::kVertexArrays)->
- MakeIds(this, 0, n, arrays);
+ GetIdHandler(id_namespaces::kVertexArrays)->MakeIds(this, 0, n, arrays);
GenVertexArraysOESHelper(n, arrays);
helper_->GenVertexArraysOESImmediate(n, arrays);
- helper_->CommandBufferHelper::Flush();
+ if (share_group_->bind_generates_resource())
+ helper_->CommandBufferHelper::Flush();
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << arrays[i]);
@@ -1567,10 +1898,11 @@ void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
CheckGLError();
}
-void GLES2Implementation::DeleteVertexArraysOES(
- GLsizei n, const GLuint* arrays) {
+void GLES2Implementation::DeleteVertexArraysOES(GLsizei n,
+ const GLuint* arrays) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteVertexArraysOES(" << n << ", " << static_cast<const void*>(arrays) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteVertexArraysOES(" << n
+ << ", " << static_cast<const void*>(arrays) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < n; ++i) {
GPU_CLIENT_LOG(" " << i << ": " << arrays[i]);
@@ -1592,7 +1924,8 @@ void GLES2Implementation::DeleteVertexArraysOES(
GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
TRACE_EVENT0("gpu", "GLES2Implementation::IsVertexArrayOES");
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsVertexArrayOES(" << array << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsVertexArrayOES(" << array
+ << ")");
typedef cmds::IsVertexArrayOES::Result Result;
Result* result = GetResultAs<Result*>();
if (!result) {
@@ -1609,36 +1942,35 @@ GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) {
void GLES2Implementation::BindVertexArrayOES(GLuint array) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array
+ << ")");
if (IsVertexArrayReservedId(array)) {
- SetGLError(
- GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id");
+ SetGLError(GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id");
return;
}
- if (BindVertexArrayHelper(array)) {
+ if (BindVertexArrayOESHelper(array)) {
helper_->BindVertexArrayOES(array);
}
CheckGLError();
}
-void GLES2Implementation::GetTranslatedShaderSourceANGLE(
- GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
+void GLES2Implementation::GetTranslatedShaderSourceANGLE(GLuint shader,
+ GLsizei bufsize,
+ GLsizei* length,
+ char* source) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
- GPU_CLIENT_LOG("[" << GetLogPrefix()
- << "] glGetTranslatedShaderSourceANGLE" << "("
- << shader << ", "
- << bufsize << ", "
- << static_cast<void*>(length) << ", "
- << static_cast<void*>(source) << ")");
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTranslatedShaderSourceANGLE"
+ << "(" << shader << ", " << bufsize << ", "
+ << static_cast<void*>(length) << ", "
+ << static_cast<void*>(source) << ")");
helper_->SetBucketSize(kResultBucketId, 0);
helper_->GetTranslatedShaderSourceANGLE(shader, kResultBucketId);
std::string str;
GLsizei max_size = 0;
if (GetBucketAsString(kResultBucketId, &str)) {
if (bufsize > 0) {
- max_size =
- std::min(static_cast<size_t>(bufsize) - 1, str.size());
+ max_size = std::min(static_cast<size_t>(bufsize) - 1, str.size());
memcpy(source, str.c_str(), max_size);
source[max_size] = '\0';
GPU_CLIENT_LOG("------\n" << source << "\n------");
@@ -1649,18 +1981,22 @@ void GLES2Implementation::GetTranslatedShaderSourceANGLE(
}
CheckGLError();
}
-void GLES2Implementation::TexImageIOSurface2DCHROMIUM(
- GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
- GLuint plane) {
+void GLES2Implementation::TexImageIOSurface2DCHROMIUM(GLenum target,
+ GLsizei width,
+ GLsizei height,
+ GLuint ioSurfaceId,
+ GLuint plane) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImageIOSurface2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << width << ", " << height << ", " << ioSurfaceId << ", " << plane << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImageIOSurface2DCHROMIUM("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << width << ", " << height << ", " << ioSurfaceId << ", "
+ << plane << ")");
if (width < 0) {
SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "width < 0");
return;
}
if (height < 0) {
- SetGLError(
- GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "height < 0");
+ SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "height < 0");
return;
}
helper_->TexImageIOSurface2DCHROMIUM(
@@ -1668,57 +2004,53 @@ void GLES2Implementation::TexImageIOSurface2DCHROMIUM(
CheckGLError();
}
-void GLES2Implementation::CopyTextureCHROMIUM(
- GLenum target, GLenum source_id, GLenum dest_id, GLint level,
- GLint internalformat, GLenum dest_type) {
+void GLES2Implementation::CopyTextureCHROMIUM(GLenum target,
+ GLenum source_id,
+ GLenum dest_id,
+ GLint level,
+ GLint internalformat,
+ GLenum dest_type) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTextureCHROMIUM(" << GLES2Util::GetStringEnum(target) << ", " << GLES2Util::GetStringEnum(source_id) << ", " << GLES2Util::GetStringEnum(dest_id) << ", " << level << ", " << internalformat << ", " << GLES2Util::GetStringPixelType(dest_type) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTextureCHROMIUM("
+ << GLES2Util::GetStringEnum(target) << ", "
+ << GLES2Util::GetStringEnum(source_id) << ", "
+ << GLES2Util::GetStringEnum(dest_id) << ", " << level
+ << ", " << internalformat << ", "
+ << GLES2Util::GetStringPixelType(dest_type) << ")");
helper_->CopyTextureCHROMIUM(
target, source_id, dest_id, level, internalformat, dest_type);
CheckGLError();
}
-void GLES2Implementation::ProduceTextureCHROMIUM(
- GLenum target, const GLbyte* mailbox) {
+void GLES2Implementation::BindTexImage2DCHROMIUM(GLenum target, GLint imageId) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glProduceTextureCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << static_cast<const void*>(mailbox) << ")"); // NOLINT
- GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailbox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " << mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[30] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox[44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbox[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailbox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << ", " << mailbox[62] << ", " << mailbox[63]); // NOLINT
- helper_->ProduceTextureCHROMIUMImmediate(target, mailbox);
- CheckGLError();
-}
-
-void GLES2Implementation::ConsumeTextureCHROMIUM(
- GLenum target, const GLbyte* mailbox) {
- GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glConsumeTextureCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << static_cast<const void*>(mailbox) << ")"); // NOLINT
- GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailbox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " << mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[30] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox[44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbox[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailbox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << ", " << mailbox[62] << ", " << mailbox[63]); // NOLINT
- helper_->ConsumeTextureCHROMIUMImmediate(target, mailbox);
- CheckGLError();
-}
-
-void GLES2Implementation::BindTexImage2DCHROMIUM(
- GLenum target, GLint imageId) {
- GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexImage2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexImage2DCHROMIUM("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << imageId << ")");
helper_->BindTexImage2DCHROMIUM(target, imageId);
CheckGLError();
}
-void GLES2Implementation::ReleaseTexImage2DCHROMIUM(
- GLenum target, GLint imageId) {
+void GLES2Implementation::ReleaseTexImage2DCHROMIUM(GLenum target,
+ GLint imageId) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM("
+ << GLES2Util::GetStringTextureBindTarget(target) << ", "
+ << imageId << ")");
helper_->ReleaseTexImage2DCHROMIUM(target, imageId);
CheckGLError();
}
-void GLES2Implementation::DiscardFramebufferEXT(
- GLenum target, GLsizei count, const GLenum* attachments) {
+void GLES2Implementation::DiscardFramebufferEXT(GLenum target,
+ GLsizei count,
+ const GLenum* attachments) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardFramebufferEXT(" << GLES2Util::GetStringEnum(target) << ", " << count << ", " << static_cast<const void*>(attachments) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardFramebufferEXT("
+ << GLES2Util::GetStringEnum(target) << ", " << count
+ << ", " << static_cast<const void*>(attachments) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << attachments[0 + i * 1]);
+ GPU_CLIENT_LOG(" " << i << ": " << attachments[0 + i * 1]);
}
});
if (count < 0) {
@@ -1731,24 +2063,28 @@ void GLES2Implementation::DiscardFramebufferEXT(
void GLES2Implementation::LoseContextCHROMIUM(GLenum current, GLenum other) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLoseContextCHROMIUM(" << GLES2Util::GetStringEnum(current) << ", " << GLES2Util::GetStringEnum(other) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLoseContextCHROMIUM("
+ << GLES2Util::GetStringResetStatus(current) << ", "
+ << GLES2Util::GetStringResetStatus(other) << ")");
helper_->LoseContextCHROMIUM(current, other);
CheckGLError();
}
void GLES2Implementation::WaitSyncPointCHROMIUM(GLuint sync_point) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitSyncPointCHROMIUM(" << sync_point << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitSyncPointCHROMIUM("
+ << sync_point << ")");
helper_->WaitSyncPointCHROMIUM(sync_point);
CheckGLError();
}
void GLES2Implementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawBuffersEXT(" << count << ", " << static_cast<const void*>(bufs) << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawBuffersEXT(" << count << ", "
+ << static_cast<const void*>(bufs) << ")");
GPU_CLIENT_LOG_CODE_BLOCK({
for (GLsizei i = 0; i < count; ++i) {
- GPU_CLIENT_LOG(" " << i << ": " << bufs[0 + i * 1]);
+ GPU_CLIENT_LOG(" " << i << ": " << bufs[0 + i * 1]);
}
});
if (count < 0) {
@@ -1761,10 +2097,43 @@ void GLES2Implementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) {
void GLES2Implementation::DiscardBackbufferCHROMIUM() {
GPU_CLIENT_SINGLE_THREAD_CHECK();
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardBackbufferCHROMIUM(" << ")"); // NOLINT
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardBackbufferCHROMIUM("
+ << ")");
helper_->DiscardBackbufferCHROMIUM();
CheckGLError();
}
-#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_
+void GLES2Implementation::ScheduleOverlayPlaneCHROMIUM(
+ GLint plane_z_order,
+ GLenum plane_transform,
+ GLuint overlay_texture_id,
+ GLint bounds_x,
+ GLint bounds_y,
+ GLint bounds_width,
+ GLint bounds_height,
+ GLfloat uv_x,
+ GLfloat uv_y,
+ GLfloat uv_width,
+ GLfloat uv_height) {
+ GPU_CLIENT_SINGLE_THREAD_CHECK();
+ GPU_CLIENT_LOG(
+ "[" << GetLogPrefix() << "] glScheduleOverlayPlaneCHROMIUM("
+ << plane_z_order << ", " << GLES2Util::GetStringEnum(plane_transform)
+ << ", " << overlay_texture_id << ", " << bounds_x << ", " << bounds_y
+ << ", " << bounds_width << ", " << bounds_height << ", " << uv_x
+ << ", " << uv_y << ", " << uv_width << ", " << uv_height << ")");
+ helper_->ScheduleOverlayPlaneCHROMIUM(plane_z_order,
+ plane_transform,
+ overlay_texture_id,
+ bounds_x,
+ bounds_y,
+ bounds_width,
+ bounds_height,
+ uv_x,
+ uv_y,
+ uv_width,
+ uv_height);
+ CheckGLError();
+}
+#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_