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Diffstat (limited to 'chromium/net/disk_cache/blockfile/bitmap_unittest.cc')
-rw-r--r--chromium/net/disk_cache/blockfile/bitmap_unittest.cc293
1 files changed, 293 insertions, 0 deletions
diff --git a/chromium/net/disk_cache/blockfile/bitmap_unittest.cc b/chromium/net/disk_cache/blockfile/bitmap_unittest.cc
new file mode 100644
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+++ b/chromium/net/disk_cache/blockfile/bitmap_unittest.cc
@@ -0,0 +1,293 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "net/disk_cache/blockfile/bitmap.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+TEST(BitmapTest, OverAllocate) {
+ // Test that we don't over allocate on boundaries.
+ disk_cache::Bitmap map32(32, false);
+ EXPECT_EQ(1, map32.ArraySize());
+
+ disk_cache::Bitmap map64(64, false);
+ EXPECT_EQ(2, map64.ArraySize());
+}
+
+TEST(BitmapTest, DefaultConstructor) {
+ // Verify that the default constructor doesn't allocate a bitmap.
+ disk_cache::Bitmap map;
+ EXPECT_EQ(0, map.Size());
+ EXPECT_EQ(0, map.ArraySize());
+ EXPECT_TRUE(NULL == map.GetMap());
+}
+
+TEST(BitmapTest, Basics) {
+ disk_cache::Bitmap bitmap(80, true);
+ const uint32 kValue = 0x74f10060;
+
+ // Test proper allocation size.
+ EXPECT_EQ(80, bitmap.Size());
+ EXPECT_EQ(3, bitmap.ArraySize());
+
+ // Test Set/GetMapElement.
+ EXPECT_EQ(0U, bitmap.GetMapElement(1));
+ bitmap.SetMapElement(1, kValue);
+ EXPECT_EQ(kValue, bitmap.GetMapElement(1));
+
+ // Test Set/Get.
+ EXPECT_TRUE(bitmap.Get(48));
+ EXPECT_FALSE(bitmap.Get(49));
+ EXPECT_FALSE(bitmap.Get(50));
+ bitmap.Set(49, true);
+ EXPECT_TRUE(bitmap.Get(48));
+ EXPECT_TRUE(bitmap.Get(49));
+ EXPECT_FALSE(bitmap.Get(50));
+ bitmap.Set(49, false);
+ EXPECT_TRUE(bitmap.Get(48));
+ EXPECT_FALSE(bitmap.Get(49));
+ EXPECT_FALSE(bitmap.Get(50));
+
+ for (int i = 0; i < 80; i++)
+ bitmap.Set(i, (i % 7) == 0);
+ for (int i = 0; i < 80; i++)
+ EXPECT_EQ(bitmap.Get(i), (i % 7) == 0);
+}
+
+TEST(BitmapTest, Toggle) {
+ static const int kSize = 100;
+ disk_cache::Bitmap map(kSize, true);
+ for (int i = 0; i < 100; i += 3)
+ map.Toggle(i);
+ for (int i = 0; i < 100; i += 9)
+ map.Toggle(i);
+ for (int i = 0; i < 100; ++i)
+ EXPECT_EQ((i % 3 == 0) && (i % 9 != 0), map.Get(i));
+}
+
+TEST(BitmapTest, Resize) {
+ const int kSize1 = 50;
+ const int kSize2 = 100;
+ const int kSize3 = 30;
+ disk_cache::Bitmap map(kSize1, true);
+ map.Resize(kSize1, true);
+ EXPECT_EQ(kSize1, map.Size());
+ EXPECT_FALSE(map.Get(0));
+ EXPECT_FALSE(map.Get(kSize1 - 1));
+
+ map.Resize(kSize2, true);
+ EXPECT_FALSE(map.Get(kSize1 - 1));
+ EXPECT_FALSE(map.Get(kSize1));
+ EXPECT_FALSE(map.Get(kSize2 - 1));
+ EXPECT_EQ(kSize2, map.Size());
+
+ map.Resize(kSize3, true);
+ EXPECT_FALSE(map.Get(kSize3 - 1));
+ EXPECT_EQ(kSize3, map.Size());
+}
+
+TEST(BitmapTest, Map) {
+ // Tests Set/GetMap and the constructor that takes an array.
