summaryrefslogtreecommitdiffstats
path: root/chromium/media/filters/audio_clock.cc
diff options
context:
space:
mode:
Diffstat (limited to 'chromium/media/filters/audio_clock.cc')
-rw-r--r--chromium/media/filters/audio_clock.cc135
1 files changed, 135 insertions, 0 deletions
diff --git a/chromium/media/filters/audio_clock.cc b/chromium/media/filters/audio_clock.cc
new file mode 100644
index 00000000000..0454e85e8f5
--- /dev/null
+++ b/chromium/media/filters/audio_clock.cc
@@ -0,0 +1,135 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "media/filters/audio_clock.h"
+
+#include "base/logging.h"
+#include "media/base/buffers.h"
+
+namespace media {
+
+AudioClock::AudioClock(int sample_rate)
+ : sample_rate_(sample_rate), last_endpoint_timestamp_(kNoTimestamp()) {
+}
+
+AudioClock::~AudioClock() {
+}
+
+void AudioClock::WroteAudio(int frames,
+ int delay_frames,
+ float playback_rate,
+ base::TimeDelta timestamp) {
+ CHECK_GT(playback_rate, 0);
+ CHECK(timestamp != kNoTimestamp());
+ DCHECK_GE(frames, 0);
+ DCHECK_GE(delay_frames, 0);
+
+ if (last_endpoint_timestamp_ == kNoTimestamp())
+ PushBufferedAudio(delay_frames, 0, kNoTimestamp());
+
+ TrimBufferedAudioToMatchDelay(delay_frames);
+ PushBufferedAudio(frames, playback_rate, timestamp);
+
+ last_endpoint_timestamp_ = timestamp;
+}
+
+void AudioClock::WroteSilence(int frames, int delay_frames) {
+ DCHECK_GE(frames, 0);
+ DCHECK_GE(delay_frames, 0);
+
+ if (last_endpoint_timestamp_ == kNoTimestamp())
+ PushBufferedAudio(delay_frames, 0, kNoTimestamp());
+
+ TrimBufferedAudioToMatchDelay(delay_frames);
+ PushBufferedAudio(frames, 0, kNoTimestamp());
+}
+
+base::TimeDelta AudioClock::CurrentMediaTimestamp() const {
+ int silence_frames = 0;
+ for (size_t i = 0; i < buffered_audio_.size(); ++i) {
+ // Account for silence ahead of the buffer closest to being played.
+ if (buffered_audio_[i].playback_rate == 0) {
+ silence_frames += buffered_audio_[i].frames;
+ continue;
+ }
+
+ // Multiply by playback rate as frames represent time-scaled audio.
+ return buffered_audio_[i].endpoint_timestamp -
+ base::TimeDelta::FromMicroseconds(
+ ((buffered_audio_[i].frames * buffered_audio_[i].playback_rate) +
+ silence_frames) /
+ sample_rate_ * base::Time::kMicrosecondsPerSecond);
+ }
+
+ // Either:
+ // 1) AudioClock is uninitialziated and we'll return kNoTimestamp()
+ // 2) All previously buffered audio has been replaced by silence,
+ // meaning media time is now at the last endpoint
+ return last_endpoint_timestamp_;
+}
+
+void AudioClock::TrimBufferedAudioToMatchDelay(int delay_frames) {
+ if (buffered_audio_.empty())
+ return;
+
+ size_t i = buffered_audio_.size() - 1;
+ while (true) {
+ if (buffered_audio_[i].frames <= delay_frames) {
+ // Reached the end before accounting for all of |delay_frames|. This
+ // means we haven't written enough audio data yet to account for hardware
+ // delay. In this case, do nothing.
+ if (i == 0)
+ return;
+
+ // Keep accounting for |delay_frames|.
+ delay_frames -= buffered_audio_[i].frames;
+ --i;
+ continue;
+ }
+
+ // All of |delay_frames| has been accounted for: adjust amount of frames
+ // left in current buffer. All preceeding elements with index < |i| should
+ // be considered played out and hence discarded.
+ buffered_audio_[i].frames = delay_frames;
+ break;
+ }
+
+ // At this point |i| points at what will be the new head of |buffered_audio_|
+ // however if it contains no audio it should be removed as well.
+ if (buffered_audio_[i].frames == 0)
+ ++i;
+
+ buffered_audio_.erase(buffered_audio_.begin(), buffered_audio_.begin() + i);
+}
+
+void AudioClock::PushBufferedAudio(int frames,
+ float playback_rate,
+ base::TimeDelta endpoint_timestamp) {
+ if (playback_rate == 0)
+ DCHECK(endpoint_timestamp == kNoTimestamp());
+
+ if (frames == 0)
+ return;
+
+ // Avoid creating extra elements where possible.
+ if (!buffered_audio_.empty() &&
+ buffered_audio_.back().playback_rate == playback_rate) {
+ buffered_audio_.back().frames += frames;
+ buffered_audio_.back().endpoint_timestamp = endpoint_timestamp;
+ return;
+ }
+
+ buffered_audio_.push_back(
+ BufferedAudio(frames, playback_rate, endpoint_timestamp));
+}
+
+AudioClock::BufferedAudio::BufferedAudio(int frames,
+ float playback_rate,
+ base::TimeDelta endpoint_timestamp)
+ : frames(frames),
+ playback_rate(playback_rate),
+ endpoint_timestamp(endpoint_timestamp) {
+}
+
+} // namespace media