diff options
Diffstat (limited to 'chromium/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h')
-rw-r--r-- | chromium/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h | 965 |
1 files changed, 579 insertions, 386 deletions
diff --git a/chromium/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h b/chromium/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h index e6a26d43d40..4e83921be4e 100644 --- a/chromium/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h +++ b/chromium/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h @@ -1,9 +1,11 @@ -// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file is auto-generated from // gpu/command_buffer/build_gles2_cmd_buffer.py +// It's formatted by clang-format using chromium coding style: +// clang-format -i -style=chromium filename // DO NOT EDIT! // This file is included by gles2_interface_stub.cc. @@ -12,85 +14,108 @@ void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) { } -void GLES2InterfaceStub::AttachShader( - GLuint /* program */, GLuint /* shader */) { +void GLES2InterfaceStub::AttachShader(GLuint /* program */, + GLuint /* shader */) { } -void GLES2InterfaceStub::BindAttribLocation( - GLuint /* program */, GLuint /* index */, const char* /* name */) { +void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */, + GLuint /* index */, + const char* /* name */) { } void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) { } -void GLES2InterfaceStub::BindFramebuffer( - GLenum /* target */, GLuint /* framebuffer */) { +void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */, + GLuint /* framebuffer */) { } -void GLES2InterfaceStub::BindRenderbuffer( - GLenum /* target */, GLuint /* renderbuffer */) { +void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */, + GLuint /* renderbuffer */) { } -void GLES2InterfaceStub::BindTexture( - GLenum /* target */, GLuint /* texture */) { +void GLES2InterfaceStub::BindTexture(GLenum /* target */, + GLuint /* texture */) { } -void GLES2InterfaceStub::BlendColor( - GLclampf /* red */, GLclampf /* green */, GLclampf /* blue */, - GLclampf /* alpha */) { +void GLES2InterfaceStub::BlendColor(GLclampf /* red */, + GLclampf /* green */, + GLclampf /* blue */, + GLclampf /* alpha */) { } void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) { } -void GLES2InterfaceStub::BlendEquationSeparate( - GLenum /* modeRGB */, GLenum /* modeAlpha */) { +void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */, + GLenum /* modeAlpha */) { } -void GLES2InterfaceStub::BlendFunc( - GLenum /* sfactor */, GLenum /* dfactor */) { +void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) { } -void GLES2InterfaceStub::BlendFuncSeparate( - GLenum /* srcRGB */, GLenum /* dstRGB */, GLenum /* srcAlpha */, - GLenum /* dstAlpha */) { +void GLES2InterfaceStub::BlendFuncSeparate(GLenum /* srcRGB */, + GLenum /* dstRGB */, + GLenum /* srcAlpha */, + GLenum /* dstAlpha */) { } -void GLES2InterfaceStub::BufferData( - GLenum /* target */, GLsizeiptr /* size */, const void* /* data */, - GLenum /* usage */) { +void GLES2InterfaceStub::BufferData(GLenum /* target */, + GLsizeiptr /* size */, + const void* /* data */, + GLenum /* usage */) { } -void GLES2InterfaceStub::BufferSubData( - GLenum /* target */, GLintptr /* offset */, GLsizeiptr /* size */, - const void* /* data */) { +void GLES2InterfaceStub::BufferSubData(GLenum /* target */, + GLintptr /* offset */, + GLsizeiptr /* size */, + const void* /* data */) { } GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) { return 0; } void GLES2InterfaceStub::Clear(GLbitfield /* mask */) { } -void GLES2InterfaceStub::ClearColor( - GLclampf /* red */, GLclampf /* green */, GLclampf /* blue */, - GLclampf /* alpha */) { +void GLES2InterfaceStub::ClearColor(GLclampf /* red */, + GLclampf /* green */, + GLclampf /* blue */, + GLclampf /* alpha */) { } void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) { } void GLES2InterfaceStub::ClearStencil(GLint /* s */) { } -void GLES2InterfaceStub::ColorMask( - GLboolean /* red */, GLboolean /* green */, GLboolean /* blue */, - GLboolean /* alpha */) { +void GLES2InterfaceStub::ColorMask(GLboolean /* red */, + GLboolean /* green */, + GLboolean /* blue */, + GLboolean /* alpha */) { } void GLES2InterfaceStub::CompileShader(GLuint /* shader */) { } -void GLES2InterfaceStub::CompressedTexImage2D( - GLenum /* target */, GLint /* level */, GLenum /* internalformat */, - GLsizei /* width */, GLsizei /* height */, GLint /* border */, - GLsizei /* imageSize */, const void* /* data */) { -} -void GLES2InterfaceStub::CompressedTexSubImage2D( - GLenum /* target */, GLint /* level */, GLint /* xoffset */, - GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */, - GLenum /* format */, GLsizei /* imageSize */, const void* /* data */) { -} -void GLES2InterfaceStub::CopyTexImage2D( - GLenum /* target */, GLint /* level */, GLenum /* internalformat */, - GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */, - GLint /* border */) { -} -void GLES2InterfaceStub::CopyTexSubImage2D( - GLenum /* target */, GLint /* level */, GLint /* xoffset */, - GLint /* yoffset */, GLint /* x */, GLint /* y */, GLsizei /* width */, - GLsizei /* height */) { +void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */, + GLint /* level */, + GLenum /* internalformat */, + GLsizei /* width */, + GLsizei /* height */, + GLint /* border */, + GLsizei /* imageSize */, + const void* /* data */) { +} +void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */, + GLint /* level */, + GLint /* xoffset */, + GLint /* yoffset */, + GLsizei /* width */, + GLsizei /* height */, + GLenum /* format */, + GLsizei /* imageSize */, + const void* /* data */) { +} +void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */, + GLint /* level */, + GLenum /* internalformat */, + GLint /* x */, + GLint /* y */, + GLsizei /* width */, + GLsizei /* height */, + GLint /* border */) { +} +void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */, + GLint /* level */, + GLint /* xoffset */, + GLint /* yoffset */, + GLint /* x */, + GLint /* y */, + GLsizei /* width */, + GLsizei /* height */) { } GLuint GLES2InterfaceStub::CreateProgram() { return 0; @@ -100,42 +125,45 @@ GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) { } void GLES2InterfaceStub::CullFace(GLenum /* mode */) { } -void GLES2InterfaceStub::DeleteBuffers( - GLsizei /* n */, const GLuint* /* buffers */) { +void GLES2InterfaceStub::DeleteBuffers(GLsizei /* n */, + const GLuint* /* buffers */) { } -void GLES2InterfaceStub::DeleteFramebuffers( - GLsizei /* n */, const GLuint* /* framebuffers */) { +void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */, + const GLuint* /* framebuffers */) { } void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) { } void GLES2InterfaceStub::DeleteRenderbuffers( - GLsizei /* n */, const GLuint* /* renderbuffers */) { + GLsizei /* n */, + const GLuint* /* renderbuffers */) { } void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) { } -void GLES2InterfaceStub::DeleteTextures( - GLsizei /* n */, const GLuint* /* textures */) { +void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */, + const GLuint* /* textures */) { } void GLES2InterfaceStub::DepthFunc(GLenum /* func */) { } void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) { } -void GLES2InterfaceStub::DepthRangef( - GLclampf /* zNear */, GLclampf /* zFar */) { +void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */, + GLclampf /* zFar */) { } -void GLES2InterfaceStub::DetachShader( - GLuint /* program */, GLuint /* shader */) { +void GLES2InterfaceStub::DetachShader(GLuint /* program */, + GLuint /* shader */) { } void GLES2InterfaceStub::Disable(GLenum /* cap */) { } void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) { } -void GLES2InterfaceStub::DrawArrays( - GLenum /* mode */, GLint /* first */, GLsizei /* count */) { +void GLES2InterfaceStub::DrawArrays(GLenum /* mode */, + GLint /* first */, + GLsizei /* count */) { } -void GLES2InterfaceStub::DrawElements( - GLenum /* mode */, GLsizei /* count */, GLenum /* type */, - const void* /* indices */) { +void GLES2InterfaceStub::DrawElements(GLenum /* mode */, + GLsizei /* count */, + GLenum /* type */, + const void* /* indices */) { } void GLES2InterfaceStub::Enable(GLenum /* cap */) { } @@ -146,12 +174,16 @@ void GLES2InterfaceStub::Finish() { void GLES2InterfaceStub::Flush() { } void GLES2InterfaceStub::FramebufferRenderbuffer( - GLenum /* target */, GLenum /* attachment */, - GLenum /* renderbuffertarget */, GLuint /* renderbuffer */) { + GLenum /* target */, + GLenum /* attachment */, + GLenum /* renderbuffertarget */, + GLuint /* renderbuffer */) { } -void GLES2InterfaceStub::FramebufferTexture2D( - GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */, - GLuint /* texture */, GLint /* level */) { +void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */, + GLenum /* attachment */, + GLenum /* textarget */, + GLuint /* texture */, + GLint /* level */) { } void GLES2InterfaceStub::FrontFace(GLenum /* mode */) { } @@ -159,37 +191,45 @@ void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) { } void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) { } -void GLES2InterfaceStub::GenFramebuffers( - GLsizei /* n */, GLuint* /* framebuffers */) { +void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */, + GLuint* /* framebuffers */) { } -void GLES2InterfaceStub::GenRenderbuffers( - GLsizei /* n */, GLuint* /* renderbuffers */) { +void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */, + GLuint* /* renderbuffers */) { } void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) { } -void GLES2InterfaceStub::GetActiveAttrib( - GLuint /* program */, GLuint /* index */, GLsizei /* bufsize */, - GLsizei* /* length */, GLint* /* size */, GLenum* /* type */, - char* /* name */) { -} -void GLES2InterfaceStub::GetActiveUniform( - GLuint /* program */, GLuint /* index */, GLsizei /* bufsize */, - GLsizei* /* length */, GLint* /* size */, GLenum* /* type */, - char* /* name */) { -} -void GLES2InterfaceStub::GetAttachedShaders( - GLuint /* program */, GLsizei /* maxcount */, GLsizei* /* count */, - GLuint* /* shaders */) { -} -GLint GLES2InterfaceStub::GetAttribLocation( - GLuint /* program */, const char* /* name */) { +void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */, + GLuint /* index */, + GLsizei /* bufsize */, + GLsizei* /* length */, + GLint* /* size */, + GLenum* /* type */, + char* /* name */) { +} +void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */, + GLuint /* index */, + GLsizei /* bufsize */, + GLsizei* /* length */, + GLint* /* size */, + GLenum* /* type */, + char* /* name */) { +} +void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */, + GLsizei /* maxcount */, + GLsizei* /* count */, + GLuint* /* shaders */) { +} +GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */, + const char* /* name */) { return 0; } -void GLES2InterfaceStub::GetBooleanv( - GLenum /* pname */, GLboolean* /* params */) { +void GLES2InterfaceStub::GetBooleanv(GLenum /* pname */, + GLboolean* /* params */) { } -void GLES2InterfaceStub::GetBufferParameteriv( - GLenum /* target */, GLenum /* pname */, GLint* /* params */) { +void GLES2InterfaceStub::GetBufferParameteriv(GLenum /* target */, + GLenum /* pname */, + GLint* /* params */) { } GLenum GLES2InterfaceStub::GetError() { return 0; @@ -197,63 +237,79 @@ GLenum GLES2InterfaceStub::GetError() { void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) { } void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv( - GLenum /* target */, GLenum /* attachment */, GLenum /* pname */, + GLenum /* target */, + GLenum /* attachment */, + GLenum /* pname */, GLint* /* params */) { } void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) { } -void GLES2InterfaceStub::GetProgramiv( - GLuint /* program */, GLenum /* pname */, GLint* /* params */) { +void GLES2InterfaceStub::GetProgramiv(GLuint /* program */, + GLenum /* pname */, + GLint* /* params */) { } -void GLES2InterfaceStub::GetProgramInfoLog( - GLuint /* program */, GLsizei /* bufsize */, GLsizei* /* length */, - char* /* infolog */) { +void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */, + GLsizei /* bufsize */, + GLsizei* /* length */, + char* /* infolog */) { } -void GLES2InterfaceStub::GetRenderbufferParameteriv( - GLenum /* target */, GLenum /* pname */, GLint* /* params */) { +void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */, + GLenum /* pname */, + GLint* /* params */) { } -void GLES2InterfaceStub::GetShaderiv( - GLuint /* shader */, GLenum /* pname */, GLint* /* params */) { +void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */, + GLenum /* pname */, + GLint* /* params */) { } -void GLES2InterfaceStub::GetShaderInfoLog( - GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */, - char* /* infolog */) { +void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */, + GLsizei /* bufsize */, + GLsizei* /* length */, + char* /* infolog */) { } -void GLES2InterfaceStub::GetShaderPrecisionFormat( - GLenum /* shadertype */, GLenum /* precisiontype */, GLint* /* range */, - GLint* /* precision */) { +void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */, + GLenum /* precisiontype */, + GLint* /* range */, + GLint* /* precision */) { } -void GLES2InterfaceStub::GetShaderSource( - GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */, - char* /* source */) { +void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */, + GLsizei /* bufsize */, + GLsizei* /* length */, + char* /* source */) { } const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) { return 0; } -void GLES2InterfaceStub::GetTexParameterfv( - GLenum /* target */, GLenum /* pname */, GLfloat* /* params */) { +void GLES2InterfaceStub::GetTexParameterfv(GLenum /* target */, + GLenum /* pname */, + GLfloat* /* params */) { } -void GLES2InterfaceStub::GetTexParameteriv( - GLenum /* target */, GLenum /* pname */, GLint* /* params */) { +void GLES2InterfaceStub::GetTexParameteriv(GLenum /* target */, + GLenum /* pname */, + GLint* /* params */) { } -void GLES2InterfaceStub::GetUniformfv( - GLuint /* program */, GLint /* location */, GLfloat* /* params */) { +void GLES2InterfaceStub::GetUniformfv(GLuint /* program */, + GLint /* location */, + GLfloat* /* params */) { } -void GLES2InterfaceStub::GetUniformiv( - GLuint /* program */, GLint /* location */, GLint* /* params */) { +void GLES2InterfaceStub::GetUniformiv(GLuint /* program */, + GLint /* location */, + GLint* /* params */) { } -GLint GLES2InterfaceStub::GetUniformLocation( - GLuint /* program */, const char* /* name */) { +GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */, + const char* /* name */) { return 0; } -void GLES2InterfaceStub::GetVertexAttribfv( - GLuint /* index */, GLenum /* pname */, GLfloat* /* params */) { +void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */, + GLenum /* pname */, + GLfloat* /* params */) { } -void GLES2InterfaceStub::GetVertexAttribiv( - GLuint /* index */, GLenum /* pname */, GLint* /* params */) { +void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */, + GLenum /* pname */, + GLint* /* params */) { } -void GLES2InterfaceStub::GetVertexAttribPointerv( - GLuint /* index */, GLenum /* pname */, void** /* pointer */) { +void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */, + GLenum /* pname */, + void** /* pointer */) { } void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) { } @@ -284,136 +340,186 @@ void GLES2InterfaceStub::LinkProgram(GLuint /* program */) { } void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) { } -void