+ const int kMapSize = 80;
+ char local_map[kMapSize];
+ for (int i = 0; i < kMapSize; i++)
+ local_map[i] = static_cast<char>(i);
+
+ disk_cache::Bitmap bitmap(kMapSize * 8, false);
+ bitmap.SetMap(reinterpret_cast<uint32*>(local_map), kMapSize / 4);
+ for (int i = 0; i < kMapSize; i++) {
+ if (i % 2)
+ EXPECT_TRUE(bitmap.Get(i * 8));
+ else
+ EXPECT_FALSE(bitmap.Get(i * 8));
+ }
+
+ EXPECT_EQ(0, memcmp(local_map, bitmap.GetMap(), kMapSize));
+
+ // Now let's create a bitmap that shares local_map as storage.
+ disk_cache::Bitmap bitmap2(reinterpret_cast<uint32*>(local_map),
+ kMapSize * 8, kMapSize / 4);
+ EXPECT_EQ(0, memcmp(local_map, bitmap2.GetMap(), kMapSize));
+
+ local_map[kMapSize / 2] = 'a';
+ EXPECT_EQ(0, memcmp(local_map, bitmap2.GetMap(), kMapSize));
+ EXPECT_NE(0, memcmp(local_map, bitmap.GetMap(), kMapSize));
+}
+
+TEST(BitmapTest, SetAll) {
+ // Tests SetAll and Clear.
+ const int kMapSize = 80;
+ char ones[kMapSize];
+ char zeros[kMapSize];
+ memset(ones, 0xff, kMapSize);
+ memset(zeros, 0, kMapSize);
+
+ disk_cache::Bitmap map(kMapSize * 8, true);
+ EXPECT_EQ(0, memcmp(zeros, map.GetMap(), kMapSize));
+ map.SetAll(true);
+ EXPECT_EQ(0, memcmp(ones, map.GetMap(), kMapSize));
+ map.SetAll(false);
+ EXPECT_EQ(0, memcmp(zeros, map.GetMap(), kMapSize));
+ map.SetAll(true);
+ map.Clear();
+ EXPECT_EQ(0, memcmp(zeros, map.GetMap(), kMapSize));
+}
+
+TEST(BitmapTest, Range) {
+ // Tests SetRange() and TestRange().
+ disk_cache::Bitmap map(100, true);
+ EXPECT_FALSE(map.TestRange(0, 100, true));
+ map.Set(50, true);
+ EXPECT_TRUE(map.TestRange(0, 100, true));
+
+ map.SetAll(false);
+ EXPECT_FALSE(map.TestRange(0, 1, true));
+ EXPECT_FALSE(map.TestRange(30, 31, true));
+ EXPECT_FALSE(map.TestRange(98, 99, true));
+ EXPECT_FALSE(map.TestRange(99, 100, true));
+ EXPECT_FALSE(map.TestRange(0, 100, true));
+
+ EXPECT_TRUE(map.TestRange(0, 1, false));
+ EXPECT_TRUE(map.TestRange(31, 32, false));
+ EXPECT_TRUE(map.TestRange(32, 33, false));
+ EXPECT_TRUE(map.TestRange(99, 100, false));
+ EXPECT_TRUE(map.TestRange(0, 32, false));
+
+ map.SetRange(11, 21, true);
+ for (int i = 0; i < 100; i++)
+ EXPECT_EQ(map.Get(i), (i >= 11) && (i < 21));
+
+ EXPECT_TRUE(map.TestRange(0, 32, true));
+ EXPECT_TRUE(map.TestRange(0, 100, true));
+ EXPECT_TRUE(map.TestRange(11, 21, true));
+ EXPECT_TRUE(map.TestRange(15, 16, true));
+ EXPECT_TRUE(map.TestRange(5, 12, true));
+ EXPECT_TRUE(map.TestRange(5, 11, false));
+ EXPECT_TRUE(map.TestRange(20, 60, true));
+ EXPECT_TRUE(map.TestRange(21, 60, false));
+
+ map.SetAll(true);
+ EXPECT_FALSE(map.TestRange(0, 100, false));
+
+ map.SetRange(70, 99, false);
+ EXPECT_TRUE(map.TestRange(69, 99, false));
+ EXPECT_TRUE(map.TestRange(70, 100, false));
+ EXPECT_FALSE(map.TestRange(70, 99, true));
+}
+
+TEST(BitmapTest, FindNextSetBitBeforeLimit) {
+ // Test FindNextSetBitBeforeLimit. Only check bits from 111 to 277 (limit
+ // bit == 278). Should find all multiples of 27 in that range.
