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Diffstat (limited to 'chromium/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h')
-rw-r--r--chromium/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h965
1 files changed, 579 insertions, 386 deletions
diff --git a/chromium/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h b/chromium/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
index e6a26d43d40..4e83921be4e 100644
--- a/chromium/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
+++ b/chromium/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
@@ -1,9 +1,11 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// This file is included by gles2_interface_stub.cc.
@@ -12,85 +14,108 @@
void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {
}
-void GLES2InterfaceStub::AttachShader(
- GLuint /* program */, GLuint /* shader */) {
+void GLES2InterfaceStub::AttachShader(GLuint /* program */,
+ GLuint /* shader */) {
}
-void GLES2InterfaceStub::BindAttribLocation(
- GLuint /* program */, GLuint /* index */, const char* /* name */) {
+void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */,
+ GLuint /* index */,
+ const char* /* name */) {
}
void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {
}
-void GLES2InterfaceStub::BindFramebuffer(
- GLenum /* target */, GLuint /* framebuffer */) {
+void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */,
+ GLuint /* framebuffer */) {
}
-void GLES2InterfaceStub::BindRenderbuffer(
- GLenum /* target */, GLuint /* renderbuffer */) {
+void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */,
+ GLuint /* renderbuffer */) {
}
-void GLES2InterfaceStub::BindTexture(
- GLenum /* target */, GLuint /* texture */) {
+void GLES2InterfaceStub::BindTexture(GLenum /* target */,
+ GLuint /* texture */) {
}
-void GLES2InterfaceStub::BlendColor(
- GLclampf /* red */, GLclampf /* green */, GLclampf /* blue */,
- GLclampf /* alpha */) {
+void GLES2InterfaceStub::BlendColor(GLclampf /* red */,
+ GLclampf /* green */,
+ GLclampf /* blue */,
+ GLclampf /* alpha */) {
}
void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {
}
-void GLES2InterfaceStub::BlendEquationSeparate(
- GLenum /* modeRGB */, GLenum /* modeAlpha */) {
+void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */,
+ GLenum /* modeAlpha */) {
}
-void GLES2InterfaceStub::BlendFunc(
- GLenum /* sfactor */, GLenum /* dfactor */) {
+void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) {
}
-void GLES2InterfaceStub::BlendFuncSeparate(
- GLenum /* srcRGB */, GLenum /* dstRGB */, GLenum /* srcAlpha */,
- GLenum /* dstAlpha */) {
+void GLES2InterfaceStub::BlendFuncSeparate(GLenum /* srcRGB */,
+ GLenum /* dstRGB */,
+ GLenum /* srcAlpha */,
+ GLenum /* dstAlpha */) {
}
-void GLES2InterfaceStub::BufferData(
- GLenum /* target */, GLsizeiptr /* size */, const void* /* data */,
- GLenum /* usage */) {
+void GLES2InterfaceStub::BufferData(GLenum /* target */,
+ GLsizeiptr /* size */,
+ const void* /* data */,
+ GLenum /* usage */) {
}
-void GLES2InterfaceStub::BufferSubData(
- GLenum /* target */, GLintptr /* offset */, GLsizeiptr /* size */,
- const void* /* data */) {
+void GLES2InterfaceStub::BufferSubData(GLenum /* target */,
+ GLintptr /* offset */,
+ GLsizeiptr /* size */,
+ const void* /* data */) {
}
GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) {
return 0;
}
void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {
}
-void GLES2InterfaceStub::ClearColor(
- GLclampf /* red */, GLclampf /* green */, GLclampf /* blue */,
- GLclampf /* alpha */) {
+void GLES2InterfaceStub::ClearColor(GLclampf /* red */,
+ GLclampf /* green */,
+ GLclampf /* blue */,
+ GLclampf /* alpha */) {
}
void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {
}
void GLES2InterfaceStub::ClearStencil(GLint /* s */) {
}
-void GLES2InterfaceStub::ColorMask(
- GLboolean /* red */, GLboolean /* green */, GLboolean /* blue */,
- GLboolean /* alpha */) {
+void GLES2InterfaceStub::ColorMask(GLboolean /* red */,
+ GLboolean /* green */,
+ GLboolean /* blue */,
+ GLboolean /* alpha */) {
}
void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {
}
-void GLES2InterfaceStub::CompressedTexImage2D(
- GLenum /* target */, GLint /* level */, GLenum /* internalformat */,
- GLsizei /* width */, GLsizei /* height */, GLint /* border */,
- GLsizei /* imageSize */, const void* /* data */) {
-}
-void GLES2InterfaceStub::CompressedTexSubImage2D(
- GLenum /* target */, GLint /* level */, GLint /* xoffset */,
- GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
- GLenum /* format */, GLsizei /* imageSize */, const void* /* data */) {
-}
-void GLES2InterfaceStub::CopyTexImage2D(
- GLenum /* target */, GLint /* level */, GLenum /* internalformat */,
- GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */,
- GLint /* border */) {
-}
-void GLES2InterfaceStub::CopyTexSubImage2D(
- GLenum /* target */, GLint /* level */, GLint /* xoffset */,
- GLint /* yoffset */, GLint /* x */, GLint /* y */, GLsizei /* width */,
- GLsizei /* height */) {
+void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */,
+ GLint /* level */,
+ GLenum /* internalformat */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLint /* border */,