GLES2InterfaceStub::PolygonOffset( - GLfloat /* factor */, GLfloat /* units */) { +void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */, + GLfloat /* units */) { } -void GLES2InterfaceStub::ReadPixels( - GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */, - GLenum /* format */, GLenum /* type */, void* /* pixels */) { +void GLES2InterfaceStub::ReadPixels(GLint /* x */, + GLint /* y */, + GLsizei /* width */, + GLsizei /* height */, + GLenum /* format */, + GLenum /* type */, + void* /* pixels */) { } void GLES2InterfaceStub::ReleaseShaderCompiler() { } -void GLES2InterfaceStub::RenderbufferStorage( - GLenum /* target */, GLenum /* internalformat */, GLsizei /* width */, - GLsizei /* height */) { +void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */, + GLenum /* internalformat */, + GLsizei /* width */, + GLsizei /* height */) { } -void GLES2InterfaceStub::SampleCoverage( - GLclampf /* value */, GLboolean /* invert */) { +void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */, + GLboolean /* invert */) { } -void GLES2InterfaceStub::Scissor( - GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) { +void GLES2InterfaceStub::Scissor(GLint /* x */, + GLint /* y */, + GLsizei /* width */, + GLsizei /* height */) { } -void GLES2InterfaceStub::ShaderBinary( - GLsizei /* n */, const GLuint* /* shaders */, GLenum /* binaryformat */, - const void* /* binary */, GLsizei /* length */) { +void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */, + const GLuint* /* shaders */, + GLenum /* binaryformat */, + const void* /* binary */, + GLsizei /* length */) { } -void GLES2InterfaceStub::ShaderSource( - GLuint /* shader */, GLsizei /* count */, const GLchar* const* /* str */, - const GLint* /* length */) { +void GLES2InterfaceStub::ShaderSource(GLuint /* shader */, + GLsizei /* count */, + const GLchar* const* /* str */, + const GLint* /* length */) { } void GLES2InterfaceStub::ShallowFinishCHROMIUM() { } void GLES2InterfaceStub::ShallowFlushCHROMIUM() { } -void GLES2InterfaceStub::StencilFunc( - GLenum /* func */, GLint /* ref */, GLuint /* mask */) { +void GLES2InterfaceStub::StencilFunc(GLenum /* func */, + GLint /* ref */, + GLuint /* mask */) { } -void GLES2InterfaceStub::StencilFuncSeparate( - GLenum /* face */, GLenum /* func */, GLint /* ref */, GLuint /* mask */) { +void GLES2InterfaceStub::StencilFuncSeparate(GLenum /* face */, + GLenum /* func */, + GLint /* ref */, + GLuint /* mask */) { } void GLES2InterfaceStub::StencilMask(GLuint /* mask */) { } -void GLES2InterfaceStub::StencilMaskSeparate( - GLenum /* face */, GLuint /* mask */) { -} -void GLES2InterfaceStub::StencilOp( - GLenum /* fail */, GLenum /* zfail */, GLenum /* zpass */) { -} -void GLES2InterfaceStub::StencilOpSeparate( - GLenum /* face */, GLenum /* fail */, GLenum /* zfail */, - GLenum /* zpass */) { -} -void GLES2InterfaceStub::TexImage2D( - GLenum /* target */, GLint /* level */, GLint /* internalformat */, - GLsizei /* width */, GLsizei /* height */, GLint /* border */, - GLenum /* format */, GLenum /* type */, const void* /* pixels */) { -} -void GLES2InterfaceStub::TexParameterf( - GLenum /* target */, GLenum /* pname */, GLfloat /* param */) { -} -void GLES2InterfaceStub::TexParameterfv( - GLenum /* target */, GLenum /* pname */, const GLfloat* /* params */) { -} -void GLES2InterfaceStub::TexParameteri( - GLenum /* target */, GLenum /* pname */, GLint /* param */) { -} -void GLES2InterfaceStub::TexParameteriv( - GLenum /* target */, GLenum /* pname */, const GLint* /* params */) { -} -void GLES2InterfaceStub::TexSubImage2D( - GLenum /* target */, GLint /* level */, GLint /* xoffset */, - GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */, - GLenum /* format */, GLenum /* type */, const void* /* pixels */) { +void GLES2InterfaceStub::StencilMaskSeparate(GLenum /* face */, + GLuint /* mask */) { +} +void GLES2InterfaceStub::StencilOp(GLenum /* fail */, + GLenum /* zfail */, + GLenum /* zpass */) { +} +void GLES2InterfaceStub::StencilOpSeparate(GLenum /* face */, + GLenum /* fail */, + GLenum /* zfail */, + GLenum /* zpass */) { +} +void GLES2InterfaceStub::TexImage2D(GLenum /* target */, + GLint /* level */, + GLint /* internalformat */, + GLsizei /* width */, + GLsizei /* height */, + GLint /* border */, + GLenum /* format */, + GLenum /* type */, + const void* /* pixels */) { +} +void GLES2InterfaceStub::TexParameterf(GLenum /* target */, + GLenum /* pname */, + GLfloat /* param */) { +} +void GLES2InterfaceStub::TexParameterfv(GLenum /* target */, + GLenum /* pname */, + const GLfloat* /* params */) { +} +void GLES2InterfaceStub::TexParameteri(GLenum /* target */, + GLenum /* pname */, + GLint /* param */) { +} +void GLES2InterfaceStub::TexParameteriv(GLenum /* target */, + GLenum /* pname */, + const GLint* /* params */) { +} +void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */, + GLint /* level */, + GLint /* xoffset */, + GLint /* yoffset */, + GLsizei /* width */, + GLsizei /* height */, + GLenum /* format */, + GLenum /* type */, + const void* /* pixels */) { } void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) { } -void GLES2InterfaceStub::Uniform1fv( - GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) { +void