+ disk_cache::Bitmap map(500, true);
+ for (int i = 0; i < 500; i++)
+ map.Set(i, (i % 27) == 0);
+
+ int find_me = 135; // First one expected.
+ for (int index = 111; map.FindNextSetBitBeforeLimit(&index, 278);
+ ++index) {
+ EXPECT_EQ(index, find_me);
+ find_me += 27;
+ }
+ EXPECT_EQ(find_me, 297); // The next find_me after 278.
+}
+
+TEST(BitmapTest, FindNextSetBitBeforeLimitAligned) {
+ // Test FindNextSetBitBeforeLimit on aligned scans.
+ disk_cache::Bitmap map(256, true);
+ for (int i = 0; i < 256; i++)
+ map.Set(i, (i % 32) == 0);
+ for (int i = 0; i < 256; i += 32) {
+ int index = i + 1;
+ EXPECT_FALSE(map.FindNextSetBitBeforeLimit(&index, i + 32));
+ }
+}
+
+TEST(BitmapTest, FindNextSetBit) {
+ // Test FindNextSetBit. Check all bits in map. Should find multiples
+ // of 7 from 0 to 98.
+ disk_cache::Bitmap map(100, true);
+ for (int i = 0; i < 100; i++)
+ map.Set(i, (i % 7) == 0);
+
+ int find_me = 0; // First one expected.
+ for (int index = 0; map.FindNextSetBit(&index); ++index) {
+ EXPECT_EQ(index, find_me);
+ find_me += 7;
+ }
+ EXPECT_EQ(find_me, 105); // The next find_me after 98.
+}
+
+TEST(BitmapTest, FindNextBit) {
+ // Almost the same test as FindNextSetBit, but find zeros instead of ones.
+ disk_cache::Bitmap map(100, false);
+ map.SetAll(true);
+ for (int i = 0; i < 100; i++)
+ map.Set(i, (i % 7) != 0);
+
+ int find_me = 0; // First one expected.
+ for (int index = 0; map.FindNextBit(&index, 100, false); ++index) {
+ EXPECT_EQ(index, find_me);
+ find_me += 7;
+ }
+ EXPECT_EQ(find_me, 105); // The next find_me after 98.
+}
+
+TEST(BitmapTest, SimpleFindBits) {
+ disk_cache::Bitmap bitmap(64, true);
+ bitmap.SetMapElement(0, 0x7ff10060);
+
+ // Bit at index off.
+ int index = 0;
+ EXPECT_EQ(5, bitmap.FindBits(&index, 63, false));
+ EXPECT_EQ(0, index);
+
+ EXPECT_EQ(2, bitmap.FindBits(&index, 63, true));
+ EXPECT_EQ(5, index);
+
+ index = 0;
+ EXPECT_EQ(2, bitmap.FindBits(&index, 63, true));
+ EXPECT_EQ(5, index);
+
+ index = 6;
+ EXPECT_EQ(9, bitmap.FindBits(&index, 63, false));
+ EXPECT_EQ(7, index);
+
+ // Bit at index on.
+ index = 16;
+ EXPECT_EQ(1, bitmap.FindBits(&index, 63, true));
+ EXPECT_EQ(16, index);
+
+ index = 17;
+ EXPECT_EQ(11, bitmap.FindBits(&index, 63, true));
+ EXPECT_EQ(20, index);
+
+ index = 31;
+ EXPECT_EQ(0, bitmap.FindBits(&index, 63, true));
+ EXPECT_EQ(31, index);
+
+ // With a limit.
+ index = 8;
+ EXPECT_EQ(0, bitmap.FindBits(&index, 16, true));
+}
+
+TEST(BitmapTest, MultiWordFindBits) {
+ disk_cache::Bitmap bitmap(500, true);
+ bitmap.SetMapElement(10, 0xff00);
+
+ int index = 0;
+ EXPECT_EQ(0, bitmap.FindBits(&index, 300, true));
+
+ EXPECT_EQ(8, bitmap.FindBits(&index, 500, true));
+ EXPECT_EQ(328, index);
+
+ bitmap.SetMapElement(10, 0xff000000);
+ bitmap.SetMapElement(11, 0xff);
+
+ index = 0;
+ EXPECT_EQ(16, bitmap.FindBits(&index, 500, true));
+ EXPECT_EQ(344, index);
+
+ index = 0;
+ EXPECT_EQ(4, bitmap.FindBits(&index, 348, true));
+ EXPECT_EQ(344, index);
+}