+ GLsizei /* imageSize */,
+ const void* /* data */) {
+}
+void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */,
+ GLint /* level */,
+ GLint /* xoffset */,
+ GLint /* yoffset */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLenum /* format */,
+ GLsizei /* imageSize */,
+ const void* /* data */) {
+}
+void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */,
+ GLint /* level */,
+ GLenum /* internalformat */,
+ GLint /* x */,
+ GLint /* y */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLint /* border */) {
+}
+void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */,
+ GLint /* level */,
+ GLint /* xoffset */,
+ GLint /* yoffset */,
+ GLint /* x */,
+ GLint /* y */,
+ GLsizei /* width */,
+ GLsizei /* height */) {
}
GLuint GLES2InterfaceStub::CreateProgram() {
return 0;
@@ -100,42 +125,45 @@ GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) {
}
void GLES2InterfaceStub::CullFace(GLenum /* mode */) {
}
-void GLES2InterfaceStub::DeleteBuffers(
- GLsizei /* n */, const GLuint* /* buffers */) {
+void GLES2InterfaceStub::DeleteBuffers(GLsizei /* n */,
+ const GLuint* /* buffers */) {
}
-void GLES2InterfaceStub::DeleteFramebuffers(
- GLsizei /* n */, const GLuint* /* framebuffers */) {
+void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */,
+ const GLuint* /* framebuffers */) {
}
void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {
}
void GLES2InterfaceStub::DeleteRenderbuffers(
- GLsizei /* n */, const GLuint* /* renderbuffers */) {
+ GLsizei /* n */,
+ const GLuint* /* renderbuffers */) {
}
void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {
}
-void GLES2InterfaceStub::DeleteTextures(
- GLsizei /* n */, const GLuint* /* textures */) {
+void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */,
+ const GLuint* /* textures */) {
}
void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {
}
void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {
}
-void GLES2InterfaceStub::DepthRangef(
- GLclampf /* zNear */, GLclampf /* zFar */) {
+void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */,
+ GLclampf /* zFar */) {
}
-void GLES2InterfaceStub::DetachShader(
- GLuint /* program */, GLuint /* shader */) {
+void GLES2InterfaceStub::DetachShader(GLuint /* program */,
+ GLuint /* shader */) {
}
void GLES2InterfaceStub::Disable(GLenum /* cap */) {
}
void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {
}
-void GLES2InterfaceStub::DrawArrays(
- GLenum /* mode */, GLint /* first */, GLsizei /* count */) {
+void GLES2InterfaceStub::DrawArrays(GLenum /* mode */,
+ GLint /* first */,
+ GLsizei /* count */) {
}
-void GLES2InterfaceStub::DrawElements(
- GLenum /* mode */, GLsizei /* count */, GLenum /* type */,
- const void* /* indices */) {
+void GLES2InterfaceStub::DrawElements(GLenum /* mode */,
+ GLsizei /* count */,
+ GLenum /* type */,
+ const void* /* indices */) {
}
void GLES2InterfaceStub::Enable(GLenum /* cap */) {
}
@@ -146,12 +174,16 @@ void GLES2InterfaceStub::Finish() {
void GLES2InterfaceStub::Flush() {
}
void GLES2InterfaceStub::FramebufferRenderbuffer(
- GLenum /* target */, GLenum /* attachment */,
- GLenum /* renderbuffertarget */, GLuint /* renderbuffer */) {
+ GLenum /* target */,
+ GLenum /* attachment */,
+ GLenum /* renderbuffertarget */,
+ GLuint /* renderbuffer */) {
}
-void GLES2InterfaceStub::FramebufferTexture2D(
- GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */,
- GLuint /* texture */, GLint /* level */) {
+void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */,
+ GLenum /* attachment */,
+ GLenum /* textarget */,
+ GLuint /* texture */,
+ GLint /* level */) {
}
void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {
}
@@ -159,37 +191,45 @@ void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {
}
void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {
}
-void GLES2InterfaceStub::GenFramebuffers(
- GLsizei /* n */, GLuint* /* framebuffers */) {
+void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */,
+ GLuint* /* framebuffers */) {
}
-void GLES2InterfaceStub::GenRenderbuffers(
- GLsizei /* n */, GLuint* /* renderbuffers */) {
+void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */,
+ GLuint* /* renderbuffers */) {
}
void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {
}
-void GLES2InterfaceStub::GetActiveAttrib(
- GLuint /* program */, GLuint /* index */, GLsizei /* bufsize */,
- GLsizei* /* length */, GLint* /* size */, GLenum* /* type */,
- char* /* name */) {
-}
-void GLES2InterfaceStub::GetActiveUniform(
- GLuint /* program */, GLuint /* index */, GLsizei /* bufsize */,
- GLsizei* /* length */, GLint* /* size */, GLenum* /* type */,
- char* /* name */) {
-}
-void GLES2InterfaceStub::GetAttachedShaders(
- GLuint /* program */, GLsizei /* maxcount */, GLsizei* /* count */,
- GLuint* /* shaders */) {
-}
-GLint GLES2InterfaceStub::GetAttribLocation(
- GLuint /* program */, const char* /* name */) {
+void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */,
+ GLuint /* index */,
+ GLsizei /* bufsize */,
+ GLsizei* /* length */,
+ GLint* /* size */,
+ GLenum* /* type */,
+ char* /* name */) {
+}
+void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */,