GLES2InterfaceStub::Uniform1fv(GLint /* location */, + GLsizei /* count */, + const GLfloat* /* v */) { } void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) { } -void GLES2InterfaceStub::Uniform1iv( - GLint /* location */, GLsizei /* count */, const GLint* /* v */) { -} -void GLES2InterfaceStub::Uniform2f( - GLint /* location */, GLfloat /* x */, GLfloat /* y */) { -} -void GLES2InterfaceStub::Uniform2fv( - GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) { -} -void GLES2InterfaceStub::Uniform2i( - GLint /* location */, GLint /* x */, GLint /* y */) { -} -void GLES2InterfaceStub::Uniform2iv( - GLint /* location */, GLsizei /* count */, const GLint* /* v */) { -} -void GLES2InterfaceStub::Uniform3f( - GLint /* location */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */) { -} -void GLES2InterfaceStub::Uniform3fv( - GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) { -} -void GLES2InterfaceStub::Uniform3i( - GLint /* location */, GLint /* x */, GLint /* y */, GLint /* z */) { -} -void GLES2InterfaceStub::Uniform3iv( - GLint /* location */, GLsizei /* count */, const GLint* /* v */) { -} -void GLES2InterfaceStub::Uniform4f( - GLint /* location */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */, - GLfloat /* w */) { -} -void GLES2InterfaceStub::Uniform4fv( - GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) { -} -void GLES2InterfaceStub::Uniform4i( - GLint /* location */, GLint /* x */, GLint /* y */, GLint /* z */, - GLint /* w */) { -} -void GLES2InterfaceStub::Uniform4iv( - GLint /* location */, GLsizei /* count */, const GLint* /* v */) { -} -void GLES2InterfaceStub::UniformMatrix2fv( - GLint /* location */, GLsizei /* count */, GLboolean /* transpose */, - const GLfloat* /* value */) { -} -void GLES2InterfaceStub::UniformMatrix3fv( - GLint /* location */, GLsizei /* count */, GLboolean /* transpose */, - const GLfloat* /* value */) { -} -void GLES2InterfaceStub::UniformMatrix4fv( - GLint /* location */, GLsizei /* count */, GLboolean /* transpose */, - const GLfloat* /* value */) { +void GLES2InterfaceStub::Uniform1iv(GLint /* location */, + GLsizei /* count */, + const GLint* /* v */) { +} +void GLES2InterfaceStub::Uniform2f(GLint /* location */, + GLfloat /* x */, + GLfloat /* y */) { +} +void GLES2InterfaceStub::Uniform2fv(GLint /* location */, + GLsizei /* count */, + const GLfloat* /* v */) { +} +void GLES2InterfaceStub::Uniform2i(GLint /* location */, + GLint /* x */, + GLint /* y */) { +} +void GLES2InterfaceStub::Uniform2iv(GLint /* location */, + GLsizei /* count */, + const GLint* /* v */) { +} +void GLES2InterfaceStub::Uniform3f(GLint /* location */, + GLfloat /* x */, + GLfloat /* y */, + GLfloat /* z */) { +} +void GLES2InterfaceStub::Uniform3fv(GLint /* location */, + GLsizei /* count */, + const GLfloat* /* v */) { +} +void GLES2InterfaceStub::Uniform3i(GLint /* location */, + GLint /* x */, + GLint /* y */, + GLint /* z */) { +} +void GLES2InterfaceStub::Uniform3iv(GLint /* location */, + GLsizei /* count */, + const GLint* /* v */) { +} +void GLES2InterfaceStub::Uniform4f(GLint /* location */, + GLfloat /* x */, + GLfloat /* y */, + GLfloat /* z */, + GLfloat /* w */) { +} +void GLES2InterfaceStub::Uniform4fv(GLint /* location */, + GLsizei /* count */, + const GLfloat* /* v */) { +} +void GLES2InterfaceStub::Uniform4i(GLint /* location */, + GLint /* x */, + GLint /* y */, + GLint /* z */, + GLint /* w */) { +} +void GLES2InterfaceStub::Uniform4iv(GLint /* location */, + GLsizei /* count */, + const GLint* /* v */) { +} +void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */, + GLsizei /* count */, + GLboolean /* transpose */, + const GLfloat* /* value */) { +} +void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */, + GLsizei /* count */, + GLboolean /* transpose */, + const GLfloat* /* value */) { +} +void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */, + GLsizei /* count */, + GLboolean /* transpose */, + const GLfloat* /* value */) { } void GLES2InterfaceStub::UseProgram(GLuint /* program */) { } @@ -421,61 +527,88 @@ void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) { } void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) { } -void GLES2InterfaceStub::VertexAttrib1fv( - GLuint /* indx */, const GLfloat* /* values */) { -} -void GLES2InterfaceStub::VertexAttrib2f( - GLuint /* indx */, GLfloat /* x */, GLfloat /* y */) { -} -void GLES2InterfaceStub::VertexAttrib2fv( - GLuint /* indx */, const GLfloat* /* values */) { -} -void GLES2InterfaceStub::VertexAttrib3f( - GLuint /* indx */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */) { -} -void GLES2InterfaceStub::VertexAttrib3fv( - GLuint /* indx */, const GLfloat* /* values */) { -} -void GLES2InterfaceStub::VertexAttrib4f( - GLuint /* indx */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */, - GLfloat /* w */) { -} -void GLES2InterfaceStub::VertexAttrib4fv( - GLuint /* indx */, const GLfloat* /* values */) { -} -void GLES2InterfaceStub::VertexAttribPointer( - GLuint /* indx */, GLint /* size */, GLenum /* type */, - GLboolean /* normalized */, GLsizei /* stride */, const void* /* ptr */) { -} -void GLES2InterfaceStub::Viewport( - GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) { -} -void