+ GLuint /* index */,
+ GLsizei /* bufsize */,
+ GLsizei* /* length */,
+ GLint* /* size */,
+ GLenum* /* type */,
+ char* /* name */) {
+}
+void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */,
+ GLsizei /* maxcount */,
+ GLsizei* /* count */,
+ GLuint* /* shaders */) {
+}
+GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */,
+ const char* /* name */) {
return 0;
}
-void GLES2InterfaceStub::GetBooleanv(
- GLenum /* pname */, GLboolean* /* params */) {
+void GLES2InterfaceStub::GetBooleanv(GLenum /* pname */,
+ GLboolean* /* params */) {
}
-void GLES2InterfaceStub::GetBufferParameteriv(
- GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
+void GLES2InterfaceStub::GetBufferParameteriv(GLenum /* target */,
+ GLenum /* pname */,
+ GLint* /* params */) {
}
GLenum GLES2InterfaceStub::GetError() {
return 0;
@@ -197,63 +237,79 @@ GLenum GLES2InterfaceStub::GetError() {
void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {
}
void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv(
- GLenum /* target */, GLenum /* attachment */, GLenum /* pname */,
+ GLenum /* target */,
+ GLenum /* attachment */,
+ GLenum /* pname */,
GLint* /* params */) {
}
void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {
}
-void GLES2InterfaceStub::GetProgramiv(
- GLuint /* program */, GLenum /* pname */, GLint* /* params */) {
+void GLES2InterfaceStub::GetProgramiv(GLuint /* program */,
+ GLenum /* pname */,
+ GLint* /* params */) {
}
-void GLES2InterfaceStub::GetProgramInfoLog(
- GLuint /* program */, GLsizei /* bufsize */, GLsizei* /* length */,
- char* /* infolog */) {
+void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */,
+ GLsizei /* bufsize */,
+ GLsizei* /* length */,
+ char* /* infolog */) {
}
-void GLES2InterfaceStub::GetRenderbufferParameteriv(
- GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
+void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */,
+ GLenum /* pname */,
+ GLint* /* params */) {
}
-void GLES2InterfaceStub::GetShaderiv(
- GLuint /* shader */, GLenum /* pname */, GLint* /* params */) {
+void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */,
+ GLenum /* pname */,
+ GLint* /* params */) {
}
-void GLES2InterfaceStub::GetShaderInfoLog(
- GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */,
- char* /* infolog */) {
+void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */,
+ GLsizei /* bufsize */,
+ GLsizei* /* length */,
+ char* /* infolog */) {
}
-void GLES2InterfaceStub::GetShaderPrecisionFormat(
- GLenum /* shadertype */, GLenum /* precisiontype */, GLint* /* range */,
- GLint* /* precision */) {
+void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */,
+ GLenum /* precisiontype */,
+ GLint* /* range */,
+ GLint* /* precision */) {
}
-void GLES2InterfaceStub::GetShaderSource(
- GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */,
- char* /* source */) {
+void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */,
+ GLsizei /* bufsize */,
+ GLsizei* /* length */,
+ char* /* source */) {
}
const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) {
return 0;
}
-void GLES2InterfaceStub::GetTexParameterfv(
- GLenum /* target */, GLenum /* pname */, GLfloat* /* params */) {
+void GLES2InterfaceStub::GetTexParameterfv(GLenum /* target */,
+ GLenum /* pname */,
+ GLfloat* /* params */) {
}
-void GLES2InterfaceStub::GetTexParameteriv(
- GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
+void GLES2InterfaceStub::GetTexParameteriv(GLenum /* target */,
+ GLenum /* pname */,
+ GLint* /* params */) {
}
-void GLES2InterfaceStub::GetUniformfv(
- GLuint /* program */, GLint /* location */, GLfloat* /* params */) {
+void GLES2InterfaceStub::GetUniformfv(GLuint /* program */,
+ GLint /* location */,
+ GLfloat* /* params */) {
}
-void GLES2InterfaceStub::GetUniformiv(
- GLuint /* program */, GLint /* location */, GLint* /* params */) {
+void GLES2InterfaceStub::GetUniformiv(GLuint /* program */,
+ GLint /* location */,
+ GLint* /* params */) {
}
-GLint GLES2InterfaceStub::GetUniformLocation(
- GLuint /* program */, const char* /* name */) {
+GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */,
+ const char* /* name */) {
return 0;
}
-void GLES2InterfaceStub::GetVertexAttribfv(
- GLuint /* index */, GLenum /* pname */, GLfloat* /* params */) {
+void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */,
+ GLenum /* pname */,
+ GLfloat* /* params */) {
}
-void GLES2InterfaceStub::GetVertexAttribiv(
- GLuint /* index */, GLenum /* pname */, GLint* /* params */) {
+void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */,
+ GLenum /* pname */,
+ GLint* /* params */) {
}
-void GLES2InterfaceStub::GetVertexAttribPointerv(
- GLuint /* index */, GLenum /* pname */, void** /* pointer */) {
+void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */,
+ GLenum /* pname */,
+ void** /* pointer */) {
}
void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {
}
@@ -284,136 +340,186 @@ void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {
}
void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {
}
-void GLES2InterfaceStub::PolygonOffset(
- GLfloat /* factor */, GLfloat /* units */) {
+void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */,
+ GLfloat /* units */) {
}
-void GLES2InterfaceStub::ReadPixels(
- GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */,
- GLenum /* format */, GLenum /* type */, void* /* pixels */) {
+void GLES2InterfaceStub::ReadPixels(GLint /* x */,
+ GLint /* y */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLenum /* format */,
+ GLenum /* type */,
+ void* /* pixels */) {
}
void GLES2InterfaceStub::ReleaseShaderCompiler() {
}
-void GLES2InterfaceStub::RenderbufferStorage(
- GLenum /* target */, GLenum /* internalformat */, GLsizei /* width */,
- GLsizei /* height */) {
+void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */,
+ GLenum /* internalformat */,
+ GLsizei /* width */,
+ GLsizei /* height */) {
}
-void GLES2InterfaceStub::SampleCoverage(
- GLclampf /* value */, GLboolean /* invert */) {
+void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */,
+ GLboolean /* invert */) {
}
-void GLES2InterfaceStub::Scissor(
- GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) {
+void GLES2InterfaceStub::Scissor(GLint /* x */,
+ GLint /* y */,
+ GLsizei /* width */,
+ GLsizei /* height */) {
}
-void GLES2InterfaceStub::ShaderBinary(
- GLsizei /* n */, const GLuint* /* shaders */, GLenum /* binaryformat */,
- const void* /* binary */, GLsizei /* length */) {
+void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */,
+ const GLuint* /* shaders */,
+ GLenum /* binaryformat */,
+ const void* /* binary */,
+ GLsizei /* length */) {
}
-void GLES2InterfaceStub::ShaderSource(
- GLuint /* shader */, GLsizei /* count */, const GLchar* const* /* str */,
- const GLint* /* length */) {
+void GLES2InterfaceStub::ShaderSource(GLuint /* shader */,
+ GLsizei /* count */,
+ const GLchar* const* /* str */,
+ const GLint* /* length */) {
}
void GLES2InterfaceStub::ShallowFinishCHROMIUM() {
}
void GLES2InterfaceStub::ShallowFlushCHROMIUM() {
}
-void GLES2InterfaceStub::StencilFunc(
- GLenum /* func */, GLint /* ref */, GLuint /* mask */) {
+void GLES2InterfaceStub::StencilFunc(GLenum /* func */,
+ GLint /* ref */,
+ GLuint /* mask */) {
}
-void GLES2InterfaceStub::StencilFuncSeparate(
- GLenum /* face */, GLenum /* func */, GLint /* ref */, GLuint /* mask */) {
+void GLES2InterfaceStub::StencilFuncSeparate(GLenum /* face */,
+ GLenum /* func */,
+ GLint /* ref */,
+ GLuint /* mask */) {
}
void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {
}
-void GLES2InterfaceStub::StencilMaskSeparate(
- GLenum /* face */, GLuint /* mask */) {
-}
-void GLES2InterfaceStub::StencilOp(
- GLenum /* fail */, GLenum /* zfail */, GLenum /* zpass */) {
-}
-void GLES2InterfaceStub::StencilOpSeparate(
- GLenum /* face */, GLenum /* fail */, GLenum /* zfail */,
- GLenum /* zpass */) {
-}
-void GLES2InterfaceStub::TexImage2D(
- GLenum /* target */, GLint /* level */, GLint /* internalformat */,
- GLsizei /* width */, GLsizei /* height */, GLint /* border */,
- GLenum /* format */, GLenum /* type */, const void* /* pixels */) {
-}
-void GLES2InterfaceStub::TexParameterf(
- GLenum /* target */, GLenum /* pname */, GLfloat /* param */) {
-}
-void GLES2InterfaceStub::TexParameterfv(
- GLenum /* target */, GLenum /* pname */, const GLfloat* /* params */) {
-}
-void GLES2InterfaceStub::TexParameteri(
- GLenum /* target */, GLenum /* pname */, GLint /* param */) {
-}
-void GLES2InterfaceStub::TexParameteriv(
- GLenum /* target */, GLenum /* pname */, const GLint* /* params */) {
-}
-void GLES2InterfaceStub::TexSubImage2D(
- GLenum /* target */, GLint /* level */, GLint /* xoffset */,
- GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
- GLenum /* format */, GLenum /* type */, const void* /* pixels */) {
+void GLES2InterfaceStub::StencilMaskSeparate(GLenum /* face */,
+ GLuint /* mask */) {
+}
+void GLES2InterfaceStub::StencilOp(GLenum /* fail */,
+ GLenum /* zfail */,
+ GLenum /* zpass */) {
+}
+void GLES2InterfaceStub::StencilOpSeparate(GLenum /* face */,
+ GLenum /* fail */,
+ GLenum /* zfail */,
+ GLenum /* zpass */) {
+}
+void GLES2InterfaceStub::TexImage2D(GLenum /* target */,
+ GLint /* level */,
+ GLint /* internalformat */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLint /* border */,
+ GLenum /* format */,
+ GLenum /* type */,
+ const void* /* pixels */) {
+}
+void GLES2InterfaceStub::TexParameterf(GLenum /* target */,
+ GLenum /* pname */,
+ GLfloat /* param */) {
+}
+void GLES2InterfaceStub::TexParameterfv(GLenum /* target */,
+ GLenum /* pname */,
+ const GLfloat* /* params */) {
+}
+void GLES2InterfaceStub::TexParameteri(GLenum /* target */,
+ GLenum /* pname */,
+ GLint /* param */) {
+}
+void GLES2InterfaceStub::TexParameteriv(GLenum /* target */,
+ GLenum /* pname */,
+ const GLint* /* params */) {
+}
+void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */,
+ GLint /* level */,
+ GLint /* xoffset */,
+ GLint /* yoffset */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLenum /* format */,
+ GLenum /* type */,
+ const void* /* pixels */) {
}
void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {
}
-void GLES2InterfaceStub::Uniform1fv(
- GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
+void GLES2InterfaceStub::Uniform1fv(GLint /* location */,