GLES2InterfaceStub::BlitFramebufferCHROMIUM( - GLint /* srcX0 */, GLint /* srcY0 */, GLint /* srcX1 */, GLint /* srcY1 */, - GLint /* dstX0 */, GLint /* dstY0 */, GLint /* dstX1 */, GLint /* dstY1 */, - GLbitfield /* mask */, GLenum /* filter */) { +void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */, + const GLfloat* /* values */) { +} +void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */, + GLfloat /* x */, + GLfloat /* y */) { +} +void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */, + const GLfloat* /* values */) { +} +void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */, + GLfloat /* x */, + GLfloat /* y */, + GLfloat /* z */) { +} +void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */, + const GLfloat* /* values */) { +} +void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */, + GLfloat /* x */, + GLfloat /* y */, + GLfloat /* z */, + GLfloat /* w */) { +} +void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */, + const GLfloat* /* values */) { +} +void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */, + GLint /* size */, + GLenum /* type */, + GLboolean /* normalized */, + GLsizei /* stride */, + const void* /* ptr */) { +} +void GLES2InterfaceStub::Viewport(GLint /* x */, + GLint /* y */, + GLsizei /* width */, + GLsizei /* height */) { +} +void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */, + GLint /* srcY0 */, + GLint /* srcX1 */, + GLint /* srcY1 */, + GLint /* dstX0 */, + GLint /* dstY0 */, + GLint /* dstX1 */, + GLint /* dstY1 */, + GLbitfield /* mask */, + GLenum /* filter */) { } void GLES2InterfaceStub::RenderbufferStorageMultisampleCHROMIUM( - GLenum /* target */, GLsizei /* samples */, GLenum /* internalformat */, - GLsizei /* width */, GLsizei /* height */) { + GLenum /* target */, + GLsizei /* samples */, + GLenum /* internalformat */, + GLsizei /* width */, + GLsizei /* height */) { } void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT( - GLenum /* target */, GLsizei /* samples */, GLenum /* internalformat */, - GLsizei /* width */, GLsizei /* height */) { + GLenum /* target */, + GLsizei /* samples */, + GLenum /* internalformat */, + GLsizei /* width */, + GLsizei /* height */) { } void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT( - GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */, - GLuint /* texture */, GLint /* level */, GLsizei /* samples */) { + GLenum /* target */, + GLenum /* attachment */, + GLenum /* textarget */, + GLuint /* texture */, + GLint /* level */, + GLsizei /* samples */) { } -void GLES2InterfaceStub::TexStorage2DEXT( - GLenum /* target */, GLsizei /* levels */, GLenum /* internalFormat */, - GLsizei /* width */, GLsizei /* height */) { +void GLES2InterfaceStub::TexStorage2DEXT(GLenum /* target */, + GLsizei /* levels */, + GLenum /* internalFormat */, + GLsizei /* width */, + GLsizei /* height */) { } -void GLES2InterfaceStub::GenQueriesEXT( - GLsizei /* n */, GLuint* /* queries */) { +void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) { } -void GLES2InterfaceStub::DeleteQueriesEXT( - GLsizei /* n */, const GLuint* /* queries */) { +void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */, + const GLuint* /* queries */) { } GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { return 0; @@ -484,25 +617,27 @@ void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) { } void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) { } -void GLES2InterfaceStub::GetQueryivEXT( - GLenum /* target */, GLenum /* pname */, GLint* /* params */) { +void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */, + GLenum /* pname */, + GLint* /* params */) { } -void GLES2InterfaceStub::GetQueryObjectuivEXT( - GLuint /* id */, GLenum /* pname */, GLuint* /* params */) { +void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */, + GLenum /* pname */, + GLuint* /* params */) { } -void GLES2InterfaceStub::InsertEventMarkerEXT( - GLsizei /* length */, const GLchar* /* marker */) { +void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */, + const GLchar* /* marker */) { } -void GLES2InterfaceStub::PushGroupMarkerEXT( - GLsizei /* length */, const GLchar* /* marker */) { +void GLES2InterfaceStub::PushGroupMarkerEXT(GLsizei /* length */, + const GLchar* /* marker */) { } void GLES2InterfaceStub::PopGroupMarkerEXT() { } -void GLES2InterfaceStub::GenVertexArraysOES( - GLsizei /* n */, GLuint* /* arrays */) { +void GLES2InterfaceStub::GenVertexArraysOES(GLsizei /* n */, + GLuint* /* arrays */) { } -void GLES2InterfaceStub::DeleteVertexArraysOES( - GLsizei /* n */, const GLuint* /* arrays */) { +void GLES2InterfaceStub::DeleteVertexArraysOES(GLsizei /* n */, + const GLuint* /* arrays */) { } GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) { return 0; @@ -511,161 +646,219 @@ void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) { } void GLES2InterfaceStub::SwapBuffers() { } -GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM( - GLuint /* buffer_id */, GLsizei /* count */, GLenum /* type */, - GLuint /* offset */) { +GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */, + GLsizei /* count */, + GLenum /* type */, + GLuint /* offset */) { return 0; } -void