+ GLsizei /* count */,
+ const GLfloat* /* v */) {
}
void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {
}
-void GLES2InterfaceStub::Uniform1iv(
- GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
-}
-void GLES2InterfaceStub::Uniform2f(
- GLint /* location */, GLfloat /* x */, GLfloat /* y */) {
-}
-void GLES2InterfaceStub::Uniform2fv(
- GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
-}
-void GLES2InterfaceStub::Uniform2i(
- GLint /* location */, GLint /* x */, GLint /* y */) {
-}
-void GLES2InterfaceStub::Uniform2iv(
- GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
-}
-void GLES2InterfaceStub::Uniform3f(
- GLint /* location */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */) {
-}
-void GLES2InterfaceStub::Uniform3fv(
- GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
-}
-void GLES2InterfaceStub::Uniform3i(
- GLint /* location */, GLint /* x */, GLint /* y */, GLint /* z */) {
-}
-void GLES2InterfaceStub::Uniform3iv(
- GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
-}
-void GLES2InterfaceStub::Uniform4f(
- GLint /* location */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */,
- GLfloat /* w */) {
-}
-void GLES2InterfaceStub::Uniform4fv(
- GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
-}
-void GLES2InterfaceStub::Uniform4i(
- GLint /* location */, GLint /* x */, GLint /* y */, GLint /* z */,
- GLint /* w */) {
-}
-void GLES2InterfaceStub::Uniform4iv(
- GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
-}
-void GLES2InterfaceStub::UniformMatrix2fv(
- GLint /* location */, GLsizei /* count */, GLboolean /* transpose */,
- const GLfloat* /* value */) {
-}
-void GLES2InterfaceStub::UniformMatrix3fv(
- GLint /* location */, GLsizei /* count */, GLboolean /* transpose */,
- const GLfloat* /* value */) {
-}
-void GLES2InterfaceStub::UniformMatrix4fv(
- GLint /* location */, GLsizei /* count */, GLboolean /* transpose */,
- const GLfloat* /* value */) {
+void GLES2InterfaceStub::Uniform1iv(GLint /* location */,
+ GLsizei /* count */,
+ const GLint* /* v */) {
+}
+void GLES2InterfaceStub::Uniform2f(GLint /* location */,
+ GLfloat /* x */,
+ GLfloat /* y */) {
+}
+void GLES2InterfaceStub::Uniform2fv(GLint /* location */,
+ GLsizei /* count */,
+ const GLfloat* /* v */) {
+}
+void GLES2InterfaceStub::Uniform2i(GLint /* location */,
+ GLint /* x */,
+ GLint /* y */) {
+}
+void GLES2InterfaceStub::Uniform2iv(GLint /* location */,
+ GLsizei /* count */,
+ const GLint* /* v */) {
+}
+void GLES2InterfaceStub::Uniform3f(GLint /* location */,
+ GLfloat /* x */,
+ GLfloat /* y */,
+ GLfloat /* z */) {
+}
+void GLES2InterfaceStub::Uniform3fv(GLint /* location */,
+ GLsizei /* count */,
+ const GLfloat* /* v */) {
+}
+void GLES2InterfaceStub::Uniform3i(GLint /* location */,
+ GLint /* x */,
+ GLint /* y */,
+ GLint /* z */) {
+}
+void GLES2InterfaceStub::Uniform3iv(GLint /* location */,
+ GLsizei /* count */,
+ const GLint* /* v */) {
+}
+void GLES2InterfaceStub::Uniform4f(GLint /* location */,
+ GLfloat /* x */,
+ GLfloat /* y */,
+ GLfloat /* z */,
+ GLfloat /* w */) {
+}
+void GLES2InterfaceStub::Uniform4fv(GLint /* location */,
+ GLsizei /* count */,
+ const GLfloat* /* v */) {
+}
+void GLES2InterfaceStub::Uniform4i(GLint /* location */,
+ GLint /* x */,
+ GLint /* y */,
+ GLint /* z */,
+ GLint /* w */) {
+}
+void GLES2InterfaceStub::Uniform4iv(GLint /* location */,
+ GLsizei /* count */,
+ const GLint* /* v */) {
+}
+void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */,
+ GLsizei /* count */,
+ GLboolean /* transpose */,
+ const GLfloat* /* value */) {
+}
+void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */,
+ GLsizei /* count */,
+ GLboolean /* transpose */,
+ const GLfloat* /* value */) {
+}
+void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */,
+ GLsizei /* count */,
+ GLboolean /* transpose */,
+ const GLfloat* /* value */) {
}
void GLES2InterfaceStub::UseProgram(GLuint /* program */) {
}
@@ -421,61 +527,88 @@ void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {
}
void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {
}
-void GLES2InterfaceStub::VertexAttrib1fv(
- GLuint /* indx */, const GLfloat* /* values */) {
-}
-void GLES2InterfaceStub::VertexAttrib2f(
- GLuint /* indx */, GLfloat /* x */, GLfloat /* y */) {
-}
-void GLES2InterfaceStub::VertexAttrib2fv(
- GLuint /* indx */, const GLfloat* /* values */) {
-}
-void GLES2InterfaceStub::VertexAttrib3f(
- GLuint /* indx */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */) {
-}
-void GLES2InterfaceStub::VertexAttrib3fv(
- GLuint /* indx */, const GLfloat* /* values */) {
-}
-void GLES2InterfaceStub::VertexAttrib4f(
- GLuint /* indx */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */,
- GLfloat /* w */) {
-}
-void GLES2InterfaceStub::VertexAttrib4fv(
- GLuint /* indx */, const GLfloat* /* values */) {
-}
-void GLES2InterfaceStub::VertexAttribPointer(
- GLuint /* indx */, GLint /* size */, GLenum /* type */,
- GLboolean /* normalized */, GLsizei /* stride */, const void* /* ptr */) {
-}
-void GLES2InterfaceStub::Viewport(
- GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) {
-}
-void GLES2InterfaceStub::BlitFramebufferCHROMIUM(
- GLint /* srcX0 */, GLint /* srcY0 */, GLint /* srcX1 */, GLint /* srcY1 */,
- GLint /* dstX0 */, GLint /* dstY0 */, GLint /* dstX1 */, GLint /* dstY1 */,
- GLbitfield /* mask */, GLenum /* filter */) {
+void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */,
+ const GLfloat* /* values */) {
+}
+void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */,
+ GLfloat /* x */,
+ GLfloat /* y */) {
+}
+void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */,
+ const GLfloat* /* values */) {
+}
+void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */,
+ GLfloat /* x */,
+ GLfloat /* y */,
+ GLfloat /* z */) {
+}
+void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */,
+ const GLfloat* /* values */) {
+}
+void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */,
+ GLfloat /* x */,
+ GLfloat /* y */,
+ GLfloat /* z */,
+ GLfloat /* w */) {
+}
+void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */,
+ const GLfloat* /* values */) {
+}
+void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */,
+ GLint /* size */,
+ GLenum /* type */,
+ GLboolean /* normalized */,
+ GLsizei /* stride */,
+ const void* /* ptr */) {
+}
+void GLES2InterfaceStub::Viewport(GLint /* x */,
+ GLint /* y */,
+ GLsizei /* width */,
+ GLsizei /* height */) {
+}
+void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */,
+ GLint /* srcY0 */,
+ GLint /* srcX1 */,
+ GLint /* srcY1 */,
+ GLint /* dstX0 */,
+ GLint /* dstY0 */,
+ GLint /* dstX1 */,
+ GLint /* dstY1 */,
+ GLbitfield /* mask */,
+ GLenum /* filter */) {
}
void GLES2InterfaceStub::RenderbufferStorageMultisampleCHROMIUM(
- GLenum /* target */, GLsizei /* samples */, GLenum /* internalformat */,
- GLsizei /* width */, GLsizei /* height */) {
+ GLenum /* target */,
+ GLsizei /* samples */,
+ GLenum /* internalformat */,
+ GLsizei /* width */,
+ GLsizei /* height */) {
}
void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT(
- GLenum /* target */, GLsizei /* samples */, GLenum /* internalformat */,
- GLsizei /* width */, GLsizei /* height */) {
+ GLenum /* target */,
+ GLsizei /* samples */,
+ GLenum /* internalformat */,
+ GLsizei /* width */,
+ GLsizei /* height */) {
}
void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT(
- GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */,
- GLuint /* texture */, GLint /* level */, GLsizei /* samples */) {
+ GLenum /* target */,
+ GLenum /* attachment */,
+ GLenum /* textarget */,
+ GLuint /* texture */,
+ GLint /* level */,
+ GLsizei /* samples */) {
}
-void GLES2InterfaceStub::TexStorage2DEXT(
- GLenum /* target */, GLsizei /* levels */, GLenum /* internalFormat */,
- GLsizei /* width */, GLsizei /* height */) {
+void GLES2InterfaceStub::TexStorage2DEXT(GLenum /* target */,
+ GLsizei /* levels */,
+ GLenum /* internalFormat */,
+ GLsizei /* width */,
+ GLsizei /* height */) {
}
-void GLES2InterfaceStub::GenQueriesEXT(
- GLsizei /* n */, GLuint* /* queries */) {
+void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) {
}
-void GLES2InterfaceStub::DeleteQueriesEXT(
- GLsizei /* n */, const GLuint* /* queries */) {
+void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */,
+ const GLuint* /* queries */) {
}
GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) {
return 0;
@@ -484,25 +617,27 @@ void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {
}
void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {
}
-void GLES2InterfaceStub::GetQueryivEXT(
- GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
+void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */,
+ GLenum /* pname */,
+ GLint* /* params */) {
}
-void GLES2InterfaceStub::GetQueryObjectuivEXT(
- GLuint /* id */, GLenum /* pname */, GLuint* /* params */) {
+void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */,
+ GLenum /* pname */,
+ GLuint* /* params */) {
}
-void GLES2InterfaceStub::InsertEventMarkerEXT(
- GLsizei /* length */, const GLchar* /* marker */) {
+void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */,
+ const GLchar* /* marker */) {
}
-void GLES2InterfaceStub::PushGroupMarkerEXT(
- GLsizei /* length */, const GLchar* /* marker */) {
+void GLES2InterfaceStub::PushGroupMarkerEXT(GLsizei /* length */,
+ const GLchar* /* marker */) {
}
void GLES2InterfaceStub::PopGroupMarkerEXT() {
}
-void GLES2InterfaceStub::GenVertexArraysOES(
- GLsizei /* n */, GLuint* /* arrays */) {
+void GLES2InterfaceStub::GenVertexArraysOES(GLsizei /* n */,
+ GLuint* /* arrays */) {
}
-void GLES2InterfaceStub::DeleteVertexArraysOES(
- GLsizei /* n */, const GLuint* /* arrays */) {
+void GLES2InterfaceStub::DeleteVertexArraysOES(GLsizei /* n */,
+ const GLuint* /* arrays */) {
}
GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) {
return 0;
@@ -511,161 +646,219 @@ void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {
}
void GLES2InterfaceStub::SwapBuffers() {
}
-GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(
- GLuint /* buffer_id */, GLsizei /* count */, GLenum /* type */,
- GLuint /* offset */) {
+GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */,
+ GLsizei /* count */,
+ GLenum /* type */,
+ GLuint /* offset */) {
return 0;
}