GLES2InterfaceStub::GenSharedIdsCHROMIUM( - GLuint /* namespace_id */, GLuint /* id_offset */, GLsizei /* n */, - GLuint* /* ids */) { +void GLES2InterfaceStub::GenSharedIdsCHROMIUM(GLuint /* namespace_id */, + GLuint /* id_offset */, + GLsizei /* n */, + GLuint* /* ids */) { } -void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM( - GLuint /* namespace_id */, GLsizei /* n */, const GLuint* /* ids */) { +void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM(GLuint /* namespace_id */, + GLsizei /* n */, + const GLuint* /* ids */) { } -void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM( - GLuint /* namespace_id */, GLsizei /* n */, const GLuint* /* ids */) { +void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM(GLuint /* namespace_id */, + GLsizei /* n */, + const GLuint* /* ids */) { } -GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM( - const char* /* feature */) { +GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(const char* /* feature */) { return 0; } -void* GLES2InterfaceStub::MapBufferCHROMIUM( - GLuint /* target */, GLenum /* access */) { +void* GLES2InterfaceStub::MapBufferCHROMIUM(GLuint /* target */, + GLenum /* access */) { return 0; } GLboolean GLES2InterfaceStub::UnmapBufferCHROMIUM(GLuint /* target */) { return 0; } -void* GLES2InterfaceStub::MapImageCHROMIUM( - GLuint /* image_id */, GLenum /* access */) { +void* GLES2InterfaceStub::MapImageCHROMIUM(GLuint /* image_id */) { return 0; } void GLES2InterfaceStub::UnmapImageCHROMIUM(GLuint /* image_id */) { } -void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM( - GLuint /* target */, GLintptr /* offset */, GLsizeiptr /* size */, - GLenum /* access */) { +void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */, + GLintptr /* offset */, + GLsizeiptr /* size */, + GLenum /* access */) { return 0; } void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) { } -void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM( - GLenum /* target */, GLint /* level */, GLint /* xoffset */, - GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */, - GLenum /* format */, GLenum /* type */, GLenum /* access */) { +void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */, + GLint /* level */, + GLint /* xoffset */, + GLint /* yoffset */, + GLsizei /* width */, + GLsizei /* height */, + GLenum /* format */, + GLenum /* type */, + GLenum /* access */) { return 0; } void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) { } -void GLES2InterfaceStub::ResizeCHROMIUM( - GLuint /* width */, GLuint /* height */, GLfloat /* scale_factor */) { +void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */, + GLuint /* height */, + GLfloat /* scale_factor */) { } const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() { return 0; } -void GLES2InterfaceStub::RequestExtensionCHROMIUM( - const char* /* extension */) { +void GLES2InterfaceStub::RequestExtensionCHROMIUM(const char* /* extension */) { } void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() { } -void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM( - const GLenum* /* pnames */, GLuint /* count */, GLint* /* results */, - GLsizeiptr /* size */) { +void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM(const GLenum* /* pnames */, + GLuint /* count */, + GLint* /* results */, + GLsizeiptr /* size */) { } -void GLES2InterfaceStub::GetProgramInfoCHROMIUM( - GLuint /* program */, GLsizei /* bufsize */, GLsizei* /* size */, - void* /* info */) { +void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */, + GLsizei /* bufsize */, + GLsizei* /* size */, + void* /* info */) { } GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) { return 0; } -void GLES2InterfaceStub::DestroyStreamTextureCHROMIUM(GLuint /* texture */) { -} -GLuint GLES2InterfaceStub::CreateImageCHROMIUM( - GLsizei /* width */, GLsizei /* height */, GLenum /* internalformat */) { +GLuint GLES2InterfaceStub::CreateImageCHROMIUM(GLsizei /* width */, + GLsizei /* height */, + GLenum /* internalformat */, + GLenum /* usage */) { return 0; } void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) { } -void GLES2InterfaceStub::GetImageParameterivCHROMIUM( - GLuint /* image_id */, GLenum /* pname */, GLint* /* params */) { -} -void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE( - GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */, - char* /* source */) { -} -void GLES2InterfaceStub::PostSubBufferCHROMIUM( - GLint /* x */, GLint /* y */, GLint /* width */, GLint /* height */) { -} -void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM( - GLenum /* target */, GLsizei /* width */, GLsizei /* height */, - GLuint /* ioSurfaceId */, GLuint /* plane */) { +void GLES2InterfaceStub::GetImageParameterivCHROMIUM(GLuint /* image_id */, + GLenum /* pname */, + GLint* /* params */) { +} +void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */, + GLsizei /* bufsize */, + GLsizei* /* length */, + char* /* source */) { +} +void GLES2InterfaceStub::PostSubBufferCHROMIUM(GLint /* x */, + GLint /* y */, + GLint /* width */, + GLint /* height */) { +} +void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(GLenum /* target */, + GLsizei /* width */, + GLsizei /* height */, + GLuint /* ioSurfaceId */, + GLuint /* plane */) { +} +void GLES2InterfaceStub::CopyTextureCHROMIUM(GLenum /* target */, + GLenum /* source_id */, + GLenum /* dest_id */, + GLint /* level */, + GLint /* internalformat */, + GLenum /* dest_type */) { +} +void GLES2InterfaceStub::DrawArraysInstancedANGLE(GLenum /* mode */, + GLint /* first */, + GLsizei /* count */, + GLsizei /* primcount */) { +} +void GLES2InterfaceStub::DrawElementsInstancedANGLE(GLenum /* mode */, + GLsizei /* count */, + GLenum /* type */, + const void* /* indices */, + GLsizei /* primcount */) { +} +void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */, + GLuint /* divisor */) { } -void GLES2InterfaceStub::CopyTextureCHROMIUM( - GLenum /* target */, GLenum /* source_id */, GLenum /* dest_id */, - GLint /* level */, GLint /* internalformat */, GLenum /* dest_type */) { -} -void GLES2InterfaceStub::DrawArraysInstancedANGLE( - GLenum /* mode */, GLint /* first */, GLsizei /* count */, - GLsizei /* primcount */) { +void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) { } -void GLES2InterfaceStub::DrawElementsInstancedANGLE( - GLenum /* mode */, GLsizei /* count */, GLenum /* type */, - const void* /* indices */, GLsizei /* primcount */) { +void GLES2InterfaceStub::ProduceTextureCHROMIUM(GLenum /* target */, + const GLbyte* /* mailbox */) { } -void GLES2InterfaceStub::VertexAttribDivisorANGLE( - GLuint /* index */, GLuint /* divisor */) { +void GLES2InterfaceStub::ProduceTextureDirectCHROMIUM( + GLuint /* texture */, + GLenum /* target */, + const GLbyte* /* mailbox */) { } -void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) { +void GLES2InterfaceStub::ConsumeTextureCHROMIUM(GLenum /* target */, + const GLbyte* /* mailbox */) { } -void GLES2InterfaceStub::ProduceTextureCHROMIUM( - GLenum /* target */, const GLbyte* /* mailbox */) { -} -void GLES2InterfaceStub::ConsumeTextureCHROMIUM( - GLenum /* target */, const GLbyte* /* mailbox */) { +GLuint GLES2InterfaceStub::CreateAndConsumeTextureCHROMIUM( + GLenum /* target */, + const GLbyte* /* mailbox */) { + return 0; } -void GLES2InterfaceStub::BindUniformLocationCHROMIUM( - GLuint /* program */, GLint /* location */, const char* /* name */) { +void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */, + GLint /* location */, + const char* /* name */) { } -void GLES2InterfaceStub::BindTexImage2DCHROMIUM( - GLenum /* target */, GLint /* imageId */) { +void GLES2InterfaceStub::BindTexImage2DCHROMIUM(GLenum /* target */, + GLint /* imageId */) { } -void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM( - GLenum /* target */, GLint /* imageId */) { +void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(GLenum /* target */, + GLint /* imageId */) { } void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* name */) { } void GLES2InterfaceStub::TraceEndCHROMIUM() { } -void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM( - GLenum /* target */, GLint /* level */, GLint /* xoffset */, - GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */, - GLenum /* format */, GLenum /* type */, const void* /* data */) { -} -void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM( - GLenum /* target */, GLint /* level */, GLint /* internalformat */, - GLsizei /* width */, GLsizei /* height */, GLint /* border */, - GLenum /* format */, GLenum /* type */, const void* /* pixels */) { +void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */, + GLint /* level */, + GLint /* xoffset */, + GLint /* yoffset */, + GLsizei /* width */, + GLsizei /* height */, + GLenum /* format */, + GLenum /* type */, + const void* /* data */) { +} +void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */, + GLint /* level */, + GLenum /* internalformat */, + GLsizei /* width */, + GLsizei /* height */, + GLint /* border */, + GLenum /* format */, + GLenum /* type */, + const void* /* pixels */) { } void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) { } +void GLES2InterfaceStub::WaitAllAsyncTexImage2DCHROMIUM() { +} void GLES2InterfaceStub::DiscardFramebufferEXT( - GLenum /* target */, GLsizei /* count */, + GLenum /* target */, + GLsizei /* count */, const GLenum* /* attachments */) { } -void GLES2InterfaceStub::LoseContextCHROMIUM( - GLenum /* current */, GLenum /* other */) { +void GLES2InterfaceStub::LoseContextCHROMIUM(GLenum /* current */, + GLenum /* other */) { } GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() { return 0; } void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) { } -void GLES2InterfaceStub::DrawBuffersEXT( - GLsizei /* count */, const GLenum* /* bufs */) { +void GLES2InterfaceStub::DrawBuffersEXT(GLsizei /* count */, + const GLenum* /* bufs */) { } void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() { } +void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM( + GLint /* plane_z_order */, + GLenum /* plane_transform */, + GLuint /* overlay_texture_id */, + GLint /* bounds_x */, + GLint /* bounds_y */, + GLint /* bounds_width */, + GLint /* bounds_height */, + GLfloat /* uv_x */, + GLfloat /* uv_y */, + GLfloat /* uv_width */, + GLfloat /* uv_height */) { +} #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ - 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