-void GLES2InterfaceStub::GenSharedIdsCHROMIUM(
- GLuint /* namespace_id */, GLuint /* id_offset */, GLsizei /* n */,
- GLuint* /* ids */) {
+void GLES2InterfaceStub::GenSharedIdsCHROMIUM(GLuint /* namespace_id */,
+ GLuint /* id_offset */,
+ GLsizei /* n */,
+ GLuint* /* ids */) {
}
-void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM(
- GLuint /* namespace_id */, GLsizei /* n */, const GLuint* /* ids */) {
+void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM(GLuint /* namespace_id */,
+ GLsizei /* n */,
+ const GLuint* /* ids */) {
}
-void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM(
- GLuint /* namespace_id */, GLsizei /* n */, const GLuint* /* ids */) {
+void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM(GLuint /* namespace_id */,
+ GLsizei /* n */,
+ const GLuint* /* ids */) {
}
-GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(
- const char* /* feature */) {
+GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(const char* /* feature */) {
return 0;
}
-void* GLES2InterfaceStub::MapBufferCHROMIUM(
- GLuint /* target */, GLenum /* access */) {
+void* GLES2InterfaceStub::MapBufferCHROMIUM(GLuint /* target */,
+ GLenum /* access */) {
return 0;
}
GLboolean GLES2InterfaceStub::UnmapBufferCHROMIUM(GLuint /* target */) {
return 0;
}
-void* GLES2InterfaceStub::MapImageCHROMIUM(
- GLuint /* image_id */, GLenum /* access */) {
+void* GLES2InterfaceStub::MapImageCHROMIUM(GLuint /* image_id */) {
return 0;
}
void GLES2InterfaceStub::UnmapImageCHROMIUM(GLuint /* image_id */) {
}
-void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(
- GLuint /* target */, GLintptr /* offset */, GLsizeiptr /* size */,
- GLenum /* access */) {
+void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */,
+ GLintptr /* offset */,
+ GLsizeiptr /* size */,
+ GLenum /* access */) {
return 0;
}
void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {
}
-void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(
- GLenum /* target */, GLint /* level */, GLint /* xoffset */,
- GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
- GLenum /* format */, GLenum /* type */, GLenum /* access */) {
+void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */,
+ GLint /* level */,
+ GLint /* xoffset */,
+ GLint /* yoffset */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLenum /* format */,
+ GLenum /* type */,
+ GLenum /* access */) {
return 0;
}
void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {
}
-void GLES2InterfaceStub::ResizeCHROMIUM(
- GLuint /* width */, GLuint /* height */, GLfloat /* scale_factor */) {
+void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */,
+ GLuint /* height */,
+ GLfloat /* scale_factor */) {
}
const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() {
return 0;
}
-void GLES2InterfaceStub::RequestExtensionCHROMIUM(
- const char* /* extension */) {
+void GLES2InterfaceStub::RequestExtensionCHROMIUM(const char* /* extension */) {
}
void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {
}
-void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM(
- const GLenum* /* pnames */, GLuint /* count */, GLint* /* results */,
- GLsizeiptr /* size */) {
+void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM(const GLenum* /* pnames */,
+ GLuint /* count */,
+ GLint* /* results */,
+ GLsizeiptr /* size */) {
}
-void GLES2InterfaceStub::GetProgramInfoCHROMIUM(
- GLuint /* program */, GLsizei /* bufsize */, GLsizei* /* size */,
- void* /* info */) {
+void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */,
+ GLsizei /* bufsize */,
+ GLsizei* /* size */,
+ void* /* info */) {
}
GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) {
return 0;
}
-void GLES2InterfaceStub::DestroyStreamTextureCHROMIUM(GLuint /* texture */) {
-}
-GLuint GLES2InterfaceStub::CreateImageCHROMIUM(
- GLsizei /* width */, GLsizei /* height */, GLenum /* internalformat */) {
+GLuint GLES2InterfaceStub::CreateImageCHROMIUM(GLsizei /* width */,
+ GLsizei /* height */,
+ GLenum /* internalformat */,
+ GLenum /* usage */) {
return 0;
}
void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {
}
-void GLES2InterfaceStub::GetImageParameterivCHROMIUM(
- GLuint /* image_id */, GLenum /* pname */, GLint* /* params */) {
-}
-void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(
- GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */,
- char* /* source */) {
-}
-void GLES2InterfaceStub::PostSubBufferCHROMIUM(
- GLint /* x */, GLint /* y */, GLint /* width */, GLint /* height */) {
-}
-void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(
- GLenum /* target */, GLsizei /* width */, GLsizei /* height */,
- GLuint /* ioSurfaceId */, GLuint /* plane */) {
+void GLES2InterfaceStub::GetImageParameterivCHROMIUM(GLuint /* image_id */,
+ GLenum /* pname */,
+ GLint* /* params */) {
+}
+void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */,
+ GLsizei /* bufsize */,
+ GLsizei* /* length */,
+ char* /* source */) {
+}
+void GLES2InterfaceStub::PostSubBufferCHROMIUM(GLint /* x */,
+ GLint /* y */,
+ GLint /* width */,
+ GLint /* height */) {
+}
+void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(GLenum /* target */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLuint /* ioSurfaceId */,
+ GLuint /* plane */) {
+}
+void GLES2InterfaceStub::CopyTextureCHROMIUM(GLenum /* target */,
+ GLenum /* source_id */,
+ GLenum /* dest_id */,
+ GLint /* level */,
+ GLint /* internalformat */,
+ GLenum /* dest_type */) {
+}
+void GLES2InterfaceStub::DrawArraysInstancedANGLE(GLenum /* mode */,
+ GLint /* first */,
+ GLsizei /* count */,
+ GLsizei /* primcount */) {
+}
+void GLES2InterfaceStub::DrawElementsInstancedANGLE(GLenum /* mode */,
+ GLsizei /* count */,
+ GLenum /* type */,
+ const void* /* indices */,
+ GLsizei /* primcount */) {
+}
+void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */,
+ GLuint /* divisor */) {
}
-void GLES2InterfaceStub::CopyTextureCHROMIUM(
- GLenum /* target */, GLenum /* source_id */, GLenum /* dest_id */,
- GLint /* level */, GLint /* internalformat */, GLenum /* dest_type */) {
-}
-void GLES2InterfaceStub::DrawArraysInstancedANGLE(
- GLenum /* mode */, GLint /* first */, GLsizei /* count */,
- GLsizei /* primcount */) {
+void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {
}
-void GLES2InterfaceStub::DrawElementsInstancedANGLE(
- GLenum /* mode */, GLsizei /* count */, GLenum /* type */,
- const void* /* indices */, GLsizei /* primcount */) {
+void GLES2InterfaceStub::ProduceTextureCHROMIUM(GLenum /* target */,
+ const GLbyte* /* mailbox */) {
}
-void GLES2InterfaceStub::VertexAttribDivisorANGLE(
- GLuint /* index */, GLuint /* divisor */) {
+void GLES2InterfaceStub::ProduceTextureDirectCHROMIUM(
+ GLuint /* texture */,
+ GLenum /* target */,
+ const GLbyte* /* mailbox */) {
}
-void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {
+void GLES2InterfaceStub::ConsumeTextureCHROMIUM(GLenum /* target */,
+ const GLbyte* /* mailbox */) {
}
-void GLES2InterfaceStub::ProduceTextureCHROMIUM(
- GLenum /* target */, const GLbyte* /* mailbox */) {
-}
-void GLES2InterfaceStub::ConsumeTextureCHROMIUM(
- GLenum /* target */, const GLbyte* /* mailbox */) {
+GLuint GLES2InterfaceStub::CreateAndConsumeTextureCHROMIUM(
+ GLenum /* target */,
+ const GLbyte* /* mailbox */) {
+ return 0;
}
-void GLES2InterfaceStub::BindUniformLocationCHROMIUM(
- GLuint /* program */, GLint /* location */, const char* /* name */) {
+void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */,
+ GLint /* location */,
+ const char* /* name */) {
}
-void GLES2InterfaceStub::BindTexImage2DCHROMIUM(
- GLenum /* target */, GLint /* imageId */) {
+void GLES2InterfaceStub::BindTexImage2DCHROMIUM(GLenum /* target */,
+ GLint /* imageId */) {
}
-void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(
- GLenum /* target */, GLint /* imageId */) {
+void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(GLenum /* target */,
+ GLint /* imageId */) {
}
void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* name */) {
}
void GLES2InterfaceStub::TraceEndCHROMIUM() {
}
-void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(
- GLenum /* target */, GLint /* level */, GLint /* xoffset */,
- GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
- GLenum /* format */, GLenum /* type */, const void* /* data */) {
-}
-void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(
- GLenum /* target */, GLint /* level */, GLint /* internalformat */,
- GLsizei /* width */, GLsizei /* height */, GLint /* border */,
- GLenum /* format */, GLenum /* type */, const void* /* pixels */) {
+void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */,
+ GLint /* level */,
+ GLint /* xoffset */,
+ GLint /* yoffset */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLenum /* format */,
+ GLenum /* type */,
+ const void* /* data */) {
+}
+void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */,
+ GLint /* level */,
+ GLenum /* internalformat */,
+ GLsizei /* width */,
+ GLsizei /* height */,
+ GLint /* border */,
+ GLenum /* format */,
+ GLenum /* type */,
+ const void* /* pixels */) {
}
void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) {
}
+void GLES2InterfaceStub::WaitAllAsyncTexImage2DCHROMIUM() {
+}
void GLES2InterfaceStub::DiscardFramebufferEXT(
- GLenum /* target */, GLsizei /* count */,
+ GLenum /* target */,
+ GLsizei /* count */,
const GLenum* /* attachments */) {
}
-void GLES2InterfaceStub::LoseContextCHROMIUM(
- GLenum /* current */, GLenum /* other */) {
+void GLES2InterfaceStub::LoseContextCHROMIUM(GLenum /* current */,
+ GLenum /* other */) {
}
GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() {
return 0;
}
void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {
}
-void GLES2InterfaceStub::DrawBuffersEXT(
- GLsizei /* count */, const GLenum* /* bufs */) {
+void GLES2InterfaceStub::DrawBuffersEXT(GLsizei /* count */,
+ const GLenum* /* bufs */) {
}
void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() {
}
+void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM(
+ GLint /* plane_z_order */,
+ GLenum /* plane_transform */,
+ GLuint /* overlay_texture_id */,
+ GLint /* bounds_x */,
+ GLint /* bounds_y */,
+ GLint /* bounds_width */,
+ GLint /* bounds_height */,
+ GLfloat /* uv_x */,
+ GLfloat /* uv_y */,
+ GLfloat /* uv_width */,
+ GLfloat /* uv_height */) {
